Bigtime HFC nerfs for raid finder and, surprisingly, normal mode. Archimonde doesn't use wrought chaos at all, they cut out all the add-induced fire on xhul, gorefiend doesn't use shared fate anymore, heart seeker only hits one person and adds have greatly reduced health. Hopefully this makes pugs more accessible so I can start dragging my alts through.
good god
My guild would have probably gotten to and killed Archimonde weeks ago.
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
The purple fire from adds on Xhul is probably the hardest thing about that fight in many ways, getting purple fire in melee can cause a lot of explosions. Without it, the boss will be way easier.
It looks like they are abandoning the system where normal and heroic are identical mechanics-wise, with heroic just having bigger numbers. I'm pretty sure that every other boss fight in this expansion has had no mechanical differences between the fights on normal and heroic. It was always only mythic where extra mechanics were introduced.
+1
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FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
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good god
My guild would have probably gotten to and killed Archimonde weeks ago.
My Backloggery
It looks like they are abandoning the system where normal and heroic are identical mechanics-wise, with heroic just having bigger numbers. I'm pretty sure that every other boss fight in this expansion has had no mechanical differences between the fights on normal and heroic. It was always only mythic where extra mechanics were introduced.
Could an admin please lock this one.