Galactica: Weapons Control damaged, no boarding parties. Pegasus: Engine Room damaged.
Nuke Tokens: 2 remain. Quorum Cards: 3 in hand.
Active Quorum Cards:
Accept Prophecy - Prevent transfer of President title via the Administration location or increase difficulty of Admiral's Quarters checks against the President by 2; card is used once before discarded.
Ship Reserves: 6 Viper Mk II, 3 Raptors, and 1 Assault Raptor available, 4 Viper Mk VIIs damaged.
blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
edited September 2013
Like I said, you can have my token - I probably won't need it anytime soon. But you're gonna have to come up here, Baltar. You're gonna have to Come. Up. Here.
Movement Step: Phyphor discards Politics 1 - Consolidate Power to move to President's Office. Action Step: Take miracle token from Romo Lampkin (blahmcblah).
Gaius Baltar moves to Colonial One to congratulate the new President and engage in discourse. Their meeting is cut short due to a clamor from the press who demand an explanation from President Lampkin for the recent events across the fleet.
Crisis Step: Ambushed by the Press
President Romo Lampkin (blahmcblah) must choose:
A) -1 morale OR The President must discard all of his Skill Cards.
After Crisis: Activate Raiders, Advance Jump Preparation
blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
WHAT IS WRONG WITH YOU PEOPLE
ALLL YOU DO IS TAKE TAKE TAKE
YOU DON'T DESERVE AN AWESOME PRESIDENT LIKE ME
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blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
What should I do here, guys? This sucks, my hand is awesome, but losing more morale would suck. I'm leaning toward tossing my hand, but that totally blows.
The best reason I can see for holding on to the cards is if Blah really does hold solid gold in his hand. The demetrius 2-distance mission is... somewhere between 20 and 25 difficulty, so trading morale for that pass would be well worth it.
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blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
Sorry, was away at work all day. I thought my CO was good enough, but apparently it wasn't. Option B, discard.
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blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
The best reason I can see for holding on to the cards is if Blah really does hold solid gold in his hand. The demetrius 2-distance mission is... somewhere between 20 and 25 difficulty, so trading morale for that pass would be well worth it.
I would consider my hand to be both solid gold in terms of strength (around 20), and card value (just great, useful cards). But giving up a morale so easily just doesn't seem like the right choice, and we haven't scouted the mission, so... I guess I'll have a new hand in like 5 turns.
Crisis Card: blahmcblah selects option B, discarding Leadership 5 - At Any Cost, Politics 2 - Support the People, Politics 3 - Investigative Committee, Politics 3 - Investigative Committee, Tactics 1 - Launch Scout, and Tactics 3 - Critical Situation.
President Lampkin takes the time to address the press, answering all questions to the best of his ability.
After Crisis: One Raider is placed in the Fore (9 o'clock) section of the Cylon Fleet board. The Pursuit track advances to Level 4 - Grunt's Ghosts must place two civilian ships (Aft (3 o'clock) and Port-Quarter (5 o'clock) excluded due to existing ships).
To be clear, I made the edit because I decided to rule the crisis card language of 'all cards' as equal to blahmcblah's hand size, rather than being equivalent to infinity. In the former, he gets to keep one card due to Romo Lampkin's general ability, whereas in the latter he discards everything.
So... looking at space situation. The cylons will either all jump in on next crisis, or just the Fore basestar+heavy. If it's the fore basestar + heavy - no big deal. If it's the whole board, though, then AFT civvies have to be defended. Kat will be up on the correct turn to defend the aft civvies, and with enough EMs can live until next jump. However, if raiders activate and it's the whole board, then the fore civvie will be under attack, followed shortly by port bow.
(EDIT/Redacted): Right, sorry. I should be looking at CURRENT turn, not last turn. I'm tthhhhmart that way.
After Crisis: Grunt's Ghosts places one Civilian Ship in Starboard-quarter (1 o'clock) and 1 ship at Port-bow (7 o'clock). Jump Preparation advances to Level 4 - Jump available at high risk (-3 population on roll of 6 or less).
Phyphor has conditional orders to discard Leadership 1 - Executive Order to comply with hand limits. Turn 11: Louanne "Kat" Katraine (Grunt's Ghosts)
Receive Skills Step: Louanne "Kat" Katraine (Grunt's Ghosts) draws 1 Leadership, 2 Tactics, and 2 Piloting cards.
Jump Preparation: Level 4 - Jump available at high risk (-3 population on roll of 6 or less). Pursuit Track: Level 4.
Distance Covered: 3
Galactica: Weapons Control damaged, no boarding parties. Pegasus: Engine Room damaged.
Nuke Tokens: 2 remain. Quorum Cards: 3 in hand.
Active Quorum Cards:
Accept Prophecy - Prevent transfer of President title via the Administration location or increase difficulty of Admiral's Quarters checks against the President by 2; card is used once before discarded.
Ship Reserves: 6 Viper Mk II, 3 Raptors, and 1 Assault Raptor available, 4 Viper Mk VIIs damaged.
Movement Step: Grunt's Ghosts remains in the Hangar Deck. Action Step: Launch in a Viper Mk. II to the Port-quarter (5 o'clock). Use the CAG Action to launch an unmanned viper to Port-bow (7 o'clock) and use the bonus action to move piloted viper to Aft (3 o'clock).
Kat launches once again to patrol the fleet in case of Cylon incursion. But the memories of the past threaten her once again, as she receives a vision of the past.
Crisis Card: Unexpected Reunion
Skill Check [8] Politics + Leadership + Tactics
Pass: No effect.
Fail: -1 Morale, and the current player discards his hand of Skill Cards.
Posts
Receive Skills Step: Gaius Baltar (Phyphor) draws 2 Politics, 2 Leadership, and 1 Engineering card.
Current Situation:
Jump Preparation: Level 3 - Jump unavailable.
Pursuit Track: Level 3.
Distance Covered: 3
Galactica: Weapons Control damaged, no boarding parties.
Pegasus: Engine Room damaged.
Nuke Tokens: 2 remain.
Quorum Cards: 3 in hand.
Active Quorum Cards:
Accept Prophecy - Prevent transfer of President title via the Administration location or increase difficulty of Admiral's Quarters checks against the President by 2; card is used once before discarded.
Ship Reserves: 6 Viper Mk II, 3 Raptors, and 1 Assault Raptor available, 4 Viper Mk VIIs damaged.
Characters:
Samuel "Doc" Cottle (Kirindal) - Captain's Cabin (2 Skill Cards)
President Romo Lampkin (blahmcblah) - President's Office (7 Skill Cards, 2 Mutiny Cards, 1 Miracle Token, Mutineer)
Gaius Baltar, Daybreak ver. (Phyphor) - Research Lab (12 Skill Cards, 2 Miracle Tokens)
CAG Louanne "Kat" Katraine (Grunt's Ghosts) - Hangar Deck (6 Skill Cards, 1 Miracle Token)
Lee Adama, Daybreak ver. (Tenek) - Quorum Chamber (6 Skill Cards, 1 Miracle Token)
Admiral Helena Cain (Professor Phobos) - Sickbay (3 Skill Cards, 1 Miracle Token)
D'Anna Biers (Kaneski) - Human Fleet (6 Skill Cards, 1 Miracle Token)
Galactica Space:
Fore (9 o'clock) - None.
Starboard-bow (11 o'clock) - None.
Starboard-quarter (1 o'clock) - None.
Aft (3 o'clock) - 2 Civilian Ships.
Port-quarter (5 o'clock) - 1 Civilian Ship.
Port-bow (7 o'clock) - None.
Cylon Space:
Fore (9 o'clock) - 1 Basestar, 1 Heavy Raider.
Starboard-bow (11 o'clock) - 3 Raiders.
Starboard-quarter (1 o'clock) - 1 Basestar.
Aft (3 o'clock) - 3 Raiders.
Port-quarter (5 o'clock) - None.
Port-bow (7 o'clock) - None.
Movement Step: Phyphor discards Politics 1 - Consolidate Power to move to President's Office.
Action Step: Take miracle token from Romo Lampkin (blahmcblah).
Gaius Baltar moves to Colonial One to congratulate the new President and engage in discourse. Their meeting is cut short due to a clamor from the press who demand an explanation from President Lampkin for the recent events across the fleet.
Crisis Step: Ambushed by the Press
President Romo Lampkin (blahmcblah) must choose:
A) -1 morale
OR
The President must discard all of his Skill Cards.
After Crisis: Activate Raiders, Advance Jump Preparation
ALLL YOU DO IS TAKE TAKE TAKE
YOU DON'T DESERVE AN AWESOME PRESIDENT LIKE ME
Also, with the jump track up this high/pursuit track just about ready, might as well FTL it after the cylons come in.
Or XO Doc for more skill card pinata.
I would consider my hand to be both solid gold in terms of strength (around 20), and card value (just great, useful cards). But giving up a morale so easily just doesn't seem like the right choice, and we haven't scouted the mission, so... I guess I'll have a new hand in like 5 turns.
Crisis Card: blahmcblah selects option B, discarding Leadership 5 - At Any Cost, Politics 2 - Support the People, Politics 3 - Investigative Committee, Politics 3 - Investigative Committee, Tactics 1 - Launch Scout, and Tactics 3 - Critical Situation.
President Lampkin takes the time to address the press, answering all questions to the best of his ability.
After Crisis: One Raider is placed in the Fore (9 o'clock) section of the Cylon Fleet board. The Pursuit track advances to Level 4 - Grunt's Ghosts must place two civilian ships (Aft (3 o'clock) and Port-Quarter (5 o'clock) excluded due to existing ships).
Geth roll 1d8 for Activate Raiders
To be clear, I made the edit because I decided to rule the crisis card language of 'all cards' as equal to blahmcblah's hand size, rather than being equivalent to infinity. In the former, he gets to keep one card due to Romo Lampkin's general ability, whereas in the latter he discards everything.
(EDIT/Redacted): Right, sorry. I should be looking at CURRENT turn, not last turn. I'm tthhhhmart that way.
After Crisis: Grunt's Ghosts places one Civilian Ship in Starboard-quarter (1 o'clock) and 1 ship at Port-bow (7 o'clock). Jump Preparation advances to Level 4 - Jump available at high risk (-3 population on roll of 6 or less).
Phyphor has conditional orders to discard Leadership 1 - Executive Order to comply with hand limits.
Turn 11: Louanne "Kat" Katraine (Grunt's Ghosts)
Receive Skills Step: Louanne "Kat" Katraine (Grunt's Ghosts) draws 1 Leadership, 2 Tactics, and 2 Piloting cards.
Current Situation:
Jump Preparation: Level 4 - Jump available at high risk (-3 population on roll of 6 or less).
Pursuit Track: Level 4.
Distance Covered: 3
Galactica: Weapons Control damaged, no boarding parties.
Pegasus: Engine Room damaged.
Nuke Tokens: 2 remain.
Quorum Cards: 3 in hand.
Active Quorum Cards:
Accept Prophecy - Prevent transfer of President title via the Administration location or increase difficulty of Admiral's Quarters checks against the President by 2; card is used once before discarded.
Ship Reserves: 6 Viper Mk II, 3 Raptors, and 1 Assault Raptor available, 4 Viper Mk VIIs damaged.
Characters:
Samuel "Doc" Cottle (Kirindal) - Captain's Cabin (2 Skill Cards)
President Romo Lampkin (blahmcblah) - President's Office (1 Skill Card, 2 Mutiny Cards, Mutineer)
Gaius Baltar, Daybreak ver. (Phyphor) - President's Office (10 Skill Cards, 3 Miracle Tokens)
CAG Louanne "Kat" Katraine (Grunt's Ghosts) - Hangar Deck (11 Skill Cards, 1 Miracle Token)
Lee Adama, Daybreak ver. (Tenek) - Quorum Chamber (6 Skill Cards, 1 Miracle Token)
Admiral Helena Cain (Professor Phobos) - Sickbay (3 Skill Cards, 1 Miracle Token)
D'Anna Biers (Kaneski) - Human Fleet (6 Skill Cards, 1 Miracle Token)
Galactica Space:
Fore (9 o'clock) - None.
Starboard-bow (11 o'clock) - None.
Starboard-quarter (1 o'clock) - 1 Civilian Ship.
Aft (3 o'clock) - 2 Civilian Ships.
Port-quarter (5 o'clock) - 1 Civilian Ship.
Port-bow (7 o'clock) - 1 Civilian Ship.
Cylon Space:
Fore (9 o'clock) - 1 Basestar, 1 Raider, 1 Heavy Raider.
Starboard-bow (11 o'clock) - 3 Raiders.
Starboard-quarter (1 o'clock) - 1 Basestar.
Aft (3 o'clock) - 3 Raiders.
Port-quarter (5 o'clock) - None.
Port-bow (7 o'clock) - None.
Movement Step: Grunt's Ghosts remains in the Hangar Deck.
Action Step: Launch in a Viper Mk. II to the Port-quarter (5 o'clock). Use the CAG Action to launch an unmanned viper to Port-bow (7 o'clock) and use the bonus action to move piloted viper to Aft (3 o'clock).
Kat launches once again to patrol the fleet in case of Cylon incursion. But the memories of the past threaten her once again, as she receives a vision of the past.
Crisis Card: Unexpected Reunion
Skill Check [8] Politics + Leadership + Tactics
Pass: No effect.
Fail: -1 Morale, and the current player discards his hand of Skill Cards.
After Crisis: Activate Raiders
Skill Check Contributions
Destiny Deck - 2 cards
Lee Adama, Daybreak ver. (Tenek) - 1 card
Helena Cain (Professor Phobos) - 0 cards
D'Anna Biers (Kaneski) - 1 card
Sherman "Doc" Cottle (Kirindal) -
Romo Lampkin (blahmcblah) -
Gaius Baltar, Daybreak ver. (Phyphor) -
Louanne "Kat" Katraine (Grunt's Ghosts) - 1 card
EDIT: Heck with it. 1 Card.
EDIT 2: Doh! Misremembered my hand. 0 Cards.