That was dumb, and I've fixed it. Sorry about that. Game on.
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blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
We could take those Plasma Missles for ourselves, but far be it from us to interfere in the petty squabbles of you lesser beings; so we shall leave them up for grabs. Good luck!
Research Tachyon Source and Gluon Computer for 14 Science.
To be fair if an alien ambassador showed up in your base through a wormhole you didn't know existed you would probably shoot first, ask questions later
Every big decision I've made in this game so far has been wrong. I'm not even sure Endaro is actually winning: Darian is set to fill two tech trees and build 3-4 monos next turn.
I like how everyone presumes I am winning simply because I control Hex 001! I will point out that 90% of the victory points in this game are publicly visible: Discovery tiles, controlled hexes, technology, diplomats, etcetera are all visible, leaving only reputation tiles (of which I have only one) hidden. A cursory glance at the public information and reasonable estimates about the hidden show that controlling Hex 001 barely catches me up with the pack. I would advise everyone not to get distracted from those running away with things, when we are this close to the end! Besides, Terran Union/Mechanema trickery is the exact reason we made this alliance.
Hmm, well I had one more thing to teach, which was regarding pinning, but you seem to have figured it out with your last build order. I guess it makes sense though, if you defend Darian like that he has less reason to attack you to try to stop you winning.
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Research Tachyon Source and Gluon Computer for 14 Science.
edit: and flip 3 ships to place science cubes on my adv science slots
Pass.
I think you only have 8 science.
8 science and 2 Money
Galaxy Map
Tech Board
Military - 2x Neutron Bombs, 4x Starbase, 2x Phase Shield, 2x Advanced Mining, 3x Tachyon Source, Plasma Missile, 2x Gluon Computer
Grid - 3x Gauss Shield, 2x Fusion Source, Positron Computer, Tachyon Drive, 2x Antimatter Cannon, Quantum Grid
Nano - Nanorobots, Fusion Drive, 2x Orbital, 3x Wormhole Generator
Player Reference
Page 1 and Page 2
Player Boards
SeGaTai - Terran Union
Darian - Terran Directorate
Endaro - Terran Alliance
Lykouragh - Terran Republic
blahmcblah - Hydran Progress
Tayrun - Mechanema
Hydran Progress passed and will start the next round.
@Tayrun is up
Segs this has been a newbie game the whole way through, don't mess with their heads like that, it's cruel.
I was going to invite you, then I read the rules again and saw that you can't send ambassadors through the half-wormhole tech.
@Tayrun btw
Pass, I guess.
Galaxy Map
Tech Board
Military - 2x Neutron Bombs, 4x Starbase, 2x Phase Shield, 2x Advanced Mining, Tachyon Source, Plasma Missile, Gluon Computer
Grid - 3x Gauss Shield, 2x Fusion Source, Positron Computer, Tachyon Drive, 2x Antimatter Cannon, Quantum Grid
Nano - Fusion Drive, 2x Orbital, 3x Wormhole Generator
Player Reference
Page 1 and Page 2
Player Boards
SeGaTai - Terran Union
Darian - Terran Directorate
Endaro - Terran Alliance
Lykouragh - Terran Republic
blahmcblah - Hydran Progress
Tayrun - Mechanema
Hydran Progress passed and will start the next round.
Mechanema has passed
@segatai is up.
Move. One Dreadnaught from Hex 001 to Hex 107, one Cruiser from Hex 107 to Hex 205.
Build 3 interceptors in 102.
It is a sad day my friend. I suppose we have to decide where to return our cubes to. Science, if you would please Icerimp.
Also, @SeGaTai
Replace the Nuclear Source on my Cruisers with a Tachyon Source