Been slowly working on this self imposed world creation project.
Running through the process as it's evolved.
It actually started before these ones as something I scribbled out years ago, and then reused and remade for this. I might try and hunt up those older drawings too.
Here I tried to remake it with a more iconic and unique continent layout, using a spiral. Basically anything to get away from things looking too much like Azeroth.
This was where a real evolution of the design came in, with some quicker marker ideas. It's got an odd continental drift to it as things got moved around and added/removed. And the general themes of splitting the world down to two different sides, one with more real world concerns with politics and technology and one with fantastical relgious and mythological ideas. Playing through SMT Nocturne at this point may have had a little
bit of influence.
Here's the WIP of the current (and hopefully final) version of the map I'm working on. This is both the stages I've gone through and technically the layers of the image. Not sure exactly where to go from here. Whether to go with more of the watercolour I've started with the water or go full painting for it or even go back to the physical version and fill out details with marker. I've experimented a bit with a tree brush but it didn't quite come together how I'd like. I might have to do that by hand and re-scan if I want those put in. Also not sure if I'll put in more simplified icons for cities and towns rather than circles or do that on closer in regional versions of each country/region.