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Giant Bomb 2000

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    TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    There should be a stage where Faith has a bomb strapped to her, and she has to stay above 50 mph or else the bomb will explode.

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    ChincymcchillaChincymcchilla Registered User regular
    I think flow of level design is going to be a lot more important for mirrors edge than weather or not there is combat and we don't know that for sure yet

    I have a podcast about Power Rangers:Teenagers With Attitude | TWA Facebook Group
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    JohnHamJohnHam Registered User regular
    I think flow of level design is going to be a lot more important for mirrors edge than weather or not there is combat and we don't know that for sure yet

    Agree completely. If I see an enemy dude I should think "oh cool, I can double jump" or something, not "time to fight this guy". Which one happens is dependent on how they integrate enemies into the design.

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    AshcroftAshcroft LOL The PayloadRegistered User regular
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    It's happening.

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    MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    I think flow of level design is going to be a lot more important for mirrors edge than weather or not there is combat and we don't know that for sure yet

    Maybe that's what they should have shown off in their trailers then?

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    Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    Man I have not touched Titanfall since Tuesday. It's been Dark Souls II all the way down.

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


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    ChincymcchillaChincymcchilla Registered User regular
    Maddoc wrote: »
    I think flow of level design is going to be a lot more important for mirrors edge than weather or not there is combat and we don't know that for sure yet

    Maybe that's what they should have shown off in their trailers then?

    It's an e3 trailer

    The e3 trailer for mass effect was a turret sequence

    I have a podcast about Power Rangers:Teenagers With Attitude | TWA Facebook Group
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    JohnHamJohnHam Registered User regular
    Maddoc wrote: »
    I think flow of level design is going to be a lot more important for mirrors edge than weather or not there is combat and we don't know that for sure yet

    Maybe that's what they should have shown off in their trailers then?

    I got the impression that the trailer was sort of there to say "yes, this exists". I don't know whether the game is far enough along that they even could have demonstrated their level design philosophies (assuming they were even fully-formed).

    Nonetheless, I think it's very fair to be skeptical.

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    BlankZoeBlankZoe Registered User regular
    How in the hell is this thread still open

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    I needed anime to post.I needed anime to post. boom Registered User regular
    mods are drunk

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