I'm guessing some sort of feat from the blurb that grants some sort of knock-back or slam to her friendly model's melted attacks, and maybe additional dice of damage on collateral damage rolls.
Because that's be hilarious on the Meat Thresher. Bulldoze into a control zone, and send everything flying out of it.
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| Zinnar on most things | Avatar by Blameless Cleric
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OtakuD00DCan I hit the exploding rocks?San DiegoRegistered Userregular
edited August 2014
Warmachine Tactics updated.
List building is in. Warcasters get a ridiculous amount of warjack points (between 12 and 20, I've seen). Warjacks are roughly twice as expensive and you have to take two. Troops I've seen cost around 4 to 5 points a pop on average. Cinerators cost 6, presumably Shocktroopers do too.
Gun Mages are now in for Cygnar. They're just like the tabletop, but gained Phantom Seeker from the GMCA and have True Sight by default. Crit Brutal lives up to its name- the gun is normally rated at 3 dmg, but it suddenly jumps up to like 10 damage if Crit Brutal goes off, thanks to the game already giving a similar bonus when critting. My stormblades got blindsided by that.
Menoth gets the Cinerators. They get a bunch of passive abilities but I have no idea what they do because they don't have tooltips yet. They get Shield Wall and an attack that ignores armor if their target is on fire. Nasty.
Khador gets Iron Fangs. Stat-wise, they have one higher DEF than TFG and lose out on Set Defense. AKA they always have the Set Defense bonus. They don't get the "Charge into shield-wall" ability TFG get, instead getting something that lets them move four squares and attack everything.
Cryx gets Skarlocks. They have spell slave and Soul Taker. Oh, and they're FAU for the time being.
OtakuD00D on
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ArcticLancerBest served chilled.Registered Userregular
edited August 2014
Well, the GenCon RAM model is up ...
Disappointing, to say the least. PP seems to have been making a lot of decisions recently that have really put me off of them as a company. I wonder if I was just blind to this behaviour before ...
I wish I could say that was a one-off, but it's not surprising compared to their previous con models
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admanbunionize your workplaceSeattle, WARegistered Userregular
It's weird. Warmachine as a whole swings really hard away from cheesecake poses and chainmail bikinis, but then they do the con models. I feel like they just looked at all the stupid shit that other companies do and went, "we can do that!" without asking if they should.
EDIT: In retrospect, I probably should have tested this on the base before I attached the legs. Since they are totally way too wide and it's not going to sit on it.
PMAvers on
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
Did...did the Earthshaker eat Fluttershy? Do the Dwarves need pony magic to operate their machinery? Is the Earthshaker fueled by Kindness? So many questions...
Did...did the Earthshaker eat Fluttershy? Do the Dwarves need pony magic to operate their machinery? Is the Earthshaker fueled by Kindness? So many questions...
Khador and Cygnar rely on good old fashioned coal for their jacks. Protectorate uses oil, while Cryx feeds souls and necrotite to their warmachines.
Somebody has to make use of the ponies. You can't just let a resource like that go to waste.
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ArcticLancerBest served chilled.Registered Userregular
Nah, she's fine, she just retreated to a minimum safe distance to watch as I attempt to assemble this monstrosity.
Figured out what I did wrong, apparently the tabs at the ends of the legs aren't actually supportive and actually come off. So that the feet-shields can point more inward and actually get on the base.
Now I just need to get the other five off so I can fix those.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
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admanbunionize your workplaceSeattle, WARegistered Userregular
Nah, she's fine, she just retreated to a minimum safe distance to watch as I attempt to assemble this monstrosity.
Figured out what I did wrong, apparently the tabs at the ends of the legs aren't actually supportive and actually come off. So that the feet-shields can point more inward and actually get on the base.
Now I just need to get the other five off so I can fix those.
You know who else made that mistake? I'll give you a hint: it's everyone.
ArcticLancerBest served chilled.Registered Userregular
While I think PMAvers situation is much more annoying overall, I just received my CSI-closeout order, and discovered that Invictors come in 3 pieces. Every one of them is a body, arms+guns, and head. I'm really confused why the heads are separate, but oh well, that's how it is apparently ...
I'm excited to have them though. It'll be nice to have more of what I want to use with Issyria, and to have a new unit that Ravyn can really make use of.
The Hyperion was a nightmare. Each piece was like a different type of resin/plastic (some grey, some white, some tan) with no obvious rhyme or reason. None of the pieces dry fit, I have to give almost every piece a hot water bath. Contrast that with my wife's Prime Axiom which was easy breezy to put together over a couple nights.
Honestly, I'd say 90% of the assembly of the Earthbreaker was actually pretty easy.
The flash bits were honestly the most annoying, since they were freaking everywhere.
Only thing I havn't put on were the arms, and that's mostly debating if I want to attempt to magnetize them somehow so it can be stored easier. Probably will be mroe stable if I just fixed mount them.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
It's the arms that will give you trouble. Oh, what trouble they will give! Each halberd/arm set is made up of a halberd with an arm and a hand attached, and an arm with no hand. The arm with no hand attaches to the halberd hand at the wrist, while both arms attach to the body at the shoulders.
Random question that came up last night shortly before my pStryker got horribly stabbed by an angelius...
Does legions hellion/sorceress blight storm ability play well with Saeryns blight bringer spell? Thus having the hellion place her storm on a unit, then some beast dropping in and causing auto kills to erryone?
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ArcticLancerBest served chilled.Registered Userregular
edited August 2014
It shouldn't, although I'm largely guessing how Blight Bringer is worded.
If not from the way the models would have the AOE placed on them (they didn't enter it), I'm not sure the spell even 'follows' the model it was centered on. That may just be how you target with it and then it sits there.
Let me see if I can find a final answer on the rules forum.
[edit edit]
Re-read the question. Had you totally wrong.
Looking this up now.
[edit-edit-edit]
Here's my best guess at this, because I couldn't find a ruling and have no books in front of me:
Blight Storm requires a model to be directly hit for the ability to trigger. Blight Bringer states "models in the AOE are hit and suffer ..." - Since it is an AOE, only the target model can be directly hit unless the spell says otherwise. As it does not, the models are simply 'hit', which will not trigger Blight Storm.
tzeentchlingDoctor of RocksOaklandRegistered Userregular
Managed to skate by with a win the other night, eKreoss tier list vs Ossyan with Hyperion and cricket. Aiyanna missed Kreoss on snake-eyes, then his 10-man Rifleman CRA on Kreoss (with no focus, so POW 23ish vs arm 16) also decided to miss, on snake-eyes. Either one hits (especially the latter), it's game. Instead, big K survives, ties everything else up/kills stuff with feat, and wins on Scenario.
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admanbunionize your workplaceSeattle, WARegistered Userregular
Don't forget Megalith. He is always raising the roof.
And today was the day I decided that I need to buy a gaming mat, because playing on this just feels sad.
We usually play at a buddy's place - I have all my proper terrain there, and there's a Realm of Battle table to play on there. (Also my table is just 30 inches wide.)
Posts
Because that's be hilarious on the Meat Thresher. Bulldoze into a control zone, and send everything flying out of it.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
Rask
list two
Helga
player name
Fozzie Bear
List building is in. Warcasters get a ridiculous amount of warjack points (between 12 and 20, I've seen). Warjacks are roughly twice as expensive and you have to take two. Troops I've seen cost around 4 to 5 points a pop on average. Cinerators cost 6, presumably Shocktroopers do too.
Gun Mages are now in for Cygnar. They're just like the tabletop, but gained Phantom Seeker from the GMCA and have True Sight by default. Crit Brutal lives up to its name- the gun is normally rated at 3 dmg, but it suddenly jumps up to like 10 damage if Crit Brutal goes off, thanks to the game already giving a similar bonus when critting. My stormblades got blindsided by that.
Menoth gets the Cinerators. They get a bunch of passive abilities but I have no idea what they do because they don't have tooltips yet. They get Shield Wall and an attack that ignores armor if their target is on fire. Nasty.
Khador gets Iron Fangs. Stat-wise, they have one higher DEF than TFG and lose out on Set Defense. AKA they always have the Set Defense bonus. They don't get the "Charge into shield-wall" ability TFG get, instead getting something that lets them move four squares and attack everything.
Cryx gets Skarlocks. They have spell slave and Soul Taker. Oh, and they're FAU for the time being.
Disappointing, to say the least. PP seems to have been making a lot of decisions recently that have really put me off of them as a company. I wonder if I was just blind to this behaviour before ...
Perhaps I can interest you in my meager selection of pins?
My Earthbreaker arrived today.. so many bits. Bits everywhere. Bits for days.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
Last week I noticed that you can see Sorscha's butt.
Through her armor and big winter coat.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
So much flash.
Almost done, though.
EDIT: In retrospect, I probably should have tested this on the base before I attached the legs. Since they are totally way too wide and it's not going to sit on it.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
Khador and Cygnar rely on good old fashioned coal for their jacks. Protectorate uses oil, while Cryx feeds souls and necrotite to their warmachines.
Somebody has to make use of the ponies. You can't just let a resource like that go to waste.
Perhaps I can interest you in my meager selection of pins?
Or something along that line.
Figured out what I did wrong, apparently the tabs at the ends of the legs aren't actually supportive and actually come off. So that the feet-shields can point more inward and actually get on the base.
Now I just need to get the other five off so I can fix those.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
You know who else made that mistake? I'll give you a hint: it's everyone.
I'm excited to have them though. It'll be nice to have more of what I want to use with Issyria, and to have a new unit that Ravyn can really make use of.
Perhaps I can interest you in my meager selection of pins?
The flash bits were honestly the most annoying, since they were freaking everywhere.
Only thing I havn't put on were the arms, and that's mostly debating if I want to attempt to magnetize them somehow so it can be stored easier. Probably will be mroe stable if I just fixed mount them.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
Brush thralls sums it up:
It's the arms that will give you trouble. Oh, what trouble they will give! Each halberd/arm set is made up of a halberd with an arm and a hand attached, and an arm with no hand. The arm with no hand attaches to the halberd hand at the wrist, while both arms attach to the body at the shoulders.
They have 20-40% off on all Warmahordes blisters and a bunch of boxes, but the boxes were all old metal models, so sod that.
Picked up:
Supreme Aptimus Zaal & Kovaas
Supreme Kommandant Irusk
Supreme Archdomina Makeda
Butcher2
Tiberion upgrade kit
Razorworm
Does legions hellion/sorceress blight storm ability play well with Saeryns blight bringer spell? Thus having the hellion place her storm on a unit, then some beast dropping in and causing auto kills to erryone?
If not from the way the models would have the AOE placed on them (they didn't enter it), I'm not sure the spell even 'follows' the model it was centered on. That may just be how you target with it and then it sits there.
Let me see if I can find a final answer on the rules forum.
[edit]
I am correct ...
on both counts.
[edit edit]
Re-read the question. Had you totally wrong.
Looking this up now.
[edit-edit-edit]
Here's my best guess at this, because I couldn't find a ruling and have no books in front of me:
Blight Storm requires a model to be directly hit for the ability to trigger. Blight Bringer states "models in the AOE are hit and suffer ..." - Since it is an AOE, only the target model can be directly hit unless the spell says otherwise. As it does not, the models are simply 'hit', which will not trigger Blight Storm.
Perhaps I can interest you in my meager selection of pins?
We usually play at a buddy's place - I have all my proper terrain there, and there's a Realm of Battle table to play on there. (Also my table is just 30 inches wide.)