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[Twilight Imperium] Game 5 - Round 8: Game Over!

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    Void SlayerVoid Slayer Very Suspicious Registered User regular
    Well, it is half the name!

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
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    MrBodyMrBody Registered User regular
    edited December 2012
    Why do I get the feeling it's going to be aimed at me instead of the runaway leader...

    And heeeey! You promised to select Trade this turn if the Warsun sharing law didn't pass!

    MrBody on
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    Void SlayerVoid Slayer Very Suspicious Registered User regular
    Did I? Sorry I must have lost track while flying my Warsun around!

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
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    MrBodyMrBody Registered User regular
    Yin

    (5) Trade II

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    stever777stever777 AFK most Saturdays Registered User regular
    Naalu

    (7) Technology II
    Bonus counter in SA

    TG/AC/PC: 6/3/1
    SA/FS/CP: 2/3/2

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    L1z1X

    (1) Leadership


    TG/AC/PC: 0/4/0
    SA/FS/CP: 2/5/4

    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
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    Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    Oh, and Naalu: we both seem to have some pretty serious problems with our neighbours. You wanna call a truce so we can focus on the other guys? We don't have to be pals or anything, but maybe we can agree not to attack one another for a while?

    If you'd rather just fight to the death, that's cool too.

    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
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    stever777stever777 AFK most Saturdays Registered User regular
    Yeah, those Headmasters over my Home System are my big priority right now so, OK!

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    Alright, cool. I gotta see what I can do about those gasbags to the West.

    Related: The MindNet has been crunching some numbers and we believe that the Creuss Secret Objective is the one that requires Control of MR + a Space Dock + 8 ships in orbit. So anybody who wanted to fly over there and bust up SeGa's fleet before he really digs in would be doing everyone a favour.

    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
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    calibercaliber Registered User regular
    Gracious Snakefriends of the Naalu, we promise we won't be overstaying our welcome. We merely wished to see the home system you had so beautifully telepathically projected into your minds. We've come, we've seen, now we're going home.

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    Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    Kill them, Stever!

    KILL THEM ALL!

    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
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    calibercaliber Registered User regular
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    stever777stever777 AFK most Saturdays Registered User regular
    Snakes are so vengeful, tho'.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    SeGaTaiSeGaTai Registered User regular
    Alright, cool. I gotta see what I can do about those gasbags to the West.

    Related: The MindNet has been crunching some numbers and we believe that the Creuss Secret Objective is the one that requires Control of MR + a Space Dock + 8 ships in orbit. So anybody who wanted to fly over there and bust up SeGa's fleet before he really digs in would be doing everyone a favour.

    Related: Anyone that wants to let the MindNet maintain there advantage while doing there work for them-please apply within

    PSN SeGaTai
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    MrBlarneyMrBlarney Registered User regular
    Once Creuss has selected their Strategy Card, there will be an opportunity for all players to declare or decline to play any further Action Cards during the Strategy Phase. After that, we'll start the Action Phase.

    4463rwiq7r47.png
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    SeGaTaiSeGaTai Registered User regular
    Give me Assembly(3)

    PSN SeGaTai
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    MrBlarneyMrBlarney Registered User regular
    Anyone want to play an Action Card before wrapping up the Strategy Phase?

    4463rwiq7r47.png
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    stever777stever777 AFK most Saturdays Registered User regular
    Nope

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    SeGaTai wrote: »
    Alright, cool. I gotta see what I can do about those gasbags to the West.

    Related: The MindNet has been crunching some numbers and we believe that the Creuss Secret Objective is the one that requires Control of MR + a Space Dock + 8 ships in orbit. So anybody who wanted to fly over there and bust up SeGa's fleet before he really digs in would be doing everyone a favour.

    Related: Anyone that wants to let the MindNet maintain there advantage while doing there work for them-please apply within
    Better the enemy you know than the one you can't strangle because they're made of gas.

    Also: No Action Card play

    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
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    SeGaTaiSeGaTai Registered User regular
    No action card


    Remind me to have you deactivated once my Empire is complete

    PSN SeGaTai
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    MrBodyMrBody Registered User regular
    edited December 2012
    Alright, cool. I gotta see what I can do about those gasbags to the West.

    Related: The MindNet has been crunching some numbers and we believe that the Creuss Secret Objective is the one that requires Control of MR + a Space Dock + 8 ships in orbit. So anybody who wanted to fly over there and bust up SeGa's fleet before he really digs in would be doing everyone a favour.

    Or I think he figured it out from the start that, barring Warsuns, destroyers and cruisers are the best ships in the game. I was really surprised to see so many people going dreadnaut crazy.

    OR it could be the objective that gives him 2 more points! Keep sending deathstars at the poor next to last place space orphans (with diseases!) though. :(

    MrBody on
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    Void SlayerVoid Slayer Very Suspicious Registered User regular
    I'm good, no card.

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
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    GrimmyTOAGrimmyTOA Registered User regular
    No card from the University.

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    Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    SeGaTai wrote: »
    No action card

    Remind me to have you deactivated once my Empire is complete
    What, you're gonna do your own taxes?

    And MrBody: I'm a robot, so I am predisposed to like triangles.

    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
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    MrBlarneyMrBlarney Registered User regular
    Round 6: Start of Action Phase

    Before Strategy Card selection, Muaat plays Action Card "Strategic Planning", allowing him to play on Strategy Cards' secondary abilities this round without expending counters from Strategy Allocation (AC 7 --> 6).
    The Embers of Muaat: Select (6) Warfare II Strategy Card.
    The Yin Brotherhood: Select (5) Trade II Strategy Card.
    Universities of Jol-Nar: Select (4) Production Strategy Card.
    The Naalu Collective: Select (7) Technology II Strategy Card, converting a bonus counter into a command counter placed in Strategic Allocation (SA 1 --> 2).
    The L1z1x Mindnet: Select (1) Leadership Strategy Card.
    The Ghosts of Creuss: Select (3) Assembly Strategy Card.

    A bonus counter is placed on the (2) Diplomacy and (8) Bureaucracy Strategy Cards.



    Order of Play
    The Naalu Collective: (0) Technology II
    The L1z1x Mindnet: (1) Leadership
    The Ghosts of Creuss: (3) Assembly
    Universities of Jol-Nar: (4) Production
    The Yin Brotherhood: (5) Trade II
    The Embers of Muaat: (6) Warfare II

    At the end of the Strategy Phase, Yin plays Action Card "First Strike":

    First Strike
    You may take your first action of the Action Phase before the player with the lowest initiative number. Then resume order of play as normal.
    Play: Immediately after the Strategy Phase.

    Sabotage orders?

    4463rwiq7r47.png
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    stever777stever777 AFK most Saturdays Registered User regular
    Nope

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    No sabotage.

    Go forth and kill, Clone-People!

    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
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    GrimmyTOAGrimmyTOA Registered User regular
    No sabotage -- and nifty card.

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    SeGaTaiSeGaTai Registered User regular
    No sabotage, man why didn't I get that card.

    MrBody, I agree with your thoughts about TI3 over in the board game thread. There are some crazy action cards that let you pull huge swings, and while there are sabotage cards to balance that out, the right people having them is pretty rare.

    PSN SeGaTai
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    GrimmyTOAGrimmyTOA Registered User regular
    There are, what, five sabotage cards in the deck? Even if you've got one, the temptation to say "well, this could be worse, I'll save it for later" is pretty strong.

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    SeGaTaiSeGaTai Registered User regular
    Yea I don't know what the magic number of sabotage cards is but more seems like a reasonable balance, wonder if that's a house rule anyone has messed around with.

    PSN SeGaTai
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    MrBodyMrBody Registered User regular
    Plus you kind of have to have prior knowledge of what's in the deck in order to know what's worth sabotaging.

    Something like "flank speed" is a really nasty surprise for a new player!

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    GrimmyTOAGrimmyTOA Registered User regular
    Yeah, it must have been. Sorry stever! (We're leaving, we promise.)

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    MrBodyMrBody Registered User regular
    edited December 2012
    Speaking of leaving, I don't suppose there's a chance Muaat will be withdrawing from my corner this turn? We're gearing up for some spring cleaning and it's going to get messy. Not a good time to have company over.

    MrBody on
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    Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    I dunno, I kinda like the "AHA!" factor that Action Cards bring. Like, no matter how well you're doing, you always have to wonder what cards the next player has that could turn things around.

    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
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    stever777stever777 AFK most Saturdays Registered User regular
    GrimmyTOA wrote: »
    Yeah, it must have been. Sorry stever! (We're leaving, we promise.)

    Nah, I had that card last game so I knew of it.
    Just wasn't thinking defensively at the time.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    Void SlayerVoid Slayer Very Suspicious Registered User regular
    Oh sorry MrBody, you can expect me to leave the Rarron and The lucky Lady 2nd/3rd action.

    Leaving my ships there is pointless, I just wanted the VP.

    If you wanted to attack them of course I have no way to stop you, but just planning wise, no real reason for me to be there.

    If you wanted to make some sort of (Trade) deal I could send them back action 1.

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
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    MrBlarneyMrBlarney Registered User regular
    Void Slayer, are you declining the play of a Sabotage card on MrBody's Action Card? If that's the case, then MrBody will have the first action of the round, then the normal order will follow.

    4463rwiq7r47.png
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    Void SlayerVoid Slayer Very Suspicious Registered User regular
    Oh sorry, yes no sabotage.

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
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