The Light of Day - All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined. Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter. Infested Colony - When you dominate a region, place two corruption tokens in that region. Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover. Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region. The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Troll Country : Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region)
Kislev : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Border Princes : Nurgle's Quest (If you place at least one corruption token in this region, immediately advance your dial one tick and carry out the dial instructions. This can be fulfilled once per phase) and Virulent Outbreak (This region is considered Populous)
Warp Portal in Kislev, covering up the Bloodbath (sorry Khorne buddy!). I will be discarding Bolt of Change to move the Keeper of Secrets to Bretonnia.
2/6 PP
LoserForHireX on
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
The Light of Day - All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined. Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter. Infested Colony - When you dominate a region, place two corruption tokens in that region. Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover. Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region. The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Troll Country : Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region)
Kislev : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Border Princes : Nurgle's Quest (If you place at least one corruption token in this region, immediately advance your dial one tick and carry out the dial instructions. This can be fulfilled once per phase) and Virulent Outbreak (This region is considered Populous)
I didn't have a very good move there. It was perhaps my least bad one. Besides it might prevent the region from ruining this round which I'm a-okay with.
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Ascension to Power to Bretonnia: 0/6PP, and rest
(M) Ascension to Power - 2 - If you dominate this region, you may immediately place a Cultist or Warrior in this region.
I'm not so sure, Tzeentch. You removed a possible 1-2 corruption from me while also removing 2 attack dice from the region; at best, it's going to break even. At worst, it's still going to ruin, though now Nurgle has an easier time getting VP from there since there's less dice trying to kill his Leper. I'm interested to see what the Rat does; two more cultists in Kislev or a Greater Daemon in Kislev? It would be easy for him to both dominate Kislev and prevent it's ruination.
The Light of Day - All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined. Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter. Infested Colony - When you dominate a region, place two corruption tokens in that region. Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover. Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region. The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Troll Country : Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region) and Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region)
Kislev : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Bretonnia : Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region) and Strength in Numbers (If you have more figures than any one other player in this region, the defense value of your figures is increased by one)
The Border Princes : Nurgle's Quest (If you place at least one corruption token in this region, immediately advance your dial one tick and carry out the dial instructions. This can be fulfilled once per phase) and Virulent Outbreak (This region is considered Populous)
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
The Light of Day - All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined. Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter. Infested Colony - When you dominate a region, place two corruption tokens in that region. Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover. Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region. The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Troll Country : Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region) and Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region)
Kislev : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Bretonnia : Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region) and Strength in Numbers (If you have more figures than any one other player in this region, the defense value of your figures is increased by one)
The Border Princes : Nurgle's Quest (If you place at least one corruption token in this region, immediately advance your dial one tick and carry out the dial instructions. This can be fulfilled once per phase) and Virulent Outbreak (This region is considered Populous)
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
The Light of Day - All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined. Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter. Infested Colony - When you dominate a region, place two corruption tokens in that region. Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover. Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region. The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Troll Country : Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region) and Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region)
Kislev : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Bretonnia : Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region) and Strength in Numbers (If you have more figures than any one other player in this region, the defense value of your figures is increased by one)
The Border Princes : Nurgle's Quest (If you place at least one corruption token in this region, immediately advance your dial one tick and carry out the dial instructions. This can be fulfilled once per phase) and Virulent Outbreak (This region is considered Populous)
Domination Step
Norsca : +1VP
Troll Country : +3VP, Place two Slaanesh cultist or warrior
Kislev : +4VP DAC
The Empire : +6VP, +2 Corruption DAC
Bretonnia : +3VP DAC
Estalia : +4VP
Tilea : +2VP DAC
The Border Princes : +1VP, +2 Corruption DAC, Nurgle dial one tick 18 - Score 3 VP
1 hit to The Empire. Kill a Clan rat. 5 hit to The Border Princes. Kill all Acolyte.
Ouchie...
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Things that need to happen:
1. @BoardGamer to kill one your figure in The Empire.
2. @Rius to choose an upgrade.
3. @BoardGamer to choose an upgrade.
4. @Overhamsteren to choose an upgrade.
5. @Cutfang to choose an upgrade.
Morrslieb Eclipsed
In each region, remove one corruption belonging to each player, if able. - Players cannot play Chaos cards. At the beginning of each summoning phase, players may sacrifice two of their figures that are on the board to ignore this effect for that round. (Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
Tzeentch may choose to discard one card before drawing.
Draw 2, 5 in hand, 11 left in deck, 8 discard Draw 2, 4 in hand, 13 left in deck, 7 discard Draw 2 or 3, 5 in hand, 10 or 11 left in deck, 8 or 9 discard Draw 2, 6 in hand, 13 left in deck, 5 discard Draw 1, 5 in hand, 13 left in deck, 6 discard
Cutfang, you draw more card in Round2. So just draw 1 card in this round.
Things that need to happen:
1. @LoserForHireX decide whether or not to discard chaos card.
2. @Cutfang decide whether or not to discard Warp Token Cache for +2PP.
3. @Rius to decide whether or not to sacrifice.
4. @BoardGamer to decide whether or not to sacrifice.
5. @LoserForHireX to decide whether or not to sacrifice.
6. @Overhamsterento decide whether or not to sacrifice.
7. @Cutfang to decide whether or not to sacrifice.
8. Start summon Phase.
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Posts
5/7 PP remaining
- Old World Card Effects
Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
- Upgrade Effects
Infested Colony - When you dominate a region, place two corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Kislev : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Border Princes : Nurgle's Quest (If you place at least one corruption token in this region, immediately advance your dial one tick and carry out the dial instructions. This can be fulfilled once per phase) and Virulent Outbreak (This region is considered Populous)
@Rius active.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
0/6PP
2/6 PP
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
And honestly a little bit baffled.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
- Old World Card Effects
Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
- Upgrade Effects
Infested Colony - When you dominate a region, place two corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Kislev : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Border Princes : Nurgle's Quest (If you place at least one corruption token in this region, immediately advance your dial one tick and carry out the dial instructions. This can be fulfilled once per phase) and Virulent Outbreak (This region is considered Populous)
@Overhamsteren active.
I didn't have a very good move there. It was perhaps my least bad one. Besides it might prevent the region from ruining this round which I'm a-okay with.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
(M) Ascension to Power - 2 - If you dominate this region, you may immediately place a Cultist or Warrior in this region.
http://handtracker.heroku.com/games/208/acts/12961
If you have more figures than any one other player in this region, the defense value of your figures is increased by one.
4/6 PP remaining
Cultist to Estalia; Khorne @ 2/7 PP.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
- Old World Card Effects
Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
- Upgrade Effects
Infested Colony - When you dominate a region, place two corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Kislev : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Bretonnia : Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region) and Strength in Numbers (If you have more figures than any one other player in this region, the defense value of your figures is increased by one)
The Border Princes : Nurgle's Quest (If you place at least one corruption token in this region, immediately advance your dial one tick and carry out the dial instructions. This can be fulfilled once per phase) and Virulent Outbreak (This region is considered Populous)
Nurgle and Slaanesh rest.
@LoserForHireX active.
0/6 PP
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
0/6 and out
Khorne @ 0/7 PP and rests.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
- Old World Card Effects
Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
- Upgrade Effects
Infested Colony - When you dominate a region, place two corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Kislev : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Bretonnia : Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region) and Strength in Numbers (If you have more figures than any one other player in this region, the defense value of your figures is increased by one)
The Border Princes : Nurgle's Quest (If you place at least one corruption token in this region, immediately advance your dial one tick and carry out the dial instructions. This can be fulfilled once per phase) and Virulent Outbreak (This region is considered Populous)
Battle Dice
Kislev : 2 Dice, 2 Dice
The Empire : 2 Dice, 1 Dice
Bretonnia : 2 Dice, 1 Dice
Estalia : 2 Dice
The Border Princes : 2 Dice
Estalia (2d6.hitsopen(4,6)=1) GLORY GLORY KILL A CLAN RAT
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
http://orokos.com/roll/69139
Bretonnia: 2 hits Flail and cry.
5 hit to The Border Princes. Kill all Acolyte.
- Old World Card Effects
Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
- Upgrade Effects
Infested Colony - When you dominate a region, place two corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Kislev : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Bretonnia : Ascension to Power (If you dominate this region, you may immediately place a Cultist or Warrior in this region) and Strength in Numbers (If you have more figures than any one other player in this region, the defense value of your figures is increased by one)
The Border Princes : Nurgle's Quest (If you place at least one corruption token in this region, immediately advance your dial one tick and carry out the dial instructions. This can be fulfilled once per phase) and Virulent Outbreak (This region is considered Populous)
Domination Step
Norsca : +1VP
Troll Country : +3VP, Place two Slaanesh cultist or warrior
Kislev : +4VP DAC
The Empire : +6VP, +2 Corruption DAC
Bretonnia : +3VP DAC
Estalia : +4VP
Tilea : +2VP DAC
The Border Princes : +1VP, +2 Corruption DAC, Nurgle dial one tick
18 - Score 3 VP
Corruption Step
Norsca : +2 DAC
Kislev : +2, +2 DAC
The Empire : +3
Estalia : +4
Check for Ruination
Kislev 1st : +3VP, +3VP, +3VP
Updated VP
25 + 4 = 29VP
18 + 7 + 3 = 28VP
9 + 1 + 3 = 13VP
11 + 3 + 3 = 17VP
7 + 9 + 3 = 19VP
Things that need to happen:
1. @Overhamsteren, place your figure in Troll Country.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Oh~ Sorry! Fixed!
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Ouchie...
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
1. Remove Chaos Cards from the Board.
Ultimate Plague remained in The Empire.
2. Hero Tokens are resolved.
Kislev : Bloodletter
The Empire : Nurgle choose one figure.
Bretonnia : Keeper of Secret
3. Resolve Old World cards. - None
4. Score Ruined Regions.
Kislev : +8VP, +4VP
5. Advance Threat Dials - Horned Rat ticks twice, each god ticks once.
23 - Upgrade
22 - Upgrade
15 - Score 3 VP
19 - Upgrade
12 - Score 3 VP
16 - Upgrade
Updated VP
29VP
28VP
13 + 3 = 16VP
17 + 8 = 25VP
19 + 4 + 3 = 26VP
6. Check for Game end - The game does not end.
Things that need to happen:
1. @BoardGamer to kill one your figure in The Empire.
2. @Rius to choose an upgrade.
3. @BoardGamer to choose an upgrade.
4. @Overhamsteren to choose an upgrade.
5. @Cutfang to choose an upgrade.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Completely forgot to use my Under Empire. Would have moved two clan rats to the Empire.
Morrslieb Eclipsed
In each region, remove one corruption belonging to each player, if able. - Players cannot play Chaos cards. At the beginning of each summoning phase, players may sacrifice two of their figures that are on the board to ignore this effect for that round. (Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
Tzeentch may choose to discard one card before drawing.
Draw 2, 5 in hand, 11 left in deck, 8 discard
Draw 2, 4 in hand, 13 left in deck, 7 discard
Draw 2 or 3, 5 in hand, 10 or 11 left in deck, 8 or 9 discard
Draw 2, 6 in hand, 13 left in deck, 5 discard
Draw 1, 5 in hand, 13 left in deck, 6 discard
Cutfang, you draw more card in Round2. So just draw 1 card in this round.
Things that need to happen:
1. @LoserForHireX decide whether or not to discard chaos card.
2. @Cutfang decide whether or not to discard Warp Token Cache for +2PP.
3. @Rius to decide whether or not to sacrifice.
4. @BoardGamer to decide whether or not to sacrifice.
5. @LoserForHireX to decide whether or not to sacrifice.
6. @Overhamsterento decide whether or not to sacrifice.
7. @Cutfang to decide whether or not to sacrifice.
8. Start summon Phase.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche