Even the retirement plan?
When those things turn you into a zombie I would just send my worst troopers forward with a pistol and primed grenade so when they turned and dropped the gear
BOOM
Or a demo charge was far more of a retirement plan
These trigger while in freemode and the three I played where steal cars, fly through checkpoints, and who can get the longest stoppie. My brother beat me by .1m cause he is a jerk. You can opt out of the events through your phone or just not participate. When the events starts they seem to spawn the requisite stuff with a 5 minute period to prep for em.
Anyways GTA 5 online is a ton of fun still/now. Heists are finally in and they are pretty enjoyable. I did one last night and it had a pretty funny moment.
Every one has to get onto this aircraft carrier, steal some jets kill some jets and as you fly away everyones radio switches to Danger Zone after some AI speech. Its amazing.
+1
BroloBroseidonLord of the BroceanRegistered Userregular
I've thought about switching to a new Gamera pic, but I feel like the flashy acrobatics in my current av are all I really have going for me.
I am a big fan of that one
+2
turtleantGunpla Dadis the best.Registered Userregular
I played that Viking game on 360 and rather liked it.
It feels kind of low budget? Or unpolished I guess, but it was a pretty fun 10 hours or so. Exploring the islands is fun, and the big battles are a real good time. Also you get to call in dragon air strikes!
0
FishmanPut your goddamned hand in the goddamned Box of Pain.Registered Userregular
And by 'deploy', I mean 'walk straight into a firefight with Thin Men the moment they leave the Skyranger'.
Sorce gets some shots off ...
... as does Snicketysnick ...
... and with Houk advancing and Iolo providing (mostly inaccurate) cover they do a good job of containing the threat.
Although the first wave is handled pretty smoothly, it gets rougher when the Thin Men get immediately replaced by Sectoids and Floaters before the team has a chance to regroup and reload.
Sorce manages to bag a brace at his end by popping the mind-link; ...
... unfortunately Snicketysnick is less lucky against the Floaters when Houk is caught busy reloading. Sorry, snick.
Houk gets revenge, which feels both satisfying and hollow at the same time.
Iolo continues to fire warning shots/misses with his overwatch ...
... repeatedly ...
... but manages to usually follow up with deadly force, so despite some close calls it's actually pretty straight forward from that point on.
Snicketysnick is an unfortunate loss, acquitting themselves well both in combat with the foe and managing to recover the only Meld of the mission, but was an unlucky victim of the strong enemy counter-offensive put up by the Extra-terrestrials. Still, given how strong that counter was, it certainly could have gone much worse and there were a few times there where it could have easily gone considerably worse for XCOM forces. At the end of the day, I'll take the result and consider myself lucky to get another trained Squaddie, some alien corpses, and $200 in bonus capital finances from the grateful leadership of Egypt.
Some of the team behind Contradiction are talking on Twitter about sales slowing to a crawl
The initial Giant Bomb coverage helped a LOT but everyone and their dog playing through it on YouTube has effectively made purchasing the game unnecessary
I don't know if there's an easy fix to this and it sucks
0
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
I don't necessarily know if you can blame slowing sales on that alone.
I think it's more likely that once people stopped talking about it, sales dropped because at that point how would you even find out about the game at all.
I talked about it a bit in the Copyright thread in D&D, how this is a pretty good case where there are a lot of question marks about Let's Plays.
Sadly I also think that the game didn't sell enough in its initial run to get a "Daily" sale slot, which would up exposure. They can probably join the Fall or Winter sale (maybe the first at -33%, the second at -50%) but it won't ever be a hit.
I'm not going to fall into the trap of what games "deserve" to make, but Contradiction did give me a lot of background entertainment, and is a neat game in a genre where few games exist.
These trigger while in freemode and the three I played where steal cars, fly through checkpoints, and who can get the longest stoppie. My brother beat me by .1m cause he is a jerk. You can opt out of the events through your phone or just not participate. When the events starts they seem to spawn the requisite stuff with a 5 minute period to prep for em.
Anyways GTA 5 online is a ton of fun still/now. Heists are finally in and they are pretty enjoyable. I did one last night and it had a pretty funny moment.
Every one has to get onto this aircraft carrier, steal some jets kill some jets and as you fly away everyones radio switches to Danger Zone after some AI speech. Its amazing.
I stopped trying with GTA because it takes about twenty minutes to get onto the game, if you're even that lucky. Maybe it's better now, but it was horrible during the original release and horrible when the PC version came out.
+2
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
The market is so absolutely fucking clogged with a thousand things releasing every day that getting basically any attention for your game may as well be a miracle.
It's almost impossible to make a scary game unless the audience is willing to buy in, so I don't blame them for that.
Yeah, I went pretty all-in and "roleplayed" through Amnesia. Hell, when I played through Doom 3 I did shit like crouch down next to dead people I found to "check their pulse"... :redface:
I tried to play the Resident Evil GameCube remake while I was literally in a cabin in the woods, which I was not...prepared for
In the ancient days, playing through Silent Hill 1 in an unlit and abandoned run-down house, that basically only had the electricity and a tv going for itself, was pretty great! Until the screeching and banging on the door began...
10~15 drunk kids that needed somewhere to get wasted. I could resume playing after they'd all nodded off a couple hours later though.
It's almost impossible to make a scary game unless the audience is willing to buy in, so I don't blame them for that.
Yeah, I went pretty all-in and "roleplayed" through Amnesia. Hell, when I played through Doom 3 I did shit like crouch down next to dead people I found to "check their pulse"... :redface:
Doom 3 got more annoying to me than anything: It got to the point I could predict where an enemy would spawn in behind me and walk past that point, then turn around and go back and watch him spawn in.
+3
Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
Man
I appreciate that they tried to change things up with Rome 2 but this UI is unintuitive as fuuuuck
It's almost impossible to make a scary game unless the audience is willing to buy in, so I don't blame them for that.
Yeah, I went pretty all-in and "roleplayed" through Amnesia. Hell, when I played through Doom 3 I did shit like crouch down next to dead people I found to "check their pulse"... :redface:
Doom 3 got more annoying to me than anything: It got to the point I could predict where an enemy would spawn in behind me and walk past that point, then turn around and go back and watch him spawn in.
I got it way back in the day when it first came out and played about half way through it. I just couldn't deal with the monster closets anymore.
It's almost impossible to make a scary game unless the audience is willing to buy in, so I don't blame them for that.
Yeah, I went pretty all-in and "roleplayed" through Amnesia. Hell, when I played through Doom 3 I did shit like crouch down next to dead people I found to "check their pulse"... :redface:
Doom 3 got more annoying to me than anything: It got to the point I could predict where an enemy would spawn in behind me and walk past that point, then turn around and go back and watch him spawn in.
I replayed Doom 3 a year ago. It got to the point where I went up some stairs, entered a room, went "I bet something is going to spawn behind me" turned around back to the top of the stairs in time to see an imp finish coming through the door below, slowly trudge up the stairs in a scripted sequence, and get blown away point blank by my shotgun.
Yes he is. He shows up in the second half of the game. (Specifically on the mission to investigate a Terran science facility making hybrids) and he sticks around after that.
These trigger while in freemode and the three I played where steal cars, fly through checkpoints, and who can get the longest stoppie. My brother beat me by .1m cause he is a jerk. You can opt out of the events through your phone or just not participate. When the events starts they seem to spawn the requisite stuff with a 5 minute period to prep for em.
Anyways GTA 5 online is a ton of fun still/now. Heists are finally in and they are pretty enjoyable. I did one last night and it had a pretty funny moment.
Every one has to get onto this aircraft carrier, steal some jets kill some jets and as you fly away everyones radio switches to Danger Zone after some AI speech. Its amazing.
I stopped trying with GTA because it takes about twenty minutes to get onto the game, if you're even that lucky. Maybe it's better now, but it was horrible during the original release and horrible when the PC version came out.
It still takes a year and a half to start online but once your in the load times are nonexsistent.
ATI finally has non shit drivers so the game runs without any hiccups or stupid artifacting now which ia nice.
Theres also a speed game which is hilrious a teams defending a truck that cant stop as the other team tries to ram em off the road.
However GTA V is best enjoyed with a group of people and if your just by your self then the online isnt anything special, probably awful even.
Yes he is. He shows up in the second half of the game. (Specifically on the mission to investigate a Terran science facility making hybrids) and he sticks around after that.
I think Jars was making a Heroes of the Storm joke
Posts
Especially in 3 when Cortana got in on it
Also the Scarecrow stuff in Arkham Asylum
http://i.imgur.com/cGT4wgK.gif
I remember being terrified of this when I was just watching my brother play it. Fuck that rat/dog thing.
doesn't seem to work now?
I too am tempted to change my avatar but to what since I used to have the espeon but they are all very tiny
Every aspect of it is horrifying
When those things turn you into a zombie I would just send my worst troopers forward with a pistol and primed grenade so when they turned and dropped the gear
BOOM
Or a demo charge was far more of a retirement plan
These trigger while in freemode and the three I played where steal cars, fly through checkpoints, and who can get the longest stoppie. My brother beat me by .1m cause he is a jerk. You can opt out of the events through your phone or just not participate. When the events starts they seem to spawn the requisite stuff with a 5 minute period to prep for em.
Anyways GTA 5 online is a ton of fun still/now. Heists are finally in and they are pretty enjoyable. I did one last night and it had a pretty funny moment.
Every one has to get onto this aircraft carrier, steal some jets kill some jets and as you fly away everyones radio switches to Danger Zone after some AI speech. Its amazing.
https://www.humblebundle.com/
Total War Deals
I am a big fan of that one
It feels kind of low budget? Or unpolished I guess, but it was a pretty fun 10 hours or so. Exploring the islands is fun, and the big battles are a real good time. Also you get to call in dragon air strikes!
And by 'deploy', I mean 'walk straight into a firefight with Thin Men the moment they leave the Skyranger'.
Sorce gets some shots off ...
... as does Snicketysnick ...
... and with Houk advancing and Iolo providing (mostly inaccurate) cover they do a good job of containing the threat.
Although the first wave is handled pretty smoothly, it gets rougher when the Thin Men get immediately replaced by Sectoids and Floaters before the team has a chance to regroup and reload.
Sorce manages to bag a brace at his end by popping the mind-link; ...
... unfortunately Snicketysnick is less lucky against the Floaters when Houk is caught busy reloading. Sorry, snick.
Houk gets revenge, which feels both satisfying and hollow at the same time.
Iolo continues to fire warning shots/misses with his overwatch ...
... repeatedly ...
... but manages to usually follow up with deadly force, so despite some close calls it's actually pretty straight forward from that point on.
Snicketysnick is an unfortunate loss, acquitting themselves well both in combat with the foe and managing to recover the only Meld of the mission, but was an unlucky victim of the strong enemy counter-offensive put up by the Extra-terrestrials. Still, given how strong that counter was, it certainly could have gone much worse and there were a few times there where it could have easily gone considerably worse for XCOM forces. At the end of the day, I'll take the result and consider myself lucky to get another trained Squaddie, some alien corpses, and $200 in bonus capital finances from the grateful leadership of Egypt.
Also Red Alert 2+Yuri's revenge is free on Origin for now, totally worth getting if you don't have them.
D3 Steam #TeamTangent STO
Still would rather have the Command and Conquer collection for free
The initial Giant Bomb coverage helped a LOT but everyone and their dog playing through it on YouTube has effectively made purchasing the game unnecessary
I don't know if there's an easy fix to this and it sucks
I think it's more likely that once people stopped talking about it, sales dropped because at that point how would you even find out about the game at all.
Sadly it was never gonna have long legs in this market
Sadly I also think that the game didn't sell enough in its initial run to get a "Daily" sale slot, which would up exposure. They can probably join the Fall or Winter sale (maybe the first at -33%, the second at -50%) but it won't ever be a hit.
I'm not going to fall into the trap of what games "deserve" to make, but Contradiction did give me a lot of background entertainment, and is a neat game in a genre where few games exist.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
I stopped trying with GTA because it takes about twenty minutes to get onto the game, if you're even that lucky. Maybe it's better now, but it was horrible during the original release and horrible when the PC version came out.
I wasn't sure but then he raged the whole time
I would have asked him "Pikachu mad bro?"
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Undertale remembered my sins
Doom 3 got more annoying to me than anything: It got to the point I could predict where an enemy would spawn in behind me and walk past that point, then turn around and go back and watch him spawn in.
I appreciate that they tried to change things up with Rome 2 but this UI is unintuitive as fuuuuck
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
I got it way back in the day when it first came out and played about half way through it. I just couldn't deal with the monster closets anymore.
I replayed Doom 3 a year ago. It got to the point where I went up some stairs, entered a room, went "I bet something is going to spawn behind me" turned around back to the top of the stairs in time to see an imp finish coming through the door below, slowly trudge up the stairs in a scripted sequence, and get blown away point blank by my shotgun.
Did you play it?
It still takes a year and a half to start online but once your in the load times are nonexsistent.
ATI finally has non shit drivers so the game runs without any hiccups or stupid artifacting now which ia nice.
Theres also a speed game which is hilrious a teams defending a truck that cant stop as the other team tries to ram em off the road.
However GTA V is best enjoyed with a group of people and if your just by your self then the online isnt anything special, probably awful even.