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[Dragon's Dogma] Dragon's Dogma 2 in the making. Please be excited.

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Posts

  • ArchsorcererArchsorcerer Registered User regular
    Lork wrote: »
    Lork wrote: »
    Moridin889 wrote: »
    Lork wrote: »
    Got fed up with this game and quit after repeatedly trying to get a bugged quest to work without success. I came back after the PS+ release got people talking about it again, and I don't know why I expected it to be any different, but of course the quest is still broken. Apparently it's one of the ones required for an achievement, too.

    Fuck this game.

    @lork

    Quest character dead/missing?

    Won't show up on the board?

    How is it broken?
    It's the quest "Dying of Curiosity", I'm supposed to find some annoying kid named Valmiro, but he refuses to spawn where he's supposed to be.

    You might need to talk to a villager first. He gives you some directions.
    I've talked to what feels like a million villagers already and everything in the game and from what I've seen online indicates that the next step is to find him lying next to a bush in front of the encampment. I even get dialogue from my pawns to the effect of "Oh it's that Valmiro guy again, what a doofus!" when I get near that spot. He simply refuses to exist.

    Since it's been so long I'm considering switching to the PS3 version and just starting the whole thing over. Does anybody know if the PS+ version comes with any extra DLC that the base Dark Arisen for the 360 might not have? I know Vanquish on PS+ came with all the DLC extras, so I figure it might be the same for other games. Now that I know that you need to level the classes in a certain order to get the optimal stat growth (what a stupid system, by the way) I can get that right this time, too.

    He appears on the beach the first time. Then by right section of the encampment.

    Other than that I can't help.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • LorkLork Registered User regular
    Lork wrote: »
    Lork wrote: »
    Moridin889 wrote: »
    Lork wrote: »
    Got fed up with this game and quit after repeatedly trying to get a bugged quest to work without success. I came back after the PS+ release got people talking about it again, and I don't know why I expected it to be any different, but of course the quest is still broken. Apparently it's one of the ones required for an achievement, too.

    Fuck this game.

    @lork

    Quest character dead/missing?

    Won't show up on the board?

    How is it broken?
    It's the quest "Dying of Curiosity", I'm supposed to find some annoying kid named Valmiro, but he refuses to spawn where he's supposed to be.

    You might need to talk to a villager first. He gives you some directions.
    I've talked to what feels like a million villagers already and everything in the game and from what I've seen online indicates that the next step is to find him lying next to a bush in front of the encampment. I even get dialogue from my pawns to the effect of "Oh it's that Valmiro guy again, what a doofus!" when I get near that spot. He simply refuses to exist.

    Since it's been so long I'm considering switching to the PS3 version and just starting the whole thing over. Does anybody know if the PS+ version comes with any extra DLC that the base Dark Arisen for the 360 might not have? I know Vanquish on PS+ came with all the DLC extras, so I figure it might be the same for other games. Now that I know that you need to level the classes in a certain order to get the optimal stat growth (what a stupid system, by the way) I can get that right this time, too.

    He appears on the beach the first time. Then by right section of the encampment.

    Other than that I can't help.
    Yes, I found him on the beach. The problem is that he doesn't show up on the second leg of the quest. It's bugged.

    Steam Profile: Lork
  • ArchsorcererArchsorcerer Registered User regular
    Dragon’s Dogma Quest Adventures To Vita On December 19
    Read more at
    http://www.siliconera.com/2013/11/18/dragons-dogma-quest-adventures-vita-december-19/#Rd8Si46TSslcoe2E.99
    While Dragon’s Dogma Quest was first announced as a PlayStation Vita game, Capcom actually released the iOS version first. The free to play Dragon’s Dogma game will be available for Vita on December 19.

    Just like Dragon’s Dogma, you control an enlightened one whose heart was stolen by a dragon. Pawn have over 150 different jobs and you can bring up to eight of them in battle. Dragon’s Dogma Quest has been optimized for Vita with button controls in addition to touch screen operation plus compatibility with PS Vita TV.

    “The controls are simple, and I think those of you who will be playing the game for the first time will have a good time. It is free of charge, so please go ahead and download it to try it out for yourself. Dragon’s Dogma Quest is an RPG that places exceptional importance on tactics and strategy. Try mixing up various job classes, and try playing with your very own party. It’s a traditional fantasy title, so if you enjoy the world of Dragon’s Dogma Quest, please try the console version, Dragon’s Dogma. The story is great," said director Hideaki Itsuno.

    Some characters from the console version appear in Dragon’s Dogma Quest like Julien the Knight of Voldoa and Mercedes who is the captain of the Enlistment Corps.

    Read more at http://www.siliconera.com/2013/11/18/dragons-dogma-quest-adventures-vita-december-19/#Rd8Si46TSslcoe2E.99

    dragonsdq06.jpg

    Well, I liked the topics of the story but I don't think it was the selling point Itsuno-san.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • PLAPLA The process.Registered User regular
    Eight pawns?

  • ArchsorcererArchsorcerer Registered User regular
    Yeah buy they are more like attack options. Kinda like a card game.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • heenatoheenato Alice Leywind Registered User regular
    Just think. 8 pawns. All talking at once. None of them saying anything useful.

    M A G I K A Z A M
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    I would probably harm someone who deserved it for a Dragon's Dogma Vita, full stop, with none of this "portable" nonsense.

  • ArchsorcererArchsorcerer Registered User regular
    8x "Wolves hunt in packs".

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    YOU'LL NEVER HIT THEM SWINGING BLINDLY

  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    I even sat at the table with my pawn and told him to shut the fuck up, and he still won't

    If I didn't already feel sort of weird enslaving these people I would totally buy a magic needle and thread to figuratively sew their lips closed

  • ArchsorcererArchsorcerer Registered User regular
    Just throw them to the Brine and grab Autonomy. :P
    I don't do that.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • PLAPLA The process.Registered User regular
    They entertain me.

  • VorpalVorpal Registered User regular
    So ... I don't quite get this game.

    First I was a mighty warrior walking past the slain corpses of a mighty army to battle a deadly dragon.

    Then suddenly I was a humble fisherman -1 heart. Now I die when I walk into the gently lapping waves.

    A mysterious portal opened and creepy guy descended from it and began following me with no explanation.

    None of the villagers seem to find this curious. In exchange I relieved their homes of their possessions.

    I haven't fought anything yet, but if I ever have to, if it is weak to bottles of oil or water, it is going DOWN.

    Also, brooms.

    steam_sig.png
    PSN: Vorpallion Twitch: Vorpallion
  • ArchsorcererArchsorcerer Registered User regular
    Ha.

    Yeah, the mighty warrior is the tutorial.

    Most of the good loot comes from the stores unless you are doing some BBI stuff.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • heenatoheenato Alice Leywind Registered User regular
    Also the creepy portal guy is explained. There is a reason nobody bats an eye (Hint. They're quite common)

    M A G I K A Z A M
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    Pretty much the only explanation you need:
    It's weak against fire!

  • ArchsorcererArchsorcerer Registered User regular
    Unless it's saurian sages.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • PLAPLA The process.Registered User regular
    It still amuses me that the Brine
    is too strong for gods.

  • ElendilElendil Registered User regular
    i ran a few hours as a fighter but i was kind of dissatisfied with my character appearance so i rerolled and ran a strider

    so, so much better

    but i'm still periodically getting my ass handed to me somewhat inexplicably

    like, one bandit with a shield in an otherwise basic fight will just start wrecking all my dudes

    and the saurian fight in the well was nightmarish

    thank god for archery cheese

  • ArchsorcererArchsorcerer Registered User regular
    Yup, that's the start of the game.

    Just wait until you get Helmsplitter.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • TaranisTaranis Registered User regular
    I'm up to a certain point in the wyrm hunt series of quests
    the one where you have to talk to the Duke
    . The guard says if I proceed I'll lose all of my quests. Is this permanent? I have a few dozen kill quests that I don't want to give up for good.

    EH28YFo.jpg
  • The WolfmanThe Wolfman Registered User regular
    Taranis wrote: »
    I'm up to a certain point in the wyrm hunt series of quests
    the one where you have to talk to the Duke
    . The guard says if I proceed I'll lose all of my quests. Is this permanent? I have a few dozen kill quests that I don't want to give up for good.

    He's specifically talking about the other wyrm hunt quests you can do. Your other quests are fine.

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • ArchsorcererArchsorcerer Registered User regular
    I think Salomet's grimoire quest is one of those.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • metaghostmetaghost An intriguing odor A delicate touchRegistered User regular
    Can anyone explain what's up with that "Ambush!" quest that "triggers" at the front gate of Gran Soren and cuts to 6+ mysterious people standing on cliff watching you from a distance?
    Is that just Salomet and some cronies, and thus it gets resolved when you face Salomet in the mine, or is it something else that I just never encountered? (Note: I have beaten the game, and run through it on New Game+ up through to the Post-Game, so don't worry about spoilers.)

  • ArchsorcererArchsorcerer Registered User regular
    At certain points in the map and during nightime groups of assassins will attack you.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • PLAPLA The process.Registered User regular
    Alas, poor Darkness.

  • ArchsorcererArchsorcerer Registered User regular
    I really wanted a Dark type sword in the game. I wish the devs had done more with that type.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • metaghostmetaghost An intriguing odor A delicate touchRegistered User regular
    At certain points in the map and during nightime groups of assassins will attack you.

    Is there any special that comes out of that, or is it just a quest like any other?

  • ArchsorcererArchsorcerer Registered User regular
    Just a letter that can be used as a material to improve one piece of armor. I don't remember which one.
    According to the letter the church wants you dead.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • ArchsorcererArchsorcerer Registered User regular
    Dang, I wanna play MK but that will kill my attack stat. :(

    I also changed the thread title. Why I didn't think of that before evades me.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • PLAPLA The process.Registered User regular
    Reach lemniscate; never worry about stats again.

  • ArchsorcererArchsorcerer Registered User regular
    What?

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • furlionfurlion Riskbreaker Lea MondeRegistered User regular
    Such a great game. Shame there is not a next gen sequel with bigger stuff planned. More areas, bigger enemies, more of them on screen, etc. Also I still feel like they never really did anything with rift crystals. As much as I enjoyed the cosmetic equipment, having a genuine need for them would have been nice.

    sig.gif Gamertag: KL Retribution
    PSN:Furlion
  • AchireAchire Isn't life disappointing? Yes, it is. Registered User regular
    They did use rift crystals more aggressively in the expansion. I actually run out for a while, before I leveled up enough that my pawn started to get hired again. They wanted to make money out of RCs with microtransactions so I'd say the less use they have the better.

  • PLAPLA The process.Registered User regular
    What?

    Finish levelling. Yay? Nay? It doesn't take so long once you make friends with Fournival.

  • ElendilElendil Registered User regular
    i've heard about missable quests in this game

    is it alright to put off the notice board escort quests, or do i have to knock those out before a certain point

  • ArchsorcererArchsorcerer Registered User regular
    edited November 2013
    You can put them off but some I'm not sure if you can get them to pop up again.

    Few have useful items anyway.

    Archsorcerer on
    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • PLAPLA The process.Registered User regular
    The ones triggered by affection may disappear over time, and be renewed by giving the questgiver a bunch of presents.

  • ArchsorcererArchsorcerer Registered User regular
    edited November 2013
    If you trying Reynard's quest the rewards are good but it's suicidal doing it early in the game.

    Archsorcerer on
    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • ArchsorcererArchsorcerer Registered User regular
    For anyone on the xbox interested in the game, it's gonna get a 66% discount next friday on Games on Demand: http://majornelson.com/2013/11/26/xbox-360-game-store-black-friday-sales/

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
This discussion has been closed.