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    Form of Monkey!Form of Monkey! Registered User regular
    edited April 2012
    FFFFFFUUUUUUUUUUCCCCCCCCKKKKKK

    I WANT TO MURDER EVERY PERSON WHO FUNDED THAT PROJECT.

    DK please explain why a Leisure Suit Larry project with updated graphics and gameplay would be a bad thing!

    Because the Leisure Suit Larry games rank amongst mankind's most awful crimes.

    Followup question: Were you a fan of adventure games during that same period that did not have the same sophomoric approach to sex? Like King's Quest, Zork, Monkey Island, etc.?

    Level with me, monkey to monkey. I'm trying to deduce if you dislike that type of game in general or if it's really just the themes and humor in the Leisure Suit Larry series that has you down.

    Form of Monkey! on
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    skippydumptruckskippydumptruck begin again Registered User regular
    So were "fighters" in a fantasy role playing setting too reminiscent of the bullies who savaged his taint with his own underwear as a kid? Is he trying to make some sort of haughty political statement about intellectualism by elevating one group of classes and nerfing another?

    This Monte Cook guy is a riddle wrapped in a cheese-stained, midwestern puzzle.

    it makes sense to me from a thematic point of view

    like, you can do a lot of pushups, but you're still probably going to get your ass handed to you by a dude who can manipulate the fabric of reality

    from a game point of view, it seems mean to make some classes better than others

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    DeebaserDeebaser on my way to work in a suit and a tie Ahhhh...come on fucking guyRegistered User regular
    I hate public transportation when I have to carry things.
    WTB private jet

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    surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    thats definitely true dk

    games make it hard

    thats why if i made a game it would take a very naturalistic approach to world interaction and have a very minimalist ui, if it had a ui at all

    i am under no impression that this wouldnt annoy the balls off 90% of players though

    thug lyfe

    obF2Wuw.png
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    _J__J_ Pedant Registered User, __BANNED USERS regular
    spool32 wrote: »
    BEEP BOOP _J_BOT RP PUNISHMENT MODE ENGAGED

    "OK, I'm rolling a kender"

    God, I miss my Kender.

    He had a skill whereby he could not only pickpocket, but he could also pick his own pockets. We had this awesome chart of things I could find, and they foolishly put "magical item" on the list.

    So, basically, every action I took was me trying to find an awesome magical item in my coat of many pockets.

    DM: The skeletal mages slowly advance towards you, their hands surrounded in magical flaims. What do you do?

    Friend one: I get into defensive stance and grip my axe.
    Friend two: I ready my bow.
    Friend three: I prepare a healing spell:
    _J_: I search my pockets, trying to find that magical dagger of skeletal mage killing I swore I had.

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    PonyPony Registered User regular
    As it is, I've run two game sessions of Mutants & Masterminds 3E and already I'm regretting that system choice because of an over-reliance on opaque mechanics

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    SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    _J_ wrote: »
    Sarksus wrote: »
    _J_ wrote: »
    Jacobkosh wrote: »
    To actually weigh your options, you need to go through the book with a calculator or a spreadsheet and sit down and crunch numbers

    That's what any reasonable player does.

    Again, this doesn't seem like a trap or poor design philosophy. So long as the mathematical formulas are provided by which one can weight the various attributes and so discern the mechanically best build...it seems fine to me.

    A lot of people dont play games to do math and take the rules at face value so they can continue on to doing what they want to do which is make a cool character and role play.

    I can understand why a person would be initially inclined towards this sentiment.

    But given the quantity of numbers involved in the game, it seems silly to ignore the mathematical component of character design. You’re rolling dice to generate numbers, you’re defining characters in terms of their numbers, you’re weighing your numbers against charts of other numbers.

    How someone can be aware of that, and yet ignore it to focus upon “Herp derp imma rogue” eludes me.

    Eddy wrote: »
    The issue, J, is in the importance of role-playing in the equation: why, in the interest of role-playing, would one have to take one perk over another due to mathematical superiority if it conflicts with their character? I struggled with this issue as well but after some thought realized the prime directive of RPGs - to enjoy a role outside the boundaries of our strict reality, that is, our operating reality that has asymmetric and measurably 'correct' outcomes.

    Yeah…

    One time my friends got mad at me for mathing, and so forced me to pick a character that I had to role play. I could only discern the role playing aspects, and couldn’t focus upon the math / stats.

    So I played a Kender.

    They learned their lesson.

    Because rolling dice and looking at charts is easy and it's obvious what to do and that you have to do it. Discovering the mathematical rules underlying the mechanics and then mathematically finding the most optimal build is not obvious and it's up to you to figure it out. I

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    ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    Judders are one thing

    making stuff all look like its filmed on a 50 dollar camcorder is another

    Yes, we should clearly accept shitty artifacts because "that's what film is". Shooting on digital at 48 fps isn't going to look like a 50 dollar camcorder. It will allow the DP more control over his panning speed and give him some more options because he won't have to worry as much about turning the shot into an unmanageable blur.

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    TehSlothTehSloth Hit Or Miss I Guess They Never Miss, HuhRegistered User regular
    Eddy wrote: »
    TehSloth wrote: »
    Hmm, brining leftovers from dinner for lunch may have been a poor choice.

    Now I have to figure out how to eat this sloppy joe without making a mess of myself.

    utensil that shit

    Yeah, this is probably the best solution. It's like eating a weird extra meaty goulash.

    FC: 1993-7778-8872 PSN: TehSloth Xbox: SlothTeh
    twitch.tv/tehsloth
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    Premier kakosPremier kakos Registered User, ClubPA regular
    Would someone please go synchronize the clocks on nodes of Vanilla's cluster? This is ridiculous.

    I don't think it's clock synchronization. I think it's just time information is begin truncated down to the minute. Also, why they don't just sort by post ID is beyond me.

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    skippydumptruckskippydumptruck begin again Registered User regular
    FUCKING STOP EATING MY POSTS FORUM

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    21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    Augh, so stressed. i hope i didn't blow my chances of getting my classes, once again. Everything should be fine, everything should be fine.

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    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    Pony wrote: »
    As it is, I've run two game sessions of Mutants & Masterminds 3E and already I'm regretting that system choice because of an over-reliance on opaque mechanics

    asplain please?

    fuck gendered marketing
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    Premier kakosPremier kakos Registered User, ClubPA regular
    FFFFFFUUUUUUUUUUCCCCCCCCKKKKKK

    I WANT TO MURDER EVERY PERSON WHO FUNDED THAT PROJECT.

    DK please explain why a Leisure Suit Larry project with updated graphics and gameplay would be a bad thing!

    Because the Leisure Suit Larry games rank amongst mankind's most awful crimes.

    Leisure Suit Larry is the gaming world equivalent of Tucker Max. And then people scratch their heads wondering why the gaming community is filled with a bunch of misogynists.

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    descdesc Goretexing to death Registered User regular
    I just could not get into M&M.

    It feels very unsuperheroic and very d20.

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    ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    Jacobkosh wrote: »
    Pony wrote: »
    Jacobkosh wrote: »
    ye jacob

    computer rpg design had to overcome all those design problems as they developed, and its interesting nobody thinks the way he does any more

    Plenty of people do in the tabletop sphere, out of a misguided belief that mechanical rigor somehow saps a game of some unquantifiable essence.

    These are the sorts of people who think there's actual real marked differences between "rollplayers" and "roleplayers"

    or talk about "Narrativist" vs. "Gameist" design as if that's a real thing

    aka people who want another way to scoff "Pfft, casuals"

    well, it's funny, you get it from both ends. there are the amateur thespian types who drag out the fainting couch at the suggestion that a system should be kind of mathematically robust, like all those awful numbers will sap the color and joy out of the world. but there are also the oldschool grognards who stick Gygax quotes in their sigs and they think game balance and math rigor is stupid because to them it's an adversarial, players-vs-GM game and giving the players a suite of effective options impinges on the GM's prerogative to go "no, you can't do that. also you die. roll up a new guy."

    Some days I want a crunchy system where I roll lots of fucking dice and check tables. Somedays I want to just tell a damn story and act shit out. There is room for both.

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    skippydumptruckskippydumptruck begin again Registered User regular
    what I said was how it makes sense that a dude who can do a lot of pushups loses to a dude who can manipulate reality

    but that doesn't make it fun for people who want to be something other than a wizard

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    Form of Monkey!Form of Monkey! Registered User regular
    Thomamelas wrote: »
    Judders are one thing

    making stuff all look like its filmed on a 50 dollar camcorder is another

    Yes, we should clearly accept shitty artifacts because "that's what film is". Shooting on digital at 48 fps isn't going to look like a 50 dollar camcorder. It will allow the DP more control over his panning speed and give him some more options because he won't have to worry as much about turning the shot into an unmanageable blur.

    Maybe in modern-day filmmaking it would represent an innovation, but there's a whole entire back catalog of "all movies that have ever been made up until recently" that were already shot with those considerations in mind. What harm is there in viewing the final product exactly as the director intended?

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    descdesc Goretexing to death Registered User regular
    Augh, so stressed. i hope i didn't blow my chances of getting my classes, once again. Everything should be fine, everything should be fine.

    Deep breaths!

    Inner peace!

    Etc!

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    PonyPony Registered User regular
    what's really hilarious to me is when a player thinks they have a clear mastery of the game's mechanics based on their excel spreadsheets and analysis but their relative inexperience with sitting down to play the game with human beings actually leads them to emphasize qualities and abilities that actually really aren't that useful.

    WotC's Character Optimization board always used to be good for a laugh with this. The most hilarious were "Gish" builds, which were designed to be amazing-at-everything fighter/mage combos that could wear armor and use swords and also sling spells and be the most awesome and make the rest of the party obsolete.

    It's like these people were designing characters under the assumption they didn't have a party or any friends. Which is hilarious, when you think about it.

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    _J__J_ Pedant Registered User, __BANNED USERS regular
    Vanilla ate my awesome post.
    spool32 wrote: »
    BEEP BOOP _J_BOT RP PUNISHMENT MODE ENGAGED

    "OK, I'm rolling a kender"

    I love my Kender.

    He had this awesome ability whereby he could not only pickpocket, but he could also search his own pockets. And we found a chart of items I could search for in my own pockets such as string, mice, etc. But to keep things interesting my friends foolishly added “magic items” to the list.

    So, basically every action I took was searching my own pockets trying to find an awesome magic item.

    DM: The skeletal mages slowly advance towards you, their hands surrounded in deadly flames. What do you do?

    Friend 1: I get into defensive stance and grip my axe.
    Friend 2: I ready my bow.
    Friend 3: I prepare a healing spell.
    _J_: I search my pockets for that magical dagger of skeletal mage killing I swore I had.

    Friend 1, 2, and 3: God damn it.

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    21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    desc wrote: »
    Augh, so stressed. i hope i didn't blow my chances of getting my classes, once again. Everything should be fine, everything should be fine.

    Deep breaths!

    Inner peace!

    Etc!

    If it were that simple... Good gravy, if it were that simple, i'd be so happy.

    Gonna have to try calling back in 15 minutes... Ffuck!

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    DeebaserDeebaser on my way to work in a suit and a tie Ahhhh...come on fucking guyRegistered User regular
    Relax, 21. Relax

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    VanguardVanguard But now the dream is over. And the insect is awake.Registered User, __BANNED USERS regular
    edited April 2012
    There is a difference between systems designed for rollplaying and roleplaying. You can disagree, but you would be wrong.

    D&D, and it's various iterations, are about killing shit in an underground maze. You can give your character motivations, have touching roleplaying moments, etc, but the game is so mired in math and stats that it's hard to ignore it for very long. None of the roleplaying stuff makes it into the character creation process beyond playing these archetypes of "Rogue", "Wizard", "Barbarian" etc. Of course, it can, but that doesn't mean it does.

    Now, take a game like Burning Wheel. This is a game that does not encourage dungeon crawling. You could still do it, but the focus is on creating characters with motivations, history, and instincts.

    Vanguard on
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    SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    J that sounds really boring for everyone except you. Play Singleplayer RPGs.

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    DasUberEdwardDasUberEdward Registered User regular
    @Jacobkosh

    thanks!

    steam_sig.png
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    EddyEddy Gengar the Bittersweet Registered User regular
    I like replacing nouns with something else in famous book titles

    "tender is the gengar"
    "invisible gengar"
    "gengars and lovers"
    "the gengar and the fury"
    "the great gengar"
    "brave new gengar"
    "i, gengar"
    "from gengar to eternity"

    "and the morning stars I have seen
    and the gengars who are guiding me" -- W.S. Merwin
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    PonyPony Registered User regular
    Elldren wrote: »
    Pony wrote: »
    As it is, I've run two game sessions of Mutants & Masterminds 3E and already I'm regretting that system choice because of an over-reliance on opaque mechanics

    asplain please?

    my problems are three-fold.

    1. Too many status effects to keep track of and what they all fucking mean, especially when most of the party has Affliction powers that do different things.

    2. The game is WAY too arbitrary on when you are rolling dice with a bonus vs. when your bonus is a flat value someone else is rolling against in combat. It should either be one or the other, not both based on contrivances.

    3. The Toughness mechanic makes fights take too long.

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    Donkey KongDonkey Kong Putting Nintendo out of business with AI nips Registered User regular
    Eddy wrote: »
    I like replacing nouns with something else in famous book titles

    "tender is the gengar"
    "invisible gengar"
    "gengars and lovers"
    "the gengar and the fury"
    "the great gengar"
    "brave new gengar"
    "i, gengar"
    "from gengar to eternity"

    GET THIS MAN A JOB ASSIGNING TITLES TO EPISODES OF CARTOONS

    Thousands of hot, local singles are waiting to play at bubbulon.com.
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    EddyEddy Gengar the Bittersweet Registered User regular
    edited April 2012
    gengar's choice

    tell me you wouldn't read that shiet

    ghastly or haunter?!?!?!11

    Eddy on
    "and the morning stars I have seen
    and the gengars who are guiding me" -- W.S. Merwin
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    _J__J_ Pedant Registered User, __BANNED USERS regular
    Eddy wrote: »
    I like replacing nouns with something else in famous book titles

    "tender is the gengar"
    "invisible gengar"
    "gengars and lovers"
    "the gengar and the fury"
    "the great gengar"
    "brave new gengar"
    "i, gengar"
    "from gengar to eternity"

    That's like the murloc game WoWers play in /2.

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    21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    Deebaser wrote: »
    Relax, 21. Relax

    :| I literally can't deal with stress. Like, I used to get panic attacks from stress working a desk job in a small business. i can't just "relax"! :|

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    Caveman PawsCaveman Paws Registered User regular
    Omg, girl friend I wasn't that into then moved far away is now sending text messages asking me to come join her (semi jokingly but not jokingly at all) is not getting the hint and now I just sent a straight forward "Im not doing it" text that makes me want to puke because I hate being serious let alone blunt with someone elses emotions. :P

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    Premier kakosPremier kakos Registered User, ClubPA regular
    desc wrote: »
    I just could not get into M&M.

    It feels very unsuperheroic and very d20.

    I always enjoyed Aberrant as far as superhero RPGs are concerned. Rolling a massive 15d10 really makes your character feel powerful.

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    VanguardVanguard But now the dream is over. And the insect is awake.Registered User, __BANNED USERS regular
    I did.

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    FeralFeral MEMETICHARIZARD interior crocodile alligator ⇔ ǝɹʇɐǝɥʇ ǝᴉʌoɯ ʇǝloɹʌǝɥɔ ɐ ǝʌᴉɹp ᴉRegistered User regular
    spool32 wrote: »
    What is that game theory called, that breaks players down into Explorer, Socializer, Achiever, Killer?

    I actually don't care for that one because it really only works for MMOs and seems to be putting the cart before the horse - in other words, they took the design goals of MMOs and said, "There's a type of player that likes each of these design goals." Well, duh.

    I prefer Wizards' psychographic profiles (Johnny, Timmy, Spike, Lorthos, Melvin). I think they are much more generalizable to other game types.

    every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.

    the "no true scotch man" fallacy.
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    EddyEddy Gengar the Bittersweet Registered User regular
    One of my favorite things about Arrested Development is the episode title Motherboy XXX

    sublime

    "and the morning stars I have seen
    and the gengars who are guiding me" -- W.S. Merwin
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    _J__J_ Pedant Registered User, __BANNED USERS regular
    I go learn now.

    Later, [chat]

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    JacobkoshJacobkosh Gamble a stamp. I can show you how to be a real man!Moderator mod
    Vanguard did you seriously just use "rollplaying" unironically

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    Form of Monkey!Form of Monkey! Registered User regular
    Eddy wrote: »
    I like replacing nouns with something else in famous book titles

    "tender is the gengar"
    "invisible gengar"
    "gengars and lovers"
    "the gengar and the fury"
    "the great gengar"
    "brave new gengar"
    "i, gengar"
    "from gengar to eternity"

    It's eerily similar to the merloc WoW spam chat game, but I'm down:

    "moby gengar"
    "to kill a gengar"
    "slaughterhouse gengar"
    "gone with the gengar"

This discussion has been closed.