Crafting really really needs to be overhauled, it is just the worst
I really don't think turning on monster power is intended to make the game a flat difficulty and if that is what it is doing now then that will probably get changed
Also, shouldn't MP0 just be the game as it exists now?
Nope, that is what they're doing. First off Inferno has been nerfed, I think monsters have like 2/3 the HP they had before at least in later acts(somebody said Diablo has 8m HP instead of his current 14m). Monster Power is a system such that when you activate it(by setting it to MP1), all Acts are scaled up to level 63, with the full difficulty and drop rates of Act 3/4. Then additional MP stacks beyond MP1 make them stronger while giving you more MF/GF/Exp. You can observe this by playing Act 1 in the PTR - the moment you turn on MP1 it gets way way harder, a new 60 will get their asses kicked.
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darklite_xI'm not an r-tard...Registered Userregular
I believe there's a blue post about the flat difficulty over on diablo.incgamers. I'd really like to see them allow crafted items to roll up to ilvl 63 affixes as well. I think that would go a long way to making crafting worthwhile. They can keep the base items at ilvl 62 and increase the affix ilvl values to 63 then you could still get great items from crafting, but it'll ensure that the best items still come from drops. Really, they just need to do something, anything, to make crafting worthwhile because in it's current state it's only a waste of money.
Steam ID: darklite_x Xbox Gamertag: Darklite 37 PSN:Rage_Kage_37 Battle.Net:darklite#2197
I don't know if this has been confirmed, but people are saying that in addition to ilvl63 rings and amulets dropping in the new patch, we'll also start seeing ilvl63 class-specific items like wizard hats and mojos.
nodrop loot on some of the bosses would be a good idea, maybe on those new spawned boss encounters. make them drop a legendary/set item every time or nearly every time, but it's nodrop... so if you can't use it you'll be salvaging it most of the time... but at least you have a significant chance of getting something worthwhile. it's just depressing getting 300% MF, killing a boss and he drops 3-4 rare items that aren't upgrades, and won't sell for crap.
also on the PTR, I swear healing pots were doing WAY more healing - I have to go back and reconfirm this later but, I think maybe heal pots are getting the bonus from +health globes? which I have +20k of..
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Big Red Tiebeautiful clydesdale style feettoo hot to trotRegistered Userregular
I don't know if this has been confirmed, but people are saying that in addition to ilvl63 rings and amulets dropping in the new patch, we'll also start seeing ilvl63 class-specific items like wizard hats and mojos.
yep, people are trying to pawn off their legendary sources like crazy
it should be pretty good for people that want cheaper legendaries after the path hits
Posts
Nope, that is what they're doing. First off Inferno has been nerfed, I think monsters have like 2/3 the HP they had before at least in later acts(somebody said Diablo has 8m HP instead of his current 14m). Monster Power is a system such that when you activate it(by setting it to MP1), all Acts are scaled up to level 63, with the full difficulty and drop rates of Act 3/4. Then additional MP stacks beyond MP1 make them stronger while giving you more MF/GF/Exp. You can observe this by playing Act 1 in the PTR - the moment you turn on MP1 it gets way way harder, a new 60 will get their asses kicked.
it should be pretty good for people that want cheaper legendaries after the path hits
I guess people want higher crit rolls?
people still want rare sources
it should be a large buff to dps considering how sources roll high maximum and I believe weapons do too?
I'm kind of lost on what to do with my wizard. whereas with my monk my skill build cannot change, which is kind of reassuring when gearing up
but otherwise wizard is just good and stacking damage stats with a side of defensive really can't go wrong
I hope you get so much gold from selling your SoJ that you fucking choke on it
WW is so last month
someday disintegrate will be the next big thing
it is worth around 100m (approx)
also my oculus like tripled in price
it is so cool that i can try out a new build for so cheap
but uh, i don't know why
been trying to snag a -5 for a while now
right? why is it so expensive
I do use it and i'm not paying that much
I bought a witching hour instead