Troll Country: Warp Shock - Each Warpstone token and magic symbol in this region counts toward your domination value.
Bretonnia: Creeping Death - If you dominate this region, place one corruption token in each adjacent region.
Bretonnia: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
Estalia: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Tilea: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
The Badlands: Doomwheel - If you dominate this region, score three victory points.
The Badlands: Glean - This region is considered adjacent to all other regions.
I put the glean there for you korne...you were supposed to summon a guy out to the middle of nowhere....for little to no purpose...ok...maybe that was a bad plan on my part...
Oh believe me, I was so torn between the two spots. Both so inviting! Ultimately, I don't think I will stop our horned friend from dominating either area though.
Well i'm not to worried about the HR double ticking, hopefully, if all goes to plan, brother Slaanesh will be getting 2 as well...if were really lucky, brother slaanesh will take a gamble on you not hitting twice, and force the HR into getting only 1 dac, and taking 2 himself....if were lucky...
Troll Country: Warp Shock - Each Warpstone token and magic symbol in this region counts toward your domination value.
Bretonnia: Creeping Death - If you dominate this region, place one corruption token in each adjacent region.
Bretonnia: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
Estalia: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Tilea: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
The Badlands: Doomwheel - If you dominate this region, score three victory points.
The Badlands: Glean - This region is considered adjacent to all other regions.
Troll Country: Warp Shock - Each Warpstone token and magic symbol in this region counts toward your domination value.
Bretonnia: Creeping Death - If you dominate this region, place one corruption token in each adjacent region.
Bretonnia: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
Estalia: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Tilea: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
The Badlands: Doomwheel - If you dominate this region, score three victory points.
The Badlands: Glean - This region is considered adjacent to all other regions.
Troll Country: Warp Shock - Each Warpstone token and magic symbol in this region counts toward your domination value.
Bretonnia: Creeping Death - If you dominate this region, place one corruption token in each adjacent region.
Bretonnia: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
Estalia: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Tilea: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
The Badlands: Doomwheel - If you dominate this region, score three victory points.
The Badlands: Glean - This region is considered adjacent to all other regions.
Morrslieb Eclipsed
In each region, remove one corruption belonging to each player, if able. -
Players cannot play Chaos cards. At the beginning of each summoning phase,
players may sacrifice two of their figures that are on the board to ignore this effect for that round.
(Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
Round 2, Draw phase
Khorne: draw 1; 3 in hand, 19 remaining in deck Nurgle: draw 1; 4 in hand, 19 remaining in deck Tzeentch: draw 1; 3 in hand, 19 remaining in deck Slaanesh: draw 1; 4 in hand, 19 remaining in deck Horned Rat: draw 1; 3 in hand, 19 remaining in deck
Players may begin declaring sacrifices before the Summoning Phase.
In each region, remove one corruption belonging to each player, if able. -
Papa Nurgle is sooooo angry!
It happened in my last expert game too, right after creeping death went off, Morrslieb Eclipsed. It's sucks pretty hard no doubt. Good news, korne wasted both bloodbaths, and slaanesh took a 2 corruption hit too...So were all getting screwed here...except HR....GET EM!
I think we need a yay or nay from every player, just to be sure, before summoning starts. If you guys could post choices that would be great.
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Hi I'm Vee!Formerly VH; She/Her; Is an E X P E R I E N C ERegistered Userregular
Is there an order in which people make this decision? I remember when I played with my old gaming group it went in reverse threat order (i.e. most threat to lowest threat), but I can't remember if that's a house rule or a real rule.
Posts
Spell Effects -
Bretonnia: Creeping Death - If you dominate this region, place one corruption token in each adjacent region.
Bretonnia: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
Estalia: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Tilea: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
The Badlands: Doomwheel - If you dominate this region, score three victory points.
The Badlands: Glean - This region is considered adjacent to all other regions.
HR is active.
The Black Hole of Cygnus X-1
2/6 PP
0/7 PP
2/6 PP
I put the glean there for you korne...you were supposed to summon a guy out to the middle of nowhere....for little to no purpose...ok...maybe that was a bad plan on my part...
2/6 PP
Spell Effects -
Bretonnia: Creeping Death - If you dominate this region, place one corruption token in each adjacent region.
Bretonnia: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
Estalia: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Tilea: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
The Badlands: Doomwheel - If you dominate this region, score three victory points.
The Badlands: Glean - This region is considered adjacent to all other regions.
Khorne is done.
HR is active.
The Black Hole of Cygnus X-1
1/6 PP
Acolyte to TC
1/6 PP
HAPPY 4TH OF JULY....(for those that celebrate it; the rest of you can have a great day!)
1/6 PP
Spell Effects -
Bretonnia: Creeping Death - If you dominate this region, place one corruption token in each adjacent region.
Bretonnia: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
Estalia: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Tilea: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
The Badlands: Doomwheel - If you dominate this region, score three victory points.
The Badlands: Glean - This region is considered adjacent to all other regions.
Khorne & Nurgle are done.
HR is active.
The Black Hole of Cygnus X-1
0/6 PP
Spell Effects -
Bretonnia: Creeping Death - If you dominate this region, place one corruption token in each adjacent region.
Bretonnia: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
Estalia: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Tilea: Bloodbath - Place one corruption token for each enemy figure you kill in this region.
The Badlands: Doomwheel - If you dominate this region, score three victory points.
The Badlands: Glean - This region is considered adjacent to all other regions.
Bretonnia: 2 dice; 1 die
Tilea: 2 dice
The Black Hole of Cygnus X-1
I will be driving all day tomorrow so to make things easier, here are my two rolls:
Bretonia http://invisiblecastle.com/roller/view/3595060/
1 hit to Plaguebearer
(1 corruption)
Tilea http://invisiblecastle.com/roller/view/3595069/
1 hit to Clan Rat
(1 corruption)
The Black Hole of Cygnus X-1
Board at the End of Battle Phase
Domination Step
Troll Country: +1 VP
Bretonnia: +3 VP
Estalia: +5 VP
Tilea: +2 VP DAC
The Badlands: +4 VP DAC
Corruption Step
Troll Country: +5 DAC
The Empire: +1
Bretonnia: +4 DAC
Estalia: +1; +5 DAC
Tilea: +1
The Border Princes: +1
The Badlands: +1; +1
Check for ruined regions - None.
Updated Victory Points:
Khorne: 0
Nurgle: 0 + 3 = 3
Tzeentch: 0 + 1 = 1
Slaanesh: 0 + 5 = 5
Horned Rat: 0 + 6 = 6
The Black Hole of Cygnus X-1
Board at the beginning of the End Phase
1. Remove Chaos Cards from the Board - No cards will remain.
2. Hero Tokens are resolved - None
3. Resolve Old World cards - None
4. Score Ruined Regions - None
5. Advance Threat Dials - Two had 2 DAC's and all had at least one.
All tick once.
Khorne:
6 - +4 VP
Nurgle:
5 - +3 VP
Tzeentch:
7 - Place 1 Warpstone
Slaanesh:
8 - +3 VP
Horned Rat:
5 - Summon 1 Cultist
Updated Victory Points:
Khorne: 0 + 4 = 4
Nurgle: 3 + 3 = 6
Tzeentch: 1
Slaanesh: 5 + 3 = 8
Horned Rat: 6
6. Check for Game end - The game does not end.
Things that need to happen:
The Black Hole of Cygnus X-1
Thanks, Daemonis!
That card really corrupted!
The Black Hole of Cygnus X-1
The Badlands is not adjacent to Bretonnia; it is only adjacent to the Border Princes.
The Black Hole of Cygnus X-1
Morrslieb Eclipsed
In each region, remove one corruption belonging to each player, if able. -
Players cannot play Chaos cards. At the beginning of each summoning phase,
players may sacrifice two of their figures that are on the board to ignore this effect for that round.
(Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
Round 2, Draw phase
Khorne: draw 1; 3 in hand, 19 remaining in deck
Nurgle: draw 1; 4 in hand, 19 remaining in deck
Tzeentch: draw 1; 3 in hand, 19 remaining in deck
Slaanesh: draw 1; 4 in hand, 19 remaining in deck
Horned Rat: draw 1; 3 in hand, 19 remaining in deck
Players may begin declaring sacrifices before the Summoning Phase.
The Black Hole of Cygnus X-1
It certainly cleaned up the OW.
The Black Hole of Cygnus X-1
It happened in my last expert game too, right after creeping death went off, Morrslieb Eclipsed. It's sucks pretty hard no doubt. Good news, korne wasted both bloodbaths, and slaanesh took a 2 corruption hit too...So were all getting screwed here...except HR....GET EM!
I can't find a rule or a FAQ answer but I would lean toward highest-to-lowest Threat order.
The Black Hole of Cygnus X-1