I stopped playing the C&C series after I made it about half-way through the GDI campaign of Tiberian (Tiberium) Sun. Fairly mediocre game, it just didn't hold any of the atmosphere of the previous titles for me, and I felt a lot of the units were tacked on / useless.
What made it doubly bad was that it was probably the first game that I was ever really hyped for. I used to visit the websites every day for whatever snippets I could find. Then over time, the features crept further and further back (voxels ended up looking like rubbish, doubly so for the fact that they removed the deformable terrain they were talking about back then), and on release, bought it, played it, couldn't get into it.
The biggest lesson I took from that game is: DON'T jump on the hype train. It's never worth it, no matter how good the game may be. It's served me in good stead these past years.
SWEET FANCY MOSES. It bothers me to no end that these units can't fire and move at the same time. It's been 9 years since I played this game as a kid. Playing this really makes me appreciate games like Company of Heroes and hell even C&C 3.
I stopped playing the C&C series after I made it about half-way through the GDI campaign of Tiberian (Tiberium) Sun. Fairly mediocre game, it just didn't hold any of the atmosphere of the previous titles for me, and I felt a lot of the units were tacked on / useless.
What made it doubly bad was that it was probably the first game that I was ever really hyped for. I used to visit the websites every day for whatever snippets I could find. Then over time, the features crept further and further back (voxels ended up looking like rubbish, doubly so for the fact that they removed the deformable terrain they were talking about back then), and on release, bought it, played it, couldn't get into it.
The biggest lesson I took from that game is: DON'T jump on the hype train. It's never worth it, no matter how good the game may be. It's served me in good stead these past years.
I'd probably agree with you, but you need to go play Red Alert 2. It was a huge improvement over Tiberian Sun.
Tiberian Sun was just too slow and had too many of the "take these 3 units and clear the entire map" missions..
1) What the hell is Tiberian Dawn? Wasn't it Tiberian Sun?
2) Is there a difference between Tiberian and Tiberium?
Tiberian Dawn is the first one, Tiberian Sun is the second one, Tiberian Twilight was going to be the third one but then they renamed it to Tiberium Wars.
Command & Conquer is widely referred to by its subtitle of Tiberian Dawn, in order to distinguish between this game and the extensive franchise it has spawned over the years.
I just want them to release the whole mess that was C&C Sole Survivor (and servers and sources) for free. That was the most fun computer gaming part of my late childhood, for sure.
Go spin around in a chair, you might forget the fun.
I'm not going to download this if there's no possibility of multiplayer, just doesn't quite make sense if there isn't mp. So please, someone, God, find a solution.
Honestly, if I had to choose a C&C to not have multiplayer in, it would be this one. Mostly because they didn't give the AI the ability to build bases. It just gets a bunch of units and will rush you.
I just played a game on the XWIS thingy (kinda creepy how it just uses Westwood Chat). The only bad thing is that you have to restart C&C every time you want to play a new game because it'll complain about not being able to write results to the Westwood server.
I started playing and wondered what the fuck was going on when my soldier didn't get a cover bonus for being next to a sandbag!
Hint: This came out before Starcraft. Its only competition back then was Warcraft 2. :P
You get cover bonuses in Starcraft?
I think you do... but my point was that you shouldn't expect too much from an RTS that came out in 1995.
I've been playing a ton of Company of Heroes lately. That's why I expected a little green heavy cover icon to pop out. I beat this game when it originally came out, I didn't really appreciate how far the genre has come in all that time.
The AI doesn't detect sandbags as a target, so you can simply build a line of them up to your enemy's base and encircle them in the campaign.
Plus, sandbags count as a structure for building purposes, so when you've finished surrounding the computer with sandbag doom, you can then pop some nice shiny Obelisks on their doorstep. Fun stuff.
Playing this again is really making me hope that they release the sound tracks to the games as well. The first one has some great stuff on it.
If I could find the correct link, you can just extract the soundtrack from the .mix files using a utility, then just burn the .wavs to a CD..
There was actually a fairly incredible amount of stuff you could extract out of the mix files if you put enough effort into it... though I'm not sure if the Win95 version had the same abilities (I still have a few of the songs I took out of the old DOS version, Mechanical Man was a great song.. )
Playing this again is really making me hope that they release the sound tracks to the games as well. The first one has some great stuff on it.
If I could find the correct link, you can just extract the soundtrack from the .mix files using a utility, then just burn the .wavs to a CD..
There was actually a fairly incredible amount of stuff you could extract out of the mix files if you put enough effort into it... though I'm not sure if the Win95 version had the same abilities (I still have a few of the songs I took out of the old DOS version, Mechanical Man was a great song.. )
Is it legal to post links to the soundtracks here? 'Cause I got the soundtrack all of the C&C games (except Generals and C&C3) and I can upload them somewhere and post 'em for your convenience.
Playing this again is really making me hope that they release the sound tracks to the games as well. The first one has some great stuff on it.
If I could find the correct link, you can just extract the soundtrack from the .mix files using a utility, then just burn the .wavs to a CD..
There was actually a fairly incredible amount of stuff you could extract out of the mix files if you put enough effort into it... though I'm not sure if the Win95 version had the same abilities (I still have a few of the songs I took out of the old DOS version, Mechanical Man was a great song.. )
Is it legal to post links to the soundtracks here? 'Cause I got the soundtrack all of the C&C games (except Generals and C&C3) and I can upload them somewhere and post 'em for your convenience.
I was assuming not to be safe, since they were sold separately at one point... but I don't know what the legal status of ripping game music is, since you could argue that you paid for the game and music already
Download the XCC utilities I linked earlier, load up XCC AV Player with one of the C&C discs in the drive. It'll automatically pick it up and then you can just hit "Extract" to get the music into burnable form.
I'll do a Game On after I beat the campaign again. Really rusty.
Also! If you're getting the crash when one of your units goes to the upper left.. I suddenly got that today. Annoying. Anyway, I managed to fix it by going and checking which Windows it was running in compatability mode for, and it was Windows98/Me. Changing it to Windows 95 fixed the problem. So make sure it's running the main exe as a Windows95 program.
Well I did. Made it to the 9th GDI mission since yesterday.
Tiny units are tiny! I must say I was expecting something somewhat similar to Blizzard's RTSes, but this is an almost completely different feel and philosophy - and I love it. The missions are hard, but not impossible (at least not yet), and it feels incredibly rewarding when you finally manage to crush your opponent, especially considering you almost always need to be cunning and tactical to succeed (unlike Starcraft's mass-whatever's-the-best-unit-available philosophy).
The interface takes a little getting used to (though I love being able to keep producing units even while I'm babysitting an attacking group), the controls get pretty frustrating (I often lose selection of my units because I accidentally dragged a selection box, and what's with Shift only working if I've hotkeyed the group?), and the units will let themselves get slaughtered unless I'm there to guide them every step of their lives, but these are things I assume get fixed as the series progresses. I love the cut-scenes, they're so awesome and cheesy. Quite a remarkable game, don't regret the purchase.
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SteevLWhat can I do for you?Registered Userregular
edited September 2007
Yeah. Even though C&C/Dune 2 were my first RTS games, it was kind of weird to go back to that style of gameplay. When I got The First Decade, I thought my PC was running the game too fast when I made my first infantry unit, but it really is that fast.
I had intended to play through all the C&C games last year, along with C&C3 this year, but I basically stopped somewhere in the middle of the GDI campaign in Tiberium Sun.
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What made it doubly bad was that it was probably the first game that I was ever really hyped for. I used to visit the websites every day for whatever snippets I could find. Then over time, the features crept further and further back (voxels ended up looking like rubbish, doubly so for the fact that they removed the deformable terrain they were talking about back then), and on release, bought it, played it, couldn't get into it.
The biggest lesson I took from that game is: DON'T jump on the hype train. It's never worth it, no matter how good the game may be. It's served me in good stead these past years.
I'd probably agree with you, but you need to go play Red Alert 2. It was a huge improvement over Tiberian Sun.
Tiberian Sun was just too slow and had too many of the "take these 3 units and clear the entire map" missions..
2) Is there a difference between Tiberian and Tiberium?
Tiberian Dawn is the first one, Tiberian Sun is the second one, Tiberian Twilight was going to be the third one but then they renamed it to Tiberium Wars.
I agree. It's not like 90s cheezy, but it fits the game and when it was released.
I thought that game was just called Command and Conquer...?
If I could find the correct link, you can just extract the soundtrack from the .mix files using a utility, then just burn the .wavs to a CD..
I'm not going to download this if there's no possibility of multiplayer, just doesn't quite make sense if there isn't mp. So please, someone, God, find a solution.
Utilities for editing, playing, and whatever for C&C!
http://xhp.xwis.net/utilities/
I have to go on holiday to Spain tomorrow with my gf, I'm gonna miss out on multiplayer C&C goodness.
...unless I take my laptop.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
I think you do... but my point was that you shouldn't expect too much from an RTS that came out in 1995.
Plus, sandbags count as a structure for building purposes, so when you've finished surrounding the computer with sandbag doom, you can then pop some nice shiny Obelisks on their doorstep. Fun stuff.
Yes.
Working torrent here.
if your units are higher than your opponents, they only have a 70% chance to hit you.
Same goes for if your units are near trees.
There was actually a fairly incredible amount of stuff you could extract out of the mix files if you put enough effort into it... though I'm not sure if the Win95 version had the same abilities (I still have a few of the songs I took out of the old DOS version, Mechanical Man was a great song.. )
Is it legal to post links to the soundtracks here? 'Cause I got the soundtrack all of the C&C games (except Generals and C&C3) and I can upload them somewhere and post 'em for your convenience.
I was assuming not to be safe, since they were sold separately at one point... but I don't know what the legal status of ripping game music is, since you could argue that you paid for the game and music already
Game on?
Also! If you're getting the crash when one of your units goes to the upper left.. I suddenly got that today. Annoying. Anyway, I managed to fix it by going and checking which Windows it was running in compatability mode for, and it was Windows98/Me. Changing it to Windows 95 fixed the problem. So make sure it's running the main exe as a Windows95 program.
Well I did. Made it to the 9th GDI mission since yesterday.
Tiny units are tiny! I must say I was expecting something somewhat similar to Blizzard's RTSes, but this is an almost completely different feel and philosophy - and I love it. The missions are hard, but not impossible (at least not yet), and it feels incredibly rewarding when you finally manage to crush your opponent, especially considering you almost always need to be cunning and tactical to succeed (unlike Starcraft's mass-whatever's-the-best-unit-available philosophy).
The interface takes a little getting used to (though I love being able to keep producing units even while I'm babysitting an attacking group), the controls get pretty frustrating (I often lose selection of my units because I accidentally dragged a selection box, and what's with Shift only working if I've hotkeyed the group?), and the units will let themselves get slaughtered unless I'm there to guide them every step of their lives, but these are things I assume get fixed as the series progresses. I love the cut-scenes, they're so awesome and cheesy. Quite a remarkable game, don't regret the purchase.
I had intended to play through all the C&C games last year, along with C&C3 this year, but I basically stopped somewhere in the middle of the GDI campaign in Tiberium Sun.