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[Chaos] CitOW Game 69 - In doldari's 1st Old World, who will be able to destroy it?

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    GoodOmensGoodOmens Registered User regular
    Summon Clan Rat from The Empire to Brettonia. 4/6 left[\color]

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    IOS Game Center ID: Isotope-X
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    doldaridoldari Registered User regular
    Round 3-3. Summon Phases

    game69state37.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    The Border Princes : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)

    @displaced quasar active.

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    displaced quasardisplaced quasar WI, USARegistered User regular
    Bloodletter from stockpile to Troll Country

    4/7 PP

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    doldaridoldari Registered User regular
    edited April 2012
    Round 3-3. Summon Phases

    game69state38.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    The Border Princes : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)

    @Krinn DNZ active.

    doldari on
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    Krinn DNZKrinn DNZ Registered User regular
    Cultist from Empire to Kislev. 5/6 PP

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    BlackRaiderBlackRaider Registered User regular
    edited April 2012
    Play Glean to Troll Country.

    6/6PP

    BlackRaider on
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    susansusan Registered User regular
    Warrior to Troll Country, 2/6, seize one of Tzeentch's dudes.

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
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    doldaridoldari Registered User regular
    Round 3-3. Summon Phases

    game69state40.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Troll Country : Glean (This region is considered adjacent to all other regions)
    The Border Princes : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)

    @GoodOmens active.

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    GoodOmensGoodOmens Registered User regular
    Summon Clan Rat to Brettonia. 3/6 left.

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    IOS Game Center ID: Isotope-X
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    displaced quasardisplaced quasar WI, USARegistered User regular
    Bloodletter to Brettonia

    2/7 PP left

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    doldaridoldari Registered User regular
    edited April 2012
    Round 3-3. Summon Phases

    game69state41.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Troll Country : Glean (This region is considered adjacent to all other regions)
    The Border Princes : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)

    @Krinn DNZ active.

    doldari on
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    Krinn DNZKrinn DNZ Registered User regular
    Cultist from Empire to Kislev. 4/6 PP

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    BlackRaiderBlackRaider Registered User regular
    edited April 2012
    Play other Glean to Norsca.

    6/6PP

    BlackRaider on
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    susansusan Registered User regular
    A captured Cultist from Troll Country to the Border Princes, 1/6.

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
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    doldaridoldari Registered User regular
    Round 3-3. Summon Phases

    game69state42.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Glean (This region is considered adjacent to all other regions)
    Troll Country : Glean (This region is considered adjacent to all other regions)
    The Border Princes : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)

    @GoodOmens active.

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    GoodOmensGoodOmens Registered User regular
    Summon Clan Rat to Brettonia. 2/6 left.

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    IOS Game Center ID: Isotope-X
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    displaced quasardisplaced quasar WI, USARegistered User regular
    Bloodletter to Kislev

    0/7 PP and rest

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    doldaridoldari Registered User regular
    edited April 2012
    Round 3-3. Summon Phases

    game69state43.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Glean (This region is considered adjacent to all other regions)
    Troll Country : Glean (This region is considered adjacent to all other regions)
    The Border Princes : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)

    Khorne rest.
    @Krinn DNZ active.

    doldari on
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    Krinn DNZKrinn DNZ Registered User regular
    Cultist from Empire to Kislev. 3/6 PP.

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    BlackRaiderBlackRaider Registered User regular
    Acolyte from The Empire to Norsca.
    5/6PP

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    susansusan Registered User regular
    A captured Cultist from Troll Country to the Empire, 0/6.

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
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    doldaridoldari Registered User regular
    edited April 2012
    Round 3-3. Summon Phases

    game69state45.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Glean (This region is considered adjacent to all other regions)
    Troll Country : Glean (This region is considered adjacent to all other regions)
    The Border Princes : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)

    Khorne and Slaanesh rest.
    @GoodOmens active.

    doldari on
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    GoodOmensGoodOmens Registered User regular
    Play Screaming Bell in The Badlands for 1 PP. Place a Skaven token in The Badlands. 1/6 left.

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    IOS Game Center ID: Isotope-X
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    doldaridoldari Registered User regular
    GoodOmens wrote: »
    Play Screaming Bell in The Badlands for 1 PP. Place a Skaven token in The Badlands. 1/6 left.

    @GoodOmens, Screaming Bell needs 3PP, not 1PP.
    You don't play this card, now.

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    BlackRaiderBlackRaider Registered User regular
    edited April 2012
    @GoodOmens, your turn.

    BlackRaider on
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    GoodOmensGoodOmens Registered User regular
    doldari wrote: »
    GoodOmens wrote: »
    Play Screaming Bell in The Badlands for 1 PP. Place a Skaven token in The Badlands. 1/6 left.

    @GoodOmens, Screaming Bell needs 3PP, not 1PP.
    You don't play this card, now.

    Wow, I'm dumb. Thought that was Skaven figures, not tokens.

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    IOS Game Center ID: Isotope-X
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    GoodOmensGoodOmens Registered User regular
    Very well, then. Play Warp Token Cache in The Badlands. 0/6 left and I'm out.

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    IOS Game Center ID: Isotope-X
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    doldaridoldari Registered User regular
    edited April 2012
    Round 3-3. Summon Phases

    game69state46.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Glean (This region is considered adjacent to all other regions)
    Troll Country : Glean (This region is considered adjacent to all other regions)
    The Border Princes : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
    The Badlands : Warp Token Cache (If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points)

    Khorne and Slaanesh and Horned Rat rest.
    @Krinn DNZ active.

    doldari on
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    Krinn DNZKrinn DNZ Registered User regular
    edited April 2012
    (( Sorry about that: yesterday was planes. ))

    I visit the Ultimate Plague on Kislev.
    Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card.

    0/6 PP: done for the round.

    Krinn DNZ on
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    BlackRaiderBlackRaider Registered User regular
    Acolyte from The Empire to Norsca. 4/6PP
    Acolyte from The Empire to Norsca. 3/6PP
    Acolyte from The Empire to Troll Country. 2/6PP
    Play Havoc to Troll Country on top of Terror.

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    doldaridoldari Registered User regular
    Round 3-4. Battle Phases

    game69state47.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Glean (This region is considered adjacent to all other regions)
    Troll Country : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase) and Glean (This region is considered adjacent to all other regions)
    Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    The Border Princes : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
    The Badlands : Warp Token Cache (If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points)

    Battle Dice
    Troll Country : Havoc! +1 corruption, +2 corruption
    Kislev : 2 Dice
    The Empire : 4 Dice
    Bretonnia : 4 Dice
    The Border Princes : 1 Dice

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    susansusan Registered User regular
    Merde.

    So, we're all agreed: Pound Tzeentch into a paste next round, yes?

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
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    doldaridoldari Registered User regular
    edited April 2012
    Round 3-4. Battle Phases

    game69state50.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Glean (This region is considered adjacent to all other regions)
    Troll Country : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase) and Glean (This region is considered adjacent to all other regions)
    Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    The Border Princes : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
    The Badlands : Warp Token Cache (If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points)

    Battle Dice
    Troll Country : Havoc! +1 corruption, +2 corruption
    Kislev : 2 Dice
    The Empire : 4 Dice DAC
    Bretonnia : 4 Dice +6VP DAC
    The Border Princes : 1 Dice

    doldari on
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    doldaridoldari Registered User regular
    edited April 2012
    @GoodOmens roll a dice.

    doldari on
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    susansusan Registered User regular
    Why didn't Strength in Numbers work?

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
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    doldaridoldari Registered User regular
    edited April 2012
    I was already mentioned it. I think that when play a card, card effect trigger.
    But, let me know whether trigger or not.

    doldari on
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    MrBodyMrBody Registered User regular
    hmmm? There's nothing about Strength in Numbers or Verminmous Horde that says it only takes affect for the entire round if you have more figures the instant it's played. The FAQ just mentions what the trigger condition is, not whether it's a one time check, end all deal.

    It makes a lot more sense to assume that the effect is constantly conditional: Venemous Horde increases power cost only up to the point where Horned Rat has more figures (the instant someone summons enough figures during the round to pass him, then the effect goes away until HR summons enough to have more again). Same with Strength in Numbers. If HR had more figures when Khorne plays a Rampage, then he would get +1 defense, but if that Rampage killed enough rats to drop HR below everyone else, he would immediately lose the +1 defense until he got more figures.

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    doldaridoldari Registered User regular
    Round 3-4. Battle Phases

    game69state51.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Glean (This region is considered adjacent to all other regions)
    Troll Country : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase) and Glean (This region is considered adjacent to all other regions)
    Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    The Border Princes : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
    The Badlands : Warp Token Cache (If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points)

    Battle Dice
    Troll Country : Havoc! +1 corruption, +2 corruption
    Kislev : 2 Dice
    The Empire : 4 Dice DAC
    Bretonnia : 4 Dice +2VP DAC
    The Border Princes : 1 Dice

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    doldaridoldari Registered User regular
    edited April 2012
    susan wrote: »
    Why didn't Strength in Numbers work?

    I'm sorry I did not know the rule.

    @displaced quasar kill a rat and peasant in Bretonnia.
    @GoodOmens roll a dice in The Border Princes.

    doldari on
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