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[Chaos] CitOW game 73

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    Magic GeekMagic Geek Registered User regular
    Mr ANGRY to Bretonnia 2/7

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    DarianDarian Yellow Wizard The PitRegistered User regular
    Round 2, Summoning phase

    2vt18b9.png

    Old world effects:
    In this order:
    Road Wardens - remove a Hero
    Dwarf Trollslayers - place a Hero at a Hero

    Chaos effects:
    Empire: Bloodbath (place a corruption token for each figure killed by Khorne) and Quicken (+1 VP when an opponent summons figures to or from here)
    Bretonnia: Warpshock (+1 to domination for each magic symbol or Warpstone) and Bloodbath (place a corruption token for each figure killed by Khorne)
    Border Princes: Skitterleap (can move figures to an adjacent region after dominating)

    @visiblehowl is active

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    Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    Cultist to Bretonnia.

    2/6 PP

    vRyue2p.png
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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Acolyte to Norsca.

    3/6 PP

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    TayrunTayrun Registered User regular
    Warrior to Bretonnia. 0 PP. Snooze.

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    Gorden858Gorden858 Registered User regular
    Rat to BP

    3/6 PP

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    Magic GeekMagic Geek Registered User regular
    warrior to Tilea 0/7

    And rest

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    DarianDarian Yellow Wizard The PitRegistered User regular
    Round 2, Summoning phase

    afbk3d.png

    Old world effects:
    In this order:
    Road Wardens - remove a Hero
    Dwarf Trollslayers - place a Hero at a Hero

    Chaos effects:
    Empire: Bloodbath (place a corruption token for each figure killed by Khorne) and Quicken (+1 VP when an opponent summons figures to or from here)
    Bretonnia: Warpshock (+1 to domination for each magic symbol or Warpstone) and Bloodbath (place a corruption token for each figure killed by Khorne)
    Border Princes: Skitterleap (can move figures to an adjacent region after dominating)

    @visiblehowl is active; Khorne and Slaanesh are resting

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    Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    Ugh.

    Cultist from Estalia to Bretonnia.

    1/6 PP

    vRyue2p.png
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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    edited April 2012
    Convocation in Kislev, pulling all three Acolytes from Bretonnia.

    2/6 PP

    blahmcblah on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    @Gorden858 is active

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    Gorden858Gorden858 Registered User regular
    I play Screaming Bell - 3* for 1 PP to Tilea.

    2/6 PP

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    Gorden858Gorden858 Registered User regular
    Ah and nice move Tzeentch :-D Convo is by far my most favourite card.

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    DarianDarian Yellow Wizard The PitRegistered User regular
    Round 2, Summoning phase

    95r41k.png

    Old world effects:
    In this order:
    Road Wardens - remove a Hero
    Dwarf Trollslayers - place a Hero at a Hero

    Chaos effects:
    Empire: Bloodbath (place a corruption token for each figure killed by Khorne) and Quicken (+1 VP when an opponent summons figures to or from here)
    Bretonnia: Warpshock (+1 to domination for each magic symbol or Warpstone) and Bloodbath (place a corruption token for each figure killed by Khorne)
    Border Princes: Skitterleap (can move figures to an adjacent region after dominating)

    @visiblehowl is active; Khorne and Slaanesh are resting

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    Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    fffffffff

    Fine, cultist from Bretonnia back to Estalia and rest.

    vRyue2p.png
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    TayrunTayrun Registered User regular
    edited April 2012
    Yeah this whole turn has been a clusterfuck.

    Tayrun on
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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Havoc in Kislev.

    0/6 PP

    All HR now. @Gorden858

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    Gorden858Gorden858 Registered User regular
    Tayrun wrote: »
    Yeah this whole turn has been a clusterfuck.

    Hey thats my color :-P

    Anyhow please distribute my two Rats from Tilea to BP and the Badlands.

    0/6 PP and rest.


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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited April 2012
    Round 2, Battle phase

    29o3jg0.png

    Old world effects:
    In this order:
    Road Wardens - remove a Hero
    Dwarf Trollslayers - place a Hero at a Hero

    Chaos effects:
    Kislev: Havoc (warriors and daemons place corruption instead of rolling dice in the Battle phase)
    Empire: Bloodbath (place a corruption token for each figure killed by Khorne) and Quicken (+1 VP when an opponent summons figures to or from here)
    Bretonnia: Warpshock (+1 to domination for each magic symbol or Warpstone) and Bloodbath (place a corruption token for each figure killed by Khorne)
    Border Princes: Skitterleap (can move figures to an adjacent region after dominating)

    Let's roll in power order within each region; @Magic Geek is active to roll in the Empire then Bretonnia
    Kislev: place 1 corruption
    The Empire: 2 dice, place corruption for killed figures, 1 die
    Bretonnia: 4 dice, place corruption for killed figures, 3 dice, 2 dice

    Once battle is done, I'll need Skitterleap orders

    Darian on
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    TayrunTayrun Registered User regular
    Gorden858 wrote: »
    Tayrun wrote: »
    Yeah this whole turn has been a clusterfuck.

    Hey thats my color :-P

    Anyhow please distribute my two Rats from Tilea to BP and the Badlands.

    0/6 PP and rest.


    My bad. Too used to greyposting in the Eclipse game.

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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Slaanesh has a die in The Empire as well.

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    Magic GeekMagic Geek Registered User regular
    In the Empire.... 3 Hits

    Kill three little purple dudes.
    http://invisiblecastle.com/roller/view/3490154/

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    Magic GeekMagic Geek Registered User regular
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    Magic GeekMagic Geek Registered User regular
    edited April 2012
    Hmmmm. Kill 3 Green Warriors and a Green Cultist

    Nah....

    Magic Geek on
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    Magic GeekMagic Geek Registered User regular
    Hmmmm

    Tough choices...

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    Magic GeekMagic Geek Registered User regular
    Kill 4 green cultists

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    Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    2 hits in Bretonnia.

    Kill
    2 Seductresses

    vRyue2p.png
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    TayrunTayrun Registered User regular
    edited April 2012
    ... welp.

    The Empire.

    One critical hit, o6 operator currently bugged so manually rolling explosions.
    One hit.

    Kill the sole legitimate target. If only I could target heroes...

    Bretonnia.

    One hit.

    Only valid target is one of Nurgle's warriors.

    Tayrun on
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    Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    Tayrun, can you use DarkOrchid (or really, any legible form of purple) instead of gray? :P

    vRyue2p.png
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    TayrunTayrun Registered User regular
    Tayrun, can you use DarkOrchid (or really, any legible form of purple) instead of gray? :P

    Fiiiine I'll stop winding you up. :P

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    DarianDarian Yellow Wizard The PitRegistered User regular
    Round 2, Corruption phase

    Board at the end of battle:
    34hyxpz.png

    Old world effects:
    In this order:
    Road Wardens - remove a Hero
    Dwarf Trollslayers - place a Hero at a Hero

    Chaos effects:
    Kislev: Havoc (warriors and daemons place corruption instead of rolling dice in the Battle phase)
    Empire: Bloodbath (place a corruption token for each figure killed by Khorne) and Quicken (+1 VP when an opponent summons figures to or from here)
    Bretonnia: Warpshock (+1 to domination for each magic symbol or Warpstone) and Bloodbath (place a corruption token for each figure killed by Khorne)
    Border Princes: Skitterleap (can move figures to an adjacent region after dominating)

    I'll need Skitterleap orders from @Gorden858

    Domination step:
    Norsca: +1 VP
    Kislev: +4 VP
    Tilea: +2 VP, DAC
    The Border Princes: +1 VP, DAC; Skitterleap triggers
    The Badlands: +1 VP, DAC

    Corruption step:
    Norsca: +3
    Kislev: +3, +3, DAC
    Estalia: +2, DAC
    The Badlands: +1

    Check for ruination:
    No regions ruined

    Updated VP:
    8 VP
    4 VP
    4 + 5 = 9 VP
    3 VP
    3 + 4 = 7 VP

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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited April 2012
    Round 2, End phase

    Board at the start of the end phase:

    24eyjwg.png

    1. Remove Chaos Cards from the Board - No effects

    2. Hero Tokens are resolved - An acolyte falls in Kislev, and a daemonette falls in the Empire

    3. Resolve Old World cards - Gorden to remove a Hero then to place a new Hero at a Hero

    4. Score Ruined Regions - none

    5. Advance Threat Dials - Gorden has the most tokens and ticks twice, most others tick once
    12 - Upgrade
    10 - Remove 1 Corruption
    9 - Upgrade
    9 - Upgrade Card
    12 - Score 3 VP



    Updated VP:
    Khorne: 8 VP
    Nurgle: 4 VP
    Tzeentch: 9 VP
    Slaanesh: 3 VP
    The Horned Rat: 7 + 3 = 10 VP


    6. Check for Game end - The game does not end

    Things that need to happen (feel free to wait for those ahead of you or to go out of order, your choice):
    1. Gorden858 may move rats from the Border Princes via Skitterleap
    2. Gorden858 to remove a Hero token
    3. Gorden858 to place a Hero at a Hero
    4. Magic Geek to choose an upgrade
    5. visiblehowl to remove a corruption token
    6. blahmcblah to choose an upgrade
    7. Gorden858 to choose an upgrade
    8. Tayrun or I will reveal the next Old World card; Tayrun to make any decisions

    Darian on
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    TayrunTayrun Registered User regular
    Happy to let you deal with the OWC, Darian.

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    Magic GeekMagic Geek Registered User regular
    edited April 2012
    And Tz to discard his last card ?
    And Ratty to choose Warpcache ?

    I am torn.
    I would never take the Silly Bloodletter upgrade. Winning that way is embarrassing.
    ...But half strength?
    Maybe that might actually be fair.


    And the others are really not what I need...
    Crimson Tide? No.
    Bloodthirster? No. He is already somewhere useful. Using it as a pass first play seems poor

    Vengeance - ?
    Bloodsworn - ?

    or semi-erect Bloodletters?

    Magic Geek on
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    Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    I'll remove one of Khorne's corruption in Bretonnia.

    vRyue2p.png
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    DarianDarian Yellow Wizard The PitRegistered User regular
    Magic Geek wrote: »
    And Tz to discard his last card ?
    And Ratty to choose Warpcache ?

    Those don't happen until the draw phase (which is sometimes affected by the Old World card, though not without expert cards) and then the start of the summoning phase, respectively. I'll mention them as we get there.

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    Magic GeekMagic Geek Registered User regular
    O Semi-Inflated Dark Lord I Salute You !
    Painting one their horns Blood Red.

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    Gorden858Gorden858 Registered User regular
    - I leap with all of my Rats from BP to the Empire.
    - Then I would like to remove the hero in the Empire....
    - ...and place it in Kislev.
    - My Upgrade will be Council of Thirteen.

    (Why do I always have so much more decisions than the other ones... I don't like decisions...They steal my time. (Actually it's not even really my time but that of my employer, but that doesn't make things better...)

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    Magic GeekMagic Geek Registered User regular
    Since there are TWO heroes in the Empire, doesn't one of them kill a ratling?

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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Mystical Disregard still seems like a good idea.

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