I'm not ordering mine, just five favorites:Teenage Mutant Ninja Turtles & Other Strangeness
- The first game I ever played. I liked the more serious Turtles of the original B&W comics and the idea of other genetic mutations living in the shadows and fighting crime.Dragonlance/Krynn
- Reading the DL novels was what got me back into RPGs after my interest started to flag. On a summer vacation, I talked my dad into buying the AD&D rulebooks and the Dragonlance campaign setting book. For a while there, I knew the geography of Krynn better than the geography of North America. Krynn was one of those worlds where as soon as I started reading, I felt like I knew the place. Sadly, I've never actually played in a DL game. Mage: The Ascension/Changeling the Dreaming
- Sort of tied. I was never into the other WoD settings as much, but Mage appealed to the part of me that likes the idea of magic lurking in the hidden corners of the world and Changeling appealed to the part of me that's a fairy.Eberron
- I like the "newness" of it. Even the Realms were well established by the time I got into RPGs and Eberron feels like somewhere that you can carve out your own legend. I like the "a place for everything" idea behind the setting and how the whole mood of the setting can change from place to place.Star Wars
- What is now basically just my online portfolio originally started out as a WEG/d6 Star Wars site. This game was sort of my "third coming" to RPGs (the first two being TMNT and Dragonlance). I didn't really get into Star Wars until high school and then got totally sucked in. I bought my first copy of the d6 rules at the Star Tours gift shop at Disneyland in a fit of Star Wars ecstasy.