Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die.
Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies. Lepers - When your Lepers place at least one corruption token in a region during the corruption phase, you may place one additional corruption token in that region. Lord of Change - When you summon a Lord of Change into a region, you may place one Warpstone token in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover. Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens. The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
OW Card Effects -
Call to Arms!
During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
High Elf Protection
Each Event token increases a region's Resistance value by two.
Spell Effects -
Troll Country: Virulent Outbreak - This region is considered Populous.
The Empire: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die.
Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies. Lepers - When your Lepers place at least one corruption token in a region during the corruption phase, you may place one additional corruption token in that region. Lord of Change - When you summon a Lord of Change into a region, you may place one Warpstone token in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover. Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens. The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
OW Card Effects -
Call to Arms!
During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
High Elf Protection
Each Event token increases a region's Resistance value by two.
Spell Effects -
Troll Country: Virulent Outbreak - This region is considered Populous.
The Empire: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die.
Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies. Lepers - When your Lepers place at least one corruption token in a region during the corruption phase, you may place one additional corruption token in that region. Lord of Change - When you summon a Lord of Change into a region, you may place one Warpstone token in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover. Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens. The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
OW Card Effects -
Call to Arms!
During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
High Elf Protection
Each Event token increases a region's Resistance value by two.
Spell Effects -
Troll Country: Virulent Outbreak - This region is considered Populous.
Kislev: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
The Empire: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die.
Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies. Lepers - When your Lepers place at least one corruption token in a region during the corruption phase, you may place one additional corruption token in that region. Lord of Change - When you summon a Lord of Change into a region, you may place one Warpstone token in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover. Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens. The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
OW Card Effects -
Call to Arms!
During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
High Elf Protection
Each Event token increases a region's Resistance value by two.
Spell Effects -
Troll Country: Virulent Outbreak - This region is considered Populous.
Kislev: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
The Empire: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Thanks guys! It was fun playing this online. I looked back at the start date and we had this rolling for 2months. Is that average? Seemed shorter till I saw it in writing.
Final thoughts about Khorne's Bloodletter rule:
This was a bad implementation. Because you have to focus on points or track at the start, not allowing Khorne to take Bloodletter really shoehorns the player into going track only. This was the problem with the base game and I thought the expansion opened up a lot more interesting ways to win. I do not think it was a successful house rule for Bloodletter.
Posts
One Leper is mine.
4/6PP
Upgrade Effects -
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die.
Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies.
Lepers - When your Lepers place at least one corruption token in a region during the corruption phase, you may place one additional corruption token in that region.
Lord of Change - When you summon a Lord of Change into a region, you may place one Warpstone token in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
OW Card Effects -
During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
High Elf Protection
Each Event token increases a region's Resistance value by two.
Spell Effects -
The Empire: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Tzeentch is done.
Horned Rat is active.
The Black Hole of Cygnus X-1
The Black Hole of Cygnus X-1
3/6 PP
3/7 PP
3/6PP
Upgrade Effects -
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die.
Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies.
Lepers - When your Lepers place at least one corruption token in a region during the corruption phase, you may place one additional corruption token in that region.
Lord of Change - When you summon a Lord of Change into a region, you may place one Warpstone token in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
OW Card Effects -
During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
High Elf Protection
Each Event token increases a region's Resistance value by two.
Spell Effects -
The Empire: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Tzeentch is done.
Horned Rat is active.
The Black Hole of Cygnus X-1
2/6 PP
http://handtracker.heroku.com/games/253/acts/15716
All figures can't be moved off of the card
2/7 PP
One Leper is mine.
1/6PP
Upgrade Effects -
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die.
Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies.
Lepers - When your Lepers place at least one corruption token in a region during the corruption phase, you may place one additional corruption token in that region.
Lord of Change - When you summon a Lord of Change into a region, you may place one Warpstone token in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
OW Card Effects -
During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
High Elf Protection
Each Event token increases a region's Resistance value by two.
Spell Effects -
Kislev: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
The Empire: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Tzeentch is done.
Horned Rat is active.
The Black Hole of Cygnus X-1
1/6
0/6PP
Upgrade Effects -
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die.
Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies.
Lepers - When your Lepers place at least one corruption token in a region during the corruption phase, you may place one additional corruption token in that region.
Lord of Change - When you summon a Lord of Change into a region, you may place one Warpstone token in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
OW Card Effects -
During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
High Elf Protection
Each Event token increases a region's Resistance value by two.
Spell Effects -
Kislev: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
The Empire: Hate - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, gain one power point.
Norsca: 3 dice
Troll Country: 5 dice; 4 dice
Kislev: 1 die
The Empire: 3 dice
Bretonnia: 4 dice; 2 dice
Please roll in listed order.
The Black Hole of Cygnus X-1
Bretonnia, 3 hits, kill all cultists
3hits http://invisiblecastle.com/roller/view/3667737/
Kill everything!
Troll Country
4hits http://invisiblecastle.com/roller/view/3667743/
Kill all Nurgle and Tzeentch cultist
The Empire
2hits http://invisiblecastle.com/roller/view/3667751/
Kill everything again!
Kill all.
GG everybody.
http://orokos.com/roll/79558
Kill three clan rats
Gratz to Korne
Congratulations!
Your dice is wonderful.
Board at the End of Battle Phase
Domination Step
Troll Country: +1 VP DAC
Tilea: +2 VP
The Badlands: +6 VP
Corruption Step
Kislev: +1; +1
The Badlands: +5 DAC
Check for ruined regions - The Badlands ruined second: +4 VP
Updated Victory Points:
Khorne: 10 + 2 = 12
Nurgle: 15
Tzeentch: 11
Slaanesh: 35 + 10 = 45
Horned Rat: 20 + 1 = 21
The Black Hole of Cygnus X-1
Board at the beginning of the End Phase
1. Remove Chaos Cards from the Board - No cards will remain.
2. Hero Tokens are resolved - The Bloodthirster is killed in Troll Country, a Bloodletter is killed in The Empire & a Bloodsworn is killed in Estalia.
3. Resolve Old World cards - None
4. Score Ruined Regions - The Badlands ruined second: +7 VP; +3 VP
5. Advance Threat Dials - Khorne ticks twice and Slaanesh & Horned Rat tick once.
Khorne:
32 - Draw 2 Chaos cards
X - Victory!
Slaanesh:
24 - Upgrade
Horned Rat:
16 - Upgrade
6. Check for Game end - The game does end.
Updated Victory Points:
Khorne: 12
Nurgle: 15 + 3 = 18
Tzeentch: 11
Slaanesh: 45 + 7 = 52
Horned Rat: 21
Khorne has won a dial victory!
The Black Hole of Cygnus X-1
The Black Hole of Cygnus X-1
Congrats, BrendenPA!
The Black Hole of Cygnus X-1
Final thoughts about Khorne's Bloodletter rule:
This was a bad implementation. Because you have to focus on points or track at the start, not allowing Khorne to take Bloodletter really shoehorns the player into going track only. This was the problem with the base game and I thought the expansion opened up a lot more interesting ways to win. I do not think it was a successful house rule for Bloodletter.