The only scary video thing I have played was Ravenholm and that freaked me out on a sunny bright August day. I am bad at scary things and I do not like them, Sam I am.
My friend is working on a roguelike game you can play if you want to. (It has free demo)
also strong opinion incoming: freddy is so much better than jason in every way. the only good movie jason was ever in was because it had freddy in it, because jason wasn't actually in the first friday the 13th movie. freddy was able to maintain quality for years!
Piggie Chimp's Let's Play of Amnesia is the definitive telling of that story. No one else discovered the secret to the game is actually just to climb up the curtains right at the start.
Something that is weird is that someone having their arm chopped off bothers me less than if it were to get chopped into so there is just a flab of flesh hanging off. That gives me all sorts of the heebie jeebies
My friend is working on a roguelike game you can play if you want to. (It has free demo)
I also want one of those magnets that let you sense electric fields but every time I read about them there's a story about it getting horribly infected so I can usually resist that temptation.
I also want one of those magnets that let you sense electric fields but every time I read about them there's a story about it getting horribly infected so I can usually resist that temptation.
I also want one of those magnets that let you sense electric fields but every time I read about them there's a story about it getting horribly infected so I can usually resist that temptation.
I also want one of those magnets that let you sense electric fields but every time I read about them there's a story about it getting horribly infected so I can usually resist that temptation.
Give me a stud finder. Way more useful.
oh right. I forgot there is another definition for stud initially
New mode for the arcade game I like is neat, it's FFA Deathmatch instead of 10v10. But with some twists. Player with the most nyudo points at the end wins, nyudo being these crystal things.
Everyone starts off the match with zero, but there are crystals that grow around the map that you can break that drop nyudo, and the crystals regrow with time. Then there are also three geysers that a couple points during the match just shoot tons of points into the air. A big alert goes out on advance of a geyser erupting so everyone knows where the action is going to be. When you kill someone you also earn 10 nyudo. So, those are the ways new nyudo enters the game.
The big twist is when someone dies, after a few seconds their mech explodes and you drop a percentage of your nyudo score, which any player can then go pick up. This makes hilarious moments where one player kills someone, goes to pick up the stuff, gets killed by a third player, who goes to pick up the stuff, who gets killed by a fourth, etc.
If the guy in 10th is battling the guy in 1st, the guy in 10th has nothing to lose and everything to gain, and vice versa for the 1st place player.
To keep the match from being just a crazy seesaw until the time runs out there is another rule though. If someone ever hits a score of 500 the match instantly ends with them winning and everyone else at their current score. Which means the guy in 1st wants to start taking risks to end the match before he dies and drops a ton of points. But then he is taking risks.
It was hard to me to adjust to this mode at first because all my mechs are set up for the 10v10 mode and I am a very objective oriented player. My support is set up to deploy radar against back cappers and heal and control area for my team. My assault is built to destroy bases, not players. I had to retool all of my mechs. I got a decent swing of things by my third round when I placed 4th. My fourth match taught me some hard lessons though, I was cruising pretty comfortable in 3rd place via some opportunistic crystal gathering and a few kills. Two dumb deaths almost back to back saw me plummet from 3rd to 8th and then the match ended by 1st place hitting 500 before I could claw my way back up! Rough!
It's cool to see what play styles are emerging too. One player had his mech built totally for speed and was just trying to do laps around the map harvesting crystals and picking up other people's drops without fighting himself. One guy went the cloak route and tried to solely prey on people already fighting. Saw one dude to high explosives with missile launchers and artillery and just tried to wait for everyone to get in a hotspot (geyser) and then just coat the entire area in explosive death and pick up the pieces and crystals. He was slow though, so I hunted him down arts he did that to get my crystals back.
Anyway, really neat mode, way more fun than standard Deathmatch, IMO. If only it wasn't $5 to play for 25 minutes.
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Amnesia is really the first piece of horror media to have any significant effect on me.
And it isn't jumping and getting startled so much as a full body clench and after like half an hour of playing I realize my entire body is kind if sore because I've been on edge that entire time.
What I'm saying is that Amnesia does what it sets out to do so well I have trouble playing it.
Like, I watched Reservoir Dogs the other night, and
whenever the cop who had his ear cut off by Mr. Blonde would be shot in such a way that I could see the gross, bloody spot where his ear used to be, I would just sort of look in a the bottom right corner, my eyes as far from looking at it as possible
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whatever you say haagen-dazs shill
http://www.audioentropy.com/
like my favourite scare in the game
I dunno jars... Jason X happened
but fuck me effects like Dead Alive get to me
they are clearly fake effects but they make me think of actual human flesh behaving that way and I can't handle it
Nightmare on elm Street 3 was a masterpiece.
http://www.audioentropy.com/
Works with the Ravenous Bugblatter Beast of Traal!
I dunno it isn't about realism of the movie gore to me. I am not sure what it is. It is partly just tone and length of the scene.
The black knight in holy grail
Also how do I get one of those chips?
I WANT ONE
They fixed the Google play music app. I can use my phone for music again.
That... actually sounds really cool, yeah.
oh right. I forgot there is another definition for stud initially
Everyone starts off the match with zero, but there are crystals that grow around the map that you can break that drop nyudo, and the crystals regrow with time. Then there are also three geysers that a couple points during the match just shoot tons of points into the air. A big alert goes out on advance of a geyser erupting so everyone knows where the action is going to be. When you kill someone you also earn 10 nyudo. So, those are the ways new nyudo enters the game.
The big twist is when someone dies, after a few seconds their mech explodes and you drop a percentage of your nyudo score, which any player can then go pick up. This makes hilarious moments where one player kills someone, goes to pick up the stuff, gets killed by a third player, who goes to pick up the stuff, who gets killed by a fourth, etc.
If the guy in 10th is battling the guy in 1st, the guy in 10th has nothing to lose and everything to gain, and vice versa for the 1st place player.
To keep the match from being just a crazy seesaw until the time runs out there is another rule though. If someone ever hits a score of 500 the match instantly ends with them winning and everyone else at their current score. Which means the guy in 1st wants to start taking risks to end the match before he dies and drops a ton of points. But then he is taking risks.
It was hard to me to adjust to this mode at first because all my mechs are set up for the 10v10 mode and I am a very objective oriented player. My support is set up to deploy radar against back cappers and heal and control area for my team. My assault is built to destroy bases, not players. I had to retool all of my mechs. I got a decent swing of things by my third round when I placed 4th. My fourth match taught me some hard lessons though, I was cruising pretty comfortable in 3rd place via some opportunistic crystal gathering and a few kills. Two dumb deaths almost back to back saw me plummet from 3rd to 8th and then the match ended by 1st place hitting 500 before I could claw my way back up! Rough!
It's cool to see what play styles are emerging too. One player had his mech built totally for speed and was just trying to do laps around the map harvesting crystals and picking up other people's drops without fighting himself. One guy went the cloak route and tried to solely prey on people already fighting. Saw one dude to high explosives with missile launchers and artillery and just tried to wait for everyone to get in a hotspot (geyser) and then just coat the entire area in explosive death and pick up the pieces and crystals. He was slow though, so I hunted him down arts he did that to get my crystals back.
Anyway, really neat mode, way more fun than standard Deathmatch, IMO. If only it wasn't $5 to play for 25 minutes.
And it isn't jumping and getting startled so much as a full body clench and after like half an hour of playing I realize my entire body is kind if sore because I've been on edge that entire time.
What I'm saying is that Amnesia does what it sets out to do so well I have trouble playing it.
It's almost always just sort of looking away, maybe a yelp here and there, and gritting my teeth
Steam ID - VeldrinD | SS Post | Wishlist
Like, I watched Reservoir Dogs the other night, and