WoW was the first mmo to come out with a semi-coherent questing structure where you wouldn't just find a monster camp and chill there for hours.
It made that months long leveling on your first character super fun at the time.
Ten years in obviously the leveling process has worn out its welcome, but when people are surprised how long it used to take it's important to know how fresh and interesting it was.
Rumor going around is that Blizzard sent a physical gift to "veteran" players who created their account within 60 days of the start of the game. Not a lot of details yet whether or not people who had lapses in their subscription are eligible.
For what it's worth, my account was created December 21st 2004 and I haven't heard anything. But I took a couple breaks.
On 12/6/2004 I was credited for a month (probably due to a shitty launch or something), so it seems my account was created maybe November of 2004?
I took some time off after WotLK and didn't come back until WoD (save for a 7 day free pass here and there), so I doubt I'm eligible for anything.
As for me, I've been playing so long, I remember when rogues could use bucklers
oh jesus yeah
I completely forgot about that... back when you wanted to sinister strike with the slowest hardest-hitting weapon you could get in your main hand and your offhand was only useful for white damage and poison procs. And weapon speeds weren't normalized, and talent trees were still in their formative "we don't have any idea what we're doing" phase. When did they remove the distinction between bucklers and shields and take them away from rogues? It was pretty early on wasn't it? It must have been within the first year after launch.
As for me, I've been playing so long, I remember when rogues could use bucklers
oh jesus yeah
I completely forgot about that... back when you wanted to sinister strike with the slowest hardest-hitting weapon you could get in your main hand and your offhand was only useful for white damage and poison procs. And weapon speeds weren't normalized, and talent trees were still in their formative "we don't have any idea what we're doing" phase. When did they remove the distinction between bucklers and shields and take them away from rogues? It was pretty early on wasn't it? It must have been within the first year after launch.
It was before launch, in the beta, before open beta even? The timeline that far back is foggy, but rogues using shields didn't make it to launch
WoW was the first mmo to come out with a semi-coherent questing structure where you wouldn't just find a monster camp and chill there for hours.
City of Heroes came out before WoW!
But in City of Heroes they were called missions! The 1.0 CoH missions were also pretty damned good, for the most part. Except for Circlejerk of Thorns bullshit. Fuck those guys with a spoon.
My WoW account was created on launch day, but I have had multiple lapses of several months, with one lapse being from March after Wrath release all the way to a month after Panda released. Not sure if I'm eligible for a statue thing. Suppose I'll have to check me email!
I have a feeling that the gift is just going to be for people with a completely uninterrupted account. Which if so, is kinda lame considering everything that can happen over 10 years, also since there was that whole "global financial crisis" wedged in there as well.
I started playing around Patch 1.8 or whatever patch was the Druid class revamp patch. I played in the beta and loved the hell out of Druids but I decided not to pick up the game at launch for a myriad of reasons. Then that druid patch happening was enough for me to bite the bullet and hop on the train.
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Kai_SanCommonly known as Klineshrike!Registered Userregular
I got the boxed game early because I knew someone at gamestop. I made a char immediately on earthen ring and did a /who to see not one person online. I then promptly logged out and went to bed.
Then I came back the next day to really play and we all know how that went.
I don't use that account anymore though. But I still have it.
BTW with the pvp discussion, using it takes time and is boring as an excuse is rough. Its faster than any other method for that quality of items and the boredom can be said of anything in the game really.
Like my monk starts at 7700 conq points limit for catchup. I am capable of getting 2 660 peices of gear plus a 660 weapon in how ever much time it takes me to work that out. I did 3 hours of ashran event farming and got 2500 already. And tons of honor so I can jump into arenas soon and finish up those conq points and be baller.
If you can get in, the ashran farm isnt even pvp. They mostly avoid the fighting. You pick of stragglers like they are small elite mobs. Its quite mindless and you can do other things while you do it.
I have a feeling that the gift is just going to be for people with a completely uninterrupted account. Which if so, is kinda lame considering everything that can happen over 10 years, also since there was that whole "global financial crisis" wedged in there as well.
If it's a physical thing that weighs a bit, it'd make sense for the pool of people to be reasonably small, otherwise you'd be sending out millions of things
BTW with the pvp discussion, using it takes time and is boring as an excuse is rough. Its faster than any other method for that quality of items and the boredom can be said of anything in the game really.
I think not enjoying pvp is a completely valid reason to not do pvp????? I'd rather spend time doing stuff I like with getting upgrades from the raid than cap conquest weekly
I think not enjoying pvp is a completely valid reason to not do pvp????? I'd rather spend time doing stuff I like with getting upgrades from the raid than cap conquest weekly
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but i had school to slow me down
It made that months long leveling on your first character super fun at the time.
Ten years in obviously the leveling process has worn out its welcome, but when people are surprised how long it used to take it's important to know how fresh and interesting it was.
But Duskwood as Allaince was insane, but also super cool. The number of awesome little storylines was super fun
Here's Stitches to ruin your day.
On 12/6/2004 I was credited for a month (probably due to a shitty launch or something), so it seems my account was created maybe November of 2004?
I took some time off after WotLK and didn't come back until WoD (save for a 7 day free pass here and there), so I doubt I'm eligible for anything.
Every mmo should do this
I completely forgot about that... back when you wanted to sinister strike with the slowest hardest-hitting weapon you could get in your main hand and your offhand was only useful for white damage and poison procs. And weapon speeds weren't normalized, and talent trees were still in their formative "we don't have any idea what we're doing" phase. When did they remove the distinction between bucklers and shields and take them away from rogues? It was pretty early on wasn't it? It must have been within the first year after launch.
but i lost that account so...
It was before launch, in the beta, before open beta even? The timeline that far back is foggy, but rogues using shields didn't make it to launch
and also that means I've been playing this game on and off since I was 11
like
a new life
City of Heroes came out before WoW!
But in City of Heroes they were called missions! The 1.0 CoH missions were also pretty damned good, for the most part. Except for Circlejerk of Thorns bullshit. Fuck those guys with a spoon.
My WoW account was created on launch day, but I have had multiple lapses of several months, with one lapse being from March after Wrath release all the way to a month after Panda released. Not sure if I'm eligible for a statue thing. Suppose I'll have to check me email!
But I've not had a CONSTANT sub, obviously. I don't see everyone getting theirs shipped out all at once anyway.
Same
Although really the sickness started with Gemstone 3 on AOL 3.0
Then I came back the next day to really play and we all know how that went.
I don't use that account anymore though. But I still have it.
BTW with the pvp discussion, using it takes time and is boring as an excuse is rough. Its faster than any other method for that quality of items and the boredom can be said of anything in the game really.
Like my monk starts at 7700 conq points limit for catchup. I am capable of getting 2 660 peices of gear plus a 660 weapon in how ever much time it takes me to work that out. I did 3 hours of ashran event farming and got 2500 already. And tons of honor so I can jump into arenas soon and finish up those conq points and be baller.
If you can get in, the ashran farm isnt even pvp. They mostly avoid the fighting. You pick of stragglers like they are small elite mobs. Its quite mindless and you can do other things while you do it.
If it's a physical thing that weighs a bit, it'd make sense for the pool of people to be reasonably small, otherwise you'd be sending out millions of things
other than that cant stop wont stop
how about the fact that pvp sucks and is anti-fun
a silly mess with weird balance that changes patch to patch
I used to hate it but doing it in Warlords when I could enter at the same gear level has made it pretty fun
Pfft.
UO. 1997.
Represent, yo.
Like I said the ashran I did today had absolutely no pvp whatsoever and if I had the normal 1500 cap I would have been done in like 2 hours
i don't rep grind either, if that makes any difference
hell i clear out my garrison mine like once a week. twice if i'm feeling really spunky.
Because people are idiots.
and my ogri'la exalted
but what happens when grommash is a pvpve fight
you will be unprepared!!!
If the titles were account-wide I'd probably do Steamwheedle Preservation Society and Arakkoa outcasts
Murder the hell out of heroic mar'gok for me!
Oh god, they aren't account wide? That's awful.
yeah none of the draenor reps give account-wide titles
Hunterb is the only Masked Chuckler i'll ever have...