Yeah I would be down for playing either of you or both let me know what point level you want to play and ill load a list up ahead of time to save time. Im available pretty much whenever at this point as besides getting ready to move to Toronto Im not doing much at the moment.
Double post for currently army idea for Raptors space marines
HQ (240pts)
Raptors Chapter Master = 140 points - Chapter Master (140pts)
Dude from the IA Badab book, gives stealth instead of combat tactics, if I'm not allowed to use him, might just have:
Captain with Relic Blade and Combi-Melta 140 points
Librarian (100pts)
Bolt Pistol, Null Zone, Power Armour, The Avenger
Elites (650 pts)
Sternguard Veteran Squad (325pts)
Drop Pod
Space Marine Sergeant Combi-Melta, Lightning Claw
Veteran Combi-Melta X4
Veterans Bolt guns x5
Sternguard Veteran Squad (325pts)
Drop Pod
Space Marine Sergeant Combi-Melta, Lightning Claw
Veteran Combi-Melta X4
Veterans Bolt guns x5
Otaku's bit monstrosity is awesome. You guys all shutup.
And the guy actually doesn't have claws. Bad picture, I'll try again once I actually painted. It's a Terminator body with ork arms/head. Looted Termie armor!
Double post for currently army idea for Raptors space marines
HQ (240pts)
Raptors Chapter Master = 140 points - Chapter Master (140pts)
Dude from the IA Badab book, gives stealth instead of combat tactics, if I'm not allowed to use him, might just have:
Captain with Relic Blade and Combi-Melta 140 points
Librarian (100pts)
Bolt Pistol, Null Zone, Power Armour, The Avenger
Elites (650 pts)
Sternguard Veteran Squad (325pts)
Drop Pod
Space Marine Sergeant Combi-Melta, Lightning Claw
Veteran Combi-Melta X4
Veterans Bolt guns x5
Sternguard Veteran Squad (325pts)
Drop Pod
Space Marine Sergeant Combi-Melta, Lightning Claw
Veteran Combi-Melta X4
Veterans Bolt guns x5
Tactical Squad (205pts)
Meltagun, Multi-Melta, Rhino, 9x Space Marine
Space Marine Sergeant
Bolt Pistol, Power Weapon
Tactical Squad (285pts)
Meltagun, Plasma Cannon, 9x Space Marine
Razorback
Lascannon and Twin-Linked Plasma Gun
Space Marine Sergeant
Bolt Pistol, Power Weapon
Fast Attack (200pts)
Land Speeder Squadron (100pts)
Multi-Melta, Typhoon Missile Launcher
Land Speeder Squadron (100pts)
Multi-Melta, Typhoon Missile Launcher
Heavy Support (300pts)
Thunderfire Cannon (100pts)
Venerable Dreadnought (Heavy) (175pts)
Multi-Melta
Drop Pod
Probably horrible. 2k points.
Changed my list, now at 2085 out of 2000 points. Help me prune it and make it better.
So obvious questions, where are Issodon and the Libby going to hang out?
Multimeltas on the Typhoons is an odd choice as Typhoons gives them range.
How much are you actually benefitting from Issodon's stealth as everyone is Transports?
I feel that 2 small Sternguard Squads in pods is a whole mess of easily surrendered kill points.
Instead of going for a useless captain if you can't use issodon, find the extra points and take Kantor instead as you already have Sternguard, you might as well make them scoring.
As for the rest, well, I don't play 2k games so I can't really comment. Ironclads are better to drop pod in in my experience as they have better armour and can take normal melta guns anyway.
Issodon and the Libby are going to be one with each of the sternguard squads.
I'm just trying speeders now, so I figured I'd give them some options when it comes to dealing with stuff. If the situation demanded it I could have them jet up and MM something.
Originally I didn't have anyone in transports! I've been gradually messing with it over the course of the night talking with SJ, and before I knew it I was meched.
The sternguard squads are big >.> and the reason I had the captain there was just so that I could switch them out without messing up the points.
NocrenLt Futz, Back in ActionNorth CarolinaRegistered Userregular
Anyone got any good glue/epoxy recommendations? During my last game my jetpack chaplin and company champion hit the floor and broke apart and my brother tells me the glue we currently have doesnt work anymore so I need to pick up some more anyway.
Did you pin your champ? I have found some green stuff holding pins in and some bonds tends to work better than just glue and slightly better than pinning glue
Yeah I would be down for playing either of you or both let me know what point level you want to play and ill load a list up ahead of time to save time. Im available pretty much whenever at this point as besides getting ready to move to Toronto Im not doing much at the moment.
So you're moving to Toronto to come play 40k with us? :P
Yeah I would be down for playing either of you or both let me know what point level you want to play and ill load a list up ahead of time to save time. Im available pretty much whenever at this point as besides getting ready to move to Toronto Im not doing much at the moment.
So you're moving to Toronto to come play 40k with us? :P
Anyone got any good glue/epoxy recommendations? During my last game my jetpack chaplin and company champion hit the floor and broke apart and my brother tells me the glue we currently have doesnt work anymore so I need to pick up some more anyway.
So these space wolves that accompanied a BoLS article are so far, the only space wolves I've ever seen that actually look like true badass space vikings. Normally I think space wolves look silly. http://bloodofkittens.com/rantineminor/
McGibs on
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CorporateLogoThe toilet knowshow I feelRegistered Userregular
edited April 2012
Those pauldrons are ridiculous on the power armored guys in the second image and that lightning claw guy looks like a gorilla that's been strategically shaved and put in armor
The following people are amazing and I love them: Wildcat, Timspork, Kias, Denada, susan, Sharp101, [GHSC]Ryctor, Matev, Matrias, ItBurns, Slapnuts, Dayspring, see317, and the unknown poster that sent me a box of Death Company! If you get them as Santees you should buy them amazing things!
I'm fine with fliers in 40k. But if they're going to do it, every single army needs two things:
A flier of their own.
A hard counter to fliers.
None of this piece-mail 20 years between updates shit if you're going to add new mechanics. Everyone gets a flier, and everyone gets something like a Hydra. If they're not going to do that...yeah, leave it in Epic.
I always love how people want to play Flyers against my Tyranids. Which have ABSOLUTELY NO WAY to take down a Flier. Flyer-Players claim that Heavy Venom Cannons can, but obviously, they don't know the rules for HVCannons and love the idea that it takes a [ 6 ] to hit a dang flier!
...And nobody takes HVCannons!
WARNING! MMO Addiction can Prevent Long-Term Employment, a Meaningful Relationship, and Financial Independence. When's the Next Raid?
I Spent 90% of my Money on Women and Warhammer. The Rest I Wasted.
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CorporateLogoThe toilet knowshow I feelRegistered Userregular
We already have the valkyrie, stormraven, and DE flyers
Just treat them as skimmers instead of those awful flyer rules
Do not have a cow, mortal.
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valhalla13013 Dark Shield Perceives the GodsRegistered Userregular
Anyone got any good glue/epoxy recommendations? During my last game my jetpack chaplin and company champion hit the floor and broke apart and my brother tells me the glue we currently have doesnt work anymore so I need to pick up some more anyway.
I bought something from Hobbytown that looks just like that, down to the packaging and everything, but it has Hobbytown's name on it. I hope it's just a rebranded product.
Anyone got any good glue/epoxy recommendations? During my last game my jetpack chaplin and company champion hit the floor and broke apart and my brother tells me the glue we currently have doesnt work anymore so I need to pick up some more anyway.
I bought something from Hobbytown that looks just like that, down to the packaging and everything, but it has Hobbytown's name on it. I hope it's just a rebranded product.
Double post for currently army idea for Raptors space marines
HQ (240pts)
Raptors Chapter Master = 140 points - Chapter Master (140pts)
Dude from the IA Badab book, gives stealth instead of combat tactics, if I'm not allowed to use him, might just have:
Captain with Relic Blade and Combi-Melta 140 points
Librarian (100pts)
Bolt Pistol, Null Zone, Power Armour, The Avenger
Elites (650 pts)
Sternguard Veteran Squad (325pts)
Drop Pod
Space Marine Sergeant Combi-Melta, Lightning Claw
Veteran Combi-Melta X4
Veterans Bolt guns x5
Sternguard Veteran Squad (325pts)
Drop Pod
Space Marine Sergeant Combi-Melta, Lightning Claw
Veteran Combi-Melta X4
Veterans Bolt guns x5
Tactical Squad (205pts)
Meltagun, Multi-Melta, Rhino, 9x Space Marine
Space Marine Sergeant
Bolt Pistol, Power Weapon
Tactical Squad (285pts)
Meltagun, Plasma Cannon, 9x Space Marine
Razorback
Lascannon and Twin-Linked Plasma Gun
Space Marine Sergeant
Bolt Pistol, Power Weapon
Fast Attack (200pts)
Land Speeder Squadron (100pts)
Multi-Melta, Typhoon Missile Launcher
Land Speeder Squadron (100pts)
Multi-Melta, Typhoon Missile Launcher
Heavy Support (300pts)
Thunderfire Cannon (100pts)
Venerable Dreadnought (Heavy) (175pts)
Multi-Melta
Drop Pod
Probably horrible. 2k points.
Changed my list, now at 2085 out of 2000 points. Help me prune it and make it better.
I'd drop the Venerable down to a regular dread with a multimelta. The upgrade really isn't worth it. (Side note - unless the chapter master has some special rules, this guy should be Elites, not Heavy Support.) Otherwise, an Ironclad is still a better choice than a Venerable. Give him a meltagun and a heavy flamer and go to town.
The Land Speeders are kind of oddly armed - realistically, anything you're going to fire the multimelta at, you're not going to fire the Typhoon in frag missile mode at too, and if you move (and you will be moving, static speeders are dead speeders) you can only fire one. Pick one main weapon and stick with it - either MM/HF, TML/HF, or TML/HB loadouts are probably best. Note for 10 points more, you could change those two speeders to three MM/HF speeders. Looking at the list though, TML speeders are probably best, as you are somewhat lacking in the long-range firepower department.
In this specific list, I don't like the Razorback. I know you need some firepower, but you also need troops moving forward to claim objectives, and you have a unit of scouts to hold backfield objectives. I'd probably drop it to another Rhino instead, so you have two Rhinos that can move forward together. Similarly, I'd probably change their plasma cannon to another multimelta or a missile launcher. A single plasma cannon just isn't going to worry anyone, and any firepower from the rest of the squad would probably be wasted. Also I think that squad's points are off in the list.
If you use (or are allowed to use) the chapter master, drop Telion. Giving the squad Stealth is his biggest draw; the additional high BS shot is ok but not really worth 50-odd points if you're getting stealth from elsewhere.
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valhalla13013 Dark Shield Perceives the GodsRegistered Userregular
Anyone got any good glue/epoxy recommendations? During my last game my jetpack chaplin and company champion hit the floor and broke apart and my brother tells me the glue we currently have doesnt work anymore so I need to pick up some more anyway.
I bought something from Hobbytown that looks just like that, down to the packaging and everything, but it has Hobbytown's name on it. I hope it's just a rebranded product.
Weapons that wound based on Leadership: Majority Ld for the unit, or highest Ld in the unit like everything else that uses Ld? Thoughts?
I dunno if this is covered in any FAQs... I'm at work atm and can't look
The following people are amazing and I love them: Wildcat, Timspork, Kias, Denada, susan, Sharp101, [GHSC]Ryctor, Matev, Matrias, ItBurns, Slapnuts, Dayspring, see317, and the unknown poster that sent me a box of Death Company! If you get them as Santees you should buy them amazing things!
Yeah I would be down for playing either of you or both let me know what point level you want to play and ill load a list up ahead of time to save time. Im available pretty much whenever at this point as besides getting ready to move to Toronto Im not doing much at the moment.
So you're moving to Toronto to come play 40k with us? :P
Hahaha yeah something like that. The girlfriend got an internship out there so we are just in the process of looking for a place, and me finding a job. Definitely going to head down and check things out at meeplemart as soon as I get a chance.
I'd say maybe assign who the rolls are against and then do it but that's probably not how it works
No, because the allocations are done after the wounds are rolled for (by the owner of the squad), so you wouldn't know at that point.
It's either going to be majority Ld (like normal shooting against T), or modified Ld (Space Marines are 8, but the Sarge makes them 9, so it will wound against 9)
The following people are amazing and I love them: Wildcat, Timspork, Kias, Denada, susan, Sharp101, [GHSC]Ryctor, Matev, Matrias, ItBurns, Slapnuts, Dayspring, see317, and the unknown poster that sent me a box of Death Company! If you get them as Santees you should buy them amazing things!
@muggins Mine also, but I am away from my books, so I can't check for sure I will have to check when I get home before deciding if I am going to use that particular weapon tomorrow
The following people are amazing and I love them: Wildcat, Timspork, Kias, Denada, susan, Sharp101, [GHSC]Ryctor, Matev, Matrias, ItBurns, Slapnuts, Dayspring, see317, and the unknown poster that sent me a box of Death Company! If you get them as Santees you should buy them amazing things!
Remember those EA C&C tanks that were a bit too much like 40K ones that were doing the rounds a few days ago? I was bored and sent one of the links into GW, and I just got a reply. A joint press release (which I think a few sites have been sent but hadn't seen it posted here);
'Games Workshop and EA are aware of the IP issues around the artwork in question, which have now been resolved. The artwork was internal EA concept art that was unintentionally released publicly. No Warhammer 40,000 tanks have ever made an appearance in Command and Conquer Tiberium Alliances, and never will. Games Workshop and EA continue to have a strong relationship working together on Warhammer Online: Age of Reckoning and the new free to play game Warhammer Online: Wrath of Heroes which just entered open beta.'
Remember those EA C&C tanks that were a bit too much like 40K ones that were doing the rounds a few days ago? I was bored and sent one of the links into GW, and I just got a reply. A joint press release (which I think a few sites have been sent but hadn't seen it posted here);
'Games Workshop and EA are aware of the IP issues around the artwork in question, which have now been resolved. The artwork was internal EA concept art that was unintentionally released publicly. No Warhammer 40,000 tanks have ever made an appearance in Command and Conquer Tiberium Alliances, and never will. Games Workshop and EA continue to have a strong relationship working together on Warhammer Online: Age of Reckoning and the new free to play game Warhammer Online: Wrath of Heroes which just entered open beta.'
I wonder if they would be quite so jovial about the whole thing if they didn't have a working relationship with them. It's hardly concept art if someone just draws a picture of their warhams.
Posts
eNozN1RVNTYwUDVRNVUzUjOsMVQzRCON1UyApAmYbQZRYwaRBlOqZSYA7ZUOyQ==
Generally drop podding your vehicles into your opponents meltaguns is a bad idea.
eNozN1RVNTYwUDVRNVUzUjOsMVQzRCON1UyApAmYbQZRYwaRBlOqZSYA7ZUOyQ==
Changed my list, now at 2085 out of 2000 points. Help me prune it and make it better.
And the guy actually doesn't have claws. Bad picture, I'll try again once I actually painted. It's a Terminator body with ork arms/head. Looted Termie armor!
So obvious questions, where are Issodon and the Libby going to hang out?
Multimeltas on the Typhoons is an odd choice as Typhoons gives them range.
How much are you actually benefitting from Issodon's stealth as everyone is Transports?
I feel that 2 small Sternguard Squads in pods is a whole mess of easily surrendered kill points.
Instead of going for a useless captain if you can't use issodon, find the extra points and take Kantor instead as you already have Sternguard, you might as well make them scoring.
As for the rest, well, I don't play 2k games so I can't really comment. Ironclads are better to drop pod in in my experience as they have better armour and can take normal melta guns anyway.
I'm just trying speeders now, so I figured I'd give them some options when it comes to dealing with stuff. If the situation demanded it I could have them jet up and MM something.
Originally I didn't have anyone in transports! I've been gradually messing with it over the course of the night talking with SJ, and before I knew it I was meched.
The sternguard squads are big >.> and the reason I had the captain there was just so that I could switch them out without messing up the points.
Well said on the Ironclad.
Of course, everything else is pure plastic.
the bottles have changed since I took the pic
cyanoacrylate super glue does decay
Did you pin your champ? I have found some green stuff holding pins in and some bonds tends to work better than just glue and slightly better than pinning glue
So you're moving to Toronto to come play 40k with us? :P
One of us, one of us
Dis is all you need. Anything else is heresy.
http://www.bsi-inc.com/Pages/hobby/ca.html
http://bloodofkittens.com/rantineminor/
With 16 players, these are the armies that should be coming:
5 Marine (1 BA, 1 SW 3 C:SM)
2 Guard
3 Chaos
2 Tyranids
2 Orks
1 Necron
1 Eldar
Not bad!
I always love how people want to play Flyers against my Tyranids. Which have ABSOLUTELY NO WAY to take down a Flier. Flyer-Players claim that Heavy Venom Cannons can, but obviously, they don't know the rules for HVCannons and love the idea that it takes a [ 6 ] to hit a dang flier!
...And nobody takes HVCannons!
I Spent 90% of my Money on Women and Warhammer. The Rest I Wasted.
Just treat them as skimmers instead of those awful flyer rules
I bought something from Hobbytown that looks just like that, down to the packaging and everything, but it has Hobbytown's name on it. I hope it's just a rebranded product.
It's fucking great.
"Oh what a day, what a LOVELY DAY!"
I'd drop the Venerable down to a regular dread with a multimelta. The upgrade really isn't worth it. (Side note - unless the chapter master has some special rules, this guy should be Elites, not Heavy Support.) Otherwise, an Ironclad is still a better choice than a Venerable. Give him a meltagun and a heavy flamer and go to town.
The Land Speeders are kind of oddly armed - realistically, anything you're going to fire the multimelta at, you're not going to fire the Typhoon in frag missile mode at too, and if you move (and you will be moving, static speeders are dead speeders) you can only fire one. Pick one main weapon and stick with it - either MM/HF, TML/HF, or TML/HB loadouts are probably best. Note for 10 points more, you could change those two speeders to three MM/HF speeders. Looking at the list though, TML speeders are probably best, as you are somewhat lacking in the long-range firepower department.
In this specific list, I don't like the Razorback. I know you need some firepower, but you also need troops moving forward to claim objectives, and you have a unit of scouts to hold backfield objectives. I'd probably drop it to another Rhino instead, so you have two Rhinos that can move forward together. Similarly, I'd probably change their plasma cannon to another multimelta or a missile launcher. A single plasma cannon just isn't going to worry anyone, and any firepower from the rest of the squad would probably be wasted. Also I think that squad's points are off in the list.
If you use (or are allowed to use) the chapter master, drop Telion. Giving the squad Stealth is his biggest draw; the additional high BS shot is ok but not really worth 50-odd points if you're getting stealth from elsewhere.
Cool. I was hoping I got the right stuff.
I dunno if this is covered in any FAQs... I'm at work atm and can't look
Hahaha yeah something like that. The girlfriend got an internship out there so we are just in the process of looking for a place, and me finding a job. Definitely going to head down and check things out at meeplemart as soon as I get a chance.
No, because the allocations are done after the wounds are rolled for (by the owner of the squad), so you wouldn't know at that point.
It's either going to be majority Ld (like normal shooting against T), or modified Ld (Space Marines are 8, but the Sarge makes them 9, so it will wound against 9)
@Nax my first instinct is go against majority leadership in that case.
Majority leadership, you're just subbing Ld for T
Models with higher Ld in the unit only let the unit use that Ld for making tests
I wonder if they would be quite so jovial about the whole thing if they didn't have a working relationship with them. It's hardly concept art if someone just draws a picture of their warhams.