And I was like "Hey, hey you guys in the car, friendly?"
They stopped and three dudes got out of the car armed with hatchets and came running at me
I was unarmed and I was like "N-no! Stop! Hey, I'm unarmed!" and they got closer and I just ran
they gave up after they drew some zombie aggro, running back to their car
but I am pretty sure that was a cannibal bandit gang
I was freshly spawned, I didn't have any weapons or items
which means they wanted my flesh
I am interested in this.
do you have DayZ commander? you can download DayZ 2017 directly through it, installs easy, there's a few servers up right now including a UK one which shouldn't be too bad for your European nancypipe internet
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TTODewbackPuts the drawl in ya'llI think I'm in HellRegistered Userregular
Going here for lunch. I had the cuban last time I went, it was good. Going to try something different every visit.
Going here for lunch. I had the cuban last time I went, it was good. Going to try something different every visit.
BOARDROOM BURGER, Y?
O_o
You don't belong in a boardroom unless you've had at least three bypass surgeries.
Now that I think of it, are boardrooms even really a thing?
I don't think I've ever worked for a company that's actually had a room whose primary purpose is for a small group of important people to meet.
working in corporate security I have seen many, many many boardrooms and meeting rooms whose only purpose is for a bunch of people to sit around a table and talk
Going here for lunch. I had the cuban last time I went, it was good. Going to try something different every visit.
BOARDROOM BURGER, Y?
O_o
You don't belong in a boardroom unless you've had at least three bypass surgeries.
Now that I think of it, are boardrooms even really a thing?
I don't think I've ever worked for a company that's actually had a room whose primary purpose is for a small group of important people to meet.
All mine have, but we have always just treated it as a glorified meeting room that the board has priority
Same.
The one in our current office is quite nice, but the effect is somewhat marred by the fact that the microphone for the videoconferencing gear hangs down by its own cable, which is secured to the ceiling with duct tape.
Going here for lunch. I had the cuban last time I went, it was good. Going to try something different every visit.
BOARDROOM BURGER, Y?
O_o
You don't belong in a boardroom unless you've had at least three bypass surgeries.
Now that I think of it, are boardrooms even really a thing?
I don't think I've ever worked for a company that's actually had a room whose primary purpose is for a small group of important people to meet.
working in corporate security I have seen many, many many boardrooms and meeting rooms whose only purpose is for a bunch of people to sit around a table and talk
Well, yeah. I'm not denying the existence of conference of conference rooms. We have a whole floor of nothing but nice conference rooms. I'm talking specifically about "Boardrooms" rooms whose only purpose is for the board to sit around a table and talk.
Looking at the floorplans, it appears that we actually do have a conference room attached to the CEO's office which may as well be a board room considering the only people with access to that area of the floor are SUPER IMPORTANT or in a role where they aren't likely to book a room anyway.
Going here for lunch. I had the cuban last time I went, it was good. Going to try something different every visit.
BOARDROOM BURGER, Y?
O_o
You don't belong in a boardroom unless you've had at least three bypass surgeries.
Now that I think of it, are boardrooms even really a thing?
I don't think I've ever worked for a company that's actually had a room whose primary purpose is for a small group of important people to meet.
working in corporate security I have seen many, many many boardrooms and meeting rooms whose only purpose is for a bunch of people to sit around a table and talk
Well, yeah. I'm not denying the existence of conference of conference rooms. We have a whole floor of nothing but nice conference rooms. I'm talking specifically about "Boardrooms" rooms whose only purpose is for the board to sit around a table and talk.
Looking at the floorplans, it appears that we actually do have a conference room attached to the CEO's office which may as well be a board room considering the only people with access to that area of the floor are SUPER IMPORTANT or in a role where they aren't likely to book a room anyway.
Yep, both of my last two employers have had "The Boardroom". The chairs are crazy awesome, the table is big and expensive, and the video conferencing / presentation system is freakin' state of the art (Well, at least for the first few years after it is built). I always hated having to work on the boardroom systems. If there was a meeting going on and someone had a problem throwing their laptop image up on the screen I'd get the call. It was usually pretty intimidating.
4 day weekend. not sure what I should do with myself.
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surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
dis is interestin
about da new consolez
they certainly poop on da wiiu tho i guess thats xpected
Both the next generation PlayStation - and its Xbox competitor - feature eight-core CPUs clocked at 1.6GHz according to sources trusted by Digital Foundry. The main processor architecture driving both consoles is said to be derived the new "Jaguar" technology currently in development by Intel's arch-rival, AMD. These are low-power processor cores designed for the entry-level laptop and tablet market, offering an excellent ratio between power consumption and performance. The PC Jaguar products are set to ship later this year in a quad-core configuration - next-gen consoles see the core count double with some customisations added to the overall design.
Married to the eight-core processor, Orbis also features Radeon HD graphics hardware. We've previously suggested that AMD's mobile "Pitcairn" design - the Radeon 7970M - could be a strong basis for a next-gen console graphics core in terms of power consumption and die-size. Running at 850MHz and featuring 20 of AMD's "Graphics Core Next" compute units, our information suggests that Orbis shaves off 10 per cent of that number, offering up 18 CUs in total, and sees a mild downclock to 800MHz. Incorporated into a design dedicated to cutting-edge visuals and gameplay, this hardware has some serious potential.
It is perhaps more than coincidence that these specs offer up the 1.84 teraflops metric for the Orbis GPU that was mooted yesterday, assuming that the figure is calculated in the same way that it is for AMD's current "Graphics Core Next" range of products. At this time we cannot confirm the make-up of the Durango graphics hardware - rumours have circulated for quite some time that it is some way behind Orbis, but equally there has been the suggestion that the GPU itself is supplemented by additional task-specific hardware. We could not confirm this, but an ex-Microsoft staffer with a prior relationship with the Xbox team says that two of these modules are graphics-related.
PlayStation Orbis: Spec highlights
Distilled down to the fundamentals, these are the details we can share about the technological make-up of the next generation PlayStation.
CPU: Eight-core AMD processor running at 1.6GHz
Graphics core: Radeon HD hardware, 18 compute units at 800MHz
Additional hardware: GPU-like Compute module, some resources reserved by the OS
System-on-chip codename: Liverpool
Memory: 4GB GDDR5, 512MB reserved by the OS
Previous rumours have suggested that Orbis runs its CPU cores along with some graphics hardware inside a standalone, custom AMD Fusion core with a separate, discrete GPU. Our sources suggest otherwise - all of these elements are embedded into the same piece of silicon, and we can confirm that the internal codename for the processor is indeed "Liverpool", as was mooted some time ago. Sony does have some form here for pushing the envelope - PlayStation Vita represents the only mobile GPU processor that combined quad-core ARM Cortex A9s with the PowerVR SGX543 MP4. Even on the power-hungry iPad 3, Apple stuck with dual-core CPU architecture at the same 45nm fabrication node.
The news that so much processing power is packed onto a single processor is highly significant to the point where credibility could be stretched somewhat. However, helping to explain matters is the make-up of AMD's Jaguar tech - each core occupies just 3.1mm2 of die-space at the 28nm fabrication standard. Factor in L2 cache, and the overall CPU component could be as little as 75-80mm2 in total. That's in contrast to the 235mm2 of the launch PS3's Cell processor and the 240mm2 of the Emotion Engine chip inside the original PlayStation 2 - neither of which factored in the separate graphics hardware, which in both cases was even larger. By our reckoning, the more efficient eight-core set-up still leaves plenty of space for integrating the main GPU onto the same die, with space to spare. This offers up significant production cost savings and brings down overall power consumption.
We also have hard data on Orbis's memory set-up. It features 4GB of GDDR5 - the ultra-fast RAM that typically ships with the latest PC graphics cards - with 512MB reserved for the operating system. This is in stark contrast to the much slower DDR3 that Durango will almost certainly ship with. Microsoft looks set to be using an offshoot of eDRAM technology connected to the graphics core to offset the bandwidth issues the use of DDR3 incurs. Volume of RAM is the key element in Durango's favour - there'll be 8GB in total, with a significant amount (two sources we've spoken to suggest 3GB in total) reserved for the OS.
There'll be a relatively high CPU overhead too, with potentially two cores reserved for the customisable apps Microsoft wants to run in parallel with gameplay. Orbis has no such ambitions and may power past the new Xbox simply because it focuses its resources on out-and-out games power. There's always the possibility that Microsoft has looked at the prior success of Nintendo and its own Kinect and come to the conclusion that chasing after the maximum in raw horsepower isn't the way to win the next console war.
While Durango continues to hoard many of its secrets, we now have a very good idea of the basic architectural outline of the next-gen PlayStation. So the question is, what sort of performance ballpark are we talking about here? In our Radeon 7970M review, we ran Battlefield 3 on medium settings, and Crysis 2 likewise on its very high preset - both at the magical 1080p60. With some frame-rate drops we could ramp that up to high and extreme respectively for a perfectly playable, visually arresting experience. In our tests the Radeon GPU ran in concert with a 2.3GHz Intel quad-core CPU; bearing in mind the firm's domination over AMD in single-thread performance, not to mention the Turbo Boost technology that automatically overclocks the CPU to thermal limits, we reckon this is a fairly good ballpark comparison to an eight-core AMD CPU (primarily aimed at entry level markets, remember) running at a relatively low clock speed.
Of course, these ballpark tests are not the be-all-and-end-all of next-gen power - let's not forget that the new consoles are dedicated games machines gifted with a host of advantages over PC hardware. Factor out the overhead of the Windows OS, introduce ever-evolving development tools written for a fixed platform, and consider the performance advantages of a dedicated design - particularly the fast interconnects between CPU, GPU and RAM. What we have here is hardware that easily punches above its weight compared to performance couched purely in PC terms. It's a state of affairs borne out by both the Xbox 360 and PlayStation 3: by 2007, PC hardware had already moved significantly beyond the raw horsepower offered by current-gen consoles, yet games like God of War 3, Halo 4 and Uncharted 3 have extracted visual performance that could only have been dreamed of back then. Based on what we know about the next-gen consoles, there's little reason why history can't repeat itself.
That said, the AMD connection that defines both Durango and Orbis confirms that both consoles are much closer in design to gaming PCs than their predecessors, which may result in stronger ports to the computer format, not to mention the upcoming Steam Box - a piece of hardware free to evolve and grow more powerful year upon year in a way that Sony and Microsoft's boxes can't. And surely Valve must be looking at these specs with perhaps a little relief - AMD's CPU architecture is designed with power efficiency in mind, and in pure performance terms, even an eight-core set-up should be comfortably out-performed by a fast, modern desktop Intel quad-core processor. In developing and optimising next-gen titles for the lower power console CPUs, it would be richly ironic if PC owners reaped the benefits...
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cptruggedI think it has something to do with free will.Registered Userregular
hey neat, it's double XP this weekend for Mechwarrior Online
in other news, I think I need to tear down the wooden longhouse I started building in minecraft last night and start over. I think the inability to put things at an angle is going to make my original idea impossible. Think I'm going to go for something more like a bronze age Minoan look but in wood.
Going here for lunch. I had the cuban last time I went, it was good. Going to try something different every visit.
BOARDROOM BURGER, Y?
O_o
You don't belong in a boardroom unless you've had at least three bypass surgeries.
Now that I think of it, are boardrooms even really a thing?
I don't think I've ever worked for a company that's actually had a room whose primary purpose is for a small group of important people to meet.
working in corporate security I have seen many, many many boardrooms and meeting rooms whose only purpose is for a bunch of people to sit around a table and talk
Well, yeah. I'm not denying the existence of conference of conference rooms. We have a whole floor of nothing but nice conference rooms. I'm talking specifically about "Boardrooms" rooms whose only purpose is for the board to sit around a table and talk.
Looking at the floorplans, it appears that we actually do have a conference room attached to the CEO's office which may as well be a board room considering the only people with access to that area of the floor are SUPER IMPORTANT or in a role where they aren't likely to book a room anyway.
Yeah, the "boardroom" usually just means "the conference room in the middle of the floorplan with the really nice chairs and the ceiling-mounted projector"
every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
Posts
@desc
@gooey
do you have DayZ commander? you can download DayZ 2017 directly through it, installs easy, there's a few servers up right now including a UK one which shouldn't be too bad for your European nancypipe internet
hackers are what made me quit the game
BOARDROOM BURGER, Y?
O_o
the "no true scotch man" fallacy.
You don't belong in a boardroom unless you've had at least three bypass surgeries.
Oh god cubans are so delicious.
My lunch is going to be a salad. I am trying to hate you to death right now.
I have no clue but spinach on burgers is great.
Now that I think of it, are boardrooms even really a thing?
I don't think I've ever worked for a company that's actually had a room whose primary purpose is for a small group of important people to meet.
u r bad at corporation
pls head to hr for reprocesing
All mine have, but we have always just treated it as a glorified meeting room that the board has priority
Pea Essen y u stil dwn
Pea Essen pls
Needs sunglasses.
play on the SE++ server bro
private hive, good moderating
good times, good times
although don't get too attached to anything you do this weekened, we're switching to Namalsk on monday
http://www.youtube.com/watch?v=fn6i3MvKrVk
working in corporate security I have seen many, many many boardrooms and meeting rooms whose only purpose is for a bunch of people to sit around a table and talk
Also thank you for accenting the word for me, iPhone. I hope it is correct.
First time I heard of it was in my gog news letter.
http://www.youtube.com/watch?v=5vJ4zrB41mg
Steam was showing off videos a month or so back and it was on their upcoming reel.
I am wary, but then iso turn based tactical ...
Same.
The one in our current office is quite nice, but the effect is somewhat marred by the fact that the microphone for the videoconferencing gear hangs down by its own cable, which is secured to the ceiling with duct tape.
the "no true scotch man" fallacy.
Well, yeah. I'm not denying the existence of conference of conference rooms. We have a whole floor of nothing but nice conference rooms. I'm talking specifically about "Boardrooms" rooms whose only purpose is for the board to sit around a table and talk.
Looking at the floorplans, it appears that we actually do have a conference room attached to the CEO's office which may as well be a board room considering the only people with access to that area of the floor are SUPER IMPORTANT or in a role where they aren't likely to book a room anyway.
Is that the blood of patriots?
is spool's faucet, which he left a little bit on
Yep, both of my last two employers have had "The Boardroom". The chairs are crazy awesome, the table is big and expensive, and the video conferencing / presentation system is freakin' state of the art (Well, at least for the first few years after it is built). I always hated having to work on the boardroom systems. If there was a meeting going on and someone had a problem throwing their laptop image up on the screen I'd get the call. It was usually pretty intimidating.
about da new consolez
they certainly poop on da wiiu tho i guess thats xpected
The Blood of Heroes
in other news, I think I need to tear down the wooden longhouse I started building in minecraft last night and start over. I think the inability to put things at an angle is going to make my original idea impossible. Think I'm going to go for something more like a bronze age Minoan look but in wood.
Yeah, the "boardroom" usually just means "the conference room in the middle of the floorplan with the really nice chairs and the ceiling-mounted projector"
the "no true scotch man" fallacy.