Frei wrote: »
thanks, can't believe I missed that.
anoffday wrote: »
I wish you could pick up land mines and trip mines that you end up not needing. I sat some down to cover my butt and ended up taking out like 5 guys in a courtyard, some right next to each other, without anyone noticing using the sound of mortars to mask my gunfire. This game is awesome. I also just got my first 2 for 1 headshot. It might have been the coolest thing I've ever seen in a video game.
anoffday wrote: »
I also just got my first 2 for 1 headshot. It might have been the coolest thing I've ever seen in a video game.
BrilliantInsanity wrote: »
I just want a range card for the Springfield.
Dr_Keenbean wrote: »
OMNOMNOM bullets. In the mouth and out the pooper!
MOVE IT WITH BUNMASTER!!! wrote: »
I decided to pick this up because of the $30 deal. It feels a lot like Hitman, which is good! I've always wished that Hitman made sniping more fun and that's exactly what this game is. I like the camera for killshots, since it kind of drives home the "every shot counts" feel, and the x-ray when nailing something vital is as spectacular as it was in Mortal Kombat. I don't know anything about real-life guns but the shooting in this feels good.
I do wish that the AI were a little less idiotic, since, for example, crouching down next to a waist-high railing isn't taking cover, it's giving me a stationary target. At the same time it would be nice if they didn't instantly know right where I was when I'm popping shots off from a distance, but whatever, that's not enough to stop me from enjoying it.
How's the co-op? Has anyone tried it yet?
Madpanda wrote: »
Played the demo a bit, decided this will be a must buy below $30.
Tried playing through the dlc for sniper ghost warrior after, and just can't. Everything feels wrong.
Do the levels become less linear later? The demo had a very being lead down a hallway feeling. Admittedly I only played up until you were placing explosives, because i kept reloading to re-do shots.
The_Spaniard wrote: »
I'm pretty sure they will sell the pre-order stuff as DLC in the future right? I mean in this day and age I couldn't imagine them forever locking out stuff like the Hitler mission to people that didn't pre-order. But if they have made any kind of retarded statement saying that it will forever be pre-order exclusive, then I'll hop on the getgamesgo deal.
Elderlycrawfish wrote: »
Sometimes its possible to stealth by, you can certainly sneak up on guys and stealth kill them. You also get rocks that you can throw to distract guards, so more or less.
One problem you might sometimes run into is that you sneak past a few guys, but when you get into a firefight a little bit further on, those guys will be coming up from behind you since you didn't take care of them.
Rizzi wrote: »
Damn it, the game runs horrible compared to the demo, with the exact same settings.
Rizzi wrote: »
@Dr_Keenbeen GTX 560TI and yes.@Skull2185 There's an option to change how often the slow motion shots happen.
Gandalf_the_Crazed wrote: »
I need this game in my life.
And yeah, based on what I saw during a demonstration last night, a lot of the non-linear gameplay comes from deciding who to kill when, and how. Like maybe you have a pretty clear shot to that one guy, but he's more likely to be noticed than that other guy up on the ledge.
Iron Weasel wrote: »
Still haven't quite gotten the hang of masking my shots with explosions, and I do sometimes feel like the enemy instantly knows where I am, but otherwise this was a very strong demo and I'll probably get a copy of this at some point.