I've been playing GoWII for a while now and its pretty great. I love it how they have a whole civilization's mythology and pretty much decide the player is going to have to kill everything in it. I'm up to
the first battle with the sisters
.
I have been constantly amazed whilst playing through this game just how much of an evil bastard kratos is. There are some of the terrible things you do, including and not limited to:
beating two old men to death. that was nice.
This game got alot of praise at release, but everyone seems to have forgotten about it. So far its probably my favourite game of the year. I don't think a game has ever provoked a feeling of moral disgust in me before, but Kratos (and by extension you) are pretty much that evil.
Its pretty freakin hard too.
So...
spear or blades?
favourite finisher?
best 'kratos moment'?
favourite figure from greek mythology you brutally murdered?
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I enjoyed walking around fucking up my favorite characters from Greek Mythology. The fight with
Once I finish Tomb Raider Legend, and Bioshock I'll be revisiting Kratos and his warped sense of morals.
Favourite moment? Well it's been a while since I've played it so I can't actually remember too much. Uh, I guess:
I fully agree. Once the launch hype faded, GoWII really just felt like more of the same.
I mean, it was okay, but it really paled compared to the arc of the original. The original went from 0 to 60 almost instantly and never let off the throttle (aside from the spinning blade hell of Hades); the sequel went from 60 to maybe 65, and it really felt stretched out for the sake of Padding The Trilogy, which I hate with most trilogy-based media nowadays. The only really notable part of the game for me was
Everything else just felt like a retread of moments from the original.
You will make it to the first interperter. Then you will try another game.
Those guys need to learn when to stay down.
That's Theseus.
Hehe, I had almost this same experience.
I liked the second game much more than the first. Yes, it doesn't have quite the arc that the first story did, but it is a giant, epic continuation and build-up to the third game. I also think it's the best looking PS2 title.
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Still an awesome game. I'm to the sisters Island and am probably getting pretty close to the end.
Here are my complaints though:
Puzzles can be rediculasly diffecult. The one puzzle where you have to lower the spikes and freeze time and then lower a door with a crank... I did it about 15 times before I realized that I wasn't supposed to raise the door completely... GAAA frustrating. Also when I walk into a room and they show me like fifteen things that are all going to be part of a some silly puzzle I want to tare my hair out. The puzzles stop being fun at 8 hours and start getting tedious.
I fighting is still fantastic though. I just really didn't enjoy the palace before you get to the sister Island and this sisters Island seems like it's going to be more of the same.
See, I enjoyed the puzzles. I thought they were well-made and hard enough to keep my interest.
Favorite moments?
Using the lightning feild for the first time and shouting "YOU ARE ALL KRA-TOAST!"
Kratos recovering the golden fleece from the cerberus by jamming his arm down it's throat made me laugh out loud.
I think the whole game was entertaining because I loved seeing Kratos find his own special way of dealing with problems.
I recall fighting some monsters in GoW after playing GoW2 and I could not do the death thing because it would require me to hammer the attack button stupidly (and I do mean stupidly) fast. I fought the same monster again in GoW2 and it was 5x easier. Also, making you invincible (while unrealistic) during the kill animations was a nice touch.
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Well, It's not so much that they are to hard. I don't mind that. THe problem is that I'm doing this really hard puzzle and I finally figure it out then I walk into the next room and BOOM what a surprise another really hard puzzle.
I mean Zelda has hard puzzles too but they let you progress for a while before you hit the next one so you feel like your getting some where. GOW2 starts to feel like it's just puzzle after puzzle stuck together with either tiny fights in between or on occasion really satisfying boss battles.
That would be Atlas I think.
The whole series are easily among the best games I've played.
Titan Mode was a fucking bitch though.
Point of advice to anyone trying to beat it: Make use of the Medusa weapon and the 'shotgun' move of the Spear. Stone + scattershot = Instant death on ANYTHING (outside bosses). This will make even the strongest enemies easy. It even allows you to quickly kill the later medusas who only stay stoned for ~2 seconds.
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It was probably the fact that everyone kept telling me: "DUDE! You've never played God of War?!! It's the best game ever made!!! YOU HAVE TO PLAY IT! IT WILL CHANGE YOUR LIFE!!one!!" and when I played it, it was quite 'meh'.
I'll probably pick it up a long way down the road when everyone stops talking about it... so I don't get pulled and hit by some sort of hype train.
That one, and the rising spikes where you have to freeze time really pissed me off last night.
I still really enjoyed most of the game, the last few puzzles have just really pissed me off. Also it just seems like the puzzles are strung to closely together. Like I said there are tough puzzles in zelda but they are broken up by exploration, traveling in the overworld, and fights. The only thing between the puzzles here are fights, and often they are minuscule compared to the amount of time you spend in the fight.
I was the same way. Trust me, GoW2 is just so much more fun.
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For the icicles, you just climb the northern walls and then onto the ceiling. From there you can use your blades. Quake/Lightning spells work just as well, though.
For the spikes what I did was lower the spikes and instantly freeze time. Then I would turn the second lever for about 4-5 seconds and then freeze time again. The only reason I had trouble with this was because I never realized you could destroy a wall and thus reveal a time statue. A friend was like "Man, it'd be nice if you could destroy that wall!" and I was like "But all the destroyable walls thus far have been shiny!". That is, I think, the only destroyable wall in the entire game that doesn't shine. Lamez.
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Also the chains in the spike part are shiny like you can distroy them... Just trying to mislead you or something. Pissed me off.
When GoW2 came out these forums exploded again, lots of critical acclaim etc. I think that what made me buy the game was that PA comic talking about it... and while my gaming tastes dont run parallel to theirs.
I was absolutely stunned by the game. I think to this day, its one of my most favorite games. And I think that the biggest reason for that is art direction. Everything is cohesive and absolutely gorgeous. Running on the chains of steeds of time, or the fight with ... the invisible guy. Escape from hades. All of those events were made memorable to me because they looked and felt epic.
GoW1... not so much....
The second one was prettier and played better, but i didnt find myself as compelled by Kratos' motives as i did in the original story... Where one thing seemed to naturally lead to another and then HOLY SHIT KRONOS.
Only took me a weekend to beat it when I rented it.
Personally, I think it was that the first boss battle was so impressive that the rest of the game kind of fell flat.
I mean you go from "I just impaled 2 smaller hydra heads with loading hooks then impaled the giant hydra head on the mast of a ship so I could crawl down it's throat to get a key" to "Oh, now I have to jump to that platform after I push this lever..."
Got to say that my favorite moment is GOWII when you can rip out the cyclops eyes. Absolutely brutal. :P
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Trying to beat God of War II on Titan Mode right now... incredibly difficult but still so fun. Everything is just so much more intense when your life bar is in the red the whole game. Love it.
Can't Wait For: MGS4, GTA4, ET: Quake Wars, and UT3
"Fortune favors the brave." - Virgil
I preferred the ending to the original GoW , where they didn't know for sure that people would love the game, and therefore didn't know that there would be any money or interest in a sequel. They left it so that there was plenty of room for another title, but the players were given a cool ending in case that was where the series ended. It would've been nice if that had been the aim of the second title, especially considering I don't intend on getting a PS3. =P
You can climb up the walls to the nests, and stop them spawning. I didn't notice until my second time through, so I feel your pain.
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Anyway: I loved the gameplay, and there were a fair few really awesome moments (like the steeds, and the first boss fight in the sisters' temple). Kratos himself annoyed me a lot, because he couldn't seem to make up his mind whether he was an asshole or not, and a lot of the stuff he does just seems done for the sake of being 'badass.' Also he's crazy schizophrenic.
*like twenty seconds later*
"Nooooo, I accidentally stabbed you, now I totally feel all sad and stuff about it. Rather than being raging and uncaring like I was a moment ago."
Same thing with the Spartan. What, he killed the guy by accident, and he's totally going to give up on his entire quest when the temple is literally one boss fight away? What?
Anyway, it's an awesome game, but I think GoW1 had a more coherent story and theme. I'd still pick it up, though.
The best part of the game was the boss fights, without a doubt... too bad there are only 3. There were definitely some things I liked about the first game, but I really don't think it was great, and I wouldn't want to play it again. Since some of you say the second one is better in every way, I might check it out if I can get it cheaply, though.
Block, hit. Block, hit. Block, hit. Do silly QTE. Repeat until bored.
On the other hand, I've just discovered I can trade the game in for more than I paid for it. To the shops!