NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
Some sketches. Some watercolors. All taken with my phone camera....sorry. The zombie was retaken.. I can't seem to get a good pic of it. It either appears too washed out or too dark...oh well. Thoughts?
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
MustangArbiter of Unpopular OpinionsRegistered Userregular
I am more concerned about your mental state when considering dissected bear......even though it is a pretty rad drawing.
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
Ninjai...thanks!
Mustang...i want to paint it...it's fun!!! insides are funny when they are outside!
Im going to try doing some basic textures from memory then actually look at some references and do the same textures again. any other texture ideas? i was thinking water, glass, rock, asphalt...any other suggestions?
I would say take out the extra step of doing them from memory, it's not so important right now. What might also work best is to wrap the texture around a sphere, bearing in mind the way the material would reflect light, and how the surface of the sphere would appear (is it a rough surface, are there bits that stick up here and there? Is it almost perfectly smooth?).
From what I've tried I would say worry about emulating the texture as you see it in the photo reference, or real life reference, or whatever the case may be, but don't worry about the likeness to the object itself. What you're doing is taking the texture and properties of the object and applying them to a sphere. For instance a tree stump could be broken into two spheres, one for the bark, and one for the top piece with the exposed wood, or you could even make a sphere of the bark with little stumps protruding from it, it's not really important. What is important is trying to recreate the surface as best you can.
I would say take out the extra step of doing them from memory, it's not so important right now. What might also work best is to wrap the texture around a sphere, bearing in mind the way the material would reflect light, and how the surface of the sphere would appear (is it a rough surface, are there bits that stick up here and there? Is it almost perfectly smooth?).
From what I've tried I would say worry about emulating the texture as you see it in the photo reference, or real life reference, or whatever the case may be, but don't worry about the likeness to the object itself. What you're doing is taking the texture and properties of the object and applying them to a sphere. For instance a tree stump could be broken into two spheres, one for the bark, and one for the top piece with the exposed wood, or you could even make a sphere of the bark with little stumps protruding from it, it's not really important. What is important is trying to recreate the surface as best you can.
Look at Iruka's balls.
Seriously, she's pretty much did this same exercise in her thread.
NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
I also have a flamingo!!
Anyway.these are sketches and a color sketch. I'm working on fun pieces that originate with puns or phrases. I'm going to to have monkeys in suits called "monkey business", another that is a ball of bird parts called "fowl ball" etc.... I'm going to combine all these in one big piece called "Party Fowl". Thinking of having an Owl perched on a keg.
I am really digging all of your stuff Zerg, plus I am a sucker for the Mucha-esque design stuff. I really like your page of gestures, that is something I need to get down too myself.
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
Painting im making for a friend as a thank you for watching my son.
She's a fan of those melted crayon/silhouette things, so i'm going to do this and melt only blues and purples on them.
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
Ah, Awesome stuff as usual! I particularly like the top of the last post, large frame of doodles, love that kind of mash-up drawing madness in a frame!
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
Thanks brokecracker. Those are really fun to do. My friend told me like 2 years ago how i never draw guns. So i did this one just for practice, and it became one of those types of images.
I think you should maybe let up on the hatching, or at least look into some new methods of doing it. It flattens out some things, and Makes some works more busy than they need to be. Your line weight is also a little too "Thick outline all around, thin lines inside" Practicing a little more thicker line indicates more volume style inking would help balance out some of your images.
NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
Iruka. Couldn't agree more. I've bought a few books on the subject, but I don't feel like I'm getting a good understanding of it yet. Very frustrating. Any suggestions?
It's supposed to be thicker lines denote closer. Yes?
I messed with a brush pen, but it was not pretty.
The short answer is there's no set rule. I tend to like inking where the weights denote more volume in one place over another, like a heavy curve on a drop of thick glue and a thin line for a sheet of paper, but that is not really the extent of it either. You'll have to find inkers you like and see where they vary things and come to your own conclusions as to why.
The creayon painting is outstanding. How did you come up with that?
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
My wife!
There's a bunch you can find. Google "Crayon drip art"
Thats my niece and nephew. I made it for their moms birthday.
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
OK....all i was told was my brother wanted a logo for his brother-in-law for "digital fenix" I know its Fenix, not Pheonix, annnnd..... thats it. I was playing with some ideas, are these hitting with anyone? Suggestions?
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
edited January 2013
Here's how the benedict watercolor turned out
NakedZergling on
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
logo concept for my brother's running club. The club name is "Running on empty"
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
Trying to bang out a few quick landscapes...because i NEVER DO THEM!! lol.
Posts
particularly fond of the dissected bear
Mustang...i want to paint it...it's fun!!! insides are funny when they are outside!
Im going to try doing some basic textures from memory then actually look at some references and do the same textures again. any other texture ideas? i was thinking water, glass, rock, asphalt...any other suggestions?
From what I've tried I would say worry about emulating the texture as you see it in the photo reference, or real life reference, or whatever the case may be, but don't worry about the likeness to the object itself. What you're doing is taking the texture and properties of the object and applying them to a sphere. For instance a tree stump could be broken into two spheres, one for the bark, and one for the top piece with the exposed wood, or you could even make a sphere of the bark with little stumps protruding from it, it's not really important. What is important is trying to recreate the surface as best you can.
Look at Iruka's balls.
Seriously, she's pretty much did this same exercise in her thread.
Edit:
I went ahead and dug up Iruka's take on the exercise because I hadn't seen it myself.
Here's the Ctrl+paint video of it as well.
Anyway.these are sketches and a color sketch. I'm working on fun pieces that originate with puns or phrases. I'm going to to have monkeys in suits called "monkey business", another that is a ball of bird parts called "fowl ball" etc.... I'm going to combine all these in one big piece called "Party Fowl". Thinking of having an Owl perched on a keg.
http://www.stanprokopenko.com/blog/2009/05/draw-eyes/
Twitter
She's a fan of those melted crayon/silhouette things, so i'm going to do this and melt only blues and purples on them.
I think you should maybe let up on the hatching, or at least look into some new methods of doing it. It flattens out some things, and Makes some works more busy than they need to be. Your line weight is also a little too "Thick outline all around, thin lines inside" Practicing a little more thicker line indicates more volume style inking would help balance out some of your images.
It's supposed to be thicker lines denote closer. Yes?
I messed with a brush pen, but it was not pretty.
The short answer is there's no set rule. I tend to like inking where the weights denote more volume in one place over another, like a heavy curve on a drop of thick glue and a thin line for a sheet of paper, but that is not really the extent of it either. You'll have to find inkers you like and see where they vary things and come to your own conclusions as to why.
There's a bunch you can find. Google "Crayon drip art"
Thats my niece and nephew. I made it for their moms birthday.