So I found my old DS copy of the game, and it's quite wonderful to play it again, and I thought I'd make a thread!
So what is Shiren? Shiren is a roguelike, like many other roguelikes, it follows your pathetic attempts to make it to the bottom level of a dungeon while everything actively tries to kill you. Well that's not quite true, Shiren has some non-true rogue like modes, including its main story, where there are smaller dungeons and less mean items. However, there are "post game" dungeons that are 100 floors of fun and pain.
I also made this thread to be self serving. I may have gotten myself killed with a ton of valuable items on hand, and I really could use a rescue on the 8th level of the normal dungeon. My Strengthening jar is too valuable to just suck it up and let myself die.
This was my first Rougelike, which I got on DS (the game is actually from SNES) and was simply too brutal for me. Which is a shame because I stockpiled some damn nice swords, armor, spells, and other crap I don't even remember.
What I do remember, is never getting past the treetops near the end where the ghost hits you so hard your armor flies off.
I need to hunt down a used copy or something, the nights I spent playing it with a friend of mine were full of glorious ohshitohfuck.
Legendary shit I'm telling ya.
Alright and in this next scene all the animals have AIDS.
Cell Armor. They "knock it away." The game is 30% Prep, 20% smart decisions, 50% PLEASE RICE CHANGER DO NOT HIT MY GOOD JAR.
What made not-finishing this game so painful was that I did everything right and was prepped to finish the job. The riceball munching douche was maxed out, I was getting full parties, I had all the items, and I just kept getting stomped.
Shiren is amazing, even if the games are somewhat uneven in quality. The Dreamcast/PC spinoff game Asuka the Wanderer has nearly the same status as Super Mario Bros with the Japanese gamer crowd. I can't believe that anybody who enjoys the series as a whole really likes the 3rd game though.
I disagree with the importance of luck. Some luck is necessary, but there are players out there who can take even the worst start and win the 100 floor dungeons. There's a livecaster I follow who did the 100 floor dungeon in Asuka with a two-handed spear (IE. he couldn't even use a shield).
I owe you a ton . Hopefully this has inspired some people to break the game out. I'll be making a run for the tainted path soon, and I'll let you guys know how it goes. I'll also share some advice if people want from the guy who's dumped 70+ hours into this game.
League of Legends: Sorakanmyworld
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
So, Khayles rescued me, and then I promptly died on floor 2 of the Ceremonial Cave, when I hit a monster house, a Cell Armor Knocked away my +30 shield, and then a popster tank managed to level all the way to Oldster Tank by killing half of the monster house and causing the Inferno2s to multiply.
So, yea a Fitting end to 5 hours of prepping a +47 Sword and +30 shield. Now to rebuild and try again.
League of Legends: Sorakanmyworld
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
After some trial starts in this i finally got a decent run going a few months ago. Seems the only way to make solid progress was to get a jar so you could send your best items back to the start though... Maybe im incorrect on that.
I made it to the point of no return just past the treetop rest point. I promised myself not to go beyond it until i was ready, but i played the game drunk shortly after and wasnt paying attention. Now im scared to turn it on.
You make progress in a few ways: Many quests move closer to completion each time you play. For instance, in Mountain Top town you have to go to The Peak and eat its bleh food, and then next run go to the new restuarant there and eat its crappy food, and then on the next run start giving them money. etc. etc.
In the long run, you unlock 3 party members, 5ish new dungeons, open a new shop, and the ability to find certain powerful items randomly and such as you complete each dungeon.
Storing items in the warehouse lets you pick them up on another run to use them. Try not to get attached to your equip, you will lose it. that's how the game is.
League of Legends: Sorakanmyworld
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
So, yea a Fitting end to 5 hours of prepping a +47 Sword and +30 shield. Now to rebuild and try again.
This is the problem that I had with Shiren the Wanderer. If you're playing a roguelike you can expect to spend a very large amount of time dying, which can be frustrating, but normally there's at least solace in the knowledge that you can always start again on equal footing. When roguelikes encourage or require grinding, death means wasting hours of mindless busywork and being forced to suffer through it again, rather than simply meaning that you'll be playing the game some more. That's the point where it becomes empty frustration for me.
The main dungeon, Bufu dungeon, and trap dungeon are all fun because they're all totally winnable from a naked start. But everything after that assumes that you have nothing better to do than spend hours gathering materials for a +50 masterwork sword just to be able to attempt the dungeon one time. The best case scenario is that your stuff is so good that it trivializes the content, and the worst case scenario is that you waste a ton of your time for no payoff. Neither situation was fun for me.
A 3DS rougelike incorporating Wi-Fi for rescue stuff would be outstanding. It's a shame not everything can have a community the size of Mario Kart 7
In Japan it's still actually not that hard to request a rescue for most of the games. On both Ustream and NicoNama there are fairly large communities dedicated to the games.
Streetpass rescues would be awesome, if they could somehow manage to get it to work. It'd take at least two tags to get one, though, so forcing the player to wait would be out of the question.
Edit: Ah, the Final Puzzle. There's nothing quite like realizing that the whole time that you've been cursing at the game for doing horrible things to you, it's actually been treating you with kid gloves.
A lot of people search for trap doors on the floor above the village on table mountain to keep on getting items from the store. Though yes, it is more difficult if fusion pots and bufu staves don't exist.
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What I do remember, is never getting past the treetops near the end where the ghost hits you so hard your armor flies off.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
This game.
This. Fucking. Game.
I need to hunt down a used copy or something, the nights I spent playing it with a friend of mine were full of glorious ohshitohfuck.
Legendary shit I'm telling ya.
I got a little excited when I saw your ship.
What made not-finishing this game so painful was that I did everything right and was prepped to finish the job. The riceball munching douche was maxed out, I was getting full parties, I had all the items, and I just kept getting stomped.
I love this game.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
I disagree with the importance of luck. Some luck is necessary, but there are players out there who can take even the worst start and win the 100 floor dungeons. There's a livecaster I follow who did the 100 floor dungeon in Asuka with a two-handed spear (IE. he couldn't even use a shield).
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
If no one else is interested, I'll have a go at a rescue attempt Tcheldor. I hope I remember how to play...
Here's your revival spell:
8RFDL B8JP RJV80
RTDQF 3N2T SW5BP
YF3VS B5WV 2W13B
ZF7LZ NT59 SL5C0
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
So, yea a Fitting end to 5 hours of prepping a +47 Sword and +30 shield. Now to rebuild and try again.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
I made it to the point of no return just past the treetop rest point. I promised myself not to go beyond it until i was ready, but i played the game drunk shortly after and wasnt paying attention. Now im scared to turn it on.
Let that be a lesson kids. Dont drink and Shiren.
In the long run, you unlock 3 party members, 5ish new dungeons, open a new shop, and the ability to find certain powerful items randomly and such as you complete each dungeon.
Storing items in the warehouse lets you pick them up on another run to use them. Try not to get attached to your equip, you will lose it. that's how the game is.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
The main dungeon, Bufu dungeon, and trap dungeon are all fun because they're all totally winnable from a naked start. But everything after that assumes that you have nothing better to do than spend hours gathering materials for a +50 masterwork sword just to be able to attempt the dungeon one time. The best case scenario is that your stuff is so good that it trivializes the content, and the worst case scenario is that you waste a ton of your time for no payoff. Neither situation was fun for me.
You can of course do most of the other ones w/0 prep as well, but you ned to get lucky on drops, while prep reduces that need for prep.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
In Japan it's still actually not that hard to request a rescue for most of the games. On both Ustream and NicoNama there are fairly large communities dedicated to the games.
Edit: Ah, the Final Puzzle. There's nothing quite like realizing that the whole time that you've been cursing at the game for doing horrible things to you, it's actually been treating you with kid gloves.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius