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Guild Wars 2 - BWE #3: 20-22 July - Return to FORT ASPENWOOD! - Release date: 28 August!

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Posts

  • BucketmanBucketman Call me SkraggRegistered User regular
    are Charr and humans the same faction? Can I be a human and in a guild with charr? Because if so then I don't give a crap.

  • ZayZay yes i am zay Registered User regular
    Yeah there are no factions

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  • BucketmanBucketman Call me SkraggRegistered User regular
    Sweet. I am totally ok with that. Now to decide if I want to be a tanky guy or a magic guy

  • ZayZay yes i am zay Registered User regular
    You know, reading about the Foefire and something Veretas said about Rytlock's sword, I think I know exactly what's going to happen at the end of the Ascalonian Catacombs story mission

    and I am excited for it

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  • MugginsMuggins Registered User regular
    Zay wrote: »
    You know, reading about the Foefire and something Veretas said about Rytlock's sword, I think I know exactly what's going to happen at the end of the Ascalonian Catacombs story mission

    and I am excited for it

    I dunno if it's what you think it is but yeah that whole dungeon is pretty boss.

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    hey satan...: thinkgeek amazon My post |
  • UnluckyUnlucky That's not meant to happen Registered User regular
    So, how is the 'No dedicated healer' thing working out so far?

    Fantastic
  • ZayZay yes i am zay Registered User regular
    Seems alright.

    It'd be nice if people who take support skills had their heals get bigger though. Like I got a skill that threw down a little area thing that healed allies in it for something like 150 health a sec. It lasted 3 seconds. So that's a whopping 450 health when everyone has 10k+ health.

    And Water Elementalists with Healing Rain have similarly crappy numbers.

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  • UnluckyUnlucky That's not meant to happen Registered User regular
    How do people stay alive? Lots of self heals?

    Fantastic
  • ZayZay yes i am zay Registered User regular
    Self-heals are about 33% of your health or so on a 30 second-ish timer, it's more about staying tactical and retreating if shit starts getting too heavy

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  • Cobalt60Cobalt60 regular Registered User regular
    You stay alive by not getting hit. Dodge, move, briefly block, stun, daze, whatever, just minimise being hit.

  • VivixenneVivixenne Remember your training, and we'll get through this just fine. Registered User regular
    @World as Myth

    Kate, I haven't posted feedback in the beta forums yet

    but to sum up my overall experience on this game

    I want to kiss your face with my face

    forever

    XBOX: NOVADELPHINI | DISCORD: NOVADELPHINI #7387 | TWITTER
  • StiltsStilts Registered User regular
    Cobalt60 wrote: »
    You stay alive by not getting hit. Dodge, move, briefly block, stun, daze, whatever, just minimise being hit.

    I saw people in the forums say that, but I found that difficult to do as melee.

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  • VivixenneVivixenne Remember your training, and we'll get through this just fine. Registered User regular
    there is no class that is purely locked into melee

    it's likely an idea to shoot first, melee a bit, dodge, swap to ranged, etc etc

    XBOX: NOVADELPHINI | DISCORD: NOVADELPHINI #7387 | TWITTER
  • AretèAretè infiltrating neo zeed compoundRegistered User regular
    I am 99% sure I will be going engineer when the game releases, because akimbo pistols and dropping turrets is boss. Class reminds me a bit of the tactician from AC2.

    Now if they would only let us build walls...

  • PeccaviPeccavi Registered User regular
    Alright, I posted a thread on the forums. Felt a little out of place, all the other threads there were talking about events in general, while mine was "Man, this one event I did was awful".

  • PeccaviPeccavi Registered User regular
    Engineers, however, are pretty much locked into ranged, unless maybe the tool kit gives you a wrench to beat people with. I didn't try the tool kit, so I can't verify that.

  • EntriechEntriech ? ? ? ? ? Ontario, CanadaRegistered User regular
    The tool kit does give you a lot of melee options, including a swing that repairs your turrets.

  • CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    So I finally got my GW1 account back up and running

    I am now dicking around as a dervish in Nightfall, gonna work on that HoM malarkey going forward

    Do not have a cow, mortal.

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  • SyphyreSyphyre A Dangerous Pastime Registered User regular
    GW2 weekend was fantastic. Got to taste most of the classes, and my first two classes will certainly be Guardian and Elementalist.

    And I FINALLY got Zho's journal in GW1 so I can start getting my little moa chick. Freaking. I'm thinking "I know I've beat her in the tourney, but I don't have the book" I click on her to talk to her, no dice. So I figure I never beat her in the tourney. 10 tries later, I finally face her, and I get nothing.
    ... ... ...
    Eventually I figure out exactly how to talk to Zho, and get my journal that has been there all along, because I can't remember how GW1 works apparently.

  • unintentionalunintentional smelly Registered User regular
    dear kate and jaron:
    thanks for letting us beta test your game, it owns. finish it up and launch it now!!

  • StiltsStilts Registered User regular
    edited April 2012
    Vivixenne wrote: »
    there is no class that is purely locked into melee

    it's likely an idea to shoot first, melee a bit, dodge, swap to ranged, etc etc

    That's true, but you don't unlock weapon swapping until level 7.

    That....seems a bit late to be giving people an apparently crucial part of the whole "not dying" strategy.

    EDIT: I'm pretty sure I've said this before, but I do like the game. I'm just nitpicking right now.

    Stilts on
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  • unintentionalunintentional smelly Registered User regular
    Stilts wrote: »
    Vivixenne wrote: »
    there is no class that is purely locked into melee

    it's likely an idea to shoot first, melee a bit, dodge, swap to ranged, etc etc

    That's true, but you don't unlock weapon swapping until level 7.

    That....seems a bit late to be giving people an apparently crucial part of the whole "not dying" strategy.

    EDIT: I'm pretty sure I've said this before, but I do like the game. I'm just nitpicking right now.

    most of the enemies pre level 7 are so braindead that you can just spam every skill you have off cooldown and win

    which is a separate problem

  • PeccaviPeccavi Registered User regular
    I miss GW2 :(

  • KrunkMcGrunkKrunkMcGrunk Registered User regular
    Man this game has so much potential. The only big complaint I have, that people aren't really mentioning, is dealing with the camera is a bit of a hassle if you play melee.

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  • EricsErics Charming to the last Chicago, ILRegistered User regular
    Not even melee, just in general every now and then the camera likes to freak out. No idea what causes it!

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    Twitter | Steam | Twitch.tv ~♪
  • unintentionalunintentional smelly Registered User regular
    i dislike that I have to zoom out manually every time I get downed

    the zoom in is cool
    but it could zoom out on its own after

  • World as MythWorld as Myth a breezy way to annoy serious people Registered User regular
    Vivixenne wrote: »
    @World as Myth

    Kate, I haven't posted feedback in the beta forums yet

    but to sum up my overall experience on this game

    I want to kiss your face with my face

    forever

    but how would we eat?! <3 I am glad you liked it, lady

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  • SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    I didn't have much problem with the camera. A couple times I swung it around weird but otherwise it's okay.

    I really want to play more.

    LIKE FUCKING BAD

    GIMME ITTTTT

  • Ramen NoodleRamen Noodle whoa, god has a picture of me! Registered User regular
    This game is super fun, and I'm sad we can't play for now. I had a blast playing with everyone in SE++.

  • WAHWAH Registered User regular
    Unlucky wrote: »
    WAH, your character may convince a friend of mine to get GW2. Thanks!
    Haha cool. I wish my fro could be bigger.

    STEAM | GW2: hamdoughnuts.7359
  • MugginsMuggins Registered User regular
    dear kate and jaron:
    thanks for letting us beta test your game, it owns. finish it up and launch it now!!

    Hey you're welcome buddy!

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    hey satan...: thinkgeek amazon My post |
  • ZayZay yes i am zay Registered User regular
    aw crap I just realized I never looked at the dolphin

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  • MugginsMuggins Registered User regular
    edited April 2012
    Zay wrote: »
    aw crap I just realized I never looked at the dolphin

    GOOD

    Muggins on
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    hey satan...: thinkgeek amazon My post |
  • RainfallRainfall Registered User regular
    Okay, so my quick thoughts... I want to put a long post together, but I'm pretty emotionally attached to the first game and I just don't feel that I can give a fair review.

    It's good! I was really very unimpressed with my first look at the game friday night, and I didn't get a chance to play Saturday, but my Sunday evening experience was fabulous! I never got out of Queensdale, but fuck if there wasn't a lot of content per zone. I see what you guys mean! Godslost Swamp was incredible, I battled the Shadow Behemoth(briefly) and thought it was fuckawesome, the underwater segment was incredible, and the design of the game on the whole was really very good.

    I feel like the skills need a LOT of balancing, my Greatsword as a Mesmer felt substantially shittier than when I started using the Staff, and a lot of the utility skills look just not great at all, but that might just be me not getting a full experience with the game.

    My main worries are loot: I got basically nothing good while wandering the overmap, a small handful of equipment pieces that I mostly couldn't use, and two actual light armor pieces(or was it 3? I forget.) Either way, the loot table was NOT satisfying, which made me sad. That, and the stuff I got from the Shadow Behemoth was hilariously overlevelled for a 1-17 zone. Seriously, the level requirement was like 39!

    I'm definitely looking forwards to hitting Level 30 so I have a full skill bar, but I feel like the utility slots and the elite should be fully open by 15 or 20, so that it's faster to get a real feel for the game. Traits also seem cool, but I barely got to touch them in the demo. They look like they add another good layer of customization, though, so...

    The events were really cool, I loved the Battle for Beetletun area and Godslost Swamp, the little message in the corner of the screen showing the area status was very nice, and I really hope that the other major zones have a more connected feel like those areas did. The Shaemoor fields/whatever/newbie area for Humans felt really pointless, with a lot of ass-grade events where nothing really happened aside from killing mobs, but it did invoke a nice Old Ascalon vibe, which was, you know, nice.

    There has to be more world-shaking stuff, though. Events should change the status quo no matter which way they go. If I'm escorting a guy to grab weapon pieces, why aren't catapults firing at the Centaurs afterwards? Why doesn't an event promptly trigger with the Centaurs trying to break in again and getting pushed back, at which point the garrison charges forwards? The Beetletun zone had that feel to it, which was awesome, and it needs to be spread across the entire map.

    I really like the game! I feel like it's got an incredible amount of potential, but it's still very beta. I can't wait for the next event!

    I'd post this on the official forums but I can't find them anywhere what the hell. A link would be nice.

  • PeccaviPeccavi Registered User regular
  • VivixenneVivixenne Remember your training, and we'll get through this just fine. Registered User regular
    I only found two green items the entire weekend, and both dropped during my last hour of play

    and neither were weapons my character could use

    I was all NOOOOOOOOOOOOOOOOOO

    I even went to the trouble of zoning and banking them before remembering that I'M NOT GOING TO BE PLAYING ANYMORE AFTER THIS WTF DID I DO THAT

    XBOX: NOVADELPHINI | DISCORD: NOVADELPHINI #7387 | TWITTER
  • unintentionalunintentional smelly Registered User regular
    Vivixenne wrote: »
    I only found two green items the entire weekend, and both dropped during my last hour of play

    and neither were weapons my character could use

    I was all NOOOOOOOOOOOOOOOOOO

    I even went to the trouble of zoning and banking them before remembering that I'M NOT GOING TO BE PLAYING ANYMORE AFTER THIS WTF DID I DO THAT

    i was throwing my money away trying out the trading post

    which is really cool and i love the features and design and junk

    @World as Myth

  • ZayZay yes i am zay Registered User regular
    edited May 2012
    I found a decent amount of green weapons

    Something the game doesn't tell you and I only found out because Veretas said so: you can talk to heart guys after doing their quests and they have really good rewards on sale for karma. I picked up two really good green daggers off one.

    Zay on
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  • World as MythWorld as Myth a breezy way to annoy serious people Registered User regular
    thank you gary

    it's got a lot more work coming though

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  • ZayZay yes i am zay Registered User regular
    also traits had a pretty noticeable impact, at least for me. Putting a few points in critical strikes I started getting a LOT more crits and killing things much faster.

    also one of the perk things is a 10% chance to get Haste when you land a crit, and Haste is literally the best

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This discussion has been closed.