Puzzle and Dragons +
= ?
Not really. Actually Puzzle and Dragons is an addictive mobile game for iOS and Android. The gameplay is similar to bejeweled or puzzle quest except that you can move an orb as far as you want across the screen and in various directions until the time runs out. There is also a monster collection component similar to Pokemon. The monsters can all be leveled and evolved, their skills leveled and maxed, and soon they will be able to have additional skills awoken.
Previous ThreadsMarch 1, 2013 - June 13, 2013Second PA threadThird PA ThreadSuper Helpful Starter Document.FAQ:How much does this cost?
The game is free to play, with a premium currency of magic stones. 1 Magic Stone = 1 Dollar.
How long before I hit the pay wall?
Luckily, the game distributes ~14-20 stones per month so if you get a good start by following the tips below you won't need to spend a cent to clear all the content.
Okay, so how do I get a good start?
I'm sure you noticed the fun tutorial? At the end it makes you pull the golden dragon and out pops an egg? Well here's the thing: That egg can be anything that comes out of the Golden Dragon. You could get the most powerful monster in the game, or you could get some trash that has no purpose except to make you weep. You can also delete the application and redownload it to get another run through the tutorial and another free roll on the Golden Dragon.
Do you see where I'm going with this? Depending on your tolerance for Pain, you can run through the tutorial over and over until you start with exactly what you want.
What is a good starting monster than?
If you are planning on spending money in the game, it doesn't matter as much what you start with as you can always buy more stones if not here are some recommendations:
Starting rolls:
Hands Down Best GodArchangel Lucifer.
Gives all of your dark monsters double life and double recovery. Dark EVO material monsters are absurdly powerful and easy to get. Also has a 300k damage nuke which will kill 99% of bosses in the normal and technical levels. Once you have this, you pretty much never need to pull the Golden Dragon again because he can clear 95% of all content, and the monsters that he can clear will help you clear the other 5%.
Difficult to use Gods that can clear all content:Ra.
Ra requires you to make one combo of each color to activate his leader skill which multiplies all damage you deal by 6x. This stacks with a second Ra to do 36x damage to everything. This obliterates anything in the game, but is tricky to pull off since not every board will allow you to activate Ra.
Kirin.
Kirin is like Ra, except she only requires Red, Blue, Green, and Light to activate and multiply damage by 5x. She also has an active skill that reduces an enemies current Hp by 20%. Again, not every board will allow you to activate her.
Great Rolls that can clear some harder content:Horus.
Bastet.
Byakko
Suzaku.
Persephone.
Astaroth.
Good RollsGenbu.
Seiryuu.
Decent Rolls
What is the most important thing to know about this game?
If there isn't a Godfest Active
*DO NOT PULL ON THE GOLDEN DRAGON*Godfest? Golden Dragon?
The Golden Dragon/Rare Egg Machine/REM/Premium Gacha is a machine that eats 5 magic stones and barfs out a monster. This can be a farmable monster or an incredibly powerful God. Remember 5 stones= 5$, so unless you are willing to donate a lot of money you probably want to maximize your chances at getting a God, since you'll get the farmable monsters with a bit of effort, but Gods are only from the Golden Dragon. Every other week there will be a "Godfest" where you have a 3x chance to hit a God when you roll, or an estimated 1 out of 3 chance. Only spend your stones to roll during Godfest. Its recommended to not roll at all until you get a good amount of box space and friends, but pulling is one of the fun parts of the game, so as long as you only pull during Godfest no one will yell at you. Probably.
I'm out of Box Space!
That's not a question, but it will be a common problem.
The solution is to spend magic stones on increasing your box size. This should be where all of your early stones go. Try to get up to 100 boxes at least before you spend magic stones on *ANYTHING* elseWhich Monsters are Worth Keeping?
This article is a great resource on what to do with the monsters that drop as you go along.
pad.wikia.com/wiki/Valuable_MonstersHow do I keep track of all these monsters?
Setup an account on
Padherder.com. This site will keep track of what you need to evolve the monsters you get, and how much exp to get them to the next level.
What should I call the Chinese Gods
(Color) Chinese god.
How do I play with other awesome Penny Arcade People?
Add yourself to the
Penny Arcade Puzzle and Dragons User Database of Wonderment and Joy, and send friend invites to everyone on it. If people are full, then @ them in this thread and they will typically make room for a fellow forumer.
How do I know how what % Life a boss has/I have?
How does skilling up a monster work?
If you feed your monster another monster with
*the exact same skill name*, you'll have a 10% chance to increase the skill level, which makes the skill charge one turn faster. During events the skillup rate is x2, so do not try to skillup outside of an event unless you hate your time/money.
Does anyone know what the math is for combos vs. multi-orb matches?
Like, how much does a 2-combo multiply my attacks? How about a 4 or 5 orb match in one color? If I've got 6 orbs of one color in the grid, am I better off making a line of six or two 3-orb matches? If I've got two adjacent lines of 3 in the same color that are touching they clear as one match instead of a two combo. Does that count the same as matching six in a line?
Short Answer making combos is better than making big clumps of orbs unless Awoken skills/orb enhancers are in play.
pad.wikia.com/wiki/Game_Mechanics#Damage_Calculation
Although this whole page is a good read.
How to beat most levels in challenge mode:
Make Ronia friends.
Get a Hera-Ur.
Use Hera-Ur as your leader, and fill up the rest of the team with fully awoken Ronias. Clear everything easily with the power of poor balancing.
Also Green/White Present Dragon and 5 Awoken Odins can clear some tricky tech dungeons.
Misc Links to be sorted:
Dungeon Bonus TimetableSomethingAwful.com P&D threadpad.wikia.comPuzzledragonx DatabasePuzzle & Dragons Global WikiMonsters Beginners Should Farm ForEfficient Power Up FusionsOfficial Facebook PagePuzzle & Dragon Simulator
Added September 4, 2013:
Skill up info with chartDrop Rate info with chart+Egg Farming Info
Posts
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Hera Strat
This post stolen from @_J_ until such a time as I can work through it.
I ended up rage-stoning about... 6 times? I just couldn't give up.
And it was the lower difficulty
And she didn't drop
I've just been staring at my monster box for days muttering Ahab quotes and drinking.
I think it took me 7 runs to get her to drop on the lowest difficulty.
Went in with a Kirin team of orb changers and Echidna, and ran into trouble right away with Gigas. My 25x attacks typically do 500-600k total, so I didn't know if he'd need one burst or two. I'd decided that I'd rather kill him early and lose a few turns than fail to kill him and eat a stone. So my original plan was to burst right at the start, and if he survived I'd stall for two turns and finish him off.
That plan didn't account for a starting board with only one red orb. I matched a bunch of green and got... more green. Matched some green and hearts and got... more green and hearts. GungHo was not pulling its punches today.
I finally had a handful of red drop with one turn left. Since I couldn't trust that a regular burst would kill him, I had to power it up with an additional light orb match. After several minutes of staring at the board and tracing routes, I managed to pull it off. Hurray!
It only got harder from there.
Cu Chu wasn't much trouble at first, but when I dropped him to half health and he hit me with that 99% damage move, I had only 5 heart orbs. I needed to heal over 8k to survive his next attack, and five hearts? Not going to get me there.
But so what if his next attack was guaranteed to kill me, and he still had more HP than I had attacks? I had a Kirin team. Had to pop Valkyrie to do it, but I matched a burst with not one but two additional light orb sets, and Kirin punched through that 600k defense like it was paper.
Sadly, my luck ran out against Sigfried. A skyfall of green during a burst did enough extra damage to drop him below half health just before his attack, which changed from a survivable 16k to a deadly 20k. One stone down. I used my own Sigfried the turn after, and Cu Chu the following turn, to burst twice in a row before he could kill me again.
Then came the final showdown. I'm proud to say that I managed four bursts in five turns, and even snuck in an extra match or two sometimes. But on the sixth turn, when Athena was poised to murder me with Starburst, red failed me again with only two on the board.
I was out of stones, but I'd come too far to stop there, with Athena an inch away from death. So I swallowed my pride and bought a stone... and was given a board with only two blues. Thanks GungHo.
I decided if I was going to waste money on a mobile game, I might as well waste it efficiently, so this time I bought a six pack. GungHo rewarded my generosity with a board so easy to burst on a two-year old could've managed it. And Athena went down.
All in all, it wasn't the cleanest victory, and it wasn't the cheapest, but paying a few bucks for a half hour of tense fun? Not a bad deal.
Oh, and to the person who recommended Amaterasu for Hera-Ur, the team I went in with had double odin leads.
Have you seen him? Now you have
In that case, awakened healers for auto heal.
Both Odins were Max Awakened.
Have you seen him? Now you have
This is me, except I think I spent 3 and two in two separate runs. So many white jellies waiting to be fed.
About 4 - 5 depending on how many black orbs you get in order to get past Gigas and then it should be slow but smooth sailing from there on.
That makes me feel less bad.
My current team is Luci [L], Hera, Kagu, Cu Chu, Lillith, and Ares [F].
I think next time I'll sub in a Drawn Joker for Lillith, since I don't need her poison anymore to reliably take down the masks. Also, switch the Ares for another Luci for ludicrous REC.
My other thought is turning my Holy Ceres into a Dark Ceres so I can double up the Morningstars, but I'm not sure if I keep my awakenings if I devolve her.
That's an excellent question, btw. Do you keep awakenings if you un-ultimate evolve?
Awakenings are dependent on final evolve, not ulti. So you should keep them.
MWO: Adamski
That's generally for Descends dungeons, where you are (almost) guaranteed a God monster drop. So you can compare it to pulling on the Rare Egg Machine during a godfest, but you have much better chances of getting exactly what you want, but requiring a bit more skill.
Eventually, with really strong teams/playing, you wont spend any stones at all.
MWO: Adamski
I was using Persephone/Lucifer
Hera
Hera-IS
RK
Siren
I'd say having a heart makers is the most important thing. DJ is much better than Siren obviously. Rainbow Keeper can save you if you get leader bound. Two gravities and morning star should take you from valk blade to dead valk I think.
The thing is that descend dungeons will come back again, so you are never under pressure to finish it off with your current team. If you die on stage one, or are running something where the boss doesn't drop 100% of the time, you are probably better off saving your stones for something else and waiting until the dungeon comes back. Your team will be stronger, and your comboing skills might be better too. I try and run the twinlits, but I don't spend stones if I die because I don't really need to get through it that badly.
DL Vamp lvl 75~ unskilled / Luci max +100~
Hades lvl 70~ non ulti, unskilled
Awoken Hera lvl 35~ unskilled
JDDJ lvl 50~ slvl 6
RK unskilled
and the extra damage from Vamp meant I only paid Gigas 3 stones toll before dropping him. It would have been 4 if I didn't get 2 really nice combos going.
In the rest of the dungeon I was never left wanting for hearts either.
Yeah, I can't think of anyway that my horus/isis/kirin account could possibly do it. And that's the one that needs it
Light XP will break your heart.
The Dark XP side is so much easier a path.
Bwaahahahahhahaha.
Zeus (lvl 58)
Serpent god Demon orochi (max lvl)
Verche (Max lvl, Max Skill)
Echidna (max level, Max skill)
Lilith (lvl 95, max skill)
Double light Zeus Friend
Its still a crap shoot, if there isnt 3 light on the board at the start i lose, is i cant make a 5 or 6 combo from the start i lose, If i accidently kill the last mithlit before orochi is up ill probly lose, theres a ton of things in play that can make me lose this damn thing, managed to complete 7 runs and ended up with 5 Dark 2 light, just wanted 2 light to be ready for horus.
Decided to feed Red Noel to my Awoken Hera-Ur, hit Begin Fusion, see the cards spiral slowly...
SUPER!!!!!
Hera-Ur went from level 41 to 86.
3DS FC: 0817-3759-2788
For two weeks now I have been trying to get Mystic Masks and Dub-Mythlit to evolve Valk into her second form. I got 1 mystic mask from Wednesday dungeon (3 tries), on my 12th run of OoH (last week + this week) I got 2 mystic masks... ran Friday dungeon 3 times for no drop, ran Starlight Sanctuary twice for no drop (which takes me over 60 minutes to clear with double Odin).
3/18 on Gigas
0/3 on Highlander
1/5 on Valk
0/2 on MKIII
1/3 on Lilith
3/5 on Mastering (max)
2/5 on Megalodran (max)
0/2 on Vampire
1/5 on Mech Dragon
0/2 on Freyr
2/3 on Freyja
I sold my angelion and got over 20 big shynee
I attempted Athena with a mono-water team just for the hell of it, started with 1 water orb, with some dropping and sky combos I got him down around 40% health when he hit for 99k. I just quit though, was more seeing how it would be, need to get more levels on team.
PaD id - 346,240,298
Marvel FF - Lil bill12
Tyrannos (L28)
Kagutsuchi (L20)
Mars Light Carbuncle (L14)
Flame Knight (L48)
Samurai Goblin (L30Max)
Total: 3277 HP, 2059 ATK, 580 RCV.
Other reds I have readily available:
CoC Archer (L1)
CoC Dragon (L1)
I also happened to luck out and get a Tamadra, the only thing I have that has Awakening Skills is the Carbuncle.
Since the tier 3 dungeons (Fire Forest Nerva, for example) are kinda a brick wall, I think I might be missing something. Do I just need to be grinding more XP, or am I missing a fire monster I could snag to power up my team? Most of the next Evos require Keepers of Fire, which I don't know if I can take yet.
I think I could give the Tamadra to the Mars Light Carbuncle to get auto-recover or skill boost, which might be useful. Failing that, monsters I know I could farm for are:
Naga
Red Golem
Titan
Lil' Red Dragon
I could also go back for another red Ogre without any real issues.
I can't seem to survive in most of the expert dungeons so far. I can farm the Flame Mechdragon Int but even at 2x Drop rate the boss doesn't like to drop.
I'm running 40 out of 45 team cost (I'm rank 32), it's not team cost issues yet. Just... having trouble dying to things that start hitting for 2-3k a smack.
Dunno, haven't actually tried that one yet. Having said that, looking at the attack values, I could take maybe two hits from him before petering out, and that's assuming the flame knights and whatnot didn't drop me before I got to him.