Majora's Mask has so many fucking fantastic lines.
"We'll face the dawn... together" <-- This is the point at which anyone with a soul breaks down and starts blubbering.
"Dawn of a New Day"<-- Hyper-Classy ending.
My favorite line from the game is,
"If it is something that can be stopped, then just try to stop it!"
That is such an awesome scene.
In fact, if Skull Kid makes it into the game in any form, his Final Smash/Assist move should have him fly into the air and summon the moon, after a text box pops up saying this.
You know what ? Screw having Skull Kid in smash I want a Majora's mask remake with the whole week instead of three days like they were going to do originally and wii caliber graphics.
Also I want it as a preorder bonus for brawl.
Nah, that would take away what made the original so magical.
So yeah, Skull Kid in Brawl.
Godfather on
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited September 2007
Also MM was the worst zelda I hate it it needs to die softly.
Scratch that.
Wind Waker was the worst.
Moving along from majora's crappy maskapades.
I'm thinking that we're gonna get a new character tonight. We're almost due one, I'd say.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
Majora's Mask has so many fucking fantastic lines.
"We'll face the dawn... together" <-- This is the point at which anyone with a soul breaks down and starts blubbering.
"Dawn of a New Day"<-- Hyper-Classy ending.
My favorite line from the game is,
"If it is something that can be stopped, then just try to stop it!"
That is such an awesome scene.
In fact, if Skull Kid makes it into the game in any form, his Final Smash/Assist move should have him fly into the air and summon the moon, after a text box pops up saying this.
You know what ? Screw having Skull Kid in smash I want a Majora's mask remake with the whole week instead of three days like they were going to do originally and wii caliber graphics.
Also I want it as a preorder bonus for brawl.
Nah, that would take away what made the original so magical.
So yeah, Skull Kid in Brawl.
Fie and foo!
King Riptor on
I have a podcast now. It's about video games and anime!Find it here.
Majora's Mask has so many fucking fantastic lines.
"We'll face the dawn... together" <-- This is the point at which anyone with a soul breaks down and starts blubbering.
"Dawn of a New Day"<-- Hyper-Classy ending.
My favorite line from the game is,
"If it is something that can be stopped, then just try to stop it!"
That is such an awesome scene.
In fact, if Skull Kid makes it into the game in any form, his Final Smash/Assist move should have him fly into the air and summon the moon, after a text box pops up saying this.
You know what ? Screw having Skull Kid in smash I want a Majora's mask remake with the whole week instead of three days like they were going to do originally and wii caliber graphics.
Also I want it as a preorder bonus for brawl.
And an option to save without going back to the original day would be nice... Sometimes something comes up when you're in the middle of a dungeon and it would be nice to not have to reset it to save the game. I never did finish Majora's Mask, I still consider it the worst Zelda game so far for having an annoying save system and so few dungeons.
And an option to save without going back to the original day would be nice... Sometimes something comes up when you're in the middle of a dungeon and it would be nice to not have to reset it to save the game. I never did finish Majora's Mask, I still consider it the worst Zelda game so far for having an annoying save system and so few dungeons.
You can save any time without going back to the first day. Just play the Song of Soaring and save at an owl statue. If you're in the middle of a dungeon, you can warp back to the entrance, leave, and hit the owl statue outside.
Majora's Mask has so many fucking fantastic lines.
"We'll face the dawn... together" <-- This is the point at which anyone with a soul breaks down and starts blubbering.
"Dawn of a New Day"<-- Hyper-Classy ending.
My favorite line from the game is,
"If it is something that can be stopped, then just try to stop it!"
That is such an awesome scene.
In fact, if Skull Kid makes it into the game in any form, his Final Smash/Assist move should have him fly into the air and summon the moon, after a text box pops up saying this.
You know what ? Screw having Skull Kid in smash I want a Majora's mask remake with the whole week instead of three days like they were going to do originally and wii caliber graphics.
Also I want it as a preorder bonus for brawl.
And an option to save without going back to the original day would be nice... Sometimes something comes up when you're in the middle of a dungeon and it would be nice to not have to reset it to save the game. I never did finish Majora's Mask, I still consider it the worst Zelda game so far for having an annoying save system and so few dungeons.
My best guess for the save issue is the N64 couldn't save the game in the middle of a day cycle because there were to many variables in that cycle( save state owl statues aside) . The Wii would have no issue in that regard.
King Riptor on
I have a podcast now. It's about video games and anime!Find it here.
All of the complaints that i've read about MM here are just silly.
Too few dungeons? Save problems? If you knew how to play the damn game it wouldn't have been an issue. There are songs for going back and speeding up time if you screw something up.
EDIT: One of those temples was STONE TOWER TEMPLE!
If you didn't get to that then you have no right to judge.
All of the complaints that i've read about MM here are just silly.
Too few dungeons? Save problems? If you knew how to play the damn game it wouldn't have been an issue. There are songs for going back and speeding up time if you screw something up.
EDIT: One of those temples was STONE TOWER TEMPLE!
If you didn't get to that then you have no right to judge.
I quite agree.
King Riptor on
I have a podcast now. It's about video games and anime!Find it here.
I still think the Water dungeon in MM was much worse than the one in OoT. And considering it had half as many dungeons, that makes a good chunk of the game completely suck balls. The number of sidequests it had nowhere near made up for the lack of dungeons, as the dungeons are the bread and butter of a Zelda game, and supposed to be the main portion of the gameplay.
Also MM was the worst zelda I hate it it needs to die softly.
Scratch that.
Wind Waker was the worst.
Moving along from majora's crappy maskapades.
I'm thinking that we're gonna get a new character tonight. We're almost due one, I'd say.
wotwotwotwotwot? Both those games outshined (shine GET) Ocarina of Twilight Princess. Yes, I feel trollish - it must be the awesome cold weather getting me spirits up.
Wait, cold weather? Phendrana Drifts or Ice Climbers revealed tonight. You heard it here first.
METAzraeL on
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
0
mntorankusuI'm not sure how to use this thing....Registered Userregular
I still think the Water dungeon in MM was much worse than the one in OoT. And considering it had half as many dungeons, that makes a good chunk of the game completely suck balls.
What's bad about it? In fact, what's bad about the Water Temple in OoT?
I still think the Water dungeon in MM was much worse than the one in OoT. And considering it had half as many dungeons, that makes a good chunk of the game completely suck balls.
What's bad about it? In fact, what's bad about the Water Temple in OoT?
They're both pretty challenging.
When you're trying to figure out where to go and what to do, one-way passages are idiotic. Not to mention Ive yet to see a game where a water level was actually fun. They're the low point of Zelda dungeons, they're the low point of every Action game ever made. Combine that with actual bad design, and you've got a stinker.
edit: But enough of my complaining about Majora's Mask... Skullkid is still cool and should be in Brawl.
I still think the Water dungeon in MM was much worse than the one in OoT. And considering it had half as many dungeons, that makes a good chunk of the game completely suck balls.
What's bad about it? In fact, what's bad about the Water Temple in OoT?
They're both pretty challenging.
When you're trying to figure out where to go and what to do, one-way passages are idiotic. Not to mention Ive yet to see a game where a water level was actually fun. They're the low point of Zelda dungeons, they're the low point of every Action game ever made. Combine that with actual bad design, and you've got a stinker.
edit: But enough of my complaining about Majora's Mask... Skullkid is still cool and should be in Brawl.
If there was any problem with Wind Waker it was that it pretty much recycled boss ideas from the last two games. There was a Bongo Bongo clone and a Twinmold one, to name a few.
Wind Waker was half a game( if that). The director admited he was told to cut 2 dungeons and ramped down the difficulty to get younger players. i can't fault a game that was above average if it was at one point amazingly super.
King Riptor on
I have a podcast now. It's about video games and anime!Find it here.
I am in the "no secret characters revealed until the game's out" camp. I don't expect Luigi or Jigglypuff to be revealed on the site anytime soon.
I don't think that idea makes much sense; Ike probably isn't playable right from the beginning. I think they'll show the easy unlockables (like Marth was in SSBM) but not the crazy Game&Watch type ones.
If there was any problem with Wind Waker it was that it pretty much recycled boss ideas from the last two games. There was a Bongo Bongo clone and a Twinmold one, to name a few.
Twinmold was already a pretty good imitation of Lanmolas.
Edit: Lanmolas and Twinmold assist trophies tonight!!
You know, I kinda consider Twilight Princess to be the bottom of the barrel, Zelda-wise.
OoT is still the greatest Zelda ever, followed closely by A Link To The Past.
OoT is pretty bland imo. To this day I could probably speed run it in like 2-3 hours. I know every quirk about the dungeons, every heart container, the sword quest, quiver upgrades etc.
It's major flaw is that its too memorable.
You know for all the zelda talk we do it's criminal that we've gotten no Brawl updates about it lately
King Riptor on
I have a podcast now. It's about video games and anime!Find it here.
I just want a Wii version of Wind Waker thats greatly expanded... Replace the triforce hunt with 8 dungeons.
Remakes of the OoT dungeons, down in the old Hyrule under the water, making that point in the game beyond ridiculously awesome. I still absolutely loved the entire section of WW involving getting the master sword, it was just an artistic orgasm down there, and it would be really fucking cool to see Hyrule expanded in a WW remake.
Throw in selectable difficulties, and it would be glorious.
I just want a Wii version of Wind Waker thats greatly expanded... Replace the triforce hunt with 8 dungeons.
Remakes of the OoT dungeons, down in the old Hyrule under the water, making that point in the game beyond ridiculously awesome. I still absolutely loved the entire section of WW involving getting the master sword, it was just an artistic orgasm down there, and it would be really fucking cool to see Hyrule expanded in a WW remake.
Throw in selectable difficulties, and it would be glorious.
They should sink TP down there, too.
METAzraeL on
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
In TP I think the puzzles were a bit harder, but everything else was too easy. I didn't like it. The only saving grace it had was the character designs... especially Midna.
Posts
Nah, that would take away what made the original so magical.
So yeah, Skull Kid in Brawl.
Scratch that.
Wind Waker was the worst.
Moving along from majora's crappy maskapades.
I'm thinking that we're gonna get a new character tonight. We're almost due one, I'd say.
Fie and foo!
And an option to save without going back to the original day would be nice... Sometimes something comes up when you're in the middle of a dungeon and it would be nice to not have to reset it to save the game. I never did finish Majora's Mask, I still consider it the worst Zelda game so far for having an annoying save system and so few dungeons.
I submit these two facts to the court.
Fact A: Majora's Mask was fuckawesome.
Fact B: The worst Zelda game Majora's Mask or Windwaker? This clearly contradicts the evidence at hand http://www.youtube.com/watch?v=bNpLXo55yfw
You can save any time without going back to the first day. Just play the Song of Soaring and save at an owl statue. If you're in the middle of a dungeon, you can warp back to the entrance, leave, and hit the owl statue outside.
My best guess for the save issue is the N64 couldn't save the game in the middle of a day cycle because there were to many variables in that cycle( save state owl statues aside) . The Wii would have no issue in that regard.
Those don't exist damnit. Just like the Star Wars Holiday Special.
Too few dungeons? Save problems? If you knew how to play the damn game it wouldn't have been an issue. There are songs for going back and speeding up time if you screw something up.
EDIT: One of those temples was STONE TOWER TEMPLE!
If you didn't get to that then you have no right to judge.
I quite agree.
Wait, cold weather? Phendrana Drifts or Ice Climbers revealed tonight. You heard it here first.
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
What's bad about it? In fact, what's bad about the Water Temple in OoT?
They're both pretty challenging.
They totally need to do a 4 update day tonight to make up for the lackluster week.
When you're trying to figure out where to go and what to do, one-way passages are idiotic. Not to mention Ive yet to see a game where a water level was actually fun. They're the low point of Zelda dungeons, they're the low point of every Action game ever made. Combine that with actual bad design, and you've got a stinker.
edit: But enough of my complaining about Majora's Mask... Skullkid is still cool and should be in Brawl.
what? TP's water temple was great.
Quoted for truth.
Wind Waker was half a game( if that). The director admited he was told to cut 2 dungeons and ramped down the difficulty to get younger players. i can't fault a game that was above average if it was at one point amazingly super.
OoT is still the greatest Zelda ever, followed closely by A Link To The Past.
I don't think that idea makes much sense; Ike probably isn't playable right from the beginning. I think they'll show the easy unlockables (like Marth was in SSBM) but not the crazy Game&Watch type ones.
How would you unlock said character?
Edit: Lanmolas and Twinmold assist trophies tonight!!
OoT is pretty bland imo. To this day I could probably speed run it in like 2-3 hours. I know every quirk about the dungeons, every heart container, the sword quest, quiver upgrades etc.
It's major flaw is that its too memorable.
You know for all the zelda talk we do it's criminal that we've gotten no Brawl updates about it lately
Ocarina Pig Monster Gannon or LTTP Pig Monster Gannon?
I like the former.
Twilight Princess Pig Monster Ganon, because that's the Zelda game that everything else related in Brawl is using.
Also because TP, despite any other flaws, had the best Ganon(dorf). I think that's why it's maybe my favorite one.
No TP.
I still don't understand why they haven't made that the standard look of Ganon ever since.
He really looked like a conquerer of worlds there.
If it doesn't involve a cardboard box I will be sad.
Steam | Live
Seriously.
I really liked how Ganondorf looked in TP, tho. I'm down for some Sabertooth-Ganondorf in my smash.
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
Midna AT tonight?!