Oh yeah, that's another thing thing to note; not only with we have the four bombcasters, but unless something goes wrong, we'll have Patrick, Alex and Vinnie too. I wonder if they'll bring in Jason or Rorie as well.
Well yeah, you can only be disappointed if you were hyped up to a position to be disappointed from. If you weren't hyped up for Destiny at all then you'd be like "yup, that's what I expected" rather than being "well that's disappointing!"
You can look forward to a thing without consuming every bit of marketing devoted to it.
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
The hacking stuff in Watch_Dogs may be the most incredibly wasted gameplay mechanic I've seen in recent memory
Like, the "cool" stuff where you're essentially solving puzzles with it is super few and far between. Mostly, it's just hey I'm being chased by cops, I need to keep driving around until I get a button prompt to blow up all the cars behind me.
Watch_Dogs feels like part of a good game, the CTOS towers being maybe the best example of when that game feels like it's at its strongest, grafted onto a bad generic open world.
Also the main character makes you look back at GTA and say "You know what? Maybe these Rockstar protagonists aren't really all that bad"
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admanbunionize your workplaceSeattle, WARegistered Userregular
I like the logic puzzles for hacking (but then I also liked the hacking puzzles in BioShock), and I'm not going to lie - even if it was easy it was satisfying to blow up a steam pipe to take out pursuers when in the middle of a pursuit. I don't care if the magic iPhone doesn't really work that way - I care that I was having a good time while I played and Watch_Dogs gave me a fun ride.
It was also fun to throw out an IED, then a lure, and then finally get rid of the damned heavy every time I found one. Great combination of items available there.
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
When you were solving puzzles, the game was fine, like I said. The problem is that there wasn't NEARLY enough of that. And even then all too often solving a puzzle was followed by "Oh hey now that alerted some people so shoot all these dudes because we can't decide what the tone of this game is supposed to be."
As for steam pipes, I had fun like, twice, blowing up cars behind me.
And then you get different upgrades for your hacking, and the illusion fades and you realize "Hey, these are all literally just doing the same thing. I'm hitting a button to blow up all the cars behind me." And maybe it's just me, but I was never able to escape pursuit without just driving around until I saw a button pop up on my screen so I could blow them up. The rubber banding was so bad that you could never just get away from them and hide or something.
In fact my most disappointing game this year is one that I basically ignored all the marketing and gameplay previews of. I was looking forward to it based purely off of who was making it, which didn't turn out so well for me.
Brad is absolutely going to try and squeeze Destiny in at 9 or 10 let's not kid ourselves here
In a strong year, yea, maybe brad wouldn't try.
This year is not that. It's certainly not as grim as it was for 8 months, but still ain't great. There will be plenty of "10 better games than destiny" comments coming up
But I think we can all agree, Biggest Surprise will be Wolfenstein or Divinity: Original Sin.
Or Deception IV.
Yeah, as much as Mordor took us all by surprise, there really is no beating "Woah, the new Wolfenstien has a pretty good story. Who saw that one coming? UH, yeah, really! Stop laughing, I'm serious! Guys? Where are you going? Seriously! It's pretty good!"
Can you goobers stop talking about Dan's health? It's a really weird fixation you all have, and he's a grown-ass man who can stuff himself full of cheese until he dies if he so pleases.
Ryan was a big man, and so is Jeff, but everyone had the decency not to morbidly speculate on when their bodies would shut down.
Watching the Borderlands Pre-Sequel QL and I got a hint of just how disappointed Jeff is with Destiny when he listed off the stuff he wanted the next Borderlands to have and it is all stuff Destiny has. I think Destiny was just so close to what Jeff wanted that it not pulling it off really annoyed him.
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Can you goobers stop talking about Dan's health? It's a really weird fixation you all have, and he's a grown-ass man who can stuff himself full of cheese until he dies if he so pleases.
Ryan was a big man, and so is Jeff, but everyone had the decency not to morbidly speculate on when their bodies would shut down.
Can you goobers stop talking about Dan's health? It's a really weird fixation you all have, and he's a grown-ass man who can stuff himself full of cheese until he dies if he so pleases.
Ryan was a big man, and so is Jeff, but everyone had the decency not to morbidly speculate on when their bodies would shut down.
I don't think anyone talked about anyone dying; just when Dan's metabolism is going to get to the point where it can't handle the eccentric diet he frequently (frequently frequently) talks about on twitter and on the Bombcast.
Can you goobers stop talking about Dan's health? It's a really weird fixation you all have, and he's a grown-ass man who can stuff himself full of cheese until he dies if he so pleases.
Ryan was a big man, and so is Jeff, but everyone had the decency not to morbidly speculate on when their bodies would shut down.
I don't think anyone talked about anyone dying; just when Dan's metabolism is going to get to the point where it can't handle the eccentric diet he frequently (frequently frequently) talks about on twitter and on the Bombcast.
Can you goobers stop talking about Dan's health? It's a really weird fixation you all have, and he's a grown-ass man who can stuff himself full of cheese until he dies if he so pleases.
Ryan was a big man, and so is Jeff, but everyone had the decency not to morbidly speculate on when their bodies would shut down.
I don't think anyone talked about anyone dying; just when Dan's metabolism is going to get to the point where it can't handle the eccentric diet he frequently (frequently frequently) talks about on twitter and on the Bombcast.
This is kind of overreacting. In the context of the thread it was just people comparing what age they themselves had to stop eating like Dan. It's not like a Dan death pool or something.
I think the bigger part about why Destiny is so disappointing doesn't have anything to do with marketing
Rather, it's what the marketing didn't say
This was a very mysterious game, top to bottom. Until E3 this year, it seemed like a lot of people weren't even quite sure what game it was.
Right up until release week, you had quotes from Bungie saying it's "their biggest game yet" (which might technically be true) and people wondering what crazy settings and missions they'd uncover beyond what was seen in the beta
The answer was basically: a raid and not much else.
I like Destiny a whole bunch, but it's got so many problems, and it is absolutely the most disappointing game of the year for me, as I gave up any real hope on Watch Dogs a few months before release.
A lot of people fucking love Destiny, in spite of all it's faults.
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augustwhere you come from is goneRegistered Userregular
I think it's fascinating that Destiny is still as big as it is because it means people must be hungry as fuck for the elements it does contain. Namely leveling up your space warrior/ranger/wizard in an rpg fps with a Bungie high sci-fi aesthetic. Kind of a refreshing change from Call of Duty being the de facto kind of the hill. I'm wondering if Bungie still has time to salvage it.
Fair enough. I disagree, but you've already positioned yourself in the camp that whatever I say or could say is wrong so there is no point.
The hypocrisy of saying "I disagree" and offering no further explanation after criticizing someone for saying something without embellishing further is just incredible. If this is the way you argue a point, then I recommend you stop.
Also, it's Anita fucking Sarkeesian: she has a YouTube channel full of her own proposed solutions.
Because the post preceding mine said no more talk on it and I complied.
You'll have to link me these solutions because I just see someone saying there's a problem in games when it comes to the roles women play.
I didn't want to argue a point, so I stopped. That's pretty evident.
Crayon on
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Erin The RedThe Name's Erin! Woman, Podcaster, Dungeon Master, IT nerd, Parent, Trans. AMABaton Rouge, LARegistered Userregular
That is one thing I'll say about Dan; so long as you're not Jose Canseco, he's a pretty nice guy.
I met him at PAX prime and took pictures with him and he was really friendly! Both he and Jeff stopped to talk after a panel and it was great to meet them both
Can you goobers stop talking about Dan's health? It's a really weird fixation you all have, and he's a grown-ass man who can stuff himself full of cheese until he dies if he so pleases.
Ryan was a big man, and so is Jeff, but everyone had the decency not to morbidly speculate on when their bodies would shut down.
I don't think anyone talked about anyone dying; just when Dan's metabolism is going to get to the point where it can't handle the eccentric diet he frequently (frequently frequently) talks about on twitter and on the Bombcast.
This is kind of overreacting. In the context of the thread it was just people comparing what age they themselves had to stop eating like Dan. It's not like a Dan death pool or something.
Yeah, sorry, what he said. I thought that was clear.
You don't die because you metabolism changes; you just have to either change your diet or have a miserable time.
I think Shadows of Mordor is most surprising because everyone thought it was going to be bad, and it turned out a GOTY contender that everyone on the staff liked to various degrees. There wasn't really the one big indiegame this year like in earlier years. (Unless they give it to Gang Beasts or Mount Your Friends but that seems too much of a stretch) .Only 1 person played Divinity, and while Patrick liked it, he isn't going to fight for it. South Park could've been a contender if more people played it, after the whole THQ saga that game turned out to be really funny and fun to play.
I will put Drive Club in the mix for being a Most Disappointing, though it probably won't win it will be mentioned for sure.
The year seems short on standout games. There were a ton of quality games but few things that got everyone talking, and if I look at the upcoming games, that seems unlikely to change. AC:U seems to be the only possible game that could be way better than expected.
Oh, wait, the biggest disappointment has to be the Kinect.
Since by the time they announce that they're putting out interesting games for it, they cut it from being bundled with the system.
I'm honestly not sure the Kinect was ever going to have software that would justify it. They've had years at it and consistently failed at everything they did bar the wonderful Dance Central. Given that the worst reviewed game on current gen consoles is probably still Fighter Within (been a while since I last checked mind) I don't think we've lost anything by Microsoft dumping the Kinect.
I think Watch_Dogs and Titanfall have the benefit of coming earlier in the year and thus not being as fresh in people's minds as Destiny. Watch_Dogs was a huge disappointment to a lot of people because it was supposed to be the next revolution in gaming, when it turned out to be a pretty generic open world shooter with an ultimately interesting gimmick.
People were hugely high on Titanfall as being the evolution of first person shooters. People even loved playing it when it came out, and then...people weren't playing it anymore. For reasons many people can't articulate, the game just stopped being compelling after a certain point. Titanfall will end up being kind of a fps footnote.
Godus was a huge disappointment, although I think people stopped trusting Molyneux a long time ago. Wildstar has been one of the most quickly abandoned MMOs ever (maybe?) despite high reviews. Thief? Dungeon Keeper iOS? There are plenty of games that I feel were more disappointing than Destiny this year.
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PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
Who gives a shit about PR and Marketing
Destiny is The New Game From Bungie
The Halo people are making their first Not Halo in over a decade
That's A Big Deal regardless of what spending a big corporation does to tell you it's a big deal
Like, the "cool" stuff where you're essentially solving puzzles with it is super few and far between. Mostly, it's just hey I'm being chased by cops, I need to keep driving around until I get a button prompt to blow up all the cars behind me.
Watch_Dogs feels like part of a good game, the CTOS towers being maybe the best example of when that game feels like it's at its strongest, grafted onto a bad generic open world.
Also the main character makes you look back at GTA and say "You know what? Maybe these Rockstar protagonists aren't really all that bad"
In fact people who are the most excited about a thing tend to be the most likely to go on a complete marketing black-out to preserve the experience.
It was also fun to throw out an IED, then a lure, and then finally get rid of the damned heavy every time I found one. Great combination of items available there.
As for steam pipes, I had fun like, twice, blowing up cars behind me.
And then you get different upgrades for your hacking, and the illusion fades and you realize "Hey, these are all literally just doing the same thing. I'm hitting a button to blow up all the cars behind me." And maybe it's just me, but I was never able to escape pursuit without just driving around until I saw a button pop up on my screen so I could blow them up. The rubber banding was so bad that you could never just get away from them and hide or something.
Watch_dogs as a adventure/puzzle game by the Ghost Trick crew.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
I mean, I would totally take a Watch_Dogs that is actually about fucking with your proto-cyberpunk environments on a large scale in an open world
In a strong year, yea, maybe brad wouldn't try.
This year is not that. It's certainly not as grim as it was for 8 months, but still ain't great. There will be plenty of "10 better games than destiny" comments coming up
Or Deception IV.
Ryan was a big man, and so is Jeff, but everyone had the decency not to morbidly speculate on when their bodies would shut down.
This is how I plan to go out
I don't think anyone talked about anyone dying; just when Dan's metabolism is going to get to the point where it can't handle the eccentric diet he frequently (frequently frequently) talks about on twitter and on the Bombcast.
This is kind of overreacting. In the context of the thread it was just people comparing what age they themselves had to stop eating like Dan. It's not like a Dan death pool or something.
Harmonix
Fantasia is out TOMORROW and I think Disney has done barely any marketing for it
Rather, it's what the marketing didn't say
This was a very mysterious game, top to bottom. Until E3 this year, it seemed like a lot of people weren't even quite sure what game it was.
Right up until release week, you had quotes from Bungie saying it's "their biggest game yet" (which might technically be true) and people wondering what crazy settings and missions they'd uncover beyond what was seen in the beta
The answer was basically: a raid and not much else.
I like Destiny a whole bunch, but it's got so many problems, and it is absolutely the most disappointing game of the year for me, as I gave up any real hope on Watch Dogs a few months before release.
Since by the time they announce that they're putting out interesting games for it, they cut it from being bundled with the system.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
Because the post preceding mine said no more talk on it and I complied.
You'll have to link me these solutions because I just see someone saying there's a problem in games when it comes to the roles women play.
I didn't want to argue a point, so I stopped. That's pretty evident.
I met him at PAX prime and took pictures with him and he was really friendly! Both he and Jeff stopped to talk after a panel and it was great to meet them both
Yeah, sorry, what he said. I thought that was clear.
You don't die because you metabolism changes; you just have to either change your diet or have a miserable time.
I will put Drive Club in the mix for being a Most Disappointing, though it probably won't win it will be mentioned for sure.
The year seems short on standout games. There were a ton of quality games but few things that got everyone talking, and if I look at the upcoming games, that seems unlikely to change. AC:U seems to be the only possible game that could be way better than expected.
Ever since they first showed footage of what the game actually was, it's been looking rad
And then they released it and it was even better
I'm honestly not sure the Kinect was ever going to have software that would justify it. They've had years at it and consistently failed at everything they did bar the wonderful Dance Central. Given that the worst reviewed game on current gen consoles is probably still Fighter Within (been a while since I last checked mind) I don't think we've lost anything by Microsoft dumping the Kinect.
People were hugely high on Titanfall as being the evolution of first person shooters. People even loved playing it when it came out, and then...people weren't playing it anymore. For reasons many people can't articulate, the game just stopped being compelling after a certain point. Titanfall will end up being kind of a fps footnote.
Godus was a huge disappointment, although I think people stopped trusting Molyneux a long time ago. Wildstar has been one of the most quickly abandoned MMOs ever (maybe?) despite high reviews. Thief? Dungeon Keeper iOS? There are plenty of games that I feel were more disappointing than Destiny this year.