As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/

Armored Core 5 - You got Chromehounds in my AC!

1679111218

Posts

  • MorkathMorkath Registered User, __BANNED USERS regular
    Making WANG2, and passwording this one so random people dont get in. usual pw.

  • pantsypantsy Registered User regular
    Morkath wrote: »
    Making WANG2, and passwording this one so random people dont get in. usual pw.

    Enlisted as Pantsy. Lock and load.

  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    Now you've gone and done it

    you've made me spend $60

    2fbg9lin3kdl.jpg
    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
  • s1ppycups1ppycup Registered User regular
    So I started using the tank AC preset that came with the game (maybe heavy assault pack?) and it just shreds everything. I just hate how slow it is :S

    GTA V (PSN): chingrimach
    LoL: s1ppycup
    BF3 + 4: Hardon_Edgewise (PC)
    MH3U: s1ppycup (WiiU)
  • MorkathMorkath Registered User, __BANNED USERS regular
    Server appears to have shit itself.

    Whoever made WANG1, can you send me the colors you chose, and the emblem if possible so I can set those up?

  • ColumnColumn Registered User regular
    Column wrote: »
    Still can't join WANG, is 20 the maximum number of teammates?
    Materly wrote: »
    So far this game is pretty intense, enjoying the feel and getting used to the non-superdrive dash and slash pace of the game. Trying to join team we are nice guys but it says too many requests in the queue, any chance of clearing that out?
    Also my xbox tag is the same as here on the forums, Materly

    I've read elsewhere 20 is the max number allowed in a unit. Which is odd, given they have 00-99 for number IDs. I blame it on their crappy way to see people in the unit; it works okay with one row of ten, but that second row when you have eleven to twenty people in the unit just takes up too much screen space.

    You guys may want to start WeAreNiceGuys2. I believe you can ally with other units, but I need to double check if that is or isn't possible.
    that..that is so stupid =0

    on an unrelated note, how do you charge kick people

    Hit X (square for PS3 peeps), then hold it down. You are now Tiger Knee 'ing people in the face.

    Keep in mind legs play a role in the type of attack and how much damage the attack does. Bipedal slam the shield they have for deployed fire into the target, while tank tread make it look like you're engaging it robot on robot porn as you attempt to tread-hump the target. Reverse joint legs are the weakest attack. Bipeds are better than reverse, but I think not as damaging as treads. Caterpillar/Quad legs are better than reverse, but not sure if they're worse, on par, better than bipeds and treads. I believe treads being the heaviest and least maneuverable of all the legs get the hardest hitting attack.

    Weight is another factor for damage. Overall weight of the core and/or the weight of the legs are factored in when damage is calculated. Basically a heavier leg will do more damage than a lighter one, and again I think but am not totally sure, an overall heaver core will do more damage than an overall lighter core.

  • ZanshinretsuZanshinretsu About 20% more deathstare Seattle, WARegistered User regular
    Joined WANG2. Let's take over the world.

    My studio's main site
    PSN: Zanshiretsu <-- misspelled because I am dumb.
  • pantsypantsy Registered User regular
    Morkath and I just obliterated an urban area



    yesssssssssss

  • taliosfalcontaliosfalcon Registered User regular
    wang 1 is empty so i am mercing it up. woe is me. Anyone have any idea what raises your merc rank? I've won a *lot* of merc sorties and i'm still c

    steam xbox - adeptpenguin
  • chocoboliciouschocobolicious Registered User regular
    Kick is awesome because you can melee right after. rocket kick into heat pilebunker is pretty much instagib. Particularly useful because heat bunkers have no lock on but kicks have limited homing so they put you in an ideal place.

    steam_sig.png
  • taliosfalcontaliosfalcon Registered User regular
    mercenary work is such bullshit, played 3, won 3, net winnings? -200,000. Now my total wealth is -30,000

    steam xbox - adeptpenguin
  • ZanshinretsuZanshinretsu About 20% more deathstare Seattle, WARegistered User regular
    Good missions tonight, Morkath. I'm seeing now that friendly fire will be something to be wary of in multi. I think I ate one of your big beams crossing front to hit the enemy and I may have accidentally kicked Pantsy at some point too. On that note, boost kicking is seriously the best thing ever. I'm going to make a lightweight AC with nothing but blades and kick-slice my way to victory. Today has been my first real day to sink into the meat of the game and I'm loving it. Multi was even better. Haters gonna hate; I'm enjoying the game.

    My studio's main site
    PSN: Zanshiretsu <-- misspelled because I am dumb.
  • MorkathMorkath Registered User, __BANNED USERS regular
    Sorry I was so unresponsive, first time playing this one, took me awhile to figure out the controls.

  • BlitzAce1981BlitzAce1981 Registered User regular
    edited March 2012
    Okay, game has arrived, now to see if I can find either of the two 360 teams, or whether it's region specific (which would suck balls). Gamertag is BlitzAce1981.

    EDIT - either the US server has derped, or teams are in fact region specific. In which case, there may be need for a We Are Nice Guys European Division.

    BlitzAce1981 on
    PSN ID - BlitzAce1981 FFXIV - Raiden Solitaire (Sargatanas)
  • mere_immortalmere_immortal So tasty!Registered User regular
    Can't bring up WANG when searching too, looks like they are regional which is really dumb.

    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    I've joined the ps3 crew. I did some solo orders and helped some people kill some helicopters. I have no idea what I'm doing yet, not having played previous entries. Any advice?

    My psn name is sojakfa and my pilot name is Bhushan

    Basically, things die when their Armor Points run out.

    I've notice that there seems to be 3 important play styles that people develop around.

    Overclocked Speed & Offense (Scouts and Snipers)
    Overclocked Defense & Offense (Berserkers and Mobile Weapon Platforms )
    Balance of Defense, Offense, Speed. (Soldiers, Jack of All Trades)

    You have 3 active weapon bays, and typically 2 or 3 extra hangars that will hold weapons, which you can swap between on missions with (Triangle + Weapon Button).
    You typically want to have a variety of weapon damage types on your AC. Targeting something in Scan Mode will tell you what will be effective.

    Further defining the playstyles, people will develop ACs around the range that they want to fight people.
    ---
    Overclocked Speed & Offense that want to fight up close will equip shotguns, swords, rapid fire assault weapons, and dumb AOEs such as rockets.

    Overclocked Speed & Offense that want to fight long range will equip sniper rifles, swords, Lasers, and missiles, potentially a big ole cannon of some sort.

    Regardless of range, Combat involves boosting around the opponent's shots, and maintaining yourself within the range that you have developed your ac to work well in. Speedy units don't tend to have reliable amounts of ammo, so swords and other small weapons are popular to have in the hangar.

    ---
    Overclocked Defense & Offense that want to fight up close, will equip the biggest rapid fire assault weapons, and the biggest dumb AOEs such as rockets. Potentially Mines or support drones as well.

    Overclocked Defense & Offense that want to fight long range, will equip the biggest cannons, and the biggest missile salvos.

    These guys are slower than others, so the idea is that once an opponent becomes visible, they soon become dead. Armor means you can afford to maneuver yourself within the line of fire to get your deadly strikes in. This means charging the enemy, or picking a fairly visible rooftop to camp at, depending on the AC's preferred range. You want clear line of sight.

    ---
    Balanced ACs will often use rifles, rapid assault weapons, and a mix of normal sized- everything else.

    They are the most versatile and reliable types of ACs. You can't insta-kill your opponent, nor can you expect to dodge every bullet.
    What you can do is pick weapons with decent damage, moderate range, and high ammo- then proceed to move battles in places that neither party can fight well in. It means fighting at mid-range and popping out of cover to get pot shots in. Often in the attempt to get close to a sniper, or far away from a close range offensive unit. It means long harrowing battles.

    Rifles will do okay from any range, and most of the weapons on specialized ACs will not.

    You can get a good general rundown on other AC parts at this limited wiki.

    The great thing about this game in the franchise, is that there is little pain in learning and failing.

    Like Dark Souls, they expect you to have trouble and try again from time to time. Sometimes you just have to use a different type of weapon or tactic against something.
    Money ain't no thing in this latest iteration, so buy parts for building a bunch of silly ACs to try out. You can save designs and later load them up for a mission, as long as you still have the parts.

    You, sir, are a gentleman and a scholar for typing all that up.

    I've visited the shop some, all I seem to be able to buy right now are weapons. Any idea how I get new armor or even new body types? I seem to recall grouping with someone last night that had tank treads instead of legs.

    steam_sig.png
  • pantsypantsy Registered User regular
    I've joined the ps3 crew. I did some solo orders and helped some people kill some helicopters. I have no idea what I'm doing yet, not having played previous entries. Any advice?

    My psn name is sojakfa and my pilot name is Bhushan

    Basically, things die when their Armor Points run out.

    I've notice that there seems to be 3 important play styles that people develop around.

    Overclocked Speed & Offense (Scouts and Snipers)
    Overclocked Defense & Offense (Berserkers and Mobile Weapon Platforms )
    Balance of Defense, Offense, Speed. (Soldiers, Jack of All Trades)

    You have 3 active weapon bays, and typically 2 or 3 extra hangars that will hold weapons, which you can swap between on missions with (Triangle + Weapon Button).
    You typically want to have a variety of weapon damage types on your AC. Targeting something in Scan Mode will tell you what will be effective.

    Further defining the playstyles, people will develop ACs around the range that they want to fight people.
    ---
    Overclocked Speed & Offense that want to fight up close will equip shotguns, swords, rapid fire assault weapons, and dumb AOEs such as rockets.

    Overclocked Speed & Offense that want to fight long range will equip sniper rifles, swords, Lasers, and missiles, potentially a big ole cannon of some sort.

    Regardless of range, Combat involves boosting around the opponent's shots, and maintaining yourself within the range that you have developed your ac to work well in. Speedy units don't tend to have reliable amounts of ammo, so swords and other small weapons are popular to have in the hangar.

    ---
    Overclocked Defense & Offense that want to fight up close, will equip the biggest rapid fire assault weapons, and the biggest dumb AOEs such as rockets. Potentially Mines or support drones as well.

    Overclocked Defense & Offense that want to fight long range, will equip the biggest cannons, and the biggest missile salvos.

    These guys are slower than others, so the idea is that once an opponent becomes visible, they soon become dead. Armor means you can afford to maneuver yourself within the line of fire to get your deadly strikes in. This means charging the enemy, or picking a fairly visible rooftop to camp at, depending on the AC's preferred range. You want clear line of sight.

    ---
    Balanced ACs will often use rifles, rapid assault weapons, and a mix of normal sized- everything else.

    They are the most versatile and reliable types of ACs. You can't insta-kill your opponent, nor can you expect to dodge every bullet.
    What you can do is pick weapons with decent damage, moderate range, and high ammo- then proceed to move battles in places that neither party can fight well in. It means fighting at mid-range and popping out of cover to get pot shots in. Often in the attempt to get close to a sniper, or far away from a close range offensive unit. It means long harrowing battles.

    Rifles will do okay from any range, and most of the weapons on specialized ACs will not.

    You can get a good general rundown on other AC parts at this limited wiki.

    The great thing about this game in the franchise, is that there is little pain in learning and failing.

    Like Dark Souls, they expect you to have trouble and try again from time to time. Sometimes you just have to use a different type of weapon or tactic against something.
    Money ain't no thing in this latest iteration, so buy parts for building a bunch of silly ACs to try out. You can save designs and later load them up for a mission, as long as you still have the parts.

    You, sir, are a gentleman and a scholar for typing all that up.

    I've visited the shop some, all I seem to be able to buy right now are weapons. Any idea how I get new armor or even new body types? I seem to recall grouping with someone last night that had tank treads instead of legs.



    You actually start with a "junk" version of most of the body types, legs, and weapons in the game. When you are in assembly, select the leg slot and then hit B (on Xbox). This will back you out of the current leg type category and show you the categories that you have legs available for. I started buying stuff to test things out before I realized this. I recommend doing some training missions or low level orders; try out different leg/core/weapon combos to get an idea of what you want to do.

  • Vi MonksVi Monks Registered User regular
    Ugh, reading this thread is making it hard to resist buying this game. I really want me some AC!

  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    I think I've got the basics for equipping figured out, now just to figure out how to make some money.

    steam_sig.png
  • mere_immortalmere_immortal So tasty!Registered User regular
    I take it you have to get to a certain team level to make a custom emblem?

    Looking at starting up WANG/Arcadians EU but only have the basics.

    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
  • ColumnColumn Registered User regular
    edited March 2012
    Okay, game has arrived, now to see if I can find either of the two 360 teams, or whether it's region specific (which would suck balls). Gamertag is BlitzAce1981.

    EDIT - either the US server has derped, or teams are in fact region specific. In which case, there may be need for a We Are Nice Guys European Division.
    Can't bring up WANG when searching too, looks like they are regional which is really dumb.

    I've read elserwhere (in more than one place) that the game is region locked. PS3 it seems region locked by disc, so buying X region of the disk allows you to play with X region's players, Y disc with Y region, etc. 360 I'm not sure if it was by disc, account, or both.

    US server was definitely having issues last night. After I had to go I got back on to setup a sniper caterpillar mech and it took five minutes to connect after taking five minutes or so to fail connection the first time. Sadly one, if not two, of our marine territory getting stolen from us. Our northern territory was likewise under attack again. Sadly we may have lost some of it.

    On Conquest

    One thing to keep in mind is team points. It takes 50,000(WHY?!) points to conquer something. You seem to get no team points, or very little team points, for winning a conquest sortie. At least the ones against bots, I've yet to have a team defend territory the five missions I've done on the no unicorn rating. I'm guessing teams are more likely to defend the more unicorns you add to increase the territory rating you want to steal.

    Getting team points is annoying as shit, at least so far. You get a good amount of them from defending territory. But that means having enough people on to defend AND having territory people are actively trying to take. When the system works, it works so damn well. Seriously, the game is so far amazing. We'll see how broken it may become a month out, but so far so good. But if we have no territory, no people on to defend any territory we do have, points only trickle in. You get team points for beating missions...and that seems to be it. No team points awarded for merc 'ing, none for free battles, player or ranked, and no points for attacking territory in conquest. The best mission I've seen for points is the final story mission, mission 09. It's purely a boss fight and gives you either 1 million or 1 point something million credits, and 500 team points. Getting an A ranking on the mission we received 614 team points. Compare this to the final order mission, order 83, which gave 100 team points.

    The reason for the essay about team points is simple. If ANYONE reading this finds some way that generates a lot of team points without farming missions and defending, please pass it along. So far my only real gripe with the game is team points for conquest mode. Right now they seem too hard to maintain as you get the most team points for defending territory but to defend territory you need team points to take it, thus perpetuating a stupid cycle of never enough territory to defend for points. I'm hoping I am wrong.

    Column on
  • Shaftoe47Shaftoe47 Registered User regular
    edited March 2012
    Virgil, thank you for writing that guide up. That's awesome.


    Column, am I accurate in understanding that you do NOT get team points by capturing territories? Only farming story missions and defending successfully? Whatever happened to the spoils of victory? Hopefully there is more to it that we haven't quite figured out yet.

    Regardless, I will make a big bad defender mech as soon as I get back home. Definitely want to help you guys get points.

    Shaftoe47 on
  • BlitzAce1981BlitzAce1981 Registered User regular
    I take it you have to get to a certain team level to make a custom emblem?

    Looking at starting up WANG/Arcadians EU but only have the basics.

    Looks like you have to wait until you can access the workshop before creating an emblem. Even then, half of the shapes that you can use have to be bought at 5,000Au each.

    Also, no lightning bolt under "Nature"? Shame on you, From Software. Means the 30 minutes I spent making multiple bolts out of triangles wasn't wasted, though.

    PSN ID - BlitzAce1981 FFXIV - Raiden Solitaire (Sargatanas)
  • mere_immortalmere_immortal So tasty!Registered User regular
    I take it you have to get to a certain team level to make a custom emblem?

    Looking at starting up WANG/Arcadians EU but only have the basics.

    Looks like you have to wait until you can access the workshop before creating an emblem. Even then, half of the shapes that you can use have to be bought at 5,000Au each.

    Also, no lightning bolt under "Nature"? Shame on you, From Software. Means the 30 minutes I spent making multiple bolts out of triangles wasn't wasted, though.

    So should we go with WANG EU or Arcadians EU? Perhaps We Are Nice Chaps.

    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
  • pantsypantsy Registered User regular
    Need peeps to get on and join WANG2. These gatling guns wont shoot themselves

  • Virgil_Leads_YouVirgil_Leads_You Proud Father House GardenerRegistered User regular
    pantsy wrote: »
    I've joined the ps3 crew. I did some solo orders and helped some people kill some helicopters. I have no idea what I'm doing yet, not having played previous entries. Any advice?

    My psn name is sojakfa and my pilot name is Bhushan

    Basically, things die when their Armor Points run out.

    I've notice that there seems to be 3 important play styles that people develop around.

    Overclocked Speed & Offense (Scouts and Snipers)
    Overclocked Defense & Offense (Berserkers and Mobile Weapon Platforms )
    Balance of Defense, Offense, Speed. (Soldiers, Jack of All Trades)

    You have 3 active weapon bays, and typically 2 or 3 extra hangars that will hold weapons, which you can swap between on missions with (Triangle + Weapon Button).
    You typically want to have a variety of weapon damage types on your AC. Targeting something in Scan Mode will tell you what will be effective.

    Further defining the playstyles, people will develop ACs around the range that they want to fight people.
    ---
    Overclocked Speed & Offense that want to fight up close will equip shotguns, swords, rapid fire assault weapons, and dumb AOEs such as rockets.

    Overclocked Speed & Offense that want to fight long range will equip sniper rifles, swords, Lasers, and missiles, potentially a big ole cannon of some sort.

    Regardless of range, Combat involves boosting around the opponent's shots, and maintaining yourself within the range that you have developed your ac to work well in. Speedy units don't tend to have reliable amounts of ammo, so swords and other small weapons are popular to have in the hangar.

    ---
    Overclocked Defense & Offense that want to fight up close, will equip the biggest rapid fire assault weapons, and the biggest dumb AOEs such as rockets. Potentially Mines or support drones as well.

    Overclocked Defense & Offense that want to fight long range, will equip the biggest cannons, and the biggest missile salvos.

    These guys are slower than others, so the idea is that once an opponent becomes visible, they soon become dead. Armor means you can afford to maneuver yourself within the line of fire to get your deadly strikes in. This means charging the enemy, or picking a fairly visible rooftop to camp at, depending on the AC's preferred range. You want clear line of sight.

    ---
    Balanced ACs will often use rifles, rapid assault weapons, and a mix of normal sized- everything else.

    They are the most versatile and reliable types of ACs. You can't insta-kill your opponent, nor can you expect to dodge every bullet.
    What you can do is pick weapons with decent damage, moderate range, and high ammo- then proceed to move battles in places that neither party can fight well in. It means fighting at mid-range and popping out of cover to get pot shots in. Often in the attempt to get close to a sniper, or far away from a close range offensive unit. It means long harrowing battles.

    Rifles will do okay from any range, and most of the weapons on specialized ACs will not.

    You can get a good general rundown on other AC parts at this limited wiki.

    The great thing about this game in the franchise, is that there is little pain in learning and failing.

    Like Dark Souls, they expect you to have trouble and try again from time to time. Sometimes you just have to use a different type of weapon or tactic against something.
    Money ain't no thing in this latest iteration, so buy parts for building a bunch of silly ACs to try out. You can save designs and later load them up for a mission, as long as you still have the parts.

    You, sir, are a gentleman and a scholar for typing all that up.

    I've visited the shop some, all I seem to be able to buy right now are weapons. Any idea how I get new armor or even new body types? I seem to recall grouping with someone last night that had tank treads instead of legs.


    You actually start with a "junk" version of most of the body types, legs, and weapons in the game. When you are in assembly, select the leg slot and then hit B (on Xbox). This will back you out of the current leg type category and show you the categories that you have legs available for. I started buying stuff to test things out before I realized this. I recommend doing some training missions or low level orders; try out different leg/core/weapon combos to get an idea of what you want to do.

    Also, I'm sure you've figured it out by now, but there is 3 types of shopping that can be done.

    New Parts will show weapons that other players are selling. Weapons can be set to be optimized in specific ways upon purchase, and will improve in that manner after use. This enables a variety of differing weapons on the market to purchase. I think you can also pick up weapons that wouldn't necessarily be available here as well.

    Popular Parts will show you what weapons other players are purchasing.

    Buy Parts, is the option that enables you to purchase the variety of parts for your A.C. such as leg units or generators.

    From Software preloaded several differing "JUNK" AC designs, utilizing those JUNK parts that you start out with.



    VayBJ4e.png
  • GrisloGrislo Registered User regular
    Is there any interest at all in an EU psn team?

    This post was sponsored by Tom Cruise.
  • ElitistbElitistb Registered User regular
    edited March 2012
    Column wrote: »
    On Conquest

    One thing to keep in mind is team points. It takes 50,000(WHY?!) points to conquer something. You seem to get no team points, or very little team points, for winning a conquest sortie. At least the ones against bots, I've yet to have a team defend territory the five missions I've done on the no unicorn rating. I'm guessing teams are more likely to defend the more unicorns you add to increase the territory rating you want to steal.

    Getting team points is annoying as shit, at least so far. You get a good amount of them from defending territory. But that means having enough people on to defend AND having territory people are actively trying to take. When the system works, it works so damn well. Seriously, the game is so far amazing. We'll see how broken it may become a month out, but so far so good. But if we have no territory, no people on to defend any territory we do have, points only trickle in. You get team points for beating missions...and that seems to be it. No team points awarded for merc 'ing, none for free battles, player or ranked, and no points for attacking territory in conquest. The best mission I've seen for points is the final story mission, mission 09. It's purely a boss fight and gives you either 1 million or 1 point something million credits, and 500 team points. Getting an A ranking on the mission we received 614 team points. Compare this to the final order mission, order 83, which gave 100 team points.

    The reason for the essay about team points is simple. If ANYONE reading this finds some way that generates a lot of team points without farming missions and defending, please pass it along. So far my only real gripe with the game is team points for conquest mode. Right now they seem too hard to maintain as you get the most team points for defending territory but to defend territory you need team points to take it, thus perpetuating a stupid cycle of never enough territory to defend for points. I'm hoping I am wrong.
    This is actually pretty easy. Start Mission->Choose a region->Choose the gold shield with a turret on it->Choose Invasion->I like "Do X damage"->Pump up the difficulty as high as you can, if your guild has 1 gold shield you can take it up just before the final 3 difficulties->Win (I can solo these)->Score 5000+ team points. I drove the Xbox WANG1 from level 60 to level 74ish in a couple hours, by myself. About 50k.

    It takes about 5-8 minutes to win. If you lose, the team doesn't lose anything that I can tell.

    If you can get your guild to have 2 of those gold shields at the top of the map (not sure what drives it), you can jump the difficulty a bit higher and get 17.5K points. The lower difficulties are 500 points, the mid have a x10 multiplier, the top 3 have a x35 multiplier.

    Elitistb on
    steam_sig.png
  • ElitistbElitistb Registered User regular
    Unfortunately, it looks like after level 50 or so, the only way to unlock more parts is to beat the story missions and get the scrap sidequests. I've heard that beating ACs in the order missions unlocks any parts you haven't already unlocked, and anecdotal evidence leads me to think this might be true, but I can't confirm it since I can't just see a "new parts" category in my shop.

    steam_sig.png
  • KainyKainy Pimpin' and righteous Registered User regular
    Guys, I found something useful. Spoilers for story modes... kinda?

    List of locations of findable parts in Story Missions. This is google translated from moonlanguage, but you can get a decent enough idea to go back and collect your parts.

    I REALLY wish this game allowed you to have multiple pilots, as my personal AC friends and I have a small team, but I'd also like to join WANG for some action. Is there a way to do that through the merc system?

    IcyLiquid wrote: »
    There's anti-fuckery code in there now :) Sorry :)
  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    How do I join up with other teammates? I see a couple of guys on, but I'mnot sure how to communicate or invite them to a group

    3basnids3lf9.jpg




  • 0Replace4Displace0Replace4Displace The best girls are ships and guns. Registered User regular
    I can just kick some of the randoms from WANG.

    u4OkoEI.png
  • ColumnColumn Registered User regular
    Elitistb wrote: »
    Column wrote: »
    On Conquest

    One thing to keep in mind is team points. It takes 50,000(WHY?!) points to conquer something. You seem to get no team points, or very little team points, for winning a conquest sortie. At least the ones against bots, I've yet to have a team defend territory the five missions I've done on the no unicorn rating. I'm guessing teams are more likely to defend the more unicorns you add to increase the territory rating you want to steal.

    Getting team points is annoying as shit, at least so far. You get a good amount of them from defending territory. But that means having enough people on to defend AND having territory people are actively trying to take. When the system works, it works so damn well. Seriously, the game is so far amazing. We'll see how broken it may become a month out, but so far so good. But if we have no territory, no people on to defend any territory we do have, points only trickle in. You get team points for beating missions...and that seems to be it. No team points awarded for merc 'ing, none for free battles, player or ranked, and no points for attacking territory in conquest. The best mission I've seen for points is the final story mission, mission 09. It's purely a boss fight and gives you either 1 million or 1 point something million credits, and 500 team points. Getting an A ranking on the mission we received 614 team points. Compare this to the final order mission, order 83, which gave 100 team points.

    The reason for the essay about team points is simple. If ANYONE reading this finds some way that generates a lot of team points without farming missions and defending, please pass it along. So far my only real gripe with the game is team points for conquest mode. Right now they seem too hard to maintain as you get the most team points for defending territory but to defend territory you need team points to take it, thus perpetuating a stupid cycle of never enough territory to defend for points. I'm hoping I am wrong.
    This is actually pretty easy. Start Mission->Choose a region->Choose the gold shield with a turret on it->Choose Invasion->I like "Do X damage"->Pump up the difficulty as high as you can, if your guild has 1 gold shield you can take it up just before the final 3 difficulties->Win (I can solo these)->Score 5000+ team points. I drove the Xbox WANG1 from level 60 to level 74ish in a couple hours, by myself. About 50k.

    It takes about 5-8 minutes to win. If you lose, the team doesn't lose anything that I can tell.

    If you can get your guild to have 2 of those gold shields at the top of the map (not sure what drives it), you can jump the difficulty a bit higher and get 17.5K points. The lower difficulties are 500 points, the mid have a x10 multiplier, the top 3 have a x35 multiplier.

    I completely forgot the gold turret missions existed. I've yet to run one, was too busy finishing story and order missions. Thank you for that, I know what I'll be doing the next time I get on and we lack team points.
    Kainy wrote: »
    Guys, I found something useful. Spoilers for story modes... kinda?

    List of locations of findable parts in Story Missions. This is google translated from moonlanguage, but you can get a decent enough idea to go back and collect your parts.

    I REALLY wish this game allowed you to have multiple pilots, as my personal AC friends and I have a small team, but I'd also like to join WANG for some action. Is there a way to do that through the merc system?

    You get to select the mercs from a searchable list so you should be able to have someone from WANG or WANG2 hire you. Just let them know your pilot name and whatever else the merc list is searchable by. In game you can't text chat or voice chat with mercs but party chat should work fine so exchanging gamertags is also going to be a must to talk with people doing that. Or if on PS3 whatever its party chat equivalent is.

  • KainyKainy Pimpin' and righteous Registered User regular
    Well if anyone on PS3 wants a merc, I'll be mercing for a while. Please do it on missions where I might actually make money :P

    PSN is Kain3k, pilot name Kain, team name Omni O Gigacrush

    IcyLiquid wrote: »
    There's anti-fuckery code in there now :) Sorry :)
  • s1ppycups1ppycup Registered User regular
    I won us some territory in alpine region on psn. May have been taken back by now. If not, do some defense missions :D

    GTA V (PSN): chingrimach
    LoL: s1ppycup
    BF3 + 4: Hardon_Edgewise (PC)
    MH3U: s1ppycup (WiiU)
  • mere_immortalmere_immortal So tasty!Registered User regular
    Created We Are Nice Guys on 360 for EU players.

    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    Tanks are so damn slow!

    3basnids3lf9.jpg




  • KainyKainy Pimpin' and righteous Registered User regular
    DaMoonRulz wrote: »
    Tanks are so damn slow!

    On the bright side, the turnspeed boost for being stationary that they get IS enormous.

    IcyLiquid wrote: »
    There's anti-fuckery code in there now :) Sorry :)
  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    I wish they'd have hover-tanks. I loved the torpedo legs

    3basnids3lf9.jpg




  • mere_immortalmere_immortal So tasty!Registered User regular
    Could one of you US dudes upload a pic of the colours and emblem so I could make something similar?

    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
Sign In or Register to comment.