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[Megaten Discussion] Elizabeth added to P4A; P4's cast is already dead.

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    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    Drez wrote: »
    I don't agree with almost any of that, so I guess your mileage may vary, GnomeTank.

    What specifically bugs you about the game?

    Me?

    Nothing really bugs me. So far it's been fine, it just feels like the whole thing could come off the rails really easy and take a left at Kooky Town. So far it hasn't though, and your original post is some reinforcement that it won't.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
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    BlackjackBlackjack Registered User regular
    Drez wrote: »
    I don't agree with almost any of that, so I guess your mileage may vary, GnomeTank.

    What specifically bugs you about the game?
    Yeah but you like Yuzu. :P

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    3DS: 1607-3034-6970
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    GnomeTank wrote: »
    So is this the Persona thread? Because I just picked up Persona 3 on my Vita...and it's...well, it's a thing. The story has a pretty good hook to it, and it's definitely got me interested to see more....but I could also see it taking a horrible turn for the worst very quickly. So far it seems to be walking a fine line between interesting and hokey.

    It's an inferior version of a great game, but better than nothing. All the cutscenes/story events were removed in favor of visual novel style storytelling.

    wVEsyIc.png
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    BlackjackBlackjack Registered User regular
    I'd be willing to bet that the new Social Links for the Girl MC are better than the ones for the Guy MC though

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    3DS: 1607-3034-6970
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    DrezDrez Registered User regular
    edited April 2012
    cj iwakura wrote: »
    GnomeTank wrote: »
    So is this the Persona thread? Because I just picked up Persona 3 on my Vita...and it's...well, it's a thing. The story has a pretty good hook to it, and it's definitely got me interested to see more....but I could also see it taking a horrible turn for the worst very quickly. So far it seems to be walking a fine line between interesting and hokey.

    It's an inferior version of a great game, but better than nothing. All the cutscenes/story events were removed in favor of visual novel style storytelling.

    It's a bit misleading to say that. Cutscenes were removed, yes, but those and all other story events were translated to a different narrative format. How much that impacts the experience is debatable, but the only thing they outright removed is The Answer.

    I hate to beat a dead horse but I definitely consider it the superior version, if only because it eliminates all the incessant walking.

    I'm not trying to be a dick there - walking around Iwatodai was literally my biggest pet peeve in pre-P3P Persona 3. Even if you ignored non-essential NPCs, it was so goddamned tedious.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited April 2012
    I don't think it's debatable at all. You're removing visual immersion in favor of talking portraits. There is something lost there. You don't even SEE the most crucial events in the plot, it relies strictly on dialogue and sound effects.



    That said,

    http://www.youtube.com/watch?v=pIG0vu81rII

    Memento Mori.

    cj iwakura on
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    DrezDrez Registered User regular
    I think it's not debatable that it's debatable.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    DrezDrez Registered User regular
    I'm kind of sad that Catherine and Vincent aren't in P4A.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    Who says they won't be?

    Catherine ending spoilers:
    I expect Demon Lord Vincent.

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    DrezDrez Registered User regular
    cj iwakura wrote: »
    Who says they won't be?

    Catherine ending spoilers:
    I expect Demon Lord Vincent.

    That would be amazing.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    BursarBursar Hee Noooo! PDX areaRegistered User regular
    Drez wrote: »
    cj iwakura wrote: »
    Who says they won't be?

    Catherine ending spoilers:
    I expect Demon Lord Vincent.

    That would be amazing.

    Let me just crush your dreams now, then, because they aren't.

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
    egc6gp2emz1v.png
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    BlackjackBlackjack Registered User regular
    Vincent and Catherine DLC confirmed.

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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    Yep, that's what I'm thinking.

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    BursarBursar Hee Noooo! PDX areaRegistered User regular
    So much hate right now.

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
    egc6gp2emz1v.png
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    You'd buy it and you know it.

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    BursarBursar Hee Noooo! PDX areaRegistered User regular
    ...Only if I can get Vincent to say he'll climb the shit out of his opponent.

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
    egc6gp2emz1v.png
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    I feel bad for Laura Bailey. Rise talks up a storm in these matches.

    (Fingers crossed for Mr. Tager as the announcer again.)

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    The AnonymousThe Anonymous Uh, uh, uhhhhhh... Uh, uh.Registered User regular
    Drez wrote: »
    Does anything special happen if... (DS1 Day 5 spoilers)
    You actuall manage to kill all six demon teams in three turns?

    Is it even possible? Those fuckers keep binding me.
    It's possible to do it in one, but you have to follow a very specific strategy to pull it off, and I'm not even sure if you get anything special for doing it.

    Anyway, a couple of things to note about the fight:
    1) the turn count is based on the MC's turns, so if you need to stall for time you can have him draw aggro and let him get attacked, since that pushes you further back in the turn order;
    2) if you run out of turns, you still clear the mission; the only thing you miss out on is Naoya's route.

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    BlackjackBlackjack Registered User regular
    Drez wrote: »
    Does anything special happen if... (DS1 Day 5 spoilers)
    You actuall manage to kill all six demon teams in three turns?

    Is it even possible? Those fuckers keep binding me.
    It's possible to do it in one, but you have to follow a very specific strategy to pull it off, and I'm not even sure if you get anything special for doing it.

    Anyway, a couple of things to note about the fight:
    1) the turn count is based on the MC's turns, so if you need to stall for time you can have him draw aggro and let him get attacked, since that pushes you further back in the turn order;
    2) if you run out of turns, you still clear the mission; the only thing you miss out on is Naoya's route.
    I don't remember if it works like this in DS1, but Devil Speed should counteract Bind, too, so you can always fill your teams with demons that have that skill and use it to up your movement range if you're binded.

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    RainbowDespairRainbowDespair Registered User regular
    edited April 2012
    cj iwakura wrote: »
    GnomeTank wrote: »
    So is this the Persona thread? Because I just picked up Persona 3 on my Vita...and it's...well, it's a thing. The story has a pretty good hook to it, and it's definitely got me interested to see more....but I could also see it taking a horrible turn for the worst very quickly. So far it seems to be walking a fine line between interesting and hokey.

    It's an inferior version of a great game, but better than nothing. All the cutscenes/story events were removed in favor of visual novel style storytelling.

    Removing the anime cutscenes and the Answer are really the only ways that P3P is inferior...and some would argue that removing The Answer is actually a plus. :)

    But I'll gladly take those two omissions for all of the improvements that P3P has over the PS2 versions. Instant travel, direct control of teammates, and reduced load times make it much more playable. Throw in the random extras and the Female MC option and I'd say P3P is the best version.

    And yeah, though Persona 3 is a great game, it definitely has its flaws, most of which Blackjack has mentioned.

    Persona 3->4 feels a lot to me like Uncharted 1->2 in that at its core, you're basically playing the same game, but they did a lot better with the formula the second time around.

    RainbowDespair on
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    BlackjackBlackjack Registered User regular
    edited April 2012
    And let's be real, aside from the Persona Awakening anime scene, most of them were pretty pointless and didn't add much.

    P3 spoilers
    Maybe the one for Shinjiro's death, too.

    Blackjack on
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    3DS: 1607-3034-6970
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    DrezDrez Registered User regular
    Blackjack wrote: »
    Drez wrote: »
    Does anything special happen if... (DS1 Day 5 spoilers)
    You actuall manage to kill all six demon teams in three turns?

    Is it even possible? Those fuckers keep binding me.
    It's possible to do it in one, but you have to follow a very specific strategy to pull it off, and I'm not even sure if you get anything special for doing it.

    Anyway, a couple of things to note about the fight:
    1) the turn count is based on the MC's turns, so if you need to stall for time you can have him draw aggro and let him get attacked, since that pushes you further back in the turn order;
    2) if you run out of turns, you still clear the mission; the only thing you miss out on is Naoya's route.
    I don't remember if it works like this in DS1, but Devil Speed should counteract Bind, too, so you can always fill your teams with demons that have that skill and use it to up your movement range if you're binded.

    Thanks, guys. I actually figured out a much cheaper way of getting through this.
    Using a Vile demon and attacking at least on your first turn with Chaos Wave will bump you WAAAAAY back in the turn order.

    Was cake once I did that.

    And yes,
    Devil Speed unbinds you, too. The only problem is, Devil Speed is a Wilder skill, and the Wilder demons up to level 40 kind of suck.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    -SPI--SPI- Osaka, JapanRegistered User regular
    Playing through the original version of Nocturne at the moment. It's going to be really strange not having the fiend battles. Interested to see which other changes I really notice.

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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    Interesting. The Fiend battles seem so integral to the experience, hard to imagine the game without them.

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    TcheldorTcheldor Registered User regular
    Nocturne without going to kalpa 4 would just be wrong. You lose so much story etc.

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    DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited April 2012
    Blackjack wrote: »
    Eh...it definitely has problems. The main villains are largely uninteresting, and never really become threatening. The entire second half of the party (basically, everyone that joins after Fuuka except for one person) is boring and pointless at best and absolutely insufferable at worst. The pacing is awful. Tartarus is ridiculously repetitive. Most of the social links suck.

    Pretty much. Though I will say that as far as the party members after Fuuka thing goes Ken and Aigis make up like 90% of the suck.\

    Edit: Actually more like 99.9%

    Dragkonias on
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    LockedOnTargetLockedOnTarget Registered User regular
    edited April 2012
    cj iwakura wrote: »
    GnomeTank wrote: »
    So is this the Persona thread? Because I just picked up Persona 3 on my Vita...and it's...well, it's a thing. The story has a pretty good hook to it, and it's definitely got me interested to see more....but I could also see it taking a horrible turn for the worst very quickly. So far it seems to be walking a fine line between interesting and hokey.

    It's an inferior version of a great game, but better than nothing. All the cutscenes/story events were removed in favor of visual novel style storytelling.

    Removing the anime cutscenes and the Answer are really the only ways that P3P is inferior...and some would argue that removing The Answer is actually a plus. :)

    But I'll gladly take those two omissions for all of the improvements that P3P has over the PS2 versions. Instant travel, direct control of teammates, and reduced load times make it much more playable. Throw in the random extras and the Female MC option and I'd say P3P is the best version.

    And yeah, though Persona 3 is a great game, it definitely has its flaws, most of which Blackjack has mentioned.

    Persona 3->4 feels a lot to me like Uncharted 1->2 in that at its core, you're basically playing the same game, but they did a lot better with the formula the second time around.
    They didn't just remove the anime cutscenes, though. They removed almost all movement in story scenes altogether. It's a pretty big shift.

    If they only removed the anime bits it would be a lot easier to call it the best version.

    LockedOnTarget on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    Eternal Punishment's EX Dungeon is craaaazy. I'm in the final stretch, and it's all L90 demons you can't contact with AOE Death spells, and you get to use progressively less party members the deeper into the dungeon you get.

    Yay.

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    BlackjackBlackjack Registered User regular
    Dragkonias wrote: »
    Blackjack wrote: »
    Eh...it definitely has problems. The main villains are largely uninteresting, and never really become threatening. The entire second half of the party (basically, everyone that joins after Fuuka except for one person) is boring and pointless at best and absolutely insufferable at worst. The pacing is awful. Tartarus is ridiculously repetitive. Most of the social links suck.

    Pretty much. Though I will say that as far as the party members after Fuuka thing goes Ken and Aigis make up like 90% of the suck.\

    Edit: Actually more like 99.9%
    I have a bias against most dog characters in RPGs so I include the dumb dog, too. But yeah, Ken and Aigis are the largest offenders.

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    SyphyreSyphyre A Dangerous Pastime Registered User regular
    And yet, even with all the complaints about P3, it's still Filet Mignon compared to the ground chuck of 99% of all other RPGs out there.

    I don't remember having these problems with Ken/Aigis/Koromaru that y'all have. Not as good as Yukari and Akihiko? Sure, but they're not this terribleness you're hyping it into. This thread is as bad as the FF thread.

    And I liked Yuzu too.

    Opinions etc whatever.

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    DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited April 2012
    Naw. They were pretty bad. Also every scene that involved them to a great deal was horrible or at best just lame.

    Dragkonias on
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    Xenogears of BoreXenogears of Bore Registered User regular
    I've always had a thing for games where you can't directly control your AI.

    That being said, PS3P is still the better game. Fuck The Answer.

    3DS CODE: 3093-7068-3576
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    DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    I should play the Answer just to see if the extended parts are as bad as people say they are.

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    SyphyreSyphyre A Dangerous Pastime Registered User regular
    I enjoyed the Answer for what it was, but I can't say that it's an integral part of the P3 experience in any way.

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    heenatoheenato Alice Leywind Registered User regular
    Honestly, I really did think the gameplay for the answer made up for the story. It's just pure dungeon crawling RPG. Mostly because you don't have to fuck around with the social links or getting tired.

    I honestly enjoyed fighting things in the answer much more than P3 proper.

    M A G I K A Z A M
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    LockedOnTargetLockedOnTarget Registered User regular
    And that's exactly why I don't care for the answer because I didn't want a dungeon crawl, I wanted more of the story and social stuff I came to love.

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    DrezDrez Registered User regular
    I liked Aigis. Ken kind of sucked, yeah, but Koromaru was just...there. Not bad, not good, just there.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    DrezDrez Registered User regular
    cj iwakura wrote: »
    GnomeTank wrote: »
    So is this the Persona thread? Because I just picked up Persona 3 on my Vita...and it's...well, it's a thing. The story has a pretty good hook to it, and it's definitely got me interested to see more....but I could also see it taking a horrible turn for the worst very quickly. So far it seems to be walking a fine line between interesting and hokey.

    It's an inferior version of a great game, but better than nothing. All the cutscenes/story events were removed in favor of visual novel style storytelling.

    Removing the anime cutscenes and the Answer are really the only ways that P3P is inferior...and some would argue that removing The Answer is actually a plus. :)

    But I'll gladly take those two omissions for all of the improvements that P3P has over the PS2 versions. Instant travel, direct control of teammates, and reduced load times make it much more playable. Throw in the random extras and the Female MC option and I'd say P3P is the best version.

    And yeah, though Persona 3 is a great game, it definitely has its flaws, most of which Blackjack has mentioned.

    Persona 3->4 feels a lot to me like Uncharted 1->2 in that at its core, you're basically playing the same game, but they did a lot better with the formula the second time around.
    They didn't just remove the anime cutscenes, though. They removed almost all movement in story scenes altogether. It's a pretty big shift.

    If they only removed the anime bits it would be a lot easier to call it the best version.

    The narrative importance of this is grossly overstated, in my opinion.

    I will admit that I like the movements better than storyboards. I had played P3 and FES long before P3P and when I beat P3P, I more or less went right into The Answer. The difference is very obvious, but painting the storyboard method as significantly inferior is not something I can agree with.

    Is it inferior? Yes. Is it substantially inferior? Not in my opinion, no.

    The story is more than adequately carried in the dialogue, characters, and vocal expression. The animations are by far the least important aspect of conveying the story.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    FrozenzenFrozenzen Registered User regular
    Getting close to the end of DS2, and certainly think this game is more cruel than the first one. Might be because I cleared ds1 like 8 times though, and only remember it when I had overpowered demons from the start :P. Day 6 fight was won with MC squeaking a kill on the last required mob turn before he would go down after running a gauntlet over the entire map when the rest of the team died.

    How many ending paths are there? I only had 3 to choose from, and I'm pretty sure I had a *really* bad run.
    Jungo, other dude in osaka dead, not bothered talking much to anguished one. Managed to save everyone else, but my thought that fumi was somehow the key to an ending seemed mistaken. Just got daichi/yamato/ronaldo paths unlocked. Took daichi, but seems to be the failure ending so far, which annoys me. I figured it would be more like atsuros ending in ds1 where you use the power to essentially take the world back to normalcy but improve it somewhat at least.

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    WyvernWyvern Registered User regular
    I just started Day 4 in DS2, and I have to say that I'm kind of having trouble connecting to any of the characters. I mean, to be fair, I guess I was kind of ambivalent about most of DS1's playable cast too, but I liked Haru and that was enough to give me a sense of direction in terms of choosing which events to focus on. Right now I'm kind of just grasping at straws in hopes that someone will grow on me eventually, which probably isn't too smart when you consider how the Fate system works and everything.

    The deranged stat distribution methods aren't exactly helping, either. You've got people like Fumi and Jungo whose stats are so laser-focused that you're pretty much gimping yourself by not using them (but I haven't been given a reason to like them very much in terms of personality or story), but a calculator could vomit on a character sheet and produce something less abysmal than Daichi or Hinako entirely by chance.
    Makoto is probably the only one I have above-average feelings about so far, mostly because I want to see if I can turn her when JPs and I inevitably betray each other further down the road, but it feels a little bad knowing that Keita and Jungo would outperform her in almost every respect (maybe if I'm lucky I can figure out a way to leverage her uniquely decent MP pool into something cool). Ronaldo might have some promise too, but I forgot to check his stats when he showed up, so there's a pretty good chance that he's another resident of Suckytown and I didn't notice.

    I'd probably feel better about all of this if I could just advance the damn plot and see how things develop instead of dwelling on it so much with the information I have now, but I can't help it. I've got the Fusion Fever. I can play these games for hours or even days without fighting a battle or even saving, completely paralyzed by the need to figure out optimal fusion paths. Some of my demons are so inbred that their inherited bonuses were enough to nearly double their main offensive stat.

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