As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/

[Destiny] 2.0 has arrived! Weapons rebalanced! Time to Space Jam!

GMaster7GMaster7 Goggles PaesanoRegistered User regular
edited September 2015 in Games and Technology
We called it the Traveler, and its arrival changed us forever. Great cities were built on Mars and Venus; Mercury became a garden world. Human lifespan tripled. It was a time of miracles. We stared out at the galaxy and knew that it was our Destiny to walk in the light of other stars.

But the Traveler had an enemy. A Darkness - which had hunted it for eons, across the black gulfs of space, centuries after our Golden Age began. This Darkness... found us. And that was the end of everything.


That is, until Peter Dinklage Nolan North found you, Guardian!

7wqy627to2qz.jpg

Destiny: Penny Arcade G&T Saves the Universe and Everything in It is an online multiplayer action role-playing sci-fi-fantasy *deep breath* first-person shooter for PlayStation 4, PlayStation 3, Xbox One, and Xbox 360 and the first title in a proposed 10-year, zillion-dollar franchise from Bungie and Activision. It’s MMO-like – think gear, skill trees, leveling up, and party play – with an emphasis on exploration and discovery.

The game is set in our own solar system, 700 years in the future, following a prosperous period of exploration and colonization ushered in by the arrival of the “Traveler,” a mysterious celestial body (pictured above). The Golden Age came to an abrupt end as a result of a momentous event called “the Collapse,” a calamity that wiped out human colonies everywhere, and as our story begins, humanity has retreated to the Last City on Earth, our shared home and the launching point for our journey back to the stars.

The Traveler watches over the Last City, and it is recruiting heroes from Earth to help protect our doomed planet, but the Darkness that hunts it is descending upon us. We must fight back against that Darkness, Guardians. We must suit up and set out - to the Moon and the planets beyond. We are humanity’s last hope.

Expansion II: House of Wolves

Heed the Queen's call, Guardians. Her Majesty, impressed by our efforts but ever-guarded, recently in hiding and lately hesitant to dispatch even a sole representative to the Tower, has summoned us to her mysterious realm. She seeks our cooperation to exact revenge on the Fallen - that brutal, radical race that has desecrated our home planet and now patrols its caverns and rusted outposts. In return, she promises untold riches and armaments with power beyond our comprehension.

Join your fellow Arcadians in the Reef. We will explore a new frontier, challenge our brethren in competitive Trials for glory and fine rewards, hunt the Queen's enemies, and ultimately, step into the Prison of Elders to face off against an unrelenting barrage of every manner of threat we have encountered in our journey and foes yet unseen. The Queen has opened the Reef to us, Guardians. Let the hunt begin.

a4d8z18n15hd.jpg

Expansion I: The Dark Below

Guardians: over the past several months, we have taken the first steps in our quest to defend the Last City and reclaim the skies. We've wrestled the wasteland of Old Russia from our foes. We've taken back the surface of the Moon and slain an unchained beast in the darkness of our planet's cratered, barren neighbor. We've taken up arms against warmongering behemoths and beaten them back. We've fought timeless machines, weaving in and out of time and emerging from the toughest challenge we've faced with our arms full of loot and our hearts full of pride. But this was only the beginning.

At home, we've stabilized the war effort. We move freely through the Tower, spending our accrued wealth and devising strategies for future encounters. We revisit the scenes of our former glories. We spar with our fellow guardians and raise our flag as a clan, night after night. We rose above the competition in the Iron Banner. We proved our might to the Queen. Today, we take the next step forward. Today, we continue our journey.

In the darkest depths of the Moon, the Hive stir, summoning a threat greater than any we have seen. Crota, the Hive god and son of Oryx, is gathering his strength to emerge from the shadows and invade our homeworld. We must descend into the Hellmouth and destroy this creature. We must put a stop to the Hive's ambitions and put our own into action. Together, we must brave the Dark Below.

Join Pax Arcadia! Our clan is on both systems!

oys3p1lw64ty.png

We've assembled a Bungie.net group - and within that group, a PlayStation clan and an Xbox clan - so that PA G&Ters can play together. We're Pax Arcadia, and we're currently making our way through endgame content and crushing the Crucible in six-man fireteams on a nightly basis!

Edit (Sept. 1, 2015): We presently have room in the PA clan on Xbox One and the PA2 clan on PS4. Follow the instructions below!

To join:
1. Send @GMaster7 (on the PS side) or @ObiFett (on the Xbox side) - or preferably, both - a PM, letting us know that you're joining the group(s) and applying to the clan.
2. Join the Bungie.net group for Pax Arcadia (right here, at this link). If necessary, you can hit up the group for Pax Arcadia II (right here), either instead or in addition, and join that, too. You don't need admin approval to join the groups.
3. Once you're in one or both Bungie.net groups, click "Set as PlayStation Clan" in the banner if you're on PS3/PS4 or "Set as Xbox Clan" in Pax Arcadia's banner if you're on 360/XB1 to officially request admission to that group's respective clan (either PA or PA2). If you're on PSN, you'll probably need to apply to PA2, the overflow clan. If you're on Xbox, you can apply to PA and don't need to mess with PA2.
4. Add yourself to the Pax Arcadia Mega-Roster that we've created to keep track of membership. Use the tabs at the bottom to select your console, and put yourself at the bottom of your tab's list. We'll bump you up to your proper alphabetical placement.
5. If you've sent us a PM and added yourself to the Mega-Roster, we'll accept you as soon as we can.
6. Friend some PAers, hop online, and take to the skies in the name of Pax Arcadia!

Find teammates with The100.io!

If you're looking for teammates for any activity, check out PA's console-specific groups on The100.io, right here:
•Pax Arcadia - Xbox One: https://www.the100.io/groups/1397
•Pax Arcadia - Xbox 360: https://www.the100.io/groups/1398
•Pax Arcadia - PS4: https://www.the100.io/groups/1226

PA Control Tips!

Spoiler'd for size, but this guide is very useful, especially for new recruits and reluctant PvPers:
If you're playing Control with PA, you're going to want to hunker down and prioritize holding the following points on the following vanilla maps:

Shores of Time: B and C
Blind Watch: B and C
Rusted Lands: A and B
Firebase Delphi: A and B
Twilight Gap: A and B

Capture and defend these points and avoid the third point on each map. Don't try to be a hero and go for that third point, even if you're up by a large margin - this will only flip the spawns and put your enemy in a more advantageous position. Alternatively, if your team is running into a meat grinder at the two better points and the third point is sitting there untouched for a prolonged period of time, you might consider taking it just to keep yourselves in the game. But Blind Watch A and Firebase Delphi C are usually off-limits completely, because they're that toxic - other than an optional cap in the first few seconds of the match.

There don't seem to be any must-avoid points on The Cauldron, Pantheon, or Skyshock. I mean, Skyshock itself is generally must-avoid.

Here are some additional tips, from @Trojan35:
  • Control is still Deathmatch. Control is NOT an objective gametype, it's a slayer gametype with some score modifiers. K+A vs D spread should still be your primary focus. For example, let's say you lead your team in points and deaths, with 20 kills and 20 deaths. You are actually a significant drag on your team despite leading in points and having a 1.0 K/D. Why, you ask? It's because the other team gets +50 bonus points for killing you every time you die since you're leading your team in scoring. So, assuming no other modifiers, you scored 2000 points in kills but gave the other team 3000, for a -1000 drag to your team. Sadly, the individual scoring does not highlight this at all and encourages this type of behavior. Don't judge yourself entirely on your score, but your net benefit to your team.
  • Spawn point is a critical objective. I just said the control points are a distant second to K/D spread, but they're still important. Their biggest benefit is forcing enemy spawns to the "bad" side of the map. Once you hold the two "good" objectives, never cap the third. Controlling the correct side of the map allows you a distinct advantage in all 1v1 and teamfights, as well as better control of heavy spawns. Teams will often zerg into the killing lanes and give you tons of free kills. Oh, you also get bonus points for having 2 objectives. Capping the 3rd is exactly what the enemy needs to flip the map. I've seen +6k point leads turn into losses with 1 bad cap and a map flip. Don't do it.

    If you forget the above list of priority points, remember that B is always good. If you're on the "bad" side, don't rush in head first trying to desperately grab B as you'll just dig yourself a bigger hole. Your goal is to flip the map while losing as few points in the process as possible. Wait for heavy/super spawns and then try to flip the map by grabbing the far-capture point. Just being alive and on the good side of the map will force enemy spawns closer to the middle and yours towards the good side, which is the start to flipping the map.
  • Stick together but don't bunch up. It's easier to win fights 3v1 than 1v3. Further, capturing an objective together gives +100 points for each team member in the circle. 1-man cap kinda stinks at only 100 points, but a 4-man cap can be huge. Stick together and you'll get more points and more wins. That said, never bunch up because an enemy super is going to ruin your day and get a massive point total (~4 kills, bonus points for multi-kill and super-kills, and likely on his way to kill streak bonus points). This is why a 6-man cap is high risk high reward.

    If you never let the team kill more than 1-2 with their supers, odds are you're going to do very well. If you let them consistently get 3-4 kill supers off you're going to have a bad time. Tactical retreats are very useful vs Golden Gun, Radiance, and Bubble.
  • The game swings on Heavies and Supers. Use your supers strategically. Always get 2+ kills with your super. I always laugh when I get the drop on someone and they panic-super me for a 1:1 trade. Better to die and use the super right to get multiple kills, generate orbs, and hopefully a kill streak bonus or heavy ammo steal. The first heavy ammo spawn usually coincides with supers charging, so if you have heavy be careful for supers that may ruin your day. Conversely, use your super on enemies as they collect their heavy ammo spawn to steal it.
  • Find the right loadout. If you want to get into the details, here's a great spreadsheet showing the fastest TTK weapons assuming perfect accuracy. Think about how you want to play the map you're currently on. Lots of corners? Try Shotguns. Lots of hallways like Firebase Delphi? Try Fusion Rifles. Lots of distance at C on Shores of Time? Try Snipers.

    For most primaries, Low ROF, High Impact is the best choice and then use modifiers to improve stability and range. Preferred weapons are Suros, Vex, and Vanquisher for the Auto-rifle category, TLW, Thorn, and a distant second Timur's Lash for handcannons. Pulse, Scout, Universal Remote, and NLB still just aren't very good in most situations. Maybe that will change with upcoming patches. If it's not IB and you're playing Crucible, Attack stat doesn't matter so any blue with a similar ROF/Impact to the above guns will work, especially if they have a good perk.

    For specials there is variety. Snipers all are 2-shots or 1 headshot, so high RoF is preferable with a good scope and good stability (Praedyth's Revenge and Prudence). Fusion rifles people generally prefer fast charge, and Plan C's quick charge on weapon switch is pretty impressive. For Shotguns you generally want to maximize range.

    If a heavy ammo spawn is coming, make sure you have the proper Heavy equipped. For rocket launchers, look for tracking perks. I prefer Truth as it's the best long range PvP rocket launcher in the game with its aggressive tracking and multi-rocket tube, but there's tons of good machine guns as well. For machine guns, look for high impact high stability to get headshot kills.

    Armor has a lot more variety and specific to each class, but be on the lookout for a few of these universally good perks: Melee attack speed, Heavy Ammo, and Revive Speed (for Skirmish/Salvage), and anything that increases super charge rate. For statistics, it depends on your playstyle. Intellect is always good for more supers, but shotgun/melee shield characters like sunsinger and defender titans may like strength. Discipline is generally prioritized either 2nd (non-melee characters) or 3rd.
  • Use your entire arsenal. Did I mention bonus points? You get bonus points for killing people with non-primaries such as grenades, heavy, super, etc. You also get bonus points for being awesome with assists, assist streaks, kill streaks, headshots, etc. Ultimately, variety of kill type is still secondary to actually killing people and will just come naturally as you get yourself the proper loadout and maximize everything at your disposal. For example, a Thorn + Axion Bolt combo can be very effective vs teams that are using cover and grouping. Beyond the points, many armor pieces give bonus super/melee/grenade energy for killing with melee/grenades. So the more you effectively use your special abilities, the faster they'll recharge and the more you can use them, all while earning bonus points.
  • Consider your team's skill level for matchmaking. Just remember that Destiny does skill-based matching just like other games. If you team up with great players, odds are you'll be matched against skilled teams. Don't stress; just do your best and have fun with your buds. But if you're desperately trying to complete that Thorn bounty, consider teaming up with the worst PvPers you know. You'll get matched against weaker opponents and hopefully have a pretty good K/D ratio.

The Taken King is coming!

Spoiler'd: three amazing videos of new subclass gameplay that will get you super-hyped for this fall's expansion, The Taken King. Absolutely worth a watch. I thought I was excited for TTK before, but this gameplay brought it to a new level.

qiuuqv318lre.jpg

Life After Level 20

Here's a guide - either created or copied by @awsimo - to what to do once you hit level 20.
What To Do Now That You're 20+
1. Your priority now is replacing all of your blue gear with purple (Legendary) and gold (Exotic). You can only have one Exotic weapon and one Exotic piece of armor equipped at a time, so choose wisely. Prioritize armor over weapons, to increase your level first. You'll do more damage at a higher level.
2. Complete Bounties to earn Vanguard/Crucible reputation. Do Strike Playlists to earn Marks, highest level playlist you're able. (Or do the Crucible .) When you have enough of both, buy armor from the Tower vendors.
3. Do the Daily Heroic Story Mission, at the highest level you're able. It will earn you XP, Marks, and rep, as well as blue engrams.
4. Once you're a high enough level to do the Weekly Heroic Strike, start running it to accrue Strange Coins. When you have enough Coins, you'll be able to buy Exotic armor (and weapons) from Xûr, Agent of the Nine.
5. Do The Dark Below story missions for Eris Morn (who's located in the Tower) when you're able, and she'll give you a very good Fusion Rifle. She'll also give you a series of Bounties that will ultimately give you a set of Legendary gauntlets. They're only +33 Light, so they're worse than what you can buy from the Tower vendors. But you can probably knock these Bounties out in a solid evening of playing, and the gauntlets will hold you until you can get something better.
6. Start working on the story missions and bounties for Petra Venj (House of Wolves content) as soon as you are able. (Finishing the first mission nets you a totally rad Special Weapon.)
7. Once you reach 26-28, start running the Normal Vault of Glass Raid. VoG has some fantastic loot and it's a lot of fun.
8. Once you reach 30, start running the Normal Crota's End Raid and the Hard Vault of Glass Raid. Hard VoG drops both Normal and Hard loot, so there is no need to run both.
9. Once you're at 31-32, start running the Level 32 Prison of Elders Arena. You'll get an Armor Core out of it that you can use to buy max Light (+42) armor from Variks, the Loyal (who's located in the Reef).
10. Also at 31-32, start running the weekly Nightfall Strike. This is a level 32 Strike with a bunch of skulls turned on. The Nightfall has a very high drop rate for Legendaries and Exotics, and it also gives you a week-long buff called Radiant Light that boosts XP and reputation gains by 25%. (This should be the first thing you do each week, after the Tuesday reset, so that every other activity benefits from the buff.)
11. Once you're at 32-33, start running the Hard Crota's End Raid. Ideally, run Normal CE first then Hard CE after, since unlike VoG, Normal weapons don't drop on Hard. That is, until you get the CE weapons that you want/need.
12. Once you're at 33-34, start running the Level 34 Prison of Elders Arena. You'll get a Weapon Core out of it, and more importantly, an Etheric Light that you can use to upgrade your favorite Legendary armor piece to +42 Light, or favorite Legendary weapon to 365 Attack. (I recommend prioritizing the elemental primaries you'll get from the Raids.)
13. Once you're at 34, start running the Level 35 Prison of Elders Arena.

Queen's Wrath Ether Chests

With House of Wolves, Bungie has added some new mechanics to Patrol. As you hang out in the open world (or sit and wait patiently), you will encounter dropships full of Fallen and bosses tied to bounties you get from Petra in the Reef. When you take down one of these bosses, a chest with a special yellow glow will spawn somewhere nearby, and you'll have to track it down to have a chance at its unique rewards (including loot keys for the big chest at the end of the Prison of Elders!). Here are some links with chest locations:

http://www.inquisitr.com/2093754/destiny-where-to-find-pack-of-wolves-chests-for-queens-wrath-bounties/

http://www.reddit.com/r/DestinyTheGame/comments/36349w/guide_ether_chests_locations_found/

Keeping Track of Things

Destiny Item Manager: Use this Chrome extension to move items between characters and keep track of your gear and inventory! Has more functionality than Bungie.net and is super useful: https://chrome.google.com/webstore/detail/destiny-item-manager/apghicjnekejhfancbkahkhdckhdagna?hl=en

Check your reputation, marks, and progress toward the weekly cap here: http://www.destinyrep.com

Track your stats - everything you might ever want to know - here: http://www.destinytracker.com

Find Public Events with this nifty tracker, which also has maps for Queen's Chest locations: http://destinypublicevents.com

If you can't seem to find a group in the thread, you can try: http://www.destinylfg.net

The Dressing Room

Play dress-up with the Shader Previewer: http://db.destinytracker.com/character

Pimp yourself out with these codes for emblems, shaders, and grimoire cards:
Redeem here: http://www.bungie.net/en/User/coderedemption

YKA-RJG-MH9 (Grimoire: Warlock)
3DA-P4X-F6A (Grimoire: Titan)
MVD-4N3-NKH (Grimoire: Hunter)
TCN-HCD-TGY (Grimoire: Rixis)
HDX-ALM-V4K (Grimoire: Old Russia)
473-MXR-3X9 (Grimoire: Hive)
JMR-LFN-4A3 (Grimoire: Moon)
HC3-H44-DKC (Grimoire: Gjallorhorn)
69P-KRM-JJA (Grimoire: Duke MK.44)
69P-VCH-337 (Grimoire: The Tower)
69R-CKD-X7L (Grimoire: Ogre)
69R-DDD-FCP (Grimoire: Valley of the Kings, Mars)
69R-F99-AXG (Grimoire: The Fallen)
69R-VL7-J6A (Grimoire: Red Death)
69X-DJN-74V (Grimoire: The Cabal)
6A7-7NP-3X7 (Grimoire: The Devastated Coast)
6A9-DTG-YGN (Grimoire: Vex Minotaur)
7F9-767-F74 (Emblem: Sign of the Finite)
FJ9-LAM-67F (Emblem: Binding Focus)
JD7-4CM-HJG (Emblem: Illusion of Light)
JDT-NLC-JKM (Emblem: Ab Aeterno)
JNX-DMH-XLA (Emblem: Field of Light)
7CP-94V-LFP (Emblem: Lone Focus, Jagged Edge)
X4C-FGX-MX3 (Emblem: Note of Conquest)
X9F-GMA-H6D (Emblem: The Unimagined Plane)
N3L-XN6-PXF (Emblem: The Reflective Proof)
A7L-FYC-44X (Emblem: Flames of Forgotten Truth)
7MM-VPD-MHP (Shader: Double Banshee)
RXC-9XJ-4MH (Shader: Oracle 99)

And finally: FULLY CHOREOGRAPHED GUARDIAN DANCE PARTY!

PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842 | Twitch: twitch.tv/SKI2000G
GMaster7 on
«13456799

Posts

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Yay new thread

  • Gilbert0Gilbert0 North of SeattleRegistered User regular
    From the last thread...
    Erevar wrote: »
    Vagabond wrote: »
    btw, BWU has been posted

    Interesting things to note:

    - Redesigned Year 2 No Backup Plans, Shotgun kills will now trigger Force Barrier (when it's available)
    - No Year 2 Gjallarhorn lol fuck you
    What will happen to my old Vanguard and Crucible Marks from Year One?

    When The Taken King is released, blocks of fifty Vanguard and Crucible Marks will be converted into one reputation consumable

    So max marks on 3 characters = 24 commendations x (assuming) 250 rep/commendation = 6k rep

    Does this seem really low to anybody else? That's not even a whole faction rank per character.

    I want more too but I think this is ok. Remember they're changing how the factions work so we know when the shaders / ships are coming. And to keep everyone equal, they can't have it hiding behind level 100 with a faction. You might even be high enough already.

  • GMaster7GMaster7 Goggles Paesano Registered User regular
    OP is gonna need a full revamp pretty soon! I'm pumped for it. I'll trim a lot of fat and make it pretty.

    Now, back on-topic... What kind of horses can we expect to be grooming in 2.0?!

    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842 | Twitch: twitch.tv/SKI2000G
  • CelianCelian Registered User regular
    Gilbert0 wrote: »
    From the last thread...
    Erevar wrote: »
    Vagabond wrote: »
    btw, BWU has been posted

    Interesting things to note:

    - Redesigned Year 2 No Backup Plans, Shotgun kills will now trigger Force Barrier (when it's available)
    - No Year 2 Gjallarhorn lol fuck you
    What will happen to my old Vanguard and Crucible Marks from Year One?

    When The Taken King is released, blocks of fifty Vanguard and Crucible Marks will be converted into one reputation consumable

    So max marks on 3 characters = 24 commendations x (assuming) 250 rep/commendation = 6k rep

    Does this seem really low to anybody else? That's not even a whole faction rank per character.

    I want more too but I think this is ok. Remember they're changing how the factions work so we know when the shaders / ships are coming. And to keep everyone equal, they can't have it hiding behind level 100 with a faction. You might even be high enough already.

    Isn't 1 faction rank 2.5k? Also, that 6k calculation doesn't take into account the Nightfall buff. So it's potentially 3 rank ups, so 3 packages which will all have a legendary.

    PSN: BenTheFrenchy || Xbox: TheCanuck || Battle.Net: Celian#1956 || the100.io Pax Group
  • UnbreakableVowUnbreakableVow Registered User regular
    Bacon King?

    Pre-order cancelled

  • ErevarErevar The Nounverber Registered User regular
    Celian wrote: »
    Gilbert0 wrote: »
    From the last thread...
    Erevar wrote: »
    Vagabond wrote: »
    btw, BWU has been posted

    Interesting things to note:

    - Redesigned Year 2 No Backup Plans, Shotgun kills will now trigger Force Barrier (when it's available)
    - No Year 2 Gjallarhorn lol fuck you
    What will happen to my old Vanguard and Crucible Marks from Year One?

    When The Taken King is released, blocks of fifty Vanguard and Crucible Marks will be converted into one reputation consumable

    So max marks on 3 characters = 24 commendations x (assuming) 250 rep/commendation = 6k rep

    Does this seem really low to anybody else? That's not even a whole faction rank per character.

    I want more too but I think this is ok. Remember they're changing how the factions work so we know when the shaders / ships are coming. And to keep everyone equal, they can't have it hiding behind level 100 with a faction. You might even be high enough already.

    Isn't 1 faction rank 2.5k? Also, that 6k calculation doesn't take into account the Nightfall buff. So it's potentially 3 rank ups, so 3 packages which will all have a legendary.

    When they made the commendation changes for HoW, I think I ranked up DO about 12 times. That's why I feel like the amount is small.

    KkrouBB.png
    (Destiny) Doot Doot, Shoot Brutes for New Boots, Woot Woot for Rad Suits and Phat Loots
    Bogaerts wrote:
    I can't get off until Shad gives me permission.
  • CelianCelian Registered User regular
    Bacon King?

    Pre-order cancelled

    Guys... I spotted the vegan!

    I kid, I kid.

    PSN: BenTheFrenchy || Xbox: TheCanuck || Battle.Net: Celian#1956 || the100.io Pax Group
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Erevar was right. 6k means only two packages (without nightfall buff) from three characters maxed on out marks. Which is not even one per character.

  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    Celian wrote: »
    Gilbert0 wrote: »
    From the last thread...
    Erevar wrote: »
    Vagabond wrote: »
    btw, BWU has been posted

    Interesting things to note:

    - Redesigned Year 2 No Backup Plans, Shotgun kills will now trigger Force Barrier (when it's available)
    - No Year 2 Gjallarhorn lol fuck you
    What will happen to my old Vanguard and Crucible Marks from Year One?

    When The Taken King is released, blocks of fifty Vanguard and Crucible Marks will be converted into one reputation consumable

    So max marks on 3 characters = 24 commendations x (assuming) 250 rep/commendation = 6k rep

    Does this seem really low to anybody else? That's not even a whole faction rank per character.

    I want more too but I think this is ok. Remember they're changing how the factions work so we know when the shaders / ships are coming. And to keep everyone equal, they can't have it hiding behind level 100 with a faction. You might even be high enough already.

    Isn't 1 faction rank 2.5k? Also, that 6k calculation doesn't take into account the Nightfall buff. So it's potentially 3 rank ups, so 3 packages which will all have a legendary.

    He said per-character. 6k total is 2k per character, indeed not a full rank up. But when you think about it, 200 marks of each type can easily be obtained in a week, and 2k rep is what a modest player probably makes in a week.

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
  • GMaster7GMaster7 Goggles Paesano Registered User regular
    edited August 2015
    ObiFett wrote: »
    Erevar was right. 6k means only two packages (without nightfall buff) from three characters maxed on out marks. Which is not even one per character.

    There may be some value in buying a ton of planetary mats before TTK drops. But I'm not sure yet. I don't wanna do it prematurely.

    Edit: Basically, I'm just waiting for someone to say, "Yo, do that." Or, "hey, yo, don't do that."

    GMaster7 on
    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842 | Twitch: twitch.tv/SKI2000G
  • jefe414jefe414 "My Other Drill Hole is a Teleporter" Mechagodzilla is Best GodzillaRegistered User regular
    edited August 2015
    GMaster7 wrote: »
    OP is gonna need a full revamp pretty soon! I'm pumped for it. I'll trim a lot of fat and make it pretty.

    Now, back on-topic... What kind of horses can we expect to be grooming in 2.0?!

    I don't know but I better be able to go out into a cabin in the woods and spend hours chopping wood ala Skyrim.

    P.S. I still want a crux because FU Crota.

    jefe414 on
    Xbox Live: Jefe414
  • CelianCelian Registered User regular
    Erevar wrote: »
    Celian wrote: »
    Gilbert0 wrote: »
    From the last thread...
    Erevar wrote: »
    Vagabond wrote: »
    btw, BWU has been posted

    Interesting things to note:

    - Redesigned Year 2 No Backup Plans, Shotgun kills will now trigger Force Barrier (when it's available)
    - No Year 2 Gjallarhorn lol fuck you
    What will happen to my old Vanguard and Crucible Marks from Year One?

    When The Taken King is released, blocks of fifty Vanguard and Crucible Marks will be converted into one reputation consumable

    So max marks on 3 characters = 24 commendations x (assuming) 250 rep/commendation = 6k rep

    Does this seem really low to anybody else? That's not even a whole faction rank per character.

    I want more too but I think this is ok. Remember they're changing how the factions work so we know when the shaders / ships are coming. And to keep everyone equal, they can't have it hiding behind level 100 with a faction. You might even be high enough already.

    Isn't 1 faction rank 2.5k? Also, that 6k calculation doesn't take into account the Nightfall buff. So it's potentially 3 rank ups, so 3 packages which will all have a legendary.

    When they made the commendation changes for HoW, I think I ranked up DO about 12 times. That's why I feel like the amount is small.

    Aah... yeah, and I misread the "per character" part as well. We just had a lot of farmed up commendations already when HoW hit. Although contrary to HoW we can turn in motes, synths and such to get some rep as well so you can get your 2k from commendations and 500 from 2? turn ins from materials.

    PSN: BenTheFrenchy || Xbox: TheCanuck || Battle.Net: Celian#1956 || the100.io Pax Group
  • Zombie GandhiZombie Gandhi Registered User regular
    If Necrochasm isn't going into Year 2 than my fervent desire that it would do bonus damage or provides a buff during the Oryx fight doesn't seem like it is in the cards.

  • CorbiusCorbius Shepard Registered User regular
    Anyone on ps4 want to do a hard mode crota run? Buddy needs that for his emblem. Message me on ps4 Corbius if your interested

    wrexsig1.jpg
    PSN: Corbius
  • EtchwartsEtchwarts Eyes Up Registered User regular
    So, it's about a month away, right?

    I'm level 32 and just have to do VoG on hard, Skolas on hard, and Crota on hard, in addition to a few more public quests

    Is this feasible, or am I out of luck with regards to my Triumph

  • ErevarErevar The Nounverber Registered User regular
    So, it's about a month away, right?

    I'm level 32 and just have to do VoG on hard, Skolas on hard, and Crota on hard, in addition to a few more public quests

    Is this feasible, or am I out of luck with regards to my Triumph

    Totally possible.

    Worst-case it will take 2 weeks to go from 32 to 34, and lv34 is really only needed for Skolas (VoG can be done as early as lv29, and CE can be done at 32).

    KkrouBB.png
    (Destiny) Doot Doot, Shoot Brutes for New Boots, Woot Woot for Rad Suits and Phat Loots
    Bogaerts wrote:
    I can't get off until Shad gives me permission.
  • Gilbert0Gilbert0 North of SeattleRegistered User regular
    Celian wrote: »
    Erevar wrote: »
    Celian wrote: »
    Gilbert0 wrote: »
    From the last thread...
    Erevar wrote: »
    Vagabond wrote: »
    btw, BWU has been posted

    Interesting things to note:

    - Redesigned Year 2 No Backup Plans, Shotgun kills will now trigger Force Barrier (when it's available)
    - No Year 2 Gjallarhorn lol fuck you
    What will happen to my old Vanguard and Crucible Marks from Year One?

    When The Taken King is released, blocks of fifty Vanguard and Crucible Marks will be converted into one reputation consumable

    So max marks on 3 characters = 24 commendations x (assuming) 250 rep/commendation = 6k rep

    Does this seem really low to anybody else? That's not even a whole faction rank per character.

    I want more too but I think this is ok. Remember they're changing how the factions work so we know when the shaders / ships are coming. And to keep everyone equal, they can't have it hiding behind level 100 with a faction. You might even be high enough already.

    Isn't 1 faction rank 2.5k? Also, that 6k calculation doesn't take into account the Nightfall buff. So it's potentially 3 rank ups, so 3 packages which will all have a legendary.

    When they made the commendation changes for HoW, I think I ranked up DO about 12 times. That's why I feel like the amount is small.

    Aah... yeah, and I misread the "per character" part as well. We just had a lot of farmed up commendations already when HoW hit. Although contrary to HoW we can turn in motes, synths and such to get some rep as well so you can get your 2k from commendations and 500 from 2? turn ins from materials.

    That's the difference. We had a bunch. This time we have no "bank" and the conversion rate isn't great but still ok. Plus with all the other changes, they can't give us toooo much free stuff right out the gate, they want us to play and earn it.

  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    Destiny. Where players want new contents but then complains when the current content isn't as good as the new content.

  • Local H JayLocal H Jay Registered User regular
    Destiny. Where players want new contents but then complains when the current content isn't as good as the new content.

    I think people confuse 'constructive criticism' and 'complaints'. One is soundly reasoned, poised with a possible solution, aimed at making the game more satisfying.
    The other is RNG.

  • Trojan35Trojan35 I want Too Human 2. Registered User regular
    Destiny. Where players want new contents but then complains when the current content isn't as good as the new content.

    Destiny, where people expect to instantly hit level 40 and upgrade all their exotics to max damage on Day 1 for trading in some hadronic essence and spirit bloom.


    Guys - all of our marks are just about worthless right now. Heck I think I was max'd on most of my characters and just bought some sparrows for giggles. I might be max'd again, not sure. Trading obsolete marks in for faction rep is much nicer than dismantling them, and IMO not really required.

    Now, I am slightly peeved that Necrochasm will be made worthless again after being worthless for most of its existence.

  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    The destiny thread. Where Casually Hardcore continually posts the same 'witty' comment.

    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
  • SirialisSirialis of the Halite Throne. Registered User regular
    edited August 2015
    Taken King Mega Wiki with a lot of the information collected by some reddit dude so far.

    https://www.reddit.com/r/DestinyTheGame/wiki/takenkingmegawiki

    Old/new information that some people might care about.

    New Achievements/Trophies in TTK.
    Eris is a Hunter.
    Arcane Objects that summon "Ultra Bosses" on Patrol
    Audio indications will allow you to scan artifacts with Ghost. Ghost will lecture on lore or contact another character such as Cayde or Eris.
    New Patrol Mission types will be available on all Patrol locations.
    Guided exploration for hidden secrets
    4 New Strikes - Fallen Saber - Shield Brothers - The Sunless Cell - (PS Exclusive) Echo Chamber
    Three old strikes will have Taken enemies - Dust Palace - Undying Mind - Cerberus Vae

    Sirialis on
  • TallahasseerielTallahasseeriel Registered User regular
    You guys who signed up for my poe 32 run almost ready?

    I've only done 28 I hope this isn't that much harder.

  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    DodgeBlan wrote: »
    The destiny thread. Where Casually Hardcore continually posts the same 'witty' comment.

    The destiny thread. Where we make sentences like these.

    (did I do it right oh god I hope I did it right)

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Yay new thread?

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    The Destiny thread. I just wanna Space Jam.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • CelianCelian Registered User regular
    Gilbert0 wrote: »
    Celian wrote: »
    Erevar wrote: »
    Celian wrote: »
    Gilbert0 wrote: »
    From the last thread...
    Erevar wrote: »
    Vagabond wrote: »
    btw, BWU has been posted

    Interesting things to note:

    - Redesigned Year 2 No Backup Plans, Shotgun kills will now trigger Force Barrier (when it's available)
    - No Year 2 Gjallarhorn lol fuck you
    What will happen to my old Vanguard and Crucible Marks from Year One?

    When The Taken King is released, blocks of fifty Vanguard and Crucible Marks will be converted into one reputation consumable

    So max marks on 3 characters = 24 commendations x (assuming) 250 rep/commendation = 6k rep

    Does this seem really low to anybody else? That's not even a whole faction rank per character.

    I want more too but I think this is ok. Remember they're changing how the factions work so we know when the shaders / ships are coming. And to keep everyone equal, they can't have it hiding behind level 100 with a faction. You might even be high enough already.

    Isn't 1 faction rank 2.5k? Also, that 6k calculation doesn't take into account the Nightfall buff. So it's potentially 3 rank ups, so 3 packages which will all have a legendary.

    When they made the commendation changes for HoW, I think I ranked up DO about 12 times. That's why I feel like the amount is small.

    Aah... yeah, and I misread the "per character" part as well. We just had a lot of farmed up commendations already when HoW hit. Although contrary to HoW we can turn in motes, synths and such to get some rep as well so you can get your 2k from commendations and 500 from 2? turn ins from materials.

    That's the difference. We had a bunch. This time we have no "bank" and the conversion rate isn't great but still ok. Plus with all the other changes, they can't give us toooo much free stuff right out the gate, they want us to play and earn it.

    Well you can bank Motes of Light. From what I can see, it's one of the currencies that can do many things, including gaining rep and leveling weapons. You can bank Special/Heavy Synthesis with your Glimmer/Ether Seeds as well for reputation. Hell, I have around 100k glimmer banked up without counting my raid materials.

    I'll enjoy the road to 40 and seeing the new greens and blues. When it's time to get raid ready a couple days in, I'll have a massive bank to help me out! All in all, looking forward to it. :)

    PSN: BenTheFrenchy || Xbox: TheCanuck || Battle.Net: Celian#1956 || the100.io Pax Group
  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular


    Okay, well, let's see what...

    9Xv2qzN.png

    ... oh.

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
  • ArteenArteen Adept ValeRegistered User regular
    edited August 2015
    It's been "redesigned"... to last longer?

    Arteen on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    That's much less cool.

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    edited August 2015
    That phrase "Year Two Version of" is what gets me.

    Either let us keep/redesign all our old exotics and give us a trickle of new stuff (like they've been doing) and then reset everything in Destiny 2.

    OR

    Get rid of all our old exotics and replace it with an equal (or slightly less) amount of new exotics! (And in an ideal world let us transmog armors)

    As it is, they are selling our old stuff back to us as new content when it still looks the same and has mildly different perks AND they are still only trickling in new stuff. To go back to the mmo analogy, it would be like if a new expansion of WoW gave the exact same model of gear with slightly modified perks as rewards for the new raid and billed it as new content!

    Either this is an expansion and they need to be building alongside existing content or this is a new game and they can give us a large amount of starting content to compensate for what we lost. They are trying to stradle the line and phrases like "Year 2 version of" have me convinced the next two expansions will be selling our old guns back to us as "new content".

    ObiFett on
  • squall99xsquall99x Registered User regular
    Vagabond wrote: »


    Okay, well, let's see what...

    9Xv2qzN.png

    ... oh.

    Haha. I would really hate to be Deej or anyone at Bungie right now. Everytime you say anything people analyze the shit out of the wording and everything. Which is bad enough, but then you let old/in transition changes slide into public knowledge and have to take things back. Poor bastards I almost wouldn't blame them for just hiding in a room somewhere for a few weeks.

    oHqYBTXm.jpg
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    edited August 2015
    ObiFett wrote: »
    ObiFett wrote: »
    Vagabond wrote: »
    btw, BWU has been posted

    Interesting things to note:

    - Redesigned Year 2 No Backup Plans, Shotgun kills will now trigger Force Barrier (when it's available)

    Then why not just give us a new exotic with that new perk?

    This is some recycling bullshit hidden behind pretending we get to keep things we've already levelled.

    Like seriously that couldn't have just been a new piece of armor?

    It would be like them coming out and saying "Guess what, you get to keep your Gjallarhorn! It has the same model except now its a Machine Gun and has a different perk. Oh, and you have to relevel it"

    SO DUMB

    ...because it does what No Backup Plans has always done as well? They took a subpar exotic and on it's way into year 2 upgraded it so it actually has a role.

    Like, is your complaint based on really wanted a new in game model or just haterade?

    It's pretty clear what my complaint was/is, Devout. You're a smart poster. Don't be a goose and try to frame a legitimate complaint from a poster who has been a part of this Destiny community from day -60 and has contributed greatly to that community as "haterade".

    Your complaint glossed over the fact that it is a strict upgrade to an existing (subpar) exotic while suggesting that you'd rather it have been two exotics with half exotics worth of perks while simultaneously making a shitty analogy that is wrong on it's face. In the analogy it would have to do everything a Gjallarhorn does and did plus additional awesome things.

    This is incredibly obvious if you'd read the update you are complaining about. You are also smart poster but that is an incredibly shitty and deceptive argument you just put forth. When smart people make shitty arguments it is usually because they aren't arguing from a smart place but rather an emotional one.

    There are plenty of things that are legitimately shitty but the fact they're going back and trying to create the special exotic experience they missed with the first go round is not one of them.
    Vagabond wrote: »


    Okay, well, let's see what...

    9Xv2qzN.png

    ... oh.

    Huh. Nevermind, complain away. That's lame as fuck.

    DevoutlyApathetic on
    Nod. Get treat. PSN: Quippish
  • SirialisSirialis of the Halite Throne. Registered User regular
    edited August 2015
    So no Shotgun kills activating Force Barrier?

    Also this.
    Arteen wrote: »
    I just want Bungie to say, with clear, unambiguous language, what is going to happen regarding vault space and old gear.

    Sirialis on
  • squall99xsquall99x Registered User regular
    GMaster7 wrote: »
    ObiFett wrote: »
    Erevar was right. 6k means only two packages (without nightfall buff) from three characters maxed on out marks. Which is not even one per character.

    There may be some value in buying a ton of planetary mats before TTK drops. But I'm not sure yet. I don't wanna do it prematurely.

    Edit: Basically, I'm just waiting for someone to say, "Yo, do that." Or, "hey, yo, don't do that."

    I totally get that, farming mats was one of my least favorite grindy things to do. And as someone mentioned, they didn't see the ability to buy them from the crucible vendor anymore so it might be going away...Stocking up on mats to not have to farm the damn things for an extended period of time almost sounds as appealing as getting some faction packages.

    oHqYBTXm.jpg
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    ObiFett wrote: »
    ObiFett wrote: »
    Vagabond wrote: »
    btw, BWU has been posted

    Interesting things to note:

    - Redesigned Year 2 No Backup Plans, Shotgun kills will now trigger Force Barrier (when it's available)

    Then why not just give us a new exotic with that new perk?

    This is some recycling bullshit hidden behind pretending we get to keep things we've already levelled.

    Like seriously that couldn't have just been a new piece of armor?

    It would be like them coming out and saying "Guess what, you get to keep your Gjallarhorn! It has the same model except now its a Machine Gun and has a different perk. Oh, and you have to relevel it"

    SO DUMB

    ...because it does what No Backup Plans has always done as well? They took a subpar exotic and on it's way into year 2 upgraded it so it actually has a role.

    Like, is your complaint based on really wanted a new in game model or just haterade?

    It's pretty clear what my complaint was/is, Devout. You're a smart poster. Don't be a goose and try to frame a legitimate complaint from a poster who has been a part of this Destiny community from day -60 and has contributed greatly to that community as "haterade".

    Your complaint glossed over the fact that it is a strict upgrade to an existing (subpar) exotic while suggesting that you'd rather it have been two exotics with half exotics worth of perks while simultaneously making a shitty analogy that is wrong on it's face. In the analogy it would have to do everything a Gjallarhorn does and did plus additional awesome things.

    This is incredibly obvious if you'd read the update you are complaining about. You are also smart poster but that is an incredibly shitty and deceptive argument you just put forth. When smart people make shitty arguments it is usually because they aren't arguing from a smart place but rather an emotional one.

    There are plenty of things that are legitimately shitty but the fact they're going back and trying to create the special exotic experience they missed with the first go round is not one of them.
    Vagabond wrote: »


    Okay, well, let's see what...

    9Xv2qzN.png

    ... oh.

    Huh. Nevermind, complain away. That's lame as fuck.

    The original complaint was that they are riding this weird line between new content and old and it feels ... Lazy? My post above illustrates it more.

  • shoeboxjeddyshoeboxjeddy Registered User regular
    From the last thread, my most recent post:

    I would bet money that Gjallarhorn not being upgraded into year 2 has two purposes:
    1) Make whatever the new hotness turns out to be look better by comparison.
    2) Get a marketing push on the 2nd expansion pass by announcing for one of the DLCs, "This one has Gjallarhorn 2.0!"

  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    Sirialis wrote: »
    So no Shotgun kills activating Force Barrier? Also this.
    Arteen wrote: »
    I just want Bungie to say, with clear, unambiguous language, what is going to happen regarding vault space and old gear.

    That is correct. Which raises the question... why wouldn't they increase the duration for that perk on the Year 1 NBPs?

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
  • squall99xsquall99x Registered User regular
    edited August 2015
    Sirialis wrote: »
    So no Shotgun kills activating Force Barrier? Also this.
    Sirialis wrote: »
    Arteen wrote: »
    I just want Bungie to say, with clear, unambiguous language, what is going to happen regarding vault space and old gear.

    hahahahaha

    I dont like those odds.

    Doesn't look like it. Which means No Backup Plans are effectively the same. Since the rate at which you kept the shield is generally limited by how fast the Shield Regen talent in the Defender tree could out "heal" the damage you were taking and not so much running out of time with it. Since if you ran out of time with it up it generally means you weren't being shot at, and therefor it was not necessary. Meh, its still better, just in a way that might not actually matter or change the game play associated with it.

    Edit - My gut tells me changing the idea of putting the shotgun part on it has to specifically do with the Crucible. As a Titan running around as @OptimusZed mentioned, Monte Carlo'ing and Shotgunning everything in sight with a permanent overshield....probably angered people. I mean, they wouldn't make a class that has a super long melee and an overshield that proc'd on hit and not killing an enemy...right....right? :P

    squall99x on
    oHqYBTXm.jpg
  • OptimusZedOptimusZed Registered User regular
    oh motherfucker

    We're reading Rifts. You should too. You know you want to. Now With Ninjas!

    They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
Sign In or Register to comment.