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[Twilight Imperium] Game 5 - Round 8: Game Over!

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    stever777stever777 AFK most Saturdays Registered User regular
    Naalu

    [1 VP] I now spend 3 Command Counters from my Command and/or Strategy Allocation areas

    TG/AC/PC: 0/1/2
    SA/FS/CP: 0/3/0

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    SeGaTaiSeGaTai Registered User regular
    edited September 2012
    Creuss

    [1 VP] I control planets with a total influence greater than the player to my immediate right and greater than the player to my immediate left.:

    TG/AC/PC: 4/1/2
    SA/FS/CP: 0/5/1

    SeGaTai on
    PSN SeGaTai
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    Void SlayerVoid Slayer Very Suspicious Registered User regular
    Muaat Declines

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
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    MrBodyMrBody Registered User regular
    Yin

    [1 VP] I control planets with a total influence greater than the player to my immediate right and greater than the player to my immediate left.:

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    GrimmyTOAGrimmyTOA Registered User regular
    Universities Decline

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    KilnagaKilnaga Registered User regular
    L1z1x Declines

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
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    MrBlarneyMrBlarney Registered User regular
    Alright, I'll start sending out Action Card draws now; all players gain 2 Command Counters and should declare their allocations or rearrangements.

    4463rwiq7r47.png
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    KilnagaKilnaga Registered User regular
    L1z1x places 1 in SA and 1 in CP

    TG/AC/PC: 2/3/1
    SA/FS/CP: 1/3/2

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
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    Void SlayerVoid Slayer Very Suspicious Registered User regular
    Muaat place 2 in SA.

    TG/AC/PC: 2/0/0
    SA/FS/CP: 4/3/1

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
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    stever777stever777 AFK most Saturdays Registered User regular
    edited September 2012
    Naalu

    Place 2 in SA

    TG/AC/PC: 2/2/2
    SA/FS/CP: 2/3/0

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    MrBodyMrBody Registered User regular
    Yin

    +1/0/+1

    TG/AC/PC: 1/4/3
    SA/FS/CP: 2/5/2

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    SeGaTaiSeGaTai Registered User regular
    Creuss

    2 counters to SA, move 1 counter from FS to CP

    TG/AC/PC:4/2/2
    SA/FS/CP:2/4/2

    PSN SeGaTai
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    GrimmyTOAGrimmyTOA Registered User regular
    edited September 2012
    Universities

    1 to SA, 1 to CP

    SA/FS/CP: 2/3/2

    GrimmyTOA on
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    MrBlarneyMrBlarney Registered User regular
    edited September 2012
    Round 3: Start of Strategy Phase

    Round 2 Status Phase
    Claim Objectives
    The Naalu Collective: [1 VP] I now spend 3 Command Counters from my Command and/or Strategy Allocation areas. (SA 2 --> 0, CP 1 --> 0; VP 0 --> 1)
    The Yin Brotherhood: [1 VP] I control planets with a total influence greater than the player to my immediate right and greater than the player to my immediate left. (VP 0 --> 1)
    The Ghosts of Creuss: [1 VP] I control planets with a total influence greater than the player to my immediate right and greater than the player to my immediate left. (VP 1 --> 2)
    Draw Action Cards and Allocate Command Counters
    The Naalu Collective: AC 1 --> 2; SA 0 --> 2.
    The Yin Brotherhood: AC 4 --> 5; SA 1 --> 2, CP 1 --> 2.
    The L1z1x Mindnet: AC 3 --> 4; SA 0 --> 1, CP 1 --> 2.
    Universities of Jol-Nar: AC 2 --> 3; SA 1 --> 2, CP 1 --> 2.
    The Embers of Muaat: AC 0 --> 1; SA 2 --> 4.
    The Ghosts of Creuss: AC 1 --> 2; SA 0 --> 2, FS 5 --> 4, CP 1 --> 2.

    Current Map: Round 3, Start of Strategy Phase

    Current Technologies

    Victory Points and Objectives
    The Ghosts of Creuss: 2 VP
    The L1z1x Mindnet: 1 VP
    The Naalu Collective: 1 VP
    The Yin Brotherhood: 1 VP
    Universities of Jol-Nar: 0 VP
    The Embers of Muaat: 0 VP


    Public Objectives
    [1 VP] I now spend 3 Command Counters from my Command and/or Strategy Allocation areas.: L1z1x, Creuss, Naalu
    [1 VP] I am blockading an opponent's Space Dock.:
    [1 VP] I control planets with a total influence greater than the player to my immediate right and greater than the player to my immediate left.: Creuss, Yin

    Secret Objectives
    Universities of Jol-Nar: 1 Secret Objective
    The Naalu Collective: 1 Secret Objective
    The L1z1x Mindnet: 1 Secret Objective
    The Ghosts of Creuss: 1 Secret Objective
    The Embers of Muaat: 1 Secret Objective
    The Yin Brotherhood: 2 Secret Objectives

    Universities of Jol-Nar - caliber and GrimmyTOA:
    Trade Goods: 4
    Action Cards: 3
    Political Cards: 3

    Strategy Allocation: 2
    Fleet Supply: 3
    Command Pool: 2

    Trade Contracts: Creuss [2], Yin [1]
    Technology: Hylar V Assault Laser, Antimass Deflectors, Enviro Compensator, Sarween Tools, Micro Technology, Nano Technology

    Worlds:
    R - Jol (1R, 2I)
    R - Nar (2R, 3I)
    R - Meer (0R, 4I)
    R - Rigel I (0R, 1I, G)
    R - Rigel II (1R, 2I)
    R - Rigel III (1R, 1I, B)
    The Naalu Collective - stever777:
    Trade Goods: 2
    Action Cards: 2
    Political Cards: 2

    Strategy Allocation: 2
    Fleet Supply: 3
    Command Pool: 0

    Trade Contracts: L1z1x [1], Muaat [2]
    Technology: Antimass Deflectors, Enviro Compensator

    Worlds:
    R - Maaluuk (0R, 2I)
    R - Druaa (3R, 1I)
    R - Abaddon (1R, 0I, R)
    R - Ashtroth (2R, 0I)
    R - Bereg (3R, 1I, R)
    R - Lirta IV (2R, 3I, G)
    R - Loki (1R, 2I)
    The L1z1x Mindnet - Kilnaga and Iron Weasel:
    Trade Goods: 2
    Action Cards: 4
    Political Cards: 1

    Strategy Allocation: 1
    Fleet Supply: 3
    Command Pool: 2

    Trade Contracts: Naalu [1], Yin [1]
    Technology: Enviro Compensator, Stasis Capsules, Cybernetics, Hylar V Assault Laser

    Worlds:
    R - [0.0.0] (5R, 0I)
    R - Faunus (1R, 3I, G (x2))
    R - Saudor (2R, 2I)
    R - Vega Major (2R, 1I)
    R - Vega Minor (1R, 2I, B)
    The Ghosts of Creuss - Orange Soda and SeGaTai:
    Trade Goods: 4
    Action Cards: 2
    Political Cards: 2

    Strategy Allocation: 2
    Fleet Supply: 4
    Command Pool: 2

    Trade Contracts: Jol-Nar [3], Muaat [2]
    Technology: Antimass Deflectors, XRD Transporters

    Worlds:
    R - Creuss (4R, 2I)
    R - Lodor (3R, 1I, G)
    R - Mallice (0R, 3I)
    R - Mirage (1R, 2I, F (x2))
    R - Tequ'ran (2R, 0I, R)
    R - Torkan (0R, 3I, B)
    The Embers of Muaat - Void Slayer:
    Trade Goods: 2
    Action Cards: 1
    Political Cards: 0

    Strategy Allocation: 4
    Fleet Supply: 3
    Command Pool: 1

    Trade Contracts: Naalu [2], Creuss [2]
    Technology: Enviro Compensator, Sarween Tools, Micro Technology, War Sun

    Worlds:
    R - Muaat (4R, 1I)
    R - Capha (3R, 0I)
    R - Centauri (1R, 3I)
    R - Gral (1R, 1I, B)
    R - Quann (2R, 1I, G)
    The Yin Brotherhood - MrBody:
    Trade Goods: 1
    Action Cards: 5
    Political Cards: 3

    Strategy Allocation: 2
    Fleet Supply: 5
    Command Pool: 2

    Trade Contracts: Jol-Nar [1], L1z1x [1]
    Technology: Hylar V Assault Laser, Automated Defense Turrets

    Worlds:
    R - Darien (2R, 4I)
    R - Hercalor (1R, 0I, Y)
    R - Qucen'n (1R, 2I)
    R - Rarron (0R, 3I, G)
    R - Thibah (1R, 1I)
    R - Tiamat (1R, 2I, Y)
    R - Vefut II (2R, 0I, R)

    Neutral Worlds
    N - Mecatol Rex (1R, 6I)
    N - Arinam (1R, 2I, B)
    N - Tar'mann (1R, 1I)
    N - Wellon (1R, 2I)

    Order of Play
    The Naalu Collective:
    The L1z1x Mindnet:
    The Ghosts of Creuss:
    The Embers of Muaat:
    The Yin Brotherhood:
    Universities of Jol-Nar:

    Strategy Cards (2) Diplomacy II and (7) Technology II each have a bonus counter; players that select either of these cards may immediately convert them into a Trade Good or allocated Command Counter.

    MrBlarney on
    4463rwiq7r47.png
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    MrBodyMrBody Registered User regular
    Yin isn't listed as having claimed the "neighbor's influence" objective.

    @stever777

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    Void SlayerVoid Slayer Very Suspicious Registered User regular
    MrBody wrote: »
    Yin isn't listed as having claimed the "neighbor's influence" objective.

    @stever777

    You have less total influence then Jol-Nar.

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
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    GrimmyTOAGrimmyTOA Registered User regular
    To be fair, when he made that post I was under the impression that he had more influence than us, too. Hence me declining to claim the objective (an oversight that caliber is likely to be pretty unhappy about -- sorry pardner). I don't know what happened, there, but it happened to both me and MrB.

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    KilnagaKilnaga Registered User regular
    GrimmyTOA wrote: »
    To be fair, when he made that post I was under the impression that he had more influence than us, too. Hence me declining to claim the objective (an oversight that caliber is likely to be pretty unhappy about -- sorry pardner). I don't know what happened, there, but it happened to both me and MrB.

    Didn't he swap the resource/influence values of one of his planets or some such? Was that taken into account when tallying that up?

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
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    SeGaTaiSeGaTai Registered User regular
    With the reversed Vefut II values I think the VP should have gone through

    PSN SeGaTai
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    MrBlarneyMrBlarney Registered User regular
    The VP did go through due to the Yin racial ability use. I noted the gain in the action record and the VP total, but not the list of public objectives. It has since been updated.

    4463rwiq7r47.png
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    GrimmyTOAGrimmyTOA Registered User regular
    Ah, well that explains it then. Thanks all.

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    Void SlayerVoid Slayer Very Suspicious Registered User regular
    Oh, well color me embarrassed.

    Wait no, that causes alpha radiation, let me get my suit first, wouldn't want to cause any cellular damage in organics.

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
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    stever777stever777 AFK most Saturdays Registered User regular
    Naalu select (3) Assembly

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    KilnagaKilnaga Registered User regular
    Play Action Card

    Synchronicity
    Search the Action Card deck, choose one Action Card, and put it into your hand. Then shuffle the deck.

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
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    SeGaTaiSeGaTai Registered User regular
    Can you use that card now? Think most of the ones that you can use during the strategy phase say so on it

    PSN SeGaTai
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    KilnagaKilnaga Registered User regular
    SeGaTai wrote: »
    Can you use that card now? Think most of the ones that you can use during the strategy phase say so on it

    It is an only played during strategy phase action card, I just cut off that part in the copy/paste. :P

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
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    stever777stever777 AFK most Saturdays Registered User regular
    Naalu no Sabotage

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    MrBodyMrBody Registered User regular
    Oh, people would want to spend a sabotage card on this?

    Yin no sabotage

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    SeGaTaiSeGaTai Registered User regular
    No sabotage from creuss

    PSN SeGaTai
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    MrBlarneyMrBlarney Registered User regular
    To verify, the play of Synchronicity at this time is a valid play. Since we're already midway through Sabotage calls, we'll follow through; Jol-Nar and Muatt remaining to chime in.

    4463rwiq7r47.png
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    Void SlayerVoid Slayer Very Suspicious Registered User regular
    Fun espionage!

    Muaat No sabotage.

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
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    GrimmyTOAGrimmyTOA Registered User regular
    No sabotage from us.

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    MrBlarneyMrBlarney Registered User regular
    The L1z1x action card passes; they may now draw the card of their choice from the deck. Since this can take a while (both virtually and in real life), Strategy card selection may continue while this is going on. L1z1x has the next pick.

    4463rwiq7r47.png
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    KilnagaKilnaga Registered User regular
    Technology

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
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    MrBlarneyMrBlarney Registered User regular
    It has a bonus counter, how would you like to convert it?

    4463rwiq7r47.png
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    KilnagaKilnaga Registered User regular
    CP

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
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    SeGaTaiSeGaTai Registered User regular
    Creuss

    We take Diplomacy, placing the bonus counter in SA

    TG/AC/PC:4/2/2
    SA/FS/CP:3/4/2

    PSN SeGaTai
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    Void SlayerVoid Slayer Very Suspicious Registered User regular
    edited September 2012
    Muaat

    I will select (1) Leadership.



    TG/AC/PC:2/1/0
    SA/FS/CP:4/3/1

    Void Slayer on
    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
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    MrBodyMrBody Registered User regular
    Hmmmmm

    Yin
    (8) Warfare

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    MrBlarneyMrBlarney Registered User regular
    MrBody, are you selecting (6) Warfare II, or (8) Bureaucracy?

    4463rwiq7r47.png
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