blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
Round 5, Summoning Phase
He's a filthy Vermin (summoning costs increased by one, and no more than two battle dice per player per battle). She's one of the lofty High Elves (+2 Resistance at Event). They fight Chaos!
Chaos effects:
Norsca: Horde (+1 PP to summon for others while HR outnumbers another)
Kislev: Festival (+1 PP for S when others summon) and Pleasure (double defense for S)
Bretonnia: Transmogrify (magic/Warpstones give T battle dice)
No its not up to you. Its up to gramps and to a certain extent Tzeentch.
Lambs to the Slaughter into Tilea pulling Vermin Lord from Estalia and Horror from Bretonnia.
0/7PP and rest.
Hmmmm also just a "friendly" reminder that the rat is close to double dialing this round. If he does, he will win the next round regardless of everyone's else VP.
He is not close at all. Remember that every region with a marker has +2 resist. He'll get one tick for the Border Princes, but that's it I think.
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
He is not close at all. Remember that every region with a marker has +2 resist. He'll get one tick for the Border Princes, but that's it I think.
Well there is a low low low chance of him pulling out one more grey seer into Badlands and you rolling badly in Tilea (He has one rat orge which will run off somewhere from Norsca). Then again my assessment was also done mainly before he fired off 4 PPs for a greater daemon. :evil:
He is not close at all. Remember that every region with a marker has +2 resist. He'll get one tick for the Border Princes, but that's it I think.
Well there is a low low low chance of him pulling out one more grey seer into Badlands and you rolling badly in Tilea (He has one rat orge which will run off somewhere from Norsca). Then again my assessment was also done mainly before he fired off 4 PPs for a greater daemon. :evil:
There's zero chance of me pulling out a grey seer, as I used both my cards this round. Also: you only need 3 VP to win & contributing to ruining Estalia will give you 4 (or 5?), so a Greater Daemon was completely justified to try and kill your Cultist.
At least that's how I saw it via wine-eyes last night, so I could be wrong. To be honest I've played pretty badly all game so doing something stupid at the end is completely in character.
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
He's a filthy Vermin (summoning costs increased by one, and no more than two battle dice per player per battle). She's one of the lofty High Elves (+2 Resistance at Event). They fight Chaos!
Chaos effects:
Norsca: Horde (+1 PP to summon for others while HR outnumbers another)
Kislev: Festival (+1 PP for S when others summon) and Pleasure (double defense for S)
Bretonnia: Transmogrify (magic/Warpstones give T battle dice)
The Horned Rat is active.
PSN SeGaTai
0
Options
blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
Thanks SeGaTai. Sorry I haven't been around. There are almost no choices to be made, so please roll at will.
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
0
Options
blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
edited February 2012
As HR's rolls in Norsca and Tilea really don't matter and he has no real decisions to make, I'll just roll for him: Whiff and Whiff
The end is nigh.
blahmcblah on
0
Options
blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
I'm also going to decide for him and say he won't move anything through the Under Empire (since there's actually no point).
I knew I wasn't going to make it, but damn, I didn't think that I would be that close.
Ah well. Excellent game! Thanks for hosting!
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Posts
He's a filthy Vermin (summoning costs increased by one, and no more than two battle dice per player per battle). She's one of the lofty High Elves (+2 Resistance at Event). They fight Chaos!
Chaos effects:
Kislev: Festival (+1 PP for S when others summon) and Pleasure (double defense for S)
Bretonnia: Transmogrify (magic/Warpstones give T battle dice)
The Horned Rat is active.
*sharpen teeth*
1/6...
Lambs to the Slaughter into Tilea pulling Vermin Lord from Estalia and Horror from Bretonnia.
0/7PP and rest.
Hmmmm also just a "friendly" reminder that the rat is close to double dialing this round. If he does, he will win the next round regardless of everyone's else VP.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Well there is a low low low chance of him pulling out one more grey seer into Badlands and you rolling badly in Tilea (He has one rat orge which will run off somewhere from Norsca). Then again my assessment was also done mainly before he fired off 4 PPs for a greater daemon. :evil:
There's zero chance of me pulling out a grey seer, as I used both my cards this round. Also: you only need 3 VP to win & contributing to ruining Estalia will give you 4 (or 5?), so a Greater Daemon was completely justified to try and kill your Cultist.
At least that's how I saw it via wine-eyes last night, so I could be wrong. To be honest I've played pretty badly all game so doing something stupid at the end is completely in character.
So sad...
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
1/7 PP
The Black Hole of Cygnus X-1
The Black Hole of Cygnus X-1
Hmmmmm no double plaguebearer?
Having 1PP left is what all the cool kids Gods are doing these days.
Hope no one minds the guest host post
Battle Phase
Norsca:1 dice
Kislev:2 dice
Empire:2 dice
Bretonnia:2 dice, 1 dice
Tilea:1 dice, 2 dice
Badlands:2 dice
He's a filthy Vermin (summoning costs increased by one, and no more than two battle dice per player per battle). She's one of the lofty High Elves (+2 Resistance at Event). They fight Chaos!
Chaos effects:
Kislev: Festival (+1 PP for S when others summon) and Pleasure (double defense for S)
Bretonnia: Transmogrify (magic/Warpstones give T battle dice)
The Horned Rat is active.
Leper dies.
The Black Hole of Cygnus X-1
1 hit in the Badlands killing a clan rat.
1 hit out of 7 dice! Is that why you you gave up and did not summon a plaguebearer into Estalia? :P
Wouldn't have mattered, if you applied that roll to two plaguebearers the one in estalia would have missed
Swing and a Miss in Tilea
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
The end is nigh.
Domination step:
Norsca: +1 VP
Kislev: +6 VP
The Border Princes: +1 VP DAC
The Badlands: +1 VP
Corruption step:
Norsca: +3 DAC - 3RD RUINED! - +4 VP +4 VP +4 VP
Kislev: +2 DAC, +2 DAC
Bretonnia: +1
Estalia: +1, +2 DAC - 4TH RUINED! - +5 VP +5 VP +5 VP +5 VP
The Border Princes: +1
Updated VP:
47 + 6 = 53 VP
19 + 9 = 28 VP
21 + 10 = 31 VP
27 + 6 = 33 VP
20 + 10 = 30 VP
Board at the start of the end phase:
1. Remove Chaos Cards from the Board - no effects
2. Hero Tokens are resolved - none
3. Resolve Old World cards - no effects
4. Score Ruined Regions - Norsca: +7 VP +3 VP
Estalia: +11 VP +5 VP
5. Advance Threat Dials - There is a tie for most DACs; each god ticks once
28 - Upgrade
22 - Upgrade
21 - Place 2 Warpstones
16 - Place 2 Nobles
24 - Upgrade
Updated VP:
Khorne: 53 VP
Nurgle: 28 VP
Tzeentch: 31 + 18 = 49 VP
Slaanesh: 33 VP
The Horned Rat: 30 + 8 = 38 VP
6. Check for Game end - At least one god has reached 50+ VP; the game ends.
KHORNE WINS A VP VICTORY!
Congratulations pesky!
Board at game's end:
The Black Hole of Cygnus X-1
Thanks for hosting blah.
^
The Black Hole of Cygnus X-1
I knew I wasn't going to make it, but damn, I didn't think that I would be that close.
Ah well. Excellent game! Thanks for hosting!
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Well done for playing. Thanks for my first game. Learned a lot.
Congratulations pesky.