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[Dark Souls] If only I could be so grossly incandescent (as Durante) - Res fix in OP
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You made the same mistake I did. You need to be looking for a narrow cliff hugging staircase heading upwards towards the bridge/aqueduct that you can see from the Firelink Shrine bonfire.
I made a game, it has penguins in it. It's pay what you like on Gumroad.
Currently Ebaying Nothing at all but I might do in the future.
It's worth it IMO. 55 to 66 is a pretty big difference, but not "huge."
Stability determines how much stamina you lose when blocking. If there was a shield with 100 stability (there isn't), you would be able to block anything without losing any stamina at all.
55 Stability = You take 45% stamina damage when blocking attacks.
66 Stability = You take 34% stamina damage when blocking attacks.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
It's the difference between you blocking an attack and shrugging it off with time to recharge and getting your guard broke and dieing.
3DS FC: 5086-1134-6451
Shiny Code: 3837
Grass Crest Shield: 51-63
Bloodshield:53-66
Crest Shield: 55-66
Spider Shield: 56-70
Hollow Soldier Shield: 56-70
Black Knight Shield: 62-74
Silver Knight Shield: 64-76
Eagle Shield: 70-84
Stone Greatshield: 80
Havel's Greatshield: 84
Greatshield of Artorias: 88
Of course, stability isn't the only thing to factor in when choosing a shield. You also need to consider stat requirements, weight, and its resistances. Also, a couple shields have special features (like Grass Crest Shield increases your stamina regen rate).
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
1) I realize that the classes aren't really isolated, but which one makes it easiest to start? I started as pyromancer but the fact that the starting spell can't hit anything that's not within 10 feet is annoying as all get out. That, and it gets caught on all manner of world geometry. Am I missing something crucial with my spell targeting?
2) What is the best starting power/item? I got the Witch Ring and spoiled myself reading online what it does but it doesn't appear to do anything hugely significant.
3) Am I supposed to avoid certain enemies (like the huge knight dudes) and worry about them later? I was able to cheese one with fire but there's one at the top of a tower that I can do absolutely nothing to because my fireball refuses to hit anything but the cold stone when I'm trying to hit him with it.
4) Any other tips?
Yeah, as far as light shields go, Dragon Crest Shield is pretty solid. Only really major weakness is that it's very weak versus magic.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
1) Pyromancy is actually one of the best classes to start with because you get pyromancy far earlier than you would otherwise. Certain spells have specific firing arcs to them that require some getting used to. Also, the timing of the spells make some of them suicide to use up close.
2) Master Key is usually regarded as the best starting item because it essentially lets you sequence break the game and get some great items far earlier than you normally would.
3) It is always possible to ignore some enemies (Black Knights, Titanite Demons, etc.) because they're almost always going to be tough. Black Knights get easier once you've killed a few, but they, like any enemy in the game, will give you trouble if you don't stay on your toes. For the one on the tower, stay locked on to him (click the right stick), and you can usually get a fireball off after he takes his giant swing.
4) Take it slow, take it easy, try to find a bonfire, get the Drake Sword, once you get to the first smith, upgrade whatever you can, do not go into the big church until you find the smith/bonfire, turn human and summon help when you do finally go into the church.
Don't be too intimated to take a shot at anything, no matter how tough it looks. Just find the closest bonfire and make sure you can get back to the area easily for retrieval if necessary.
Also, make sure you get a shield that blocks 100% physical damage, and keep that thing in front of your face at all times.
Steam - Battle.net - Koopah089 - PSN/Xbox - 1639-6388-9968/KoopahTroopah - Switch
1. Boletarian Palace
2. Stonefang Tunnel
3. Tower of Latria
4. Shrine of Storms
5. Valley of Defilement
The subsections are referring to the areas before each boss.
EDIT: Beat'd. The best "guide" is by far (IMO) the wiki: http://demonssouls.wikidot.com/
As a low level character with low resistance and poise, your options are usually limited to dodging and then backstabbing (effective with the Drake Sword, but can take a while with weaker weapons) and/or using magic/pyromancy. You could also summon someone to help you deal with them, but it's sort of cheesy since there are so many people running around in twink gear who can one-shot those foes.
If it's your first playthrough I'd advise skipping those early Black Knights until you ring the Blighttown bell and get a feel for the way combat works.
Steam: Jacobontap
LoL: FutureBlues
Oh alright, thanks. So there's nothing similar for Dark Souls?
Steam - Battle.net - Koopah089 - PSN/Xbox - 1639-6388-9968/KoopahTroopah - Switch
If you get right up in their faces they almost always go for a shield bash/thrust combo attack, which is easy to back away from. Then step in and swing or magic away. Rinse and repeat.
Well Dark Souls is basically one non-linear open world, so apart from area names, no.
Steam: Jacobontap
LoL: FutureBlues
Semi-true. The Dark Souls wiki's Area page lists what seems to be the "correct" (if you're playing linearly and without the Master Key) progression. At least, this seems to be the natural progression of the game based on rising difficulty -- with the exception of the placement of The Great Hollow and Ash Lake. Those two areas are optional and very difficult due to the geometry of The Great Hollow and the power of the (whopping four) enemies in Ash Lake. The Great Hollow has a TON of Crystal Lizards, however.
So far I am midway (?) through Sen's Fortress, and reading back over the order of that area listing, I can say that it's absolutely correct in terms of "story" progression. I visited those areas (and more) in a different order and acquired tons of items that you wouldn't get normally without actually exploring, though. I also visited and cleared (with the exception of that fucking wolf) Darkroot Basin and Darkroot Garden prior to clearing Blighttown.
P.S. the wolf is pretty simple,
Steam - Battle.net - Koopah089 - PSN/Xbox - 1639-6388-9968/KoopahTroopah - Switch
I did this, too. I'm only just now making it to The Depths. Had some trouble with Sif until I stopped trying to magic him to death and just stood on his toes and wailed on him.
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that's a fairly reasonable theory
gwyn and his knights and so on are some kind of inhuman race that is fairly larger than actual humans
Have you found the shortcut back down yet? If you jump over to the merchants tower and go down to the bottom you'll find a key. That key opens one of the hanging cages in the area, which lowers you right back down to the bottom of Sen's Fortress. Handddddy.
xbox GT: Big Will C H
To someone who first plays the game and is already beyond frustration by the bridge, it really helps them want to press on.
Steam - Battle.net - Koopah089 - PSN/Xbox - 1639-6388-9968/KoopahTroopah - Switch
I agree. The drake sword makes creatures die faster, but that matters little when a Black Knight still kicks the crap out of you.
So I can see it being a confidence boost in that early "WTF am i doing" part.
Wait what? The drake sword is easily outclassed by later weapons, and fire resistant enemies will take reduced damage from it. Its not like you get the sword and its going to last you until Gywn...
Faith-based? You can grab Astora's Straight Sword even earlier than the Drake Sword and it's nearly as powerful.
Int-based? The Hydra is one of the easiest early bosses in the game and if you beat it, you can get the Oolacile Catalyst and Crown of Dusk which will make your sorceries extremely powerful for how early you can get it. Oh and they're both really light as well.
Str-based? Grab a Zweihander at the beginning of the game and wreck face.
Or you have one of my favorites, the Light Crossbow. Easy to get and low stat requirement. Upgrade it to +5 and buy a bunch of cheap wood bolts and you have a weapon that's almost as powerful as the default Drake Sword except it's long-range. I think a lot of people overlook this weapon for the early game because it only starts out with 50 power not realizing that A) you also add the bolt's power to it and B) it gets a huge boost in power with the first upgrade (jumping from 50 to 85) and the moderate boost after that (usually +15 with each upgrade).
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
Don't kite it. Get close to it in the water and it'll just use its melee attack which can be easily blocked with a shield. It helps if you have the ring that lets you move freely in water so that you can get close to it so it'll use the melee attack, then run to hack at the heads and then run back close to it. Also, if you're really close to it, if it does use the water attack, they'll just fly over you.
But be careful not to get so close to it that you fall off the underwater cliff and drown.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games