Do you guys have any good suggestions for ambient lighting? The lights in my room are really drab and when I'm working on music I like a little bit more ambient lighting. I'll probably pick up some orange or blue rope light for "cool" factor with my synths/gear, but I'd like something that could provide a little more light when I'm programming and patching 'n shit while still being soothing/inspiring.
My dad had these small floor lamps when I was a kid, they were basically white cylinders, maybe a foot high, with halogen bulbs and I think he spray painted the bulbs or used colored bulbs. They looked cool up against a wall. I can't remember what they're called.
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HonkHonk is this poster.Registered User, __BANNED USERSregular
They're not really all that good at it. Like, they got some bits down that was really fun eventually - the shooting itself, in ME3, what with all the weapons and such - but they're still doing bad sticky cover and such
maybe if they get the chance to start over they can make gameplay that's thoroughly good, instead of something that at best feels rotten in the core.
I'm just thinking
what kind of game would be best for them? What would benefit most from the bioware way of doing things?
imo their biggest asset is characters and stories, and I like westerns, which is why I said western
They've been constantly improving their shooty bits so far, no reason to think they won't keep getting better at it. Basically my opinion is that Bioware games only have to have passably fun gameplay, and I don't think there's much difference between level of fun in ME's shooty gameplay and DA's choppy/slashy gameplay. They're both middling on those fronts, so that it might keep being middling with slight improvements is exactly what I expect, so it doesn't really count as a downside. Bring on more shooty, it's fine.
What kind of setting would you want?
hack-and-slash RPG works because RPG gameplay is never super and doesn't need to be. It's always meh, but it's never really annoying.
Mass effect 2, more than any of the two, annoyed the ever-living fuck out of me numerous times when I died due to the retarded sticky cover system. ME3 made it passable, but not great.
Anyway, to make good shooter gameplay, you have to start with a good core, then build from that.
I'm not sure what kind of setting I'd want.
I know what kind of story - something more like DA2 than Mass Effect. Something where you're not the center of the universe.
This is a show where the main character's dad cuts off his penis to resist the urge of fucking his son who is an alien that is protected by a Vatican network.
EDIT: Oh yeah the main character is also a wizard.
They're not really all that good at it. Like, they got some bits down that was really fun eventually - the shooting itself, in ME3, what with all the weapons and such - but they're still doing bad sticky cover and such
maybe if they get the chance to start over they can make gameplay that's thoroughly good, instead of something that at best feels rotten in the core.
I'm just thinking
what kind of game would be best for them? What would benefit most from the bioware way of doing things?
imo their biggest asset is characters and stories, and I like westerns, which is why I said western
They've been constantly improving their shooty bits so far, no reason to think they won't keep getting better at it. Basically my opinion is that Bioware games only have to have passably fun gameplay, and I don't think there's much difference between level of fun in ME's shooty gameplay and DA's choppy/slashy gameplay. They're both middling on those fronts, so that it might keep being middling with slight improvements is exactly what I expect, so it doesn't really count as a downside. Bring on more shooty, it's fine.
What kind of setting would you want?
hack-and-slash RPG works because RPG gameplay is never super and doesn't need to be. It's always meh, but it's never really annoying.
Mass effect 2, more than any of the two, annoyed the ever-living fuck out of me numerous times when I died due to the retarded sticky cover system. ME3 made it passable, but not great.
Anyway, to make good shooter gameplay, you have to start with a good core, then build from that.
I'm not sure what kind of setting I'd want.
I know what kind of story - something more like DA2 than Mass Effect. Something where you're not the center of the universe.
I could definitely be on board with not center of the universe
But I liked the ME2 gameplay, I never really got into those I am dead because of weird sticky cover situations.
What is khan academy
Does it involve conquering people or captain Kirk?
AAAAA!!! PLAAAYGUUU!!!!
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Podlyyou unzipped me! it's all coming back! i don't like it!Registered Userregular
that's pretty cool sarks! although I think I'm going with rope lighting for the "looks cool in the dark lighting" so I need something that provides enough light so i don't strain my eyes but still creates a cool "artsy" (to use a douchey and terrible term) environment
that's pretty cool sarks! although I think I'm going with rope lighting for the "looks cool in the dark lighting" so I need something that provides enough light so i don't strain my eyes but still creates a cool "artsy" (to use a douchey and terrible term) environment
What is khan academy
Does it involve conquering people or captain Kirk?
it involves free math and other courses for everyone
like, basic arithmetic through vector calculus and all kinds of other things like economics and art history and organic chemistry
it was made by this guy who quit his job at a hedge fund to teach everyone things for free so google and bill gates drowned him in money because they thought it was pretty great
that's pretty cool sarks! although I think I'm going with rope lighting for the "looks cool in the dark lighting" so I need something that provides enough light so i don't strain my eyes but still creates a cool "artsy" (to use a douchey and terrible term) environment
there are, AFAIK, no rope lights that put out enough light to illuminate a work environment
honestly if you want colors, illuminate your work area with some bog-standard white-light lamps and string the cool colours all over the unlit walls. You're not going to wash your keyboard in blue and still not get eye-strain after a while.
Maybe I'll just fake references. Wouldn't be too hard to make up shell accounts with phone numbers and limited mailing information. Create a bit of a web presence and just pretend til someone makes a mistake. Not all of them of course but why be honest when that puts you in the gutter.
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My dad had these small floor lamps when I was a kid, they were basically white cylinders, maybe a foot high, with halogen bulbs and I think he spray painted the bulbs or used colored bulbs. They looked cool up against a wall. I can't remember what they're called.
hack-and-slash RPG works because RPG gameplay is never super and doesn't need to be. It's always meh, but it's never really annoying.
Mass effect 2, more than any of the two, annoyed the ever-living fuck out of me numerous times when I died due to the retarded sticky cover system. ME3 made it passable, but not great.
Anyway, to make good shooter gameplay, you have to start with a good core, then build from that.
I'm not sure what kind of setting I'd want.
I know what kind of story - something more like DA2 than Mass Effect. Something where you're not the center of the universe.
This is a show where the main character's dad cuts off his penis to resist the urge of fucking his son who is an alien that is protected by a Vatican network.
EDIT: Oh yeah the main character is also a wizard.
A 4,000 page essay?
I could definitely be on board with not center of the universe
But I liked the ME2 gameplay, I never really got into those I am dead because of weird sticky cover situations.
Clearly we have to fight to the death now.
PSN/XBL: Zampanov -- Steam: Zampanov
http://www.amazon.com/WeGlow-International-Multicolor-Decoration-Centerpiece/dp/B002PAQLWO/ref=pd_sim_t_11
There was something I saw that looked like a sphere of spun webbing made with fiber optics but it cost a fucking grand.
word, derp
canadian university is serious business
PSN/XBL: Zampanov -- Steam: Zampanov
so awesome
PSN/XBL: Zampanov -- Steam: Zampanov
god I need to play that
I played the demo and was like yessssss interactive movie is what I have been craving
PSN/XBL: Zampanov -- Steam: Zampanov
4,000 words isn't very long.
Yesterday I was talking to someone who knew a professor who assigned a total of 90 pages in essays over a semester, for an intro course.
Does it involve conquering people or captain Kirk?
If they are only 10% of a first level course they could be five pages just fine.
I played it at a mate's (as I have no PS3) over the course of... three nights
it was awesoooooooooome
also fuck playstation's square circle triangle shit, I had so big problems with figuring that shit out
exam is 100%
http://www.amazon.com/Ore-International-2029F-48-Inch-60-Watt/dp/B000YJE4UE/ref=pd_cp_hi_1
http://www.amazon.com/Ore-International-2029-24-Inch-Incandescent/dp/B000YJE40O/ref=pd_bxgy_hi_img_b
agreeing to... p much everything!
Get a job in the field, get a raise within three months.
Could be.
What kind of class is it?
Pen only, no pencils, can only write on unlined paper.
it involves free math and other courses for everyone
like, basic arithmetic through vector calculus and all kinds of other things like economics and art history and organic chemistry
it was made by this guy who quit his job at a hedge fund to teach everyone things for free so google and bill gates drowned him in money because they thought it was pretty great
http://www.youtube.com/watch?v=nTFEUsudhfs
here's the website http://www.khanacademy.org/
PSN/XBL: Zampanov -- Steam: Zampanov
three hour four question essay, no samples provided
ahhh
if only such perfection existed
too many wires for proper minimalism
they should replace all of the patch cables with wireless connections
the horrible latency can be excused as avant garde
there are, AFAIK, no rope lights that put out enough light to illuminate a work environment
honestly if you want colors, illuminate your work area with some bog-standard white-light lamps and string the cool colours all over the unlit walls. You're not going to wash your keyboard in blue and still not get eye-strain after a while.