Lars wrote: »
They should be able to get up to level 70 now, since Burning Crusade is part of the base package now.
Heck, they got all the 1-60 Cata content for free as well, and will probably have a free WotLK soon too.
Anyways, I was just looking up the Challenge Modes for MoP and was surprised to see there is absolutely no loot drops during a Challenge Run. The only rewards at all is a bit of Valor and then the title/mount/transmog gear you get for having all bronze/silver/gold medals. That doesn't bode well for them getting run a lot, because a lot of people are going to fall into one of two categories:
1. I don't think I'm good enough to get a better medal than the bronze I already have, so why would I waste time and repair costs for no reward whatsoever?
2. I already have a gold medal so why would I ever run it again?
About the only incentive for the #2 group would be the ones who care about leaderboard rankings. There's no real incentive for the people who don't want to try and learn a dungeon though, unless they really want that mount or transmog set.
Now I can totally see the problem of people stopping to loot on a timed run, and also agree with Blizzard that the rewards for Challenge mode should be cosmetic so it can't drop better gear than the regular Heroic Mode, but I still think there should be a little more reward to get people more willing to run it. Some kind of loot bag you get upon completion like the Satchel of Helpful Goods or Cache of the Ley-Guardian that contains gold, mats, gear that's equal to the dungeon's heroic gear or even just transmog gear, pets, mounts, etc. Increase the odds for really rare mounts or whatever for a gold medal.