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[Subterfuge] Damn the torpedoes, and damn you all to hell.

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Posts

  • I needed a gnome to post.I needed a gnome to post. like fire Registered User regular
    i mean i've got only one game to the ones other people have played, but this one took long enough and was enough of a mental investment that even if someone says "oh that's an aberration" i don't know that i have the 5 days to spend to wait to see if they're right

    it's also great if you don't think those things are necessary....but if you only play in groups that do those things, then it doesn't matter if it's necessary or not (personally i loathe kingmaking and inventing new victory conditions for yourself in multi games in all incarnations)

    kcGLHQJ.png
  • WeedLordVegetaWeedLordVegeta Registered User regular
    in this very game, jaykay and baidol both climbed into the top 3

    they did not need to make their own goals

    they thought smart and kept going for it

    so no, kingmaking hasn't seemed necessary so far

    25Mj5br.png
  • I needed a gnome to post.I needed a gnome to post. like fire Registered User regular
    uh baidol is literally playing for second place instead of victory

    that's the definition of a made-up goal

    kcGLHQJ.png
  • WeedLordVegetaWeedLordVegeta Registered User regular
    edited November 2015
    medals show up in your win loss stats and also count to your global ranking if you're playing ranked

    always play for the medal

    WeedLordVegeta on
    25Mj5br.png
  • I needed a gnome to post.I needed a gnome to post. like fire Registered User regular
    eeeeeeeeh yeah i just don't really believe in playing for place

    like i said though, i was just looking for something different from the game

    kcGLHQJ.png
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    uh baidol is literally playing for second place instead of victory

    that's the definition of a made-up goal

    Not really. The game ended two days ago when you and Stilts chose not to assault Hullis. I couldn't hit Hullis because all my forces were tied up in securing Tal's old holdings (targeted for being in the top three). My best bet for victory was to secure and build more mines while hoping that you and/or stilts would hit Hullis. There are only so many players I can personally defeat.

    Steam Overwatch: Baidol#1957
    JayKaos
  • JayKaosJayKaos Registered User regular
    And I don't know about Baidol, but for me at least when Hullis started pulling into a commanding lead all my best production and specialists were too far away to ever do anything about him. I wasn't ever pulling kingmaking or trying to go for second, I was trying to get myself in the best possible position in case someone else managed to take Hullis down a peg.

    Steam | SW-0844-0908-6004 and my Switch code
    WeedLordVegetaBaidol
  • WeedLordVegetaWeedLordVegeta Registered User regular
    JayKaos wrote: »
    And I don't know about Baidol, but for me at least when Hullis started pulling into a commanding lead all my best production and specialists were too far away to ever do anything about him. I wasn't ever pulling kingmaking or trying to go for second, I was trying to get myself in the best possible position in case someone else managed to take Hullis down a peg.

    Which meant that my only goal was to manage people who were the closest to me geographically. You, Deadfall and Baidol couldn't muster forces without tipping me off way ahead of time, Anze and Stilts could.

    25Mj5br.png
  • I needed a gnome to post.I needed a gnome to post. like fire Registered User regular
    Baidol wrote: »
    uh baidol is literally playing for second place instead of victory

    that's the definition of a made-up goal

    Not really. The game ended two days ago when you and Stilts chose not to assault Hullis. I couldn't hit Hullis because all my forces were tied up in securing Tal's old holdings (targeted for being in the top three). My best bet for victory was to secure and build more mines while hoping that you and/or stilts would hit Hullis. There are only so many players I can personally defeat.

    hey man don't look at me i launched a force out

    kcGLHQJ.png
  • WeedLordVegetaWeedLordVegeta Registered User regular
    edited November 2015
    The game was basically over once I leveraged my production capacity into getting up my second and third mines within a 20 hour time period on day 3/4 (and nobody tried to muster anything during that window).

    WeedLordVegeta on
    25Mj5br.png
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    On another note, damn everyone with tycoons. I didn't see a smuggler as a choice until 24 hours ago.

    Steam Overwatch: Baidol#1957
  • I needed a gnome to post.I needed a gnome to post. like fire Registered User regular
    anyway tho game isn't my bag so i'm not gonna keep negative nancying up in there, have fun if y'all do another run

    kcGLHQJ.png
  • JayKaosJayKaos Registered User regular
    I've had a smuggler for a while but never got around to checking - does the tycoon increase output for all factories?

    Steam | SW-0844-0908-6004 and my Switch code
  • WeedLordVegetaWeedLordVegeta Registered User regular
    a foreman may be the strongest unit in the entire early game

    25Mj5br.png
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    anyway tho game isn't my bag so i'm not gonna keep negative nancying up in there, have fun if y'all do another run

    I'm done for a bit as well. Need to reestablish my sleeping pattern.

    Steam Overwatch: Baidol#1957
    JayKaosWeedLordVegeta
  • I needed a gnome to post.I needed a gnome to post. like fire Registered User regular
    edited November 2015
    Baidol wrote: »
    anyway tho game isn't my bag so i'm not gonna keep negative nancying up in there, have fun if y'all do another run

    I'm done for a bit as well. Need to reestablish my sleeping pattern.

    okay yes i also will admit i may have gotten extra irritated with the game because SOMEONE IN IRELAND would send in orders WHILE I WAS LAYING DOWN :bzz:

    I needed a gnome to post. on
    kcGLHQJ.png
    WeedLordVegeta
  • WeedLordVegetaWeedLordVegeta Registered User regular
    edited November 2015
    JayKaos wrote: »
    I've had a smuggler for a while but never got around to checking - does the tycoon increase output for all factories?

    it decreases production time for all your factories and adds a couple drillers to the production quota of the factory it's at

    which means that if you have two foremen and two tycoons at a factory it is producing 28 drillers every 4 hours

    related: maybe units should have diminishing returns on their abilities for redundancy???

    WeedLordVegeta on
    25Mj5br.png
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    Baidol wrote: »
    anyway tho game isn't my bag so i'm not gonna keep negative nancying up in there, have fun if y'all do another run

    I'm done for a bit as well. Need to reestablish my sleeping pattern.

    okay yes i also will admit i may have gotten extra irritated with the game because SOMEONE IN IRELAND would send in orders WHILE I WAS LAYING DOWN :bzz:

    I got annoyed so many times by the 4-order queue limit because I kept trying to arrange things to happen while people were asleep.

    Steam Overwatch: Baidol#1957
  • WeedLordVegetaWeedLordVegeta Registered User regular
    Baidol wrote: »
    anyway tho game isn't my bag so i'm not gonna keep negative nancying up in there, have fun if y'all do another run

    I'm done for a bit as well. Need to reestablish my sleeping pattern.

    okay yes i also will admit i may have gotten extra irritated with the game because SOMEONE IN IRELAND would send in orders WHILE I WAS LAYING DOWN :bzz:

    imagine going to sleep expecting 6 people to be collaborating against you in your sleep because it's still the early evening for them

    25Mj5br.png
    Lasbrook
  • StiltsStilts Registered User regular
    edited November 2015
    Baidol wrote: »
    Frankly, I'm surprised Stilts never leveraged their massive production advantage into mines or conquests.

    Yeah, by far my biggest mistake was staying aggressive against nearly everyone at my border instead of hunkering down for a bit to regroup and build a couple mines.

    EDIT: Pictured here, the benefits of double Tycoon

    oKC8rpA.png

    Smoke drillers every day

    Stilts on
    IKknkhU.gif
    WeedLordVegeta
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    Stilts, will you confirm that you agreed to grant Bluedude's Queen sanctuary?

    Steam Overwatch: Baidol#1957
  • StiltsStilts Registered User regular
    edited November 2015
    Baidol wrote: »
    Stilts, will you confirm that you agreed to grant Bluedude's Queen sanctuary?

    Yep

    He told me he was sending his Queen on a neverending voyage, using my mine as a "destination"

    And I was like, "yeah, sure, sounds okay"

    Stilts on
    IKknkhU.gif
    WeedLordVegetaJayKaos
  • JayKaosJayKaos Registered User regular
    JayKaos wrote: »
    I've had a smuggler for a while but never got around to checking - does the tycoon increase output for all factories?

    it decreases production time for all your factories and adds a couple drillers to the production quota of the factory it's at

    which means that if you have two foremen and two tycoons at a factory it is producing 28 drillers every 4 hours

    related: maybe units should have diminishing returns on their abilities for redundancy???

    Okay yeah that's way better than I thought it was. I could've upgraded that damn smuggler days ago and maybe had enough guys to hold off Baidol better.

    Which also annoys me because I really liked the Smuggler but now I know I'll never use one for longer than the time it takes for the queen's next slot to open up.

    Steam | SW-0844-0908-6004 and my Switch code
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    JayKaos wrote: »
    JayKaos wrote: »
    I've had a smuggler for a while but never got around to checking - does the tycoon increase output for all factories?

    it decreases production time for all your factories and adds a couple drillers to the production quota of the factory it's at

    which means that if you have two foremen and two tycoons at a factory it is producing 28 drillers every 4 hours

    related: maybe units should have diminishing returns on their abilities for redundancy???

    Okay yeah that's way better than I thought it was. I could've upgraded that damn smuggler days ago and maybe had enough guys to hold off Baidol better.

    Which also annoys me because I really liked the Smuggler but now I know I'll never use one for longer than the time it takes for the queen's next slot to open up.

    I don't know. Stilt's screenshot up top looks impressive, but the danger is mitigated by the driller cap. It's great for defense, but attacking not as useful because it takes so long to move anywhere. Now, that production capability matched with Stilt's Minister of Energy they just got? That's scary.

    Steam Overwatch: Baidol#1957
    WeedLordVegeta
  • WeedLordVegetaWeedLordVegeta Registered User regular
    JayKaos wrote: »
    JayKaos wrote: »
    I've had a smuggler for a while but never got around to checking - does the tycoon increase output for all factories?

    it decreases production time for all your factories and adds a couple drillers to the production quota of the factory it's at

    which means that if you have two foremen and two tycoons at a factory it is producing 28 drillers every 4 hours

    related: maybe units should have diminishing returns on their abilities for redundancy???

    Okay yeah that's way better than I thought it was. I could've upgraded that damn smuggler days ago and maybe had enough guys to hold off Baidol better.

    Which also annoys me because I really liked the Smuggler but now I know I'll never use one for longer than the time it takes for the queen's next slot to open up.

    Smugglers are still VERY good, as Stilts will attest to

    #bigplays

    25Mj5br.png
    Stilts
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    Stilts wrote: »
    Baidol wrote: »
    Stilts, will you confirm that you agreed to grant Bluedude's Queen sanctuary?

    Yep

    He told me he was sending his Queen on a neverending voyage, using my mine as a "destination"

    And I was like, "yeah, sure, sounds okay"

    I just love the image of the Queen, forlorn and alone, as Her nation burns behind her.

    Steam Overwatch: Baidol#1957
  • StiltsStilts Registered User regular
    Smuggler can pull of some hilarious plays, and Tycoon is straight-up amazing.

    Security Chief is amazing early game, but their value drops off sharply in the end-game.

    Minister of Energy seems pretty sick when paired with a Tycoon. Wish I had gotten him earlier on instead of during the last few hours.

    Hypnotist seems lackluster (except in very niche cases), but I'm really curious to see how a King-focused strategy would work.

    IKknkhU.gif
    WeedLordVegeta
  • WeedLordVegetaWeedLordVegeta Registered User regular
    i LOVED that bluedude was being funded by four people at once

    25Mj5br.png
    StiltsBluedude152
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    JayKaos wrote: »
    JayKaos wrote: »
    I've had a smuggler for a while but never got around to checking - does the tycoon increase output for all factories?

    it decreases production time for all your factories and adds a couple drillers to the production quota of the factory it's at

    which means that if you have two foremen and two tycoons at a factory it is producing 28 drillers every 4 hours

    related: maybe units should have diminishing returns on their abilities for redundancy???

    Okay yeah that's way better than I thought it was. I could've upgraded that damn smuggler days ago and maybe had enough guys to hold off Baidol better.

    Which also annoys me because I really liked the Smuggler but now I know I'll never use one for longer than the time it takes for the queen's next slot to open up.

    Smugglers are still VERY good, as Stilts will attest to

    #bigplays

    A smuggler is how I got my forces south fast enough to take Jay's mine. If I had more, there probably would have been enough time to make a play for Stilt's Queen at the end.

    Steam Overwatch: Baidol#1957
  • WeedLordVegetaWeedLordVegeta Registered User regular
    Minister of Energy is good but I was worried that it'd compromise my defenses so I opted not to go for one

    25Mj5br.png
  • StiltsStilts Registered User regular
    edited November 2015
    I love Smuggler so much.

    There are some specialists that seem pretty lackluster, though.

    Like, I can't think of a situation in either game where I thought "man, I wish I had a Pirate."

    I already mentioned Hypnotist (but their promotion seems good?).

    Martyr's a nice deterrent, but once you send it loose it's basically worthless (unless you have a Martyr + Navigator combo, which would be TERRIFYING).

    Assassin is almost like a reverse deterrent, where you basically suicide it to send a specialist somewhere else where it won't be annoying. There's maybe, like, one or two instances I can think of where I would have liked an assassin? But I'd probably prefer almost anything else more.

    Stilts on
    IKknkhU.gif
  • WeedLordVegetaWeedLordVegeta Registered User regular
    Gnome had a PRETTY good play on me with a pirate

    Also they're great to have in case an infiltrators or war hero shows up

    25Mj5br.png
  • WeedLordVegetaWeedLordVegeta Registered User regular
    Also martyr can be an absolute game changer and just having one last game terrified me

    25Mj5br.png
  • Theodore FlooseveltTheodore Floosevelt DON'T call me annie... unless you're my friendRegistered User regular
    oh i just looked at his this thread

    is this game.... fun??? do i need to wait a week to get in on a game

    WeedLordVegeta
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    Stilts wrote: »
    I love Smuggler so much.

    There are some specialists that seem pretty lackluster, though.

    Like, I can't think of a situation in either game where I thought "man, I wish I had a Pirate."

    I already mentioned Hypnotist (but their promotion seems good?).

    Martyr's a nice deterrent, but once you send it loose it's basically worthless (unless you have a Martyr + Navigator combo, which would be TERRIFYING).

    I kept hoping for this combination to use on you.

    I would have found a pirate useful in a few situations when an enemy was moving a specialist (sentry, queen, etc.) with a small or no driller escort. They are a frontline specialist that would be good if your enemy is not paying attention.

    Steam Overwatch: Baidol#1957
    WeedLordVegeta
  • WeedLordVegetaWeedLordVegeta Registered User regular
    oh i just looked at his this thread

    is this game.... fun??? do i need to wait a week to get in on a game

    We just finished a game!!!! I like it a lot a lot a lot but I don't know if it has a ton of universal staying power

    It reminds me of a phalla like I said earlier but it's much more happy to let you control your own destiny

    25Mj5br.png
  • Albino BunnyAlbino Bunny Bad Opinion Haver Registered User regular
    Stilts wrote: »
    I love Smuggler so much.

    There are some specialists that seem pretty lackluster, though.

    Like, I can't think of a situation in either game where I thought "man, I wish I had a Pirate."

    I already mentioned Hypnotist (but their promotion seems good?).

    Martyr's a nice deterrent, but once you send it loose it's basically worthless (unless you have a Martyr + Navigator combo, which would be TERRIFYING).

    Assassin is almost like a reverse deterrent, where you basically suicide it to send a specialist somewhere else where it won't be annoying. There's maybe, like, one or two instances I can think of where I would have liked an assassin? But I'd probably prefer almost anything else more.

    Pirate + Martyr is pretty funny.

    In general from what I've read the top specialists are movement ones followed by production ones. Because the game is in alot of ways a very, very slow race so things that do more with the time are very valuable.

    WeedLordVegetaStilts
  • JayKaosJayKaos Registered User regular
    I always get a Pirate because... well, pirates are cool. I think I used it all of once this game in the middle of the massive meat grinder I was involved in with Tal for a couple days.

    Steam | SW-0844-0908-6004 and my Switch code
  • I needed a gnome to post.I needed a gnome to post. like fire Registered User regular
    my pirate basically kept my northern borders untouched most the game, just by pillaging subs moving to reinforce outposts

    kcGLHQJ.png
    WeedLordVegeta
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    Stilts wrote: »
    Assassin is almost like a reverse deterrent, where you basically suicide it to send a specialist somewhere else where it won't be annoying. There's maybe, like, one or two instances I can think of where I would have liked an assassin? But I'd probably prefer almost anything else more.

    Assassins are great for murdering specialists on an incoming sub, scaring away defensive specialists, and clearing out specialists that used to belong to now-dead players. I think you're talking about Saboteurs.

    Steam Overwatch: Baidol#1957
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