Bolt of Change to The Border Princes, turning Khorne's Bloodletter to 2 cultists.
Bolt of Change - When you play this card, you may replace one Warrior figure in this region with two Cultist figures belonging to the same player. If there are not enough cultists in his stockpile, there is no effect.
blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
edited December 2012
Round 3, Battle Phase
The unending Eclipse (sacrificed figures may not be summoned) has brought out the Dark Elves (remove a figure from each god in event regions at end of battle phase).
Upgrade effects:
Bloodletters: +1 VP for K per killed figure in regions with at least one Bloodletter Plaguebearers: Killed Plaguebearers in battle phase add +1 corruption for N Keeper of Secrets: KoS counts as 3 nobles The Under Empire: Regions with Skaven tokens are considered adjacent for HR, and HR may move figures from a ruining region to an adjacent region
Chaos effects:
Troll Country: Decay (+1 VP for N when others summon to or from here) and Fever (N gets DAC for dominating)
Bretonnia: Skulls (killed enemies add to K's domination) and Festival (+1 PP for S when others summon)
Tilea: Cache (if HR dominates, may discard cache from power sheet at summoning phase start for +2 PP) and Doom (+3 VP if HR dominates)
The Badlands: Storm (place a Warpstone if T gets a kill)
Troll Country: 2 dice, 1 die
The Empire: 2 dice
Bretonnia: 3 dice
Tilea: 4 dice, 1 die
Sorry, must've missed him. Will fix on the next update, which will have to happen when I get home later.
I can't wait. Things are heating up!
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blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
End of Battle Phase: Dark Elves carry off the Bloodletter from Norsca, a Slaaneshi from Bretonnia (assuming Seductress for now - @Mr Suplex to decide), and both an Acolyte and a Clan Rat from Estalia.
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blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
Round 3, Corruption Phase
The unending Eclipse (sacrificed figures may not be summoned) has brought out the Dark Elves (remove a figure from each god in event regions at end of battle phase).
Upgrade effects:
Bloodletters: +1 VP for K per killed figure in regions with at least one Bloodletter Plaguebearers: Killed Plaguebearers in battle phase add +1 corruption for N Keeper of Secrets: KoS counts as 3 nobles The Under Empire: Regions with Skaven tokens are considered adjacent for HR, and HR may move figures from a ruining region to an adjacent region
Chaos effects:
Troll Country: Decay (+1 VP for N when others summon to or from here) and Fever (N gets DAC for dominating)
Bretonnia: Skulls (killed enemies add to K's domination) and Festival (+1 PP for S when others summon)
Tilea: Cache (if HR dominates, may discard cache from power sheet at summoning phase start for +2 PP) and Doom (+3 VP if HR dominates)
The Badlands: Storm (place a Warpstone if T gets a kill)
As a note, I'm going out of town tonight, and will likely be unavailable for most of today/tomorrow. I hope to be able to post regularly again come Saturday.
As a note, I'm going out of town tonight, and will likely be unavailable for most of today/tomorrow. I hope to be able to post regularly again come Saturday.
I'm sure your absence will slow down the game's blazing pace and upset all involved.
blahmcblah on
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Options
blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
Round 4, Old World and Draw Phases
Hooray, the Eclipse is over at long last!
Peasant Uprising
Place one Peasant token in every region except the Badlands. - While this Old World card remains in play, each Peasant token on the board raises the Resistance of the region it occupies by one.
Draw Phase:
Tzeentch (@Ardor) may choose to discard a card before drawing to 5.
Draw 2, 6 in hand, 11 left in deck Draw 2, 9 in hand, 13 left in deck Draw 4 or 5, 5 in hand, 13 or 12 left in deck Draw 2, 10 in hand, 13 left in deck Draw 2, 5 in hand, 13 left in deck
The Horned Rat (@BoardGamer) may cash in his Cache. After that decision is made, Khorne will be active.
Lambs to the Slaughter in Tilea, pulling the Keeper of Secrets from Bretonnia, an Acolyte from Estalia and a Leper and a Clan Rat from the Border Princes. 5/7 PP.
Posts
Plaguebearer (warrior) to Troll Country
0/6 PP and rest
Wins: NBN; Jenny Barnes; Emperor of Mankind; Werewolf (posthumous), Gregor; Colonel Mustard; USSR
Losses: Silas Marsh Bob Jenkins; Slaanesh, Tzeentch, Nurgle; House Harkonnen; Stark; Beravor; Scientist, Dispatcher; Universities of Jol-Nar, Winnu
(M) Convocation - When you play this card, you may move up to three of your figures from any region on the board to this region.
1/6PP.
1/8 PP
Bolt of Change - When you play this card, you may replace one Warrior figure in this region with two Cultist figures belonging to the same player. If there are not enough cultists in his stockpile, there is no effect.
1/6PP.
0/8 PP
0/6PP, rest.
The unending Eclipse (sacrificed figures may not be summoned) has brought out the Dark Elves (remove a figure from each god in event regions at end of battle phase).
Upgrade effects:
Plaguebearers: Killed Plaguebearers in battle phase add +1 corruption for N
Keeper of Secrets: KoS counts as 3 nobles
The Under Empire: Regions with Skaven tokens are considered adjacent for HR, and HR may move figures from a ruining region to an adjacent region
Chaos effects:
Bretonnia: Skulls (killed enemies add to K's domination) and Festival (+1 PP for S when others summon)
Tilea: Cache (if HR dominates, may discard cache from power sheet at summoning phase start for +2 PP) and Doom (+3 VP if HR dominates)
The Badlands: Storm (place a Warpstone if T gets a kill)
Troll Country: 2 dice, 1 die
The Empire: 2 dice
Bretonnia: 3 dice
Tilea: 4 dice, 1 die
Please roll in power order in Troll Country. Otherwise, roll at will. @Mr Suplex @Rius @BoardGamer
Troll Country (2d6.hitsopen(4,6)=0) No luck there.
The Empire (2d6.hitsopen(4,6)=0) Didn't want that double dial anyway.
Tilea (4d6.hitsopen(4,6)=2) Yay. Kill the Rat Warrior.
Fuck Khorne.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Troll Country, 1 hit
Wins: NBN; Jenny Barnes; Emperor of Mankind; Werewolf (posthumous), Gregor; Colonel Mustard; USSR
Losses: Silas Marsh Bob Jenkins; Slaanesh, Tzeentch, Nurgle; House Harkonnen; Stark; Beravor; Scientist, Dispatcher; Universities of Jol-Nar, Winnu
Bretonnia, 2 hits
Wins: NBN; Jenny Barnes; Emperor of Mankind; Werewolf (posthumous), Gregor; Colonel Mustard; USSR
Losses: Silas Marsh Bob Jenkins; Slaanesh, Tzeentch, Nurgle; House Harkonnen; Stark; Beravor; Scientist, Dispatcher; Universities of Jol-Nar, Winnu
Where is my one Clan Rat to The Border Princes??
Total 4 Clan Rat in The Border Princes.
I can't wait. Things are heating up!
The unending Eclipse (sacrificed figures may not be summoned) has brought out the Dark Elves (remove a figure from each god in event regions at end of battle phase).
Upgrade effects:
Plaguebearers: Killed Plaguebearers in battle phase add +1 corruption for N
Keeper of Secrets: KoS counts as 3 nobles
The Under Empire: Regions with Skaven tokens are considered adjacent for HR, and HR may move figures from a ruining region to an adjacent region
Chaos effects:
Bretonnia: Skulls (killed enemies add to K's domination) and Festival (+1 PP for S when others summon)
Tilea: Cache (if HR dominates, may discard cache from power sheet at summoning phase start for +2 PP) and Doom (+3 VP if HR dominates)
The Badlands: Storm (place a Warpstone if T gets a kill)
Domination step:
Norsca: +1 VP
Troll Country: +1 VP DAC
Bretonnia: +6 VP
Estalia: +4 VP
Tilea: +5 VP DAC WTC
The Border Princes: +1 VP DAC
Corruption step:
Troll Country: +2
Bretonnia: +2 DAC
Estalia: +4
The Border Princes: +2, +1, +1
Updated VP:
16 VP
19 + 1 = 20 VP
22 + 5 = 27 VP
22 + 6 = 28 VP
12 + 6 = 18 VP
Board at the start of the end phase:
1. Remove Chaos Cards from the Board - no effects
2. Hero Tokens are resolved - none
3. Resolve Old World cards - Sacrificed figures return to their masters
4. Score Ruined Regions - none
5. Advance Threat Dials - The Horned Rat has the most DACs and ticks twice; all others besides Tzeentch tick once
14 - Draw 2 Cards
22 - Upgrade
16 - Place 2 Nobles
12 - Score 3 VP
16 - Upgrade
Updated VP:
Khorne: 16 VP
Nurgle: 20 VP
Tzeentch: 27 VP
Slaanesh: 28 VP
The Horned Rat: 18 + 3 = 21 VP
6. Check for Game end - The game does not end
Things that need to happen:
I will place the 2 Noble Tokens in Bretonnia
Wins: NBN; Jenny Barnes; Emperor of Mankind; Werewolf (posthumous), Gregor; Colonel Mustard; USSR
Losses: Silas Marsh Bob Jenkins; Slaanesh, Tzeentch, Nurgle; House Harkonnen; Stark; Beravor; Scientist, Dispatcher; Universities of Jol-Nar, Winnu
Wins: NBN; Jenny Barnes; Emperor of Mankind; Werewolf (posthumous), Gregor; Colonel Mustard; USSR
Losses: Silas Marsh Bob Jenkins; Slaanesh, Tzeentch, Nurgle; House Harkonnen; Stark; Beravor; Scientist, Dispatcher; Universities of Jol-Nar, Winnu
I'm sure your absence will slow down the game's blazing pace and upset all involved.
Hooray, the Eclipse is over at long last!
Peasant Uprising
Place one Peasant token in every region except the Badlands. - While this Old World card remains in play, each Peasant token on the board raises the Resistance of the region it occupies by one.
Draw Phase:
Tzeentch (@Ardor) may choose to discard a card before drawing to 5.
Draw 2, 6 in hand, 11 left in deck
Draw 2, 9 in hand, 13 left in deck
Draw 4 or 5, 5 in hand, 13 or 12 left in deck
Draw 2, 10 in hand, 13 left in deck
Draw 2, 5 in hand, 13 left in deck
The Horned Rat (@BoardGamer) may cash in his Cache. After that decision is made, Khorne will be active.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
5/6 PP
Wins: NBN; Jenny Barnes; Emperor of Mankind; Werewolf (posthumous), Gregor; Colonel Mustard; USSR
Losses: Silas Marsh Bob Jenkins; Slaanesh, Tzeentch, Nurgle; House Harkonnen; Stark; Beravor; Scientist, Dispatcher; Universities of Jol-Nar, Winnu
(M) Havoc - Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.
4/6PP
3/6
7/8 PP