I've lurked this thread for about 7 years and finally feel confident enough to start posting here.
I decided to take a life drawing class (first academic art experience) last semester, and am currently in a beginning drawing class. I've always wanted to pursue concept art and develop skills towards expressing myself more fluently in that regard. Looking for constructive advice on how to further develop the skill sets I have and improve my pieces with new ones still beyond my grasp. I usually use pencil on sketch paper to begin, though I want to make a move into using my tablet in CS5 to get more comfortable using it.
One thing I want to work on is use of color in pieces. My furthest experience in color use was in portrait conte crayon, so I still feel that colors beyond this spectrum are beyond my grasp, but in reach.
I'm starting to play Dungeons and Dragons once a month, so that's reinstilled a vigor for fantasy and wanting to improve. I've been inspired a lot by Todd Lockwood and Wayne Reynolds in the past. Currently also doing web work, so logo design and noodling in more vector-based formats may come through... also some graphic design work in Photoshop.
A 3 hour quick foray with my tablet. Never had much experience with color, so I was mostly trying to develop a process for getting shading/texture down with my layers and having it still look relatively smooth. I know that I want to be less linear in my work, especially with shading, and bring in more round edges. Any suggestions on how to do this? Made in full using Photoshop CS5. The idea behind it is an airship route lighthouse. I was using some skills learned in the Ctrl+Paint digital painting tutorial (merging down layers, using the 3 brushes they recommend, hard thin, soft round, hard round). How could I make it 'pop' more?
An older character sketch (Abjurant Champion for D&D 3.5 nerds out there). I would really want to color this once I got more confident and knew that I could do a good job.
This is from 6 years ago or so, to give a perspective of where I came from and where I want to go. Blackguard concept.
Life drawing final. 6 hours with a live model. Done on toned paper using portrait conte set.
2.5 hour live model session. Conte/eraser on toned paper. Probably my favorite figure piece I've done.
Self-portrait. Same medium/process as above. The eyes are big, but overall the likeness turned out pretty okay.
Recent concept piece from a few days ago of a druid summoning an earth elemental. Pencil on sketch paper. Also want to color this eventually once I get more savvy.
I want to get rolling with a goal of 3 pieces a week, whether it's a developed sketch or color practice. Discipline has never been my strong suit, so if you have recommendations of practices and/or lessons to go through independently, I welcome them.
I'm also trying to learn how to use layer options better and understanding what different layer properties do. Is this useful for digital painting in making highlights, shadows, etc?
Thanks for reading if you've made it this far.
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