There's a note saying Fallout 3 is not optimized for Windows 7...will it work?
Obsidian games aren't optimized for anything, except whatever dark machinery they have sealed in their laboratory. So yes, it'll work just fine. Or as fine as it would on anything else.
There's a note saying Fallout 3 is not optimized for Windows 7...will it work?
Obsidian games aren't optimized for anything, except whatever dark machinery they have sealed in their laboratory. So yes, it'll work just fine. Or as fine as it would on anything else.
Why are we bashing Obsidian for Fallout 3?
He's confused. Let him wander around for a while and groan to whatever object is nearby, he'll tire himself out soon.
The best thing about Sword of the Stars: The Pit is the title music.
Are you saying it's not worth 9 bucks? Because i'm trying to figure out how I want to spend the rest of the sale and I could get a bunch of small stuff and forget about that game for now.
Compared to the other roguelikes on steam? Eh not really.
Can you SkutSkut a few rogue like recommendations my way?
I have Dredmor and FTL.
Rogue Legacy keeps getting good reviews.
In a few weeks the new version of Spelunky will launch on Steam.
Risk of Rain is another platformy roguelike on Greenlight.
Hack, Slash, Loot is an option, but I kind of hate it. Early on it feels extremely random; not enough meaningful choices.
There's also Binding of Isaac. A lot of people will rave about how great it is. I can't deny that it had some great ideas, but the gross-out theme rubbed me the wrong way, as did the religious angle.
Am I missing anything? There aren't a ton of roguelikes on Steam. In fact, most of the best ones aren't. Brogue, Desktop Dungeons, and Dungeon Crawl: Stone Soup are all wonderful, and you should check them out if you like the genre.
I will say Rogue Legacy is fun. If you don't want spoilers just have fun. If you want an easier time do some reading on it and it can be a lot easier due to choices you make. My 2cp
Somebody light the @Drake signal so I can get a comprehensive sales pitch for why I should buy Din's Curse with the absolute last of my money set aside for this sale.
Somebody light the @Drake signal so I can get a comprehensive sales pitch for why I should buy Din's Curse with the absolute last of my money set aside for this sale.
The reason you should play Din's Curse is because the dungeons fight back. In Din's Curse the town and dungeon is simulated. NPCs in town will have agendas, some are trouble makers who start fights or steal. In the dungeons different types of monsters have different relationships and allegiances. They form up their own gangs, will meet each other for negotiations, build machines of doom and woe, level up and get nastier over time. They are more than happy to invade the town, killing important NPCs (don't worry, that merchant that was slaughtered before you could rescue him will eventually be replaced). All of this stuff generates dynamic quests to complete. Like in the example of the slaughtered merchant, you'll potentially receive a quest to rescue another from the depths of the dungeon.
In one game I played a bunch of townspeople were demon worshipers, including high ranking town officials. I couldn't beat the dungeon until I'd basically run an inquisition in the town, exposing the heretics and then hunting them down in the dungeon and delivering Din's judgment on them. During the course of this, demon worshipers were murdering townsfolk and opening demon gates, poisoning each other and generally being a complete pit of evil that had to be purged from the top down. And you can be sure that the place was purified. Every one left lived in the light of Din.
Somebody light the @Drake signal so I can get a comprehensive sales pitch for why I should buy Din's Curse with the absolute last of my money set aside for this sale.
The reason you should play Din's Curse is because the dungeons fight back. In Din's Curse the town and dungeon is simulated. NPCs in town will have agendas, some are trouble makers who start fights or steal. In the dungeons different types of monsters have different relationships and allegiances. They form up their own gangs, will meet each other for negotiations, build machines of doom and woe, level up and get nastier over time. They are more than happy to invade the town, killing important NPCs (don't worry, that merchant that was slaughtered before you could rescue him will eventually be replaced). All of this stuff generates dynamic quests to complete. Like in the example of the slaughtered merchant, you'll potentially receive a quest to rescue another from the depths of the dungeon.
In one game I played a bunch of townspeople were demon worshipers, including high ranking town officials. I couldn't beat the dungeon until I'd basically run an inquisition in the town, exposing the heretics and then hunting them down in the dungeon and delivering Din's judgment on them. During the course of this, demon worshipers were murdering townsfolk and opening demon gates, poisoning each other and generally being a complete pit of evil that had to be purged from the top down. And you can be sure that the place was purified. Every one left lived in the light of Din.
The reason you should play Din's Curse is because the dungeons fight back. In Din's Curse the town and dungeon is simulated. NPCs in town will have agendas, some are trouble makers who start fights or steal. In the dungeons different types of monsters have different relationships and allegiances. They form up their own gangs, will meet each other for negotiations, build machines of doom and woe, level up and get nastier over time. They are more than happy to invade the town, killing important NPCs (don't worry, that merchant that was slaughtered before you could rescue him will eventually be replaced). All of this stuff generates dynamic quests to complete. Like in the example of the slaughtered merchant, you'll potentially receive a quest to rescue another from the depths of the dungeon.
In one game I played a bunch of townspeople were demon worshipers, including high ranking town officials. I couldn't beat the dungeon until I'd basically run an inquisition in the town, exposing the heretics and then hunting them down in the dungeon and delivering Din's judgment on them. During the course of this, demon worshipers were murdering townsfolk and opening demon gates, poisoning each other and generally being a complete pit of evil that had to be purged from the top down. And you can be sure that the place was purified. Every one left lived in the light of Din.
That's why you should play Din's Curse.
Jesus christ. Okay, I'll buy it. That's quite the goddamn sales pitch.
I wonder if they ran out of Skyrim: Legendary Edition keys. Not seeing it on the main page.
Also, I wonder if Prison Architect will really be the day 10 daily deal. It's an early access game, and it's not the type of game to have people feverishly refreshing their browsers at 1pm EST in the hopes that it'll be a deal (it seems like something best tucked into the middle of the sale). Perhaps it'll be on sale today, but Half Life 2: Episode 3 (or Half Life 3?) will be available for preorder today, to be released tomorrow? It seems like grade-A decoy material to me.
Shadowhope on
Civics is not a consumer product that you can ignore because you don’t like the options presented.
I'm having issues with bolders gate for the difficulty level. You can win, but some times it is just a brick wall. I started playing table top, and finding video games of today have nothing on how brutal some of the previous ones are. I think Ultima online, and loose everything to modern mmo's and no ks'ing anymore. not saying it is bad, but I think some really hard games are good.
@castalase I should search things on the internet. A la bing/google/dogpile/insert your engine here.
Oh I gathered that. I was expressing incredulity that anyone used bing as a search engine, let alone a speech lexicon. Just a little teasing
I started using when I relized how much good tracked me. Than I found out well, everyone does it and sells to the NSA, but I never stoped using Bing. It is good for searchs. Google maps is still better.
So wait, would kroz be roguelike?http://en.wikipedia.org/wiki/Kroz
I loved and hated that game. I made it really far once, but never beat it.
I've asked that question over the years. The consensus seems to be that, the interface aside, it's not.
A handful of levels are random, but most (iirc) are static; whereas (at least in nethack), the reverse is true. The items don't change (a whip is always a whip, never a teleport). On the other hand, it has permadeath and it's certainly difficult. Which I mostly blame on the random nature of the whips. Gah. Be consistent at breaking through that wall, you stupid thing.
do I dare use this whip on a wall? I might need it... but I need that item, and there are more whips on other side.
fail
fail
fail
fail
you have no whips..
Some friendly advice: don't load up the Towns tutorial when you're tired and fairly drunk. Seems like a pretty complex game. Looking forward to diving into it tomorrow.
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I guess logic tells me to just wait altogether, since next sale with bnw drops in price so will vanilla
Why are we bashing Obsidian for Fallout 3?
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
He's confused. Let him wander around for a while and groan to whatever object is nearby, he'll tire himself out soon.
Rogue Legacy keeps getting good reviews.
In a few weeks the new version of Spelunky will launch on Steam.
Risk of Rain is another platformy roguelike on Greenlight.
Hack, Slash, Loot is an option, but I kind of hate it. Early on it feels extremely random; not enough meaningful choices.
There's also Binding of Isaac. A lot of people will rave about how great it is. I can't deny that it had some great ideas, but the gross-out theme rubbed me the wrong way, as did the religious angle.
Am I missing anything? There aren't a ton of roguelikes on Steam. In fact, most of the best ones aren't. Brogue, Desktop Dungeons, and Dungeon Crawl: Stone Soup are all wonderful, and you should check them out if you like the genre.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Awesome, thank you so much dude!
Pluto was a planet and I'll never forget
Steam / Origin & Wii U: Heatwave111 / FC: 4227-1965-3206 / Battle.net: Heatwave#11356
Probably. Seems like damn near everything gets called a roguelike now.
The reason you should play Din's Curse is because the dungeons fight back. In Din's Curse the town and dungeon is simulated. NPCs in town will have agendas, some are trouble makers who start fights or steal. In the dungeons different types of monsters have different relationships and allegiances. They form up their own gangs, will meet each other for negotiations, build machines of doom and woe, level up and get nastier over time. They are more than happy to invade the town, killing important NPCs (don't worry, that merchant that was slaughtered before you could rescue him will eventually be replaced). All of this stuff generates dynamic quests to complete. Like in the example of the slaughtered merchant, you'll potentially receive a quest to rescue another from the depths of the dungeon.
In one game I played a bunch of townspeople were demon worshipers, including high ranking town officials. I couldn't beat the dungeon until I'd basically run an inquisition in the town, exposing the heretics and then hunting them down in the dungeon and delivering Din's judgment on them. During the course of this, demon worshipers were murdering townsfolk and opening demon gates, poisoning each other and generally being a complete pit of evil that had to be purged from the top down. And you can be sure that the place was purified. Every one left lived in the light of Din.
That's why you should play Din's Curse.
Thanks Drake! [wish-listed]
Not anymore.
Also, I wonder if Prison Architect will really be the day 10 daily deal. It's an early access game, and it's not the type of game to have people feverishly refreshing their browsers at 1pm EST in the hopes that it'll be a deal (it seems like something best tucked into the middle of the sale). Perhaps it'll be on sale today, but Half Life 2: Episode 3 (or Half Life 3?) will be available for preorder today, to be released tomorrow? It seems like grade-A decoy material to me.
Well. What I said about Prison Architect stands.
Edit: further, all of the other postcard daily deals have shown up as flash sales or community choices. Not Prison Architect, so far as I'm aware.
only the things featuring random worlds, high difficulty, and a clear sense of figure-it-out-yourself.
you know
things that the original Rogue had
Context: I like that sort of game, was a big Dwarf Fortress player until I burned-out on it.
What is considered the original rogue?
nm
http://en.wikipedia.org/wiki/Rogue_(video_game)
http://en.wikipedia.org/wiki/Roguelike
I should just bing things before I speak.
http://en.wikipedia.org/wiki/Rogue_(video_game)
I loved and hated that game. I made it really far once, but never beat it.
To be fair, I shouldn't have said "high difficulty"; I haven't played Rogue, so I don't have any idea of the difficulty.
It's influenced by early D&D, though... so I'd expect it to be difficult.
I started using when I relized how much good tracked me. Than I found out well, everyone does it and sells to the NSA, but I never stoped using Bing. It is good for searchs. Google maps is still better.
But more on video games.
I've asked that question over the years. The consensus seems to be that, the interface aside, it's not.
A handful of levels are random, but most (iirc) are static; whereas (at least in nethack), the reverse is true. The items don't change (a whip is always a whip, never a teleport). On the other hand, it has permadeath and it's certainly difficult. Which I mostly blame on the random nature of the whips. Gah. Be consistent at breaking through that wall, you stupid thing.
fail
fail
fail
fail
you have no whips..
Hm, it's not selling for much, guess I'm gonna open it instead..
..and what to do I get? 3x Hestia, a card I already own. Fuck my life.