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For the most part, the main players today in Japanese gaming are:
Let's just leave Nintendo out of this, because they're an outlier, probably the only big Japanese producer who still produces content with true global aspirations, and as such they don't really contribute much to this conversation (i.e. "Japanese gaming hasn't slumped, just look at Nintendo!" ignores the problems faced by the majority of Japanese game companies). For the most part, the above companiese are still major players in both the developer sphere, as well as the publisher sphere. I think a lot of people overlook the importance of publishing these days. For example, Sega today handles all of EA's publishing in Japan, and Capcom publishes loads of western content in japan as well (Halo, for example).
So, with regards to the above companies, what are your thoughts about their output today? Both with regards to publishing, and developing? It's no secret that virtually all of the above companies are making big pushes into the western market, with Square-Enix probably having the biggest success due to their acquisition of Eidos. Digital space has also become an increased focus for the above, with Sega devoting an entire division of their company (Sega West) to DD this generation. How do you feel about Japan today?
EDIT: On the subject of publishing, what was the last blockbuster publishing deal Konami inked? Because, best as I can remember, it was when they brought Ys VI over... back in like 2006.