So why aren't people allowed to sign up as Scientists or Engineers? I mean, if people are allowed to sign up as actual traitors to the human race whose deaths cannot come soon enough, why not some of the good folks working under Vahlen and Shen?
I have a few potential ideas, but I think I'd rather wait and see how the playthrough begins to develop, and maybe sound some ideas off of you after that.
So why aren't people allowed to sign up as Scientists or Engineers? I mean, if people are allowed to sign up as actual traitors to the human race whose deaths cannot come soon enough, why not some of the good folks working under Vahlen and Shen?
I think the unofficial rule is you can only sign up as someone who can/will die.
Being a scientist or engineer is just about the only 100% safe job in XCOM, so obviously it doesn't really count.
________________________________________________________________________
AT 1200 HOURS ON MARCH THE 2ND, 2015, HQ-TOMORROW INITIATED OPERATION BLINDING SHROUD.
THIS WAS THE XCOM PROJECT'S FIRST ACTIVE COMBAT MISSION
I have to apologize for the extremely shitty screenshot work you will see here; I screwed-up a lot of the action shots. I aspire to do better by you guys in the future.
I honestly wanted to re-do the first mission just because of my terrible camera work... but for reasons you will see later, I just couldn't bear the idea of re-rolling this start.
...BEGIN MISSION RECORDER PLAYBACK...
DIRECTOR: Delta Squad, report status. DELTA-1 "VEGETA": Status yellow. LZ is clear.
DELTA-1 "VEGETA": We've encountered a... device. Are you getting this on the feed, HQ? DIRECTOR: I see it, Delta-1. We're running a scan now; stand by for an advisory.
DIRECTOR: [inaudible] ...yeah, I agree, just... Delta, the lab boys want a sample from that object. If you can determine that it's safe to approach, see what you can do for them. DELTA-1 "VEGETA": Copy that, HQ. Just give me a minute to find a rock or something to thr-- Delta-2! What the fuck!? Get back h-- DELTA-2 "BETHRYN": Seems safe to me, HQ. There's some kid of gel inside. Scooping a sample. DELTA-1 "VEGETA": BETH! DELTA-2 "BETHRYN": Bethryn, thank-you. DIRECTOR: Minimize that audio, Delta. We don't-- DELTA-3 "MEGAMEK": I hear movement. Diner. And I think I see... some kind of residue leading to the kitchen door.
DIRECTOR: Copy that, Delta-3. We've picked-up the residue trail on this end, too. Vegeta, you and MegaMek get in position to breach that diner. DELTA-4 "NOTORIOUS": I'll head down along the front to see if--Holy Shit!
DIRECTOR: Delta-4? DELTA-4 "NOTORIOUS": That's a Goddamn ice cream parlor! Oh, no... are those dipped waffle cones back there?
DELTA-3 "MEGAMEK": You ready? DELTA-1 "VEGETA": Ready.
DELTA-1 "VEGETA": Shit. Contact! DIRECTOR: We see it, Delta, we see it. You are weapons free. Do you have a shot? DELTA-1 "VEGETA": ...Motherfuck... they're fast. They're running out the back door... I can't get a bead on-- DELTA-3 "MEGAMEK": I've got it.
[Explosion]
DELTA-3 "MEGAMEK": First blood, bitch. DIRECTOR: Keep focused; I'm only counting enough body parts to account for one of those two. Can you see where his friend went?
DELTA-1 "VEGETA": I've got him. Engaging.
[Gunfire]
DELTA-1 "VEGETA": Son of a bitch! I hit him 6 times and he's still on his feet! DIRECTOR: Well, now you know to hit them more than 6 times, Vegeta. Delta-2, have you finished collecting that sample? DELTA-2 "BETHRYN": Copy that; I'm moving to support.
DELTA-2 "BETHRYN": No visual. Can't engage. DELTA-4 "NOTORIOUS": ...Uh, guys? I found another one.
DELTA-4 "NOTORIOUS": I don't have a good angle; Goddamn station wagon's in the way. DIRECTOR: Okay; Notorious, just keep eyes on that target. Delta-1 & Delta-2, you need to neutralize the threat on your end before he can fall back to his partner on the other side of the ice cream shop. DELTA-1 "Vegeta": I'll get it sorted.
DELTA-1 "Vegeta": WoooOOOOOOOoooooooo. Gone, baby. DELTA-3 "MEGAMEK": Sit tight, Notorious, I'm coming to back y--
DELTA-3 "MEGAMEK": Another one!
DELTA-3 "MEGAMEK": Shit!
[Gunfire]
[Gunfire]
DELTA-4 "NOTORIOUS": Motherfucker! Mega, watch it! This one's hauling ass right towards your position! He's on your 3'O Clock! I couldn't keep him pinned!
DELTA-1 "Vegeta": MEGA! DIRECTOR: Delta-3!? DELTA-3 "MEGAMEK": ...Ugn... I'm fine. Just took the wind out of me. Vest took the worst of it.
Man I fucked that up so bad; for some reason I failed to account for one of the Sectoid's movement, and he got a flank shot in on MegaMek. Fortunately, the game decided that this would be one of those rare occasions where the AI would roll the minimum possible damage on a flank shot.
DELTA-4 "NOTORIOUS": Hey, asshole?
DELTA-4 "NOTORIOUS": ...Shit. HQ, I swear I only hit this one in the head... but his weapon just cooked-off. Ain't much left of it.
Director: Copy that, Delta-4. Once you've cleared-out that area, we'll want you to pick-up as many of those pieces as you can so our lab boys can look them over. DELTA-4 "NOTORIOUS": Dandy.
DELTA-2 "BETHRYN": Peek-a-boo.
DELTA-2 "BETHRYN": Fuck. He evaded. DELTA-3 "MEGAMEK": Good for him.
DELTA-3 "MEGAMEK": He didn't evade that.
MISSION RECORDER PLAYBACK ENDS
DIRECTOR'S LOG
MARCH 2ND, 2015
Blinding Shroud was a success. 4 ET kills for no casualties, as well as the recovery of significant quantities of exotic materials.
We didn't grab enough of the self-destructed ET weaponry remains for R&D to make sense of, but we did grab enough of the gel substance to get them excited. We've also got four bodies for them to dissect at their leisure.
Some minor excavation work is also underway to make some more room for extra facilities.
FFFFFFFffffffffffffffffffffffffffffffff
This is why I ultimately decided not to restart. This is the most hilariously atrocious spawn I have ever seen: one steam vent in a useless location and literally $20 worth of free excavation. That's it. We have to buy the rest.
UFO activity has spiked over China, Germany and Egypt. We don't have the resources to interdict ETs in more than one country, which means we have a difficult choice to make and the 'Logistics Incentive Program' established by XCOM's primary contributors certainly doesn't help.
We need the engineers. without them we can't build the satellite facilities or build things cheaper. it doesn't do us any good to have cash if we can't build anything to begin with.
In the cold and calculated manor, we can let the rest of asia burn if need be, we have the Future Tech bonuses they offered when we made our HQ here.
Posts
No bet.
Can I have your stuff?
Steam profile - Twitch - YouTube
Switch: SM-6352-8553-6516
Exalt operative.
The light of the travelers will lead man to enlightenment.
(Plus, there's not a lot of bad guy roles in LPs)
ASSAULT, LIKE A REAL MAN. WITH A MOUSTACHE. AND A PLASMA GUN!
Wait, so I'm the taser-bait?
LIKE A REAL MAN, WITH GRENADES AND A TASER!
Why not shivs? EVERYONE COULD BE A ROBOT! Hahahaha, I really am evil.
I'd like to write an entry for the Kellog Report.
I have a few potential ideas, but I think I'd rather wait and see how the playthrough begins to develop, and maybe sound some ideas off of you after that.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I think the unofficial rule is you can only sign up as someone who can/will die.
Being a scientist or engineer is just about the only 100% safe job in XCOM, so obviously it doesn't really count.
But, perhaps I can be of use in other, antagonistic means?
!Sign up!
As whatever you have need of, be it EXALT or XENO or even SHIV. (Assuming you have need of a name to slot in somewhere.)
Fighter pilot please!
I'd like a narrative role. Not too fussed whether it's being an exalt commander or a kellog report author!
"It was a dark and stormy night when Mr. Grey walked into my office..."
Penny Arcade Rockstar Social Club / This is why I despise cyclists
AT 1200 HOURS ON MARCH THE 2ND, 2015, HQ-TOMORROW INITIATED OPERATION BLINDING SHROUD.
THIS WAS THE XCOM PROJECT'S FIRST ACTIVE COMBAT MISSION
I honestly wanted to re-do the first mission just because of my terrible camera work... but for reasons you will see later, I just couldn't bear the idea of re-rolling this start.
...BEGIN MISSION RECORDER PLAYBACK...
DIRECTOR: Delta Squad, report status.
DELTA-1 "VEGETA": Status yellow. LZ is clear.
DELTA-1 "VEGETA": We've encountered a... device. Are you getting this on the feed, HQ?
DIRECTOR: I see it, Delta-1. We're running a scan now; stand by for an advisory.
DIRECTOR: [inaudible] ...yeah, I agree, just... Delta, the lab boys want a sample from that object. If you can determine that it's safe to approach, see what you can do for them.
DELTA-1 "VEGETA": Copy that, HQ. Just give me a minute to find a rock or something to thr-- Delta-2! What the fuck!? Get back h--
DELTA-2 "BETHRYN": Seems safe to me, HQ. There's some kid of gel inside. Scooping a sample.
DELTA-1 "VEGETA": BETH!
DELTA-2 "BETHRYN": Bethryn, thank-you.
DIRECTOR: Minimize that audio, Delta. We don't--
DELTA-3 "MEGAMEK": I hear movement. Diner. And I think I see... some kind of residue leading to the kitchen door.
DIRECTOR: Copy that, Delta-3. We've picked-up the residue trail on this end, too. Vegeta, you and MegaMek get in position to breach that diner.
DELTA-4 "NOTORIOUS": I'll head down along the front to see if--Holy Shit!
DIRECTOR: Delta-4?
DELTA-4 "NOTORIOUS": That's a Goddamn ice cream parlor! Oh, no... are those dipped waffle cones back there?
DELTA-3 "MEGAMEK": You ready?
DELTA-1 "VEGETA": Ready.
DELTA-1 "VEGETA": Shit. Contact!
DIRECTOR: We see it, Delta, we see it. You are weapons free. Do you have a shot?
DELTA-1 "VEGETA": ...Motherfuck... they're fast. They're running out the back door... I can't get a bead on--
DELTA-3 "MEGAMEK": I've got it.
[Explosion]
DELTA-3 "MEGAMEK": First blood, bitch.
DIRECTOR: Keep focused; I'm only counting enough body parts to account for one of those two. Can you see where his friend went?
DELTA-1 "VEGETA": I've got him. Engaging.
[Gunfire]
DELTA-1 "VEGETA": Son of a bitch! I hit him 6 times and he's still on his feet!
DIRECTOR: Well, now you know to hit them more than 6 times, Vegeta. Delta-2, have you finished collecting that sample?
DELTA-2 "BETHRYN": Copy that; I'm moving to support.
DELTA-2 "BETHRYN": No visual. Can't engage.
DELTA-4 "NOTORIOUS": ...Uh, guys? I found another one.
DELTA-4 "NOTORIOUS": I don't have a good angle; Goddamn station wagon's in the way.
DIRECTOR: Okay; Notorious, just keep eyes on that target. Delta-1 & Delta-2, you need to neutralize the threat on your end before he can fall back to his partner on the other side of the ice cream shop.
DELTA-1 "Vegeta": I'll get it sorted.
DELTA-1 "Vegeta": WoooOOOOOOOoooooooo. Gone, baby.
DELTA-3 "MEGAMEK": Sit tight, Notorious, I'm coming to back y--
DELTA-3 "MEGAMEK": Another one!
DELTA-3 "MEGAMEK": Shit!
[Gunfire]
[Gunfire]
DELTA-4 "NOTORIOUS": Motherfucker! Mega, watch it! This one's hauling ass right towards your position! He's on your 3'O Clock! I couldn't keep him pinned!
[Unknown Weapon Discharge]
DELTA-3 "MEGAMEK" UUUUUUGGGGGgggggggnnnnnnnnnnnnnn...
DELTA-1 "Vegeta" MEGA!
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
DIRECTOR: Delta-3!?
DELTA-3 "MEGAMEK": ...Ugn... I'm fine. Just took the wind out of me. Vest took the worst of it.
DELTA-4 "NOTORIOUS": Hey, asshole?
DELTA-4 "NOTORIOUS": ...Shit. HQ, I swear I only hit this one in the head... but his weapon just cooked-off. Ain't much left of it.
Director: Copy that, Delta-4. Once you've cleared-out that area, we'll want you to pick-up as many of those pieces as you can so our lab boys can look them over.
DELTA-4 "NOTORIOUS": Dandy.
DELTA-2 "BETHRYN": Peek-a-boo.
DELTA-2 "BETHRYN": Fuck. He evaded.
DELTA-3 "MEGAMEK": Good for him.
DELTA-3 "MEGAMEK": He didn't evade that.
MISSION RECORDER PLAYBACK ENDS
DIRECTOR'S LOG
MARCH 2ND, 2015
Blinding Shroud was a success. 4 ET kills for no casualties, as well as the recovery of significant quantities of exotic materials.
We didn't grab enough of the self-destructed ET weaponry remains for R&D to make sense of, but we did grab enough of the gel substance to get them excited. We've also got four bodies for them to dissect at their leisure.
Some minor excavation work is also underway to make some more room for extra facilities.
This is why I ultimately decided not to restart. This is the most hilariously atrocious spawn I have ever seen: one steam vent in a useless location and literally $20 worth of free excavation. That's it. We have to buy the rest.
This is going to be a very fun game.
It's been a good day.
Just...maybe not for us.
and MegaMek is still alive, though he's probably gonna be in medbay for a fortnight. nvm, a week.
Really appreciate this @The Ender it smacks of @Fishman 's X-Com threads very nicely.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
DIRECTOR'S LOG
MARCH 2ND, 2015
UFO activity has spiked over China, Germany and Egypt. We don't have the resources to interdict ETs in more than one country, which means we have a difficult choice to make and the 'Logistics Incentive Program' established by XCOM's primary contributors certainly doesn't help.
Fucking bureaucrats.
So, what will it be?
In the cold and calculated manor, we can let the rest of asia burn if need be, we have the Future Tech bonuses they offered when we made our HQ here.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Ballsy move.
We need Engineers.
Currently playing: GW2 and TSW
And let's be honest, everyone knows German engineers are the best.
Can't build a workshop until you pick up engineers.
Germany, Commander.
German Scientists too, but we already got one of those, so that's maybe not as important right now.
Currently playing: GW2 and TSW
How do you say no to this?
--Mark Twain
But when life offers you engineers, you take engineers.
Also, Ender, how you are you making those awesome graphics?
Penny Arcade Rockstar Social Club / This is why I despise cyclists
http://www.youtube.com/watch?v=gjU8UcZmx04
Let's get some people from Bletchley Park on the case.