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[Valkyria Chronicles] You Got Your RPG in my World War 2 - VC4 on PC Sept 25!

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  • LanrutconLanrutcon The LabyrinthRegistered User regular
    Mission 10b atm. This game is something special. Really good stuff.

    Also: completion rewards be damned, I like murdering the oppressors.

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  • klemmingklemming Registered User regular
    Funny thing, all my squad members who had the flaw 'Darcsen Hater' just happened to get shot and left to bleed out.
    Fighting racism, one squad fatality at a time...

    Nobody remembers the singer. The song remains.
  • PLAPLA The process.Registered User regular
    Donnicton wrote: »
    My only gripe about this game is that the rating is only and entirely based on speed. No other performance factors apply - basically rewarding you for how degenerative you are with cheesing mechanics.

    Snuck one guy across the map (maybe sniping an ace or two for some extra exp/gold along the way) and planted them in on the enemy's flag - the enemy that currently otherwise surrounds and outnumbers you 3-to-1 I might add. I guess that means...they have to leave now...? :?

    Well, the game is fun at least, bizarre rules of war aside.

    It's the european way.

    https://www.youtube.com/watch?v=uEx5G-GOS1k

  • SomestickguySomestickguy Registered User regular
    So last night I played up until, like, just past the (minor spoilers?)
    Welkin and Alicia stealth mission

    It was one of those sessions where I said "one more mission" to myself like five or six times

    When I finally quit the game I was expecting it to be one in the morning

    It was 4:30

  • Dizzy DDizzy D NetherlandsRegistered User regular
    Yeah, very addictive game. I made it to finish the mission past that one last night.

    In that mission
    Rosie walked past two tanks and 2 shock troopers taking shots at her straight to the enemy flag giving a grand total of ZERO fucks. She may have some serious personality problems, but after that all is forgiven.

    Steam/Origin: davydizzy
  • ElvenshaeElvenshae Registered User regular
    Arteen wrote: »
    Playing through the story, my squad consisted entirely of squad members whose personalities I liked the most, abilities be damned!

    Cherry in every mission!

  • Panda4YouPanda4You Registered User regular
    edited February 2015
    Can you refuse offers from the old dude in the graveyard, and later go back and redeem them? Because this heal thing is fecking 6500 xp :< That's 3 and a half levels for my classes...
    Ah nvm, a quick save cleared that up for me. Which this game really reaquire a lot of? It's save at the beginning of every turn, at the least! You never know when a character is gonna spend her whole magazine shooting into the top 10cm of the rock she's using for cover or the the railing of the bridge she's standing on... It's a real fun an endearing game but there's also a lot of "WTF ARE YOU DOING!?!?!"...

    Panda4You on
  • KarozKaroz Registered User regular
    Panda4You wrote: »
    Can you refuse offers from the old dude in the graveyard, and later go back and redeem them? Because this heal thing is fecking 6500 xp :< That's 3 and a half levels for my classes...

    Yes, it might not be the same one he offers next time you visit though. He cycles through ones you don't buy, I'm not sure how long till he repeats. I wouldn't worry about it too much. The orders are nice and there are certainly some OP ones but keeping your soldiers trained and fully equipped is a higher priority early on.

  • AlazullAlazull Your body is not a temple, it's an amusement park. Enjoy the ride.Registered User regular
    Is there anyway to quit a battle to get back to the Book Mode? I really want to go do some Scenarios and level my guys up for this mission.

    User name Alazull on Steam, PSN, Nintenders, Epic, etc.
  • KarozKaroz Registered User regular
    Alazull wrote: »
    Is there anyway to quit a battle to get back to the Book Mode? I really want to go do some Scenarios and level my guys up for this mission.

    I was going to say "Of course there is," booted it up...uhh....hmmm. No, it is only available on defeat so the easiest way to do it is to kill Welkin.

  • AlazullAlazull Your body is not a temple, it's an amusement park. Enjoy the ride.Registered User regular
    Oh well, that shouldn't be too hard, I'll just face the tank so three Lancers have a shot on the weak point.

    User name Alazull on Steam, PSN, Nintenders, Epic, etc.
  • The WolfmanThe Wolfman Registered User regular
    Friendly fire. Do it yourself. :)

    But yeah, I just got into the habit of having at least 2 saves, one of them in book mode just in case. Still, sometimes suiciding is better, as you also get an option to restart the battle from the planning stage.

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • JihadJesusJihadJesus Registered User regular
    Oh God, I need to finish this game. I was loving it and then suprise! escort the cripple mission and just nope, died the first time and I don't think I ever even started it up again.

  • PLAPLA The process.Registered User regular
    Rotate your saves!

  • AlazullAlazull Your body is not a temple, it's an amusement park. Enjoy the ride.Registered User regular
    Can you even make multiple saves? I've been trying just about everything and thought it was just a single save affair.

    On PC, by the by.

    User name Alazull on Steam, PSN, Nintenders, Epic, etc.
  • RamiRami Registered User regular
    I'm guessing trying everything didn't include scrolling up and down on the save menu?

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  • Panda4YouPanda4You Registered User regular
    edited February 2015
    Yeah, the top alternative is "new save" :)

    That first skirmish mission is really good for grinding (the incredibly obtuse way) of hidden potentials. Most of the time you'll still take it in one turn so you'll get a decent slice of xp/cash too. Just send out a couple of fuckers into the firing line and send your levellers after them to bring'em up and shoot dudes on your way to the flag.

    That Alice/Rosie/Largo add action points to the group was a fact that would've been welcome before the fourth mission or so... :x

    It was kinda entertaining to discover that one of the shocktroopers was 12 (JAAAPAN!), but I was ok with her being some sort of Natalie Portmanesque murder-machine...
    Some grinding later and 5 out of her 6 potentials are negative. :[ Into the box you go!
    And on that same line, that "looking out for no1" sniper dude that was some sort of badass antisniper got Acrophobia when unlocked. Yeah you'll never see the battlefield again mister.

    BUT! Jane is a fucking monster! Anti-imperial, antipersonnel +damage potentials and and slew of other ability heighteners (NO negatives)!? It's you and that Lynn (double actions? lol) lady that'll mow down shit on the front line! :D

    Panda4You on
  • physi_marcphysi_marc Positron Tracker In a nutshellRegistered User regular
    Jane is awesome. I always kept her on the field.

    I really, really wish other strategy games would level up classes instead of individual characters. It gives me peace of mind that I can bench or use anyone and there won't be crazy level disparity.

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  • PolaritiePolaritie Sleepy Registered User regular
    physi_marc wrote: »
    Jane is awesome. I always kept her on the field.

    I really, really wish other strategy games would level up classes instead of individual characters. It gives me peace of mind that I can bench or use anyone and there won't be crazy level disparity.

    Well, there's some crazy disparity between potentials, but that's not a matter of time using someone and is out of your hands.

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  • AlazullAlazull Your body is not a temple, it's an amusement park. Enjoy the ride.Registered User regular
    Rami wrote: »
    I'm guessing trying everything didn't include scrolling up and down on the save menu?

    Why no, no it hasn't. Perhaps I haven't been paying as much attention as I thought I was, thanks for pointing it out.

    Is there any word on the other VC games seeing a port? I'm really liking this and seem to remember there being a couple of others on maybe the PSP?

    User name Alazull on Steam, PSN, Nintenders, Epic, etc.
  • Panda4YouPanda4You Registered User regular
    Uuh, I think the word was that the sequel was crap? I dunno if the third one was more playable but that one was on PSP...

  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    The story was quite meh in 2, but the gameplay itself was top-notch. Some people complained about maps changing from one large map to a group of smaller ones, but that didn't bother me at all.

  • NotoriusBENNotoriusBEN Registered User regular
    edited February 2015
    The problem with Valkyria Chronicles 2 is that it flips to that stupid fucking japanese trope of *everything* being in high school. because war aint hell enough without wondering if sempai will notice me and take me to prom and midterms are tomorrow! >.>

    I may have chosen some extremes, but I wish I wasn't telling the truth.

    The characters in your team are pretty interesting, even if some of them again, fall into well trodden tropes. The new class divergence is interesting, changing lancers into mortar launchers or taking an assault and giving them an LMG so they are super strong with interception fire (not so much for fighting since their spread is the entire screen).

    The gameplay is solid, and it would be an awesome game if they just got rid of the whole school aspect of it.

    VC3 goes back to what war is and doesnt fuck around.

    NotoriusBEN on
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  • Dark_SideDark_Side Registered User regular
    edited February 2015
    JihadJesus wrote: »
    Oh God, I need to finish this game. I was loving it and then suprise! escort the cripple mission and just nope, died the first time and I don't think I ever even started it up again.

    I just finished that stupid mission, and good god is it lame. It wouldn't have been so bad if it wasn't for the fact that every time I failed it I had to sit through shitloads of exposition just to get back into the map. The elite shocktrooper cost me so many damn runs that I finally gave up and cheesed him by getting lucky with headshots.

    Dark_Side on
  • LeumasWhiteLeumasWhite New ZealandRegistered User regular
    There was also dealing with credits, which is the least fun thing in the universe. Woo, semi-randomly assigned pre-reqs for class changes!

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  • QuiotuQuiotu Registered User regular
    edited February 2015
    The problem with Valkyria Chronicles 2 is that it flips to that stupid fucking japanese trope of *everything* being in high school. because war aint hell enough without wondering if sempai will notice me and take me to prom and midterms are tomorrow! >.>

    I may have chosen some extremes, but I wish I wasn't telling the truth.

    The characters in your team are pretty interesting, even if some of them again, fall into well trodden tropes. The new class divergence is interesting, changing lancers into mortar launchers or taking an assault and giving them an LMG so they are super strong with interception fire (not so much for fighting since their spread is the entire screen).

    The gameplay is solid, and it would be an awesome game if they just got rid of the whole school aspect of it.

    VC3 goes back to what war is and doesnt fuck around.

    Don't forget about your loli Valkyrie in a chainmail bikini in VC2...

    Yeah, Sega tried SO hard to make the game sell in Japan that there was no room for the rest of the world to like it. Then they backtracked to the proper gameplay, but forgot to sell it in the regions it actually sold back then. Sega just did everything wrong with the franchise after the first game, including putting it on the PSP instead. Then, just to add insult to injury, they NEVER used that awesome CANVAS engine again. I mean they used it in the sequels, but on the PSP screen good luck noticing it.

    Quiotu on
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  • NotoriusBENNotoriusBEN Registered User regular
    which leads me to really think that Japan actually has no clue how to do business outside of Japan (save Sony)

    Sega and Capcom are oblivious. (Sorry, going into Monster Hunter here) I raged when I found out that Monster Hunter 4U was only going to be 3DS.
    They would have made a killing if they released it for WiiU as well like they did with MH3U and actually have decent multiplayer grouping/connection.

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  • Mr RayMr Ray Sarcasm sphereRegistered User regular
    Or maybe... and I'm just going to throw this out there... maybe Sega is completely terrible at making video games and only occasionally makes a good game by accident?

  • Darth_MogsDarth_Mogs Registered User regular
    I'd agree with that if there wasn't the entire Yakuza series, the Phantasy Star Portable games and Binary Domain all in the last decade or so sitting right next to Valkyria Chronicles.

    They do know how to make good games. They just don't a lot, for some reason.

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  • Panda4YouPanda4You Registered User regular
    edited February 2015
    Crap, I dunno if I can really say this game is fun. Trying to do Advance Wars with some sort of Gears of War control scheme, all the while every enemy is shooting at you in real time and your guys' shitty aim is totally random. Having to save/load because "hey, I was a little off today" is totally standard. You can't even have a look around the map to get an understanding of the situation because guys are fucking shooting at you why aren't you ending the turn yet? Your dudes' overwatch or retaliatory strikes seems very random, "when I feel like it", as well. It's like the difficulty of the game totally lies in these tbh shitty mechanics :/

    Panda4You on
  • KarozKaroz Registered User regular
    Panda4You wrote: »
    Crap, I dunno if I can really say this game is fun. Trying to do Advance Wars with some sort of Gears of War control scheme, all the while every enemy is shooting at you in real time and your guys' shitty aim is totally random. Having to save/load because "hey, I was a little off today" is totally standard. You can't even have a look around the map to get an understanding of the situation because guys are fucking shooting at you why aren't you ending the turn yet? Your dudes' overwatch or retaliatory strikes seems very random, "when I feel like it", as well. It's like the difficulty of the game totally lies in these tbh shitty mechanics :/

    Well I can understand the frustration seeing as the game does a poor job of explaining its mechanics.

    For aiming, yeah it can seem random with low level troops and armaments, but if you're aiming for headshots (which you should) some of the shots are naturally going to miss but their well worth it compared to the dismal damage that is bodyshots. The only thing that improves aim outside of upgrades is zooming all the way in with your sniper rifle and even those can go awry.

    As for looking around the map, you can go ahead and aim which will stop all incoming fire as the enemy troops kindly let you take your shot. You can easily cancel your shot and move to the position you want before taking your action. Given it won't stop firing while moving but will give you a better idea without taking the least amount of damage.

    As for overwatch, troops (except lancers and snipers) will begin firing as soon as enemy troops come in to line of sight and range. So scouts and engineers will shoot from far off but do so-so damage while a well placed shock trooper can kill off incoming forces. So it is always best to end a unit's turn facing the enemy--and also being attacked from behind negates the chance to evade (drop down taking much less damage). Naturally they stop firing when the enemy takes their shot but if they were hit and live they will then take their retaliation shot. Note that while doing the overwatch shot troops will track their target thus losing their previous LOS. So what might have been an ideal firing squad on a corridor that just took out that suicidal scout now completely ignores the approaching shock trooper.

    Hopefully these explanations are a help to you.

  • Mr RayMr Ray Sarcasm sphereRegistered User regular
    Yeah, I find shock troopers are actually better for defence than attack; they will absolutely murder anything that walks into their line of sight. Also the aim thing gets better as you level up and your soldiers get more competent. I'm near the end of the game and my sniper's reticules are basically a dot at this point.

    And yes, you'll want to save frequently. Every turn. And cycle your saves. I feel like there's a whole different design philosophy going on in a lot of Japanese games, namely that they're not afraid to make you play a section over and over again until you get it right, which means they also don't care about bullshit that pops out of nowhere that you can only properly deal with if you already know its coming. This also explains the A-F grading system a lot of these games have; you're not supposed to get an A the first time, you're supposed to play the map over and over until you can do it blindfolded. Only then have you earned the game's approval.

  • SurikoSuriko AustraliaRegistered User regular
    Patch landed.
    - Fixed an issue where the firing rates of several weapons/enemies would increase at higher frame rates.
    Yesssssss.

  • BolthornBolthorn Registered User regular
    Suriko wrote: »
    Patch landed.
    - Fixed an issue where the firing rates of several weapons/enemies would increase at higher frame rates.
    Yesssssss.

    That's good. Now if I ever replay the game I can not lock the frame rate down. It was kind of annoying to do so, but less annoying than nearly instantly dying to intercepting fire.

  • GoumindongGoumindong Registered User regular
    Once you realize all the mechanics you're supposed to abuse the game gets a lot easier. Retaking bhrul is a good example.
    Drive your tank right into the enemy, mortar the area in front of you. Drive the tank between the ace and the truck, snipe the far AT tank. Drive the tank one further, turn around and murder the ace tank. Run Alice all the way to the end and win the map in one turn.

    As is the mission before that (skirmish 6) which you can win in 4 turns (8 for A/S rank). Potentially 3 if you're gutzy but 4 is safe.

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  • AnteCantelopeAnteCantelope Registered User regular
    Goumindong wrote: »
    Once you realize all the mechanics you're supposed to abuse the game gets a lot easier. Retaking bhrul is a good example.
    Drive your tank right into the enemy, mortar the area in front of you. Drive the tank between the ace and the truck, snipe the far AT tank. Drive the tank one further, turn around and murder the ace tank. Run Alice all the way to the end and win the map in one turn.

    As is the mission before that (skirmish 6) which you can win in 4 turns (8 for A/S rank). Potentially 3 if you're gutzy but 4 is safe.
    I always cleared retaking bruhl by rushing a stormtrooper up the right side, killing enough to clear a path for a scout, then running a scout through. Still one turn, no need for tank shenanigans.

  • GoumindongGoumindong Registered User regular
    edited February 2015
    Yea, but then you can't kill the ace tank and get the upgrade. Only the tank is mobile enough to get there in one turn. (Ad do enough damage to kill it) You can also drop smoke and grenade the AT cannon if you just want to finish the mission.

    Goumindong on
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  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    Darth_Mogs wrote: »
    I'd agree with that if there wasn't the entire Yakuza series, the Phantasy Star Portable games and Binary Domain all in the last decade or so sitting right next to Valkyria Chronicles.

    They do know how to make good games. They just don't a lot, for some reason.

    Perhaps it would be safer to say that Yakuza has succeeded in-spite of Sega, not because of it. :P

  • QuiotuQuiotu Registered User regular
    Darth_Mogs wrote: »
    I'd agree with that if there wasn't the entire Yakuza series, the Phantasy Star Portable games and Binary Domain all in the last decade or so sitting right next to Valkyria Chronicles.

    They do know how to make good games. They just don't a lot, for some reason.

    Perhaps it would be safer to say that Yakuza has succeeded in-spite of Sega, not because of it. :P

    I think it's also safe to say that Sega spends more time and money making sure properties sell in Japan. Sometimes like with Yakuza it makes sense and having a small following out West is just a nice byproduct. Sometimes like with VC you alienate the planet while making a product your home country still doesn't like.

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  • Dark_SideDark_Side Registered User regular
    which means they also don't care about bullshit that pops out of nowhere that you can only properly deal with if you already know its coming.

    Even though I find this kind of design ethos annoying -I mean christ...at least give me some idea if I need lancers for a mission or not- I get it. But man it sure would be nice if I could skip the numerous cutscenes you have to sit through in most of the battles.

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