Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at patreon.com/ClubPA
The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
There is a brand new STEAM thread for this sale now
Posts
It just worked for me, on the PC.
Nintendo Network ID: imperialparadox | 3DS FC: 2294-4029-6793
XBL Gamertag: Paradox3351 | PSN: imperialparadox
Add me on PSN, Raptr and Wii U and probably every other gaming service under the name: Corpekata
3ds Friend code: 2251-4724-0730
I don't think it's possible to fire a shot at their teleporters before they send people over, but I do it anyway just in case...they send reinforcements? So they can't get back?
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Add me on PSN, Raptr and Wii U and probably every other gaming service under the name: Corpekata
3ds Friend code: 2251-4724-0730
Shadowrun skillcheck guides: Dragonfall, Hong Kong
http://www.fallout3nexus.com/downloads/file.php?id=16534
yeah it's more the point that they will pretty much wreck you crew in anywhere but the med bay. if you're lucky enough to get a anti personnel drone on the engi ship it does a decent job of keeping them busy but in the end they will kill it. the best place to kill them is in the med bay but its only helpful if they head there first. any where else and its gonna be a short fight I've found.
Add me on PSN, Raptr and Wii U and probably every other gaming service under the name: Corpekata
3ds Friend code: 2251-4724-0730
(This means I will likely pass out and give it to the winner in the morning, lol.)
yeah i do that and early sector ships with teleporters aren't that bad but when you get in to the later sectors trying to juggle harder ships and invaders becomes a pain especially in the engi ship. guess it will be something i get better at with time but when my runs end it's usually to those ships. i had a really good run going with the attack drone, the defense drone,a hull healing drone and a anti personnel drone and ran into a ship with a tele that just wrecked me. i made it to sector 5 without a single shop hull heal and still got murdered on easy.
So, you know, I had to spend that money on something else. Revenge gifting!
I already have the base game. You should give it to someone else!
Only took forever to get that to work right and of course all the codes for PC are gone.
I've never seen an enemy crew member port to their ship, heal up, and then port back.
I was under the impression the AI doesn't know how to do that.
If you have the Zoltan cruiser, killing the teleporter before your shields go down will force them to repair it, which may buy you some time. Same with stealth (may need stealth weapons, depending on how the game is feeling) - if you cloak immediately, they can't teleport over.
If you have enough boarders, porting them to a room quickly enough will sometimes convince the invaders to stick around on their ship.
Really, learn to love the teleporter. It's incredible. One run I had four mantis boarders at max combat. They tore through everything sickeningly fast.
A weird combat maneuver, which may be obvious.
You can re-arrange who is fighting who, kind of. Pause the game, click the guy you want to move (A), then click another room. Choose the man you want to take his place (B), and click another room (can be the same as the first). Then, with B selected, click back into the combat room. And finally, select A and click back into the combat room. Unpause, and the two guys should switch positions. It's proved helpful a few times.
Shadowrun skillcheck guides: Dragonfall, Hong Kong
Just use it. You deserve Wrath of the Lamb, and I deserve not to have to find somebody else to take it.
and to answer that question: it's supposed to run for at least a week, but I'd still pull the trigger on it quickly.
Yeah, I've finally been able to log in and I'm on the checkout page, but I've reloaded it about ten times to no avail. This is getting to be a tad ridiculous.
EDIT: Aaaaaaaaaand now I'm logged out again. Fuck.
I really don't know what the difference between easy and normal is.
The achievement icon implies something to do with the boss.
I guess it depends on which ship you're using, but generally if I get boarded that early, I just open the doors (double-click the open door icon in the bottom right) and run my guys to the medbay.
Also, avoid nebulae like the plague. Because they are. Just terrible.
Good enough to make some games though.
http://store.steampowered.com/app/224280/
Bravely Default / 3DS Friend Code = 3394-3571-1609
CorriganX on Steam and just about everywhere else.
Nintendo ID: Incindium
Hex TCG: Incindium
PSN: IncindiumX
Damn it, I see this and I think of the dozen or so unfinished/not even started little creative projects that are collecting dust on my hard drive. I just know that whatever idea I have will sputter out and die, neglected and forgotten beneath a pile of other things. I know that no matter how good the idea of a typical fantasy hero constrained by the bureaucracy and infighting that comes from shoehorning magical disciplines into trade guilds sounds in my head, the execution can and likely will fall flat in any number of ways.
...fuck it. I'm going through.
Shadowrun skillcheck guides: Dragonfall, Hong Kong
I completely about this part in Sacred 2.
soon, we won't even have to buy games to not play them.
Are there any in-game tutorials of any kind? Not just guides on all the different features, but also ways you could conceivably implement them, step-by-step.
It would be great if the game had any tutorial-like challenges of any kind, like say "build a party of four" or "have this cave lead into an underground mine", stuff like that.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
Upgrade your doors, son
doors, shmoors
I never upgrade my doors. Never been in a position where it would have made the difference. It's a waste of perfectly good scrap, in my opinion.
Engines are far more important.
I mean, I normally have ~50 scrap in the final zone with, literally, nothing worth upgrading available. And I'm glad I spend those 20 for doors in sector ~3