Gabe and Tycho play a game for 15 minutes and then judge it accordingly. This week they play Kromaia Ω. You can watch the full length version of this episode here.
Dunno what's so novel about a score counter, increasing when you blow crap up or collect things, particularly in a space shooter. Not saying the game looks fun, generally otherwise makes intuitive sense, or isn't really grindy. Numbers at the top of the screen that don't mean anything is one of the few things that made immediate sense though.
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And also someone who knows how to make video games.
Whoever legitimately said "y'know what, lets make it all orange on top of white on top of orange" must be totally blind.
This.