Holy crap, this is real? Man, file this one under "did not see coming."
I am quite stoked for this. RotT is more than just one of my favorite old-school shooters, it represents an approach to game making that damn near doesn't exist anymore. It packs in so much gleeful insanity that I get a stupid grin on my face just thinking about it. So many powerups, missile weapons, multiplayer modes, all the little things like Dopefish, the DIP balls, the guys that stole your weapons and then used them, the flying middle finger, those quitting messages, Tom Hall as an evil cult leader himself... that game was on a whole other level.
The timing couldn't be much better for something like this, lord knows the shooter market could use a bit of that old-time crazy. Forget day one; I will buy this for other people if that's what it takes.
Also, I would shoot a randomly selected person to get this Shards remix into the game:
Knowing nothing about the original Rise of the Triad, the trailer for the new one looks lame as shit
Like some Duke Nukem-styled over-the-top lame-ass macho-man bullshit
You do realize that was kinda the point of the whole thing, right? Apogee wanted to make a Wolfenstein sequel but went on this crazy tangent that involved over-the-top violence and action. It's SUPPOSED to be that way - moreso now that it's a modern recreation using the classic mid-'90s sensibilities.
Also, it's an inexpensive downloadable title. They're not exactly going for photorealstic verisimilitude and immersion here. Run around, shoot mans with missile, flamewalls and the occasional Excalibat, laugh at the absurdity of it all.
Edit: Funny you mention Duke Nukem, considering Apogee distributed the original 2D Duke games and had quite a hand in Duke 3D if I'm not mistaken. So there ya go.
That was a pretty cool trailer. I only ever played the demo for RotT back in the day but it was fun and if I had been able to I would have bought the full version so I'll keep my eye on this one
Haha, Clayton and I played that demo on some random shareware collection for weeks!
Thing I remember most about RotT was how amazingly lethal all the guns were. There were how many variations of missile launcher? God. The trailer confirmed that firewall gun is back.
Good shit.
Currently playing: GW2 and TSW
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NocrenLt Futz, Back in ActionNorth CarolinaRegistered Userregular
Let's see... off the top of my head, there was...
Drunk missile (Think Rocket Shotgun with an ungodly spread.)
Rocket launcher (standard dumbfire rockets)
Homing missile
Split-fire missile (Hold fire after launch, then release to split the missile into two different directions)
Dark Orb Staff
Firewall
Pretty sure there was a couple others involving fire as well.
Here's hoping they add in the God Mode pickup where you grew to like 10 feet tall and disintegrated guys with balls of light you shot from your hand :-D
They will have all of the modes from the original ROTT. God mode, dog mode, mercury mode, shroom mode, etc.
Sweeeet. I loved the original RoTT way back when it came out. Nice to see the original modes and crazy ass weapons coming back, The firewall launcher is just too cool.
Knowing nothing about the original Rise of the Triad, the trailer for the new one looks lame as shit
Like some Duke Nukem-styled over-the-top lame-ass macho-man bullshit
You do realize that was kinda the point of the whole thing, right? Apogee wanted to make a Wolfenstein sequel but went on this crazy tangent that involved over-the-top violence and action. It's SUPPOSED to be that way - moreso now that it's a modern recreation using the classic mid-'90s sensibilities.
Also, it's an inexpensive downloadable title. They're not exactly going for photorealstic verisimilitude and immersion here. Run around, shoot mans with missile, flamewalls and the occasional Excalibat, laugh at the absurdity of it all.
Edit: Funny you mention Duke Nukem, considering Apogee distributed the original 2D Duke games and had quite a hand in Duke 3D if I'm not mistaken. So there ya go.
Apogee is (was) the same company as 3D Realms. So they also made Duke Nukem Forever.
Knowing nothing about the original Rise of the Triad, the trailer for the new one looks lame as shit
Like some Duke Nukem-styled over-the-top lame-ass macho-man bullshit
You do realize that was kinda the point of the whole thing, right? Apogee wanted to make a Wolfenstein sequel but went on this crazy tangent that involved over-the-top violence and action. It's SUPPOSED to be that way - moreso now that it's a modern recreation using the classic mid-'90s sensibilities.
Also, it's an inexpensive downloadable title. They're not exactly going for photorealstic verisimilitude and immersion here. Run around, shoot mans with missile, flamewalls and the occasional Excalibat, laugh at the absurdity of it all.
Edit: Funny you mention Duke Nukem, considering Apogee distributed the original 2D Duke games and had quite a hand in Duke 3D if I'm not mistaken. So there ya go.
Apogee is (was) the same company as 3D Realms. So they also made Duke Nukem Forever.
Sort of, this Apogee is actually a breakaway from 3D Realms as of 2008ish.
However, they were responsible for the Duke Nukem DS games, which are a whole new level of insult in themselves.
Fortunately it appears they are only publishing this one, but Interceptor has an even more dubious past, as the only thing I can find on them is that they haven't commercially developed a game since 1991, and everything in between is a graveyard of failed and abandoned fan projects(i.e. Duke Nukem 3D : Reloaded)
Well, at $15 and as a sequel to a game that's generally at best regarded as a very good clone, expectations can be kept suitably low that it'll probably be hard to seriously disappoint me.
I wasn't even aware Apogee still existed. It's not like I noticed when they stopped really making games (I was, like, twelve when it came out) but it seems like one day they just weren't there anymore.
I'm with Dehumanized on this. For fifteen bucks and given what it's coming from, it'd have to actively try to let me down. Seems like they're keeping important style elements, which is an encouraging sign. I'll be positively giddy if NME makes a return.
Edit: Mandatory reading when it comes to RotT. Long read, but a great old article that pins down a lot of what made the game special. Man, this is a hell of a nostalgia trip.
AchireIsn't life disappointing? Yes, it is.Registered Userregular
I can't say I really liked the game that much, especially the platorming. However it did have some great music like Goin' Down the Fast Way. I can't believe nobody linked that earlier.
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AchireIsn't life disappointing? Yes, it is.Registered Userregular
I can't say I really liked the game that much, especially the platorming. However it did have some great music like Goin' Down the Fast Way. I can't believe nobody linked that earlier.
Speaking of which. . . http://www.youtube.com/watch?v=2jkDR9ca9f0
Wah-wah guitars galore! I'm certainly digging the melding of guitars and synth, like the mix of old and new the game's going to be focusing on.
Just a friendly reminder that this game is still a thi-LOOK UPON THESE WORKS, YE MIGHTY, AND DESPAIR!!! http://www.youtube.com/watch?v=dWhsZAhfyqc
Yeah, that's eighteen minutes of pure old-school DM goodness. I'll probably make an honest-to-goodness real thread for the game when it gets released if that's all right.
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I am quite stoked for this. RotT is more than just one of my favorite old-school shooters, it represents an approach to game making that damn near doesn't exist anymore. It packs in so much gleeful insanity that I get a stupid grin on my face just thinking about it. So many powerups, missile weapons, multiplayer modes, all the little things like Dopefish, the DIP balls, the guys that stole your weapons and then used them, the flying middle finger, those quitting messages, Tom Hall as an evil cult leader himself... that game was on a whole other level.
The timing couldn't be much better for something like this, lord knows the shooter market could use a bit of that old-time crazy. Forget day one; I will buy this for other people if that's what it takes.
Also, I would shoot a randomly selected person to get this Shards remix into the game:
Now playing: Teardown and Baldur's Gate 3 (co-op)
Sunday Spotlight: Horror Tales: The Wine
Like some Duke Nukem-styled over-the-top lame-ass macho-man bullshit
Also, it's an inexpensive downloadable title. They're not exactly going for photorealstic verisimilitude and immersion here. Run around, shoot mans with missile, flamewalls and the occasional Excalibat, laugh at the absurdity of it all.
Edit: Funny you mention Duke Nukem, considering Apogee distributed the original 2D Duke games and had quite a hand in Duke 3D if I'm not mistaken. So there ya go.
Haha, Clayton and I played that demo on some random shareware collection for weeks!
Good shit.
Currently playing: GW2 and TSW
Drunk missile (Think Rocket Shotgun with an ungodly spread.)
Rocket launcher (standard dumbfire rockets)
Homing missile
Split-fire missile (Hold fire after launch, then release to split the missile into two different directions)
Dark Orb Staff
Firewall
Pretty sure there was a couple others involving fire as well.
Sweeeet. I loved the original RoTT way back when it came out. Nice to see the original modes and crazy ass weapons coming back, The firewall launcher is just too cool.
Apogee is (was) the same company as 3D Realms. So they also made Duke Nukem Forever.
Sort of, this Apogee is actually a breakaway from 3D Realms as of 2008ish.
http://en.wikipedia.org/wiki/Apogee_Software
Far as I'm concerned, this one is only responsible for what we should have gotten:
https://www.youtube.com/watch?v=TDlB2P1leRM
However, they were responsible for the Duke Nukem DS games, which are a whole new level of insult in themselves.
Fortunately it appears they are only publishing this one, but Interceptor has an even more dubious past, as the only thing I can find on them is that they haven't commercially developed a game since 1991, and everything in between is a graveyard of failed and abandoned fan projects(i.e. Duke Nukem 3D : Reloaded)
I'm with Dehumanized on this. For fifteen bucks and given what it's coming from, it'd have to actively try to let me down. Seems like they're keeping important style elements, which is an encouraging sign. I'll be positively giddy if NME makes a return.
Edit: Mandatory reading when it comes to RotT. Long read, but a great old article that pins down a lot of what made the game special. Man, this is a hell of a nostalgia trip.
Now playing: Teardown and Baldur's Gate 3 (co-op)
Sunday Spotlight: Horror Tales: The Wine
http://www.youtube.com/watch?v=2jkDR9ca9f0
Wah-wah guitars galore! I'm certainly digging the melding of guitars and synth, like the mix of old and new the game's going to be focusing on.
http://www.youtube.com/watch?v=dWhsZAhfyqc
Yeah, that's eighteen minutes of pure old-school DM goodness. I'll probably make an honest-to-goodness real thread for the game when it gets released if that's all right.