Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at patreon.com/ClubPA
The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Trenches comic: Thursday March 1, 2012 - No More Punch
The product was nearing release. I think Gold was either days or weeks away. However, a mass panic suddenly swarmed the office. The publisher had a problem.
Their testing team had discovered something so heinous that the whole project was in jeopardy. Due to the freeform nature of the game in question, at certain angles at certain frames of animation players could see up the female characters skirts.
The problem was two fold:
1. At some of these frames, a crease would appear between the characters’ legs, giving the appearance of a vagina.
2. For even fewer of the models (specifically if they had pink clothes), this crease might be punctuated with a single pink vertex.
Due to the fact that this game wasn’t particularly aiming for the “fan service” market, this meant that every frame, of every animation, of every model had to be checked at every angle.
The game had customisable characters and thousands of animations.
In the end the clunge hunt was completely unnecessary. They just changed the models.
Always the easy answer.
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XBox LIVE: Bogestrom | Destiny