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Hearthstone: THIS THREAD IS DEAD! LONG LIVE THE NEW THREAD!

MNC DoverMNC Dover Full-time Voice ActorKirkland, WARegistered User regular
edited May 2015 in Games and Technology
fUj130Y.png

THIS IS FOR: PC, Mac, iPad, Android and iPhone!

We like playing with each other sometimes: Add your Bnet Battletag here.


Hearthstone New Player Guide:

1. Install Game
2. Play through intro stuff (Mage training)
3. Unlock every class by defeating them
4. Choose a class and level it up to 10 in Play Mode (Preferably against the AI, but you can go in Casual/Constructed)
5. Do this with all the other classes (100 free gold!)
6. Go back and defeat all 9 Expert AI classes (100 free gold!)
7. Play an Arena run (it's free so don't worry about going 0-3)
8. Disenchant a card (typically a common 5 dust card) (95 free dust!)
9. Spend accumulated Gold (or purchase for $25) to buy the wings of Naxxramus (700 per wing)**
10. Complete Naxxramus completely for 30 new cards
11. Spend accumulated Gold (or purchase for $25) to buy the wings of Blackrock Mountain (700 per wing)**
12. Complete Blackrock Mountain completely for 31 new cards
13. Complete daily quests, and win any 3 games, to earn gold (in Casual or Constructed)
14. Either spend Gold on packs of cards (100/pack) or Arena (150/run)
15. Repeat steps 13 and 14
** = You can save a lot of time by buying the Adventure modes for $25 each. Grinding 3500 gold will take a long time to acquire, but it is free.

Arena can earn more cards and Gold once you get good at playing it. You always get a pack of cards in Arena regardless of your record. Rewards increase as you get more wins. Therefore, earning 50 Gold will have you break even since you get a 100 Gold pack of cards automatically. 50 Gold is about 3-4 wins depending on your rewards luck. Anything more than that is pure profit. Remember though, Arena rewards GvG packs and not Classic packs.


A special word from me:

Hearthstone is a fantastic and addicting game to play. The learning curve isn't overly steep, but remember all the cards is tough to do. BE PREPARED TO LOSE A LOT AT FIRST! If you're new to the game, there are people that have been playing for over a year and have most, if not every, card in the game. It sucks getting smashed by what seems like a legion of Legendary minions, but keep going. Eventually you'll have your own Epic and Legendary cards and can hang with anyone. Besides, Legendary cards don't always mean instant wins. In many cases, you can sub out other common/basic cards in their place.

One last note, never EVER feel bad about asking for help or netdecking popular decks. Everyone does it (I know I certainly do!) and there's no shame in it. Creating decks by yourself can be fun and inventive, but there are people out there that play professionally and spend months creating optimal decks. Not only will netdecking help you create optimal decks, but you'll start to understand why certain cards are good and find interactions you may not have previously thought of. Finally, netdecking will help you know what your opponent is playing too. When everyone is netdecking, you can much more easily predict what they have have left in their deck/hand. KNOWLEDGE IS POWER!

So yeah, ask for help here often and netdeck popular decks. :)


Daily Quests and Gold earning:

You can earn gold by completing a daily quest or by winning 3 games against a human opponent in either Casual or Ranked modes. Ironically, Casual mode is more difficult than Ranked because you aren't as readily matched up to someone of your rank. Other notes about earning gold:

1. When you win 3 games, you earn 10 gold. You can earn up to 100 gold/day this way.
2. If you get a quest you don't like, you can "reroll" it by hitting the red "X" button in the corner of the quest.
3. You can only reroll one quest per day.
4. You can reroll a previously rerolled quest.
5. Try to not have more than 3 active quests or you'll lose out on a new daily quest.
6. The "Win 7 games in any mode" quest is worth 100 gold. In addition, wins against the AI count.
7. The "Specate" quest allows you to earn a free pack of Classic cards just by watching another person win. FREE CARDS WOOO!
8. You can complete multiple quests at the same time (ie. Win 2 games with Paladin/Rogue and Win 2 games with Paladin/Warrior both get credit if you win with Paladin)


Card rarity, identification, and dust values:

1. Look at the center of the card for a gem.
2. If the card has no gem, it is a "soulbound" card and cannot be crafted or dusted. Basically, it's a starting card.
3. If the gem is white, the card is common. These cards can be crafted for 40 dust or dusted for 5.
4. If the gem is blue, the card is rare. These cards can be crafted for 100 dust or dusted for 20.
5. If the gem is purple, the card is epic. These cards can be crafted for 400 dust or dusted for 100.
6. If the gem is orange, the card is legendary. These cards can be crafted for 1600 dust or dusted for 400.
7. Dusting a golden version of a card earns you the creation value. Example: A golden rare dusts for 100 instead of 20.
8. It's highly recommended you dust golden cards unless you don't have two copies of it already.


Supplemental Card Creation Guide:

1. Do not dust cards until you have more than 2 copies of a card
2. Unless you're committed to a class, it's better to craft neutral minions first (Sylvannas, Dr. Boom, Ragnaros, etc)
3. Dusting Gold cards earn lots more dust (unless you care about that bling look)
4. Try to only create Epic or Legendary (commons and rares will come via packs)
5. Ask us here before dusting something like a Legendary (see Legendary crafting link below)


Important Turns to Learn:

As you play, you'll encounter a turn where your entire board of minions gets wiped out. At first you'll think this is unfair, until you realize that it isn't all that bad. Every class has Area of Effect (AoE) attacks to deal with lots of minions. Sometimes they are single cards, other times combos of cards. Either way, you need to learn when to expect these clears from happening.

The most common and widely known version of an AoE is Flamestrike from Mage. That spell does 4 damage to all minions for 7 mana. While that is a lot, and can easily swing the game in her favor, remember that it isn't unstoppable. On Turn 6, try not to play any additional minions that have less than 4 health. Or, put out minions that have deathrattles that spawn new minions (Piloted Shredder, Nurubian Egg, etc). That way, even if your board is mostly cleared, you still have minions to control and attack with.

Below is a list of very common board clear counts by class and mana. These are pretty important to remember and should be in the back of your mind every time you play. REMEMBER THAT THESE MANA COUNTS GO DOWN BY ONE IF YOUR OPPONENT IS GOING SECOND AND HASN'T USED THE COIN YET!
  • Warrior: Whirlwind [1 mana] and Death's Bite [4 mana, weapon] deathrattle (1 damage to all minions), Brawl (destroy all minions but one chosen randomly), Revenge [2 mana] (deal 1 damage to all minions or 3 damage if health is 12 or less)
  • Paladin: Consecration [4 mana] (2 damage to all enemies), Equality [2 mana] (change the health of all minions to 1, often combined with Wild Pyromancer [2 mana] to clear the board), Avenging Wrath [6 mana] (deal 8 damage randomly to enemy characters)
  • Hunter: Explosive Trap [2 mana] (Secret, 2 damage to all enemies when your hero is attacked), Unleash the Hounds sort of (summon a 1/1 with Charge for each enemy minion)
  • Shaman: Lightning Storm [3 mana, then 2 mana next turn] (2-3 damage to all enemy minions)
  • Druid: Swipe [4 mana] (4 damage to one enemy, 1 damage to all other enemies), Starfall [5 mana] (5 damage to one enemy minion, or 2 damage to all enemy minions), Poison Seeds sort of [4 mana] (destroy all minions and replace them with 2/2 treants)
  • Rogue: Blade Flurry [2 mana] (destroy your weapon and deal its attack value to all enemies, often comboed with rogue hero power + deadly poison for a 3 damage sweep), Fan of Knives [3 mana] (deal 1 damage to all enemy minions, draw a card), Dark Iron Skulker [5 mana] (deals 2 damage to all undamaged enemy minions)
  • Priest: Holy Nova [5 mana] (2 damage to all enemies, 2 healing to all friendly characters), Auchenai Soulpriest [4 mana] + Circle of Healing [0 mana] (4 damage to all minions)
  • Mage: Arcane Explosion [2 mana] (1 damage to all enemy minions), Blizzard [6 mana] (2 damage and freeze to all enemy minions), Flamestrike [7 mana] (4 damage to all enemy minions)
  • Warlock: Hellfire [4 mana] (3 damage to all characters), Shadowflame [4 mana] (destroy a friendly minion and deal its attack value to all enemy minions), Demonwrath [3 mana] (2 damage to all non-Demon minions)


Most agreed upon order for crafting Legendary cards:

http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/5258-legendary-tier-crafting-guide


Here's a cheat-sheet for all the Secrets in the game:

http://i.imgur.com/gBpK4Yz.jpg


Adventure Modes and New Cards:

Hearthstone has been out for over a year now and has seen a lot of new content. These come in the form of Adventure Modes (single player stuff) and Expansion packs (new cards!). All of this new content can be found below. PLEASE NOTE! There is no reason to bang your head against the wall to complete Heroic boss fights. Completing them is very hard and the only reward is a special card back. Come back to them later after getting more cards in your inventory.


QUO5QWNB52ZM1425590223024.jpg

Blackrock Mountain pricing/cards/basic info:

http://hearthstone.gamepedia.com/Blackrock_Mountain


3W0CWI3PIZQW1402597596281.jpg

Naxxarams pricing/cards/basic info:

http://hearthstone.gamepedia.com/Curse_of_Naxxramas


Goblins vs Gnomes Gameplay

https://www.youtube.com/watch?v=qkdaUxWn3tE



General Game Information:

The game has FOUR play modes:
  • Play - Build a 30-card deck and fight people in ranked or unranked matches.
  • Solo Adventures - Practice against the AI or enter the Single Player themed adventures like The Curse of Naxxramas and Blackrock Mountain.
  • Arena - Pay 150g, then pick a hero from a random selection of 3 heroes and draft a deck from a random pool of cards presented to you three at a time. Then battle other people who went through the same process to receive treasures!

Hearthstone revolves around two heroes summoning minions in a goal to bring the enemy hero to zero life. Think of it as a simpler version of Magic that favors quicker matches, and you're on the right track.

Here are class intros and pretty pictures:
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Hero Power: Gain 1 Armor and +1 Attack this turn.
Style: Can accelerate with mana-boosting cards like Innervate. Many cards have two options, allowing for flexibility. Enjoys a good buff.
Weaknesses: Flexible cards tend to be overpriced. Weaker early game without acceleration. Lacks direct removal.
Rphexwt.jpg
Hero Power: Deal 2 damage to opposing hero.
Style: Utilizes minions to rush down opponent. Great synergy with beast minions. Cheap removal.
Weaknesses: Removal tends to be random targets or secrets that can be played around. Beasts are typically mediocre without hunter synergies. Hero power has no effect on the board.
cYEGts4.jpg
Hero Power: Deal 1 damage to any character.
Style: Lots of direct damage spells, and spells in general. Very control-oriented, using freeze and removal to keep enemies at bay. Polymorph is one of the best removal spells. Strong AoE damage. Strong finisher via Pyroblast.
Weaknesses: Only has a handful of solid minions. Incredibly vulnerable without any spells. Can be hamstrung if opponent heals enough.
6gzI2hs.jpg
Hero Power: Summon a 1/1 Silver Hand Recruit minion.
Style: Enjoys buffing minions and debuffing enemies. Great for weenie decks, but enjoys a slower, somewhat control-oriented game. Solid weapons, and lots of card draw.
Weaknesses: Has poor direct removal. Card draw is good, but either situational (Divine Favor) or expensive (Lay on Hands).
rUGXRhZ.jpg
Hero Power: Restores 2 HP to a character.
Style: Control-oriented. Loves to buff minions, particularly HP. Steals opponents' crap, potentially resulting in massive card advantage. Lots of direct removal.
Weaknesses: Weak in the early game. Direct removal is conditional or expensive. People will think you're a jerk.
ti4QiKo.jpg
Hero Power: Summon a 1/2 weapon.
Unique Mechanic: Combo. Cards have an additional effect if you've already played a card earlier in the turn.
Style: Tends to go for rush-down. Lots of direct damage and weapons. Combo allows for cheap, powerful effects.
Weaknesses: Vulnerable late-game. Combo can lead to unfavorable opening hands. AoE spells tend to be poor.
CeahrWo.jpg
Hero Power: Summons one of the following totems at random: Stoneclaw (0/2 Taunt), Healing (0/2, restores 1 HP to all friendly minions at end of turn), Searing Totem (1/1), Wrath of Air (0/2, +1 Spell Damage)
Unique Mechanic: Overload. You will be unable to spend X mana on your next turn. Think Echo from Magic and you're on the right track.
Style: Has a lot of play styles, being able to sling spells, use weapons, and solid minions. Overload allows for very efficient turns. Hex is among the best direct removal.
Weaknesses: Vulnerable on turns AFTER overload. Hero power is random, which will burn you.
ac4sbkL.jpg
Hero Power: Gain 2 Armor.
Style: Either very aggressive or very control oriented. Uses weapons to clear minions to set up powerful combos to win the game. Dominate control play but very expensive in dust
Weaknesses: Hero Power has little direct impact in the game. Removal is very cheap but is random or conditional (Execute, Brawl). Damage spells, particularly AoE, are poor. Takes a ton of damage from weapon use.
ptwglff.jpg
Hero Power: Deal 2 damage to your hero. Draw a card.
Style: Can go for an aggressive early game with very cheap demons. Hero Power is among the best in the game. Good synergy with demons.
Weaknesses: Powerful cards tend to have bad drawbacks. Removal tends to be weak (Mortal Coil) or carry big drawbacks (Soulfire). Hero Power can hurt your late game.


Grobian's list of less intuitive facts:
  • Max handsize is 10 cards. Any card over that is drawn then immediately destroyed.
  • You can't have more than 7 minions on the board.
  • If you draw from an empty deck, each "card" you draw instead damages you, beginning at 1 damage and increasing by 1 damage each draw.
  • If multiple things happen at the same time (e.g. trigger at the end of the turn) they happen in the order their respective cards have been played.
  • There are hidden quests/achievements that award gold, notably: 100g for beating all Expert AIs, 100g for playing every class to level 10 and 300g for 100 wins total.
  • The Shaman hero power always calls one of the 4 totems that isn't out yet. If you get a totem bounced to your hand, you can play a second one, though.
  • The hunter spell Animal Companion just calls a random of the 3 possible minions.
  • The Warlock spell Sense Demons gives you 1/1 imps for 1 mana if you don't have (any more) demons in your deck.
  • Stealth overrides Taunt, not the other way around.
  • Stealth is only for the enemy, you can buff your stealthed minions.
  • Priest: Shadowform refreshes your hero power, so you can use it twice in a turn.
  • Druid: Wild Growth at 10 mana crystals awards you a spell "Excess Mana" which draws a card for 0.
  • More comprehensive list of oddities here

Hearthstone strategy and resource links
Easy intro to Hearthstone in an image.
Full daily quest list here.
TeamLiquid's new Hearthstone siteLiquidHearth
TeamLiquid's Hearthstone Article Portal, a collection of all articles they've done. A good place to start.
HearthHead - Best Arena draft practice, decklists, deck builder, card db
Hearthpwn - Practice Arena drafts, decklists, deck builder, card db. Same stuff different layout.
Chrome Hearthstone Card mouseover extension - Easily find out what all those cards people are talking about do without leaving the thread!
Trump's Neutral Common guide for Arena


Here's a deck-tracking google spreadsheet made by our own Muffintron:

https://docs.google.com/spreadsheets/d/1a7ucOq8Jv3Ooes694eXxIOdX-zsCuFA_PeSyuVZsUvA/edit?usp=sharing

From Muffintron:

I've got it set-up so that I have a folder for each of the classes, and a spreadsheet for each deck, then I use individual sheets within that spreadsheet to keep track of the deck changes over time.

Just go File -> Make a copy to get a copy on to your google drive.

To use: put in the cards for the deck: Quantity, Mana cost, Name, Type (Spell, Weapon or Minion) and Rarity (Soulbound, Common, Rare, Epic, Legendary and Naxxramas).

The sheet should take care of the rest.



Decent streamers/youtube clips to watch, to learn!


Here's my dog Daisy doing Hearthstone tricks:

https://www.youtube.com/watch?v=zMi7Gr9jikA


Finally, here's a list of PA people who don't mind if you spectate while they play.
*PM me, MNC Dover, to get added to the list*

mnc dover/mncdover#1994
hippofant/hippofant#1651
crucialityfactor/cruciality#1743
Webber/Webber #1330
Ing/Inq#1974
MMMig/MMMig#1238
Grobian/grobian#1937
Creamstout/Pub#1592
vari/vari#1998
jurg/Jurg#1365
chaosHat/ChaosHat#1637
Eclipse/Eclipse#1200
Snowglobe/Eman#1234
ShadowofVT/Shadow#1525
Konphujun/Konphujun#1458
Lux782/CanisUrsa#1339
The Escape Goat/EscapeGoat#1913
Teriferin/Teriferin#1625Orestus
Orestus/Orestus#1202
belligerent/holyground#1665
zhen_rogue/Cygnus#1972
marty81/Dex#1696
Ketbra/Ketbra#1692
Drows/Drowsy#1698
Grunt's Ghosts/GruntsGhosts#1652
spacecaptaindickjustice/1928dickjustice#1928
cloudeagle/Wordherder#1808
Lehman/LehmanCM#1350
colorlessgreen/Ceegee#1473

Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
MNC Dover on
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Posts

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    MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    I'd like to start this thread off on the right foot. Therefore, if you're playing this weekend try to remember to snap some pics of your opponent having a bad day. :)

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
  • Options
    GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    You never beat a priest. You just don't lose first.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    God, I have to stop putting rusty horn on Toshley. It's a goddamn trap. They have black knight literally every fucking time.

    9uiytxaqj2j0.jpg
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    DibbyDibby I'll do my best! Registered User regular
    Not necessarily a bad day, but I do have this thing...

    I was testing out a Midrange-y Paladin deck in Casual Mode (don't have every card necessary, never played the deck before), and then this happened:
    1kjaWKY.jpg?1
    #justcasualmodethings

    (note the sidebar, my health total, and what turn it is)

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
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    AhiMahiAhiMahi Registered User regular
    It looks like you got Dennis'd twice!

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    hippofanthippofant ティンク Registered User regular
    For whoever was complaining about our commenting on old Magic cards in this thread, I thought it was interesting, because Magic phased out a lot of those cards because they were "unfun", in much the same way Blizzard nerfed Freeze Mage because it was "unfun". They were very similar ideas, both Stasis and Freeze Mage just blocked your opponents from playing with their cards, while they durdled their way to some slow wincon.

  • Options
    KonphujunKonphujun Illinois, USARegistered User regular
    Mech priest is pretty sick you guys.

    Everything: Konphujun(#1458)
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    KonphujunKonphujun Illinois, USARegistered User regular
    This happened this morning.

    ai0n3um0acom.png

    Everything: Konphujun(#1458)
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    GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I should have taken a picture of my bad day!

    Me vs Mage, playing a druid.

    Unstable portal 1: Gallywix

    Unstable portal 2: Fire Elemental.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • Options
    KonphujunKonphujun Illinois, USARegistered User regular
    edited March 2015
    I think what I like most about Mech Priest is the fact that it has a lot of early game things that need to be dealt with. T1 Northshire into T2 Mechwarper puts your opponent in a really tough spot right off the bat. Plus, between healing and buffs, your warpers are far more durable than most other mech decks.

    It also doesn't draw out the game nearly as much as your standard control priest, which I also really like.

    Konphujun on
    Everything: Konphujun(#1458)
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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    You're running clerics in techpriest? I had them for a while but dropped them because I didn't really feel they were doing that much work. 1 Jeeves + 2 PW:S usually provides all the draw I need.

    9uiytxaqj2j0.jpg
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    KonphujunKonphujun Illinois, USARegistered User regular
    edited March 2015
    You're running clerics in techpriest? I had them for a while but dropped them because I didn't really feel they were doing that much work. 1 Jeeves + 2 PW:S usually provides all the draw I need.

    I do because they draw out early game removal and give me bonus card draw. If I put a PW:S on a warper with the northshire out, its really hard for the opponent to recover.

    Edit: You can add me to the "OK to spectate" list on the OP. Konphujun#1458. I'm also down to do best 3 of 5 conquest style with you fine folks if anyone ever has the inclination.

    Konphujun on
    Everything: Konphujun(#1458)
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    Idx86Idx86 Long days and pleasant nights.Registered User regular
    Okay, so someone mentioned how it's more economical to buy BRM Adventure with realmonies vs. gold. My question/argument is that, if you're only fishing for epic/legendary cards at this point because you have the staples and are really just gambling, does that line of thinking still hold up?

    sig.gif

    2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
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    SensationalSensational Registered User regular
    Idx86 wrote: »
    Okay, so someone mentioned how it's more economical to buy BRM Adventure with realmonies vs. gold. My question/argument is that, if you're only fishing for epic/legendary cards at this point because you have the staples and are really just gambling, does that line of thinking still hold up?

    It depends on how good the BRM cards will be. We can't judge until the rest of the cards are revealed, but in the scenario where BRM cards are better than whatever cards you're missing, it could surely make more sense to spend gold on BRM than packs. Just wait and see for a bit.

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    3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Man, the more I play KT the more I like him. He singlehandedly won me a bunch of Warrior games today because he lets you turn an even or slightly bad board position into a hugely advantageous one. So much potential for powerful swing turns with him, and as a 6/8 he's actually a real pain for opponents to remove.

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    GrobianGrobian What's on sale? Pliers!Registered User regular
    Bad day for this priest
    4jevvsqfqqcg.jpg

    (I got malganis and faceless through portal while playing my Bob-omb deck)

    No, wait, bad day for me:
    s89ggg2rpvtc.jpg

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    CoinageCoinage Heaviside LayerRegistered User regular
    Eating both deaths seems like a good deal to me, now he doesn't have removal.

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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Coinage wrote: »
    Eating both deaths seems like a good deal to me, now he doesn't have removal.

    inb4 thoughstolen poly

    9uiytxaqj2j0.jpg
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    FiendishrabbitFiendishrabbit Registered User regular
    Coinage wrote: »
    Eating both deaths seems like a good deal to me, now he doesn't have removal.

    Mind control? Also several other situational big removal thingies.

    "The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
    -Antje Jackelén, Archbishop of the Church of Sweden
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    3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Coinage wrote: »
    Eating both deaths seems like a good deal to me, now he doesn't have removal.

    Mind control? Also several other situational big removal thingies.

    Vol'Jin, Sylvanas.

    Priest has big guy removal for days.

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    November FifthNovember Fifth Registered User regular
    Idx86 wrote: »
    Okay, so someone mentioned how it's more economical to buy BRM Adventure with realmonies vs. gold. My question/argument is that, if you're only fishing for epic/legendary cards at this point because you have the staples and are really just gambling, does that line of thinking still hold up?

    I would say it depends on how many Epics/Legendaries you are still missing. At some point, you aren't so much gambling as you are buying dust to craft with.

    Normally, each legendary costs about 20 USD on average (if you buy 40 packs at a time).

    BRM gives you a chance to buy a legendary for around 12.50 USD.

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    CoinageCoinage Heaviside LayerRegistered User regular
    This druid goes first, has wild growth turn 2, innervate boom turn 5, innervate Ysera turn 7. hmm, well played indeed.

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    I needed anime to post.I needed anime to post. boom Registered User regular
    there's coinage's daily salt post, time for tea

    liEt3nH.png
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    WillyDubWillyDub Registered User regular
    I opened up Dr. Boom!

    This is great news considering ive opened like 4 of the same awful legendary...ever.

    steam_sig.png
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    CoinageCoinage Heaviside LayerRegistered User regular
    there's coinage's daily salt post, time for tea
    It's not daily, sometimes the tears break my keyboard.

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    AstraphobiaAstraphobia Lightning Bolt! Lightning Bolt! Root! Sleep! Death!Registered User regular
    http://imgur.com/YJUttqC

    Still my reigning champ of "really? this is the best pack I can open?"

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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    http://imgur.com/YJUttqC

    Still my reigning champ of "really? this is the best pack I can open?"

    Gazlowe is really good, man. He's the #1 reason my Techpriest can beat Control Warrior.

    9uiytxaqj2j0.jpg
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    GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    http://imgur.com/YJUttqC

    Still my reigning champ of "really? this is the best pack I can open?"

    Hey man.

    Look.

    Dark Wispers will have its day.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
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    MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Playing Priest this morning. Opponent turn 2 coined a Hobgblin onto an empty board.

    The despair of having no way to remove it was profound. His turn 3?

    Argent Squire, Argent Squire, Elven Archer.

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
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    XeddicusXeddicus Registered User regular
    Sounds like the proper punishment for playing a Priest to me.

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    AbsurdPropositionAbsurdProposition Registered User regular
    edited March 2015
    I also don't mind if people spectate while I play, though I almost exclusively play really gimmicky decks on the ladder especially Enrage Warrior.

    BattleTag: GhostPikmin#1145

    AbsurdProposition on
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    I needed anime to post.I needed anime to post. boom Registered User regular
    edited March 2015
    look until someone beats my triple annoy-o-tron you're not gonna make me shed a tear over your allegedly poor packs
    hello hello hello

    I needed anime to post. on
    liEt3nH.png
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    RozRoz Boss of InternetRegistered User regular
    Triple annoy-o-tron is the best pack wtf!?

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    VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    I also don't mind if people spectate while I play, though I almost exclusively play really gimmicky decks on the ladder especially Enrage Warrior.

    BattleTag: GhostPikmin#1145

    sounds like exactly what I want to spectate

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Variable wrote: »
    I also don't mind if people spectate while I play, though I almost exclusively play really gimmicky decks on the ladder especially Enrage Warrior.

    BattleTag: GhostPikmin#1145

    sounds like exactly what I want to spectate

    I'm also a good target for shenanigan spectation, if you want

    9uiytxaqj2j0.jpg
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    JurgJurg In a TeacupRegistered User regular
    http://imgur.com/YJUttqC

    Still my reigning champ of "really? this is the best pack I can open?"

    Gazlowe is really good, man. He's the #1 reason my Techpriest can beat Control Warrior.

    Gazlowe is also fun as hell.

    sig.gif
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    StericaSterica Yes Registered User, Moderator mod
    Roz wrote: »
    Triple annoy-o-tron is the best pack wtf!?
    Annoy-o-tron should yell HELLO when you get it in a pack

    YL9WnCY.png
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    GrobianGrobian What's on sale? Pliers!Registered User regular
    Man, playing bomber Mage dropped me from 14 to 17 on NA (but still every game was hilarious) and now it feels bad to play a real deck (mech priest because priest daily) against clearly new players struggling with basic cards.

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    EuphoriacEuphoriac Registered User regular
    edited March 2015
    Grobian wrote: »
    Man, playing bomber Mage dropped me from 14 to 17 on NA (but still every game was hilarious) and now it feels bad to play a real deck (mech priest because priest daily) against clearly new players struggling with basic cards.

    At rank 17? What a crazy place this is? At that rank in the EU I face maybe 1 newbie every 20 games. The rest are either boring net-deckers or filled with enough legendaries I'm forced to wonder what the FUCK I did to deserve this :D

    Euphoriac on
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    MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    n5balnisr23v.png

    This Mage had a bad day this morning. See that Ysera of his? Yeah, I totally Thoughtstole that 4 turns earlier. :)

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
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